March 7th, 2009 by Vadi
There are installers for Windows and Ubuntu, with a Mac in plans. Mudlet at this point is a quite usable client for everyday gaming – we’d like you to stress it as much as you can, make it crash, find flaws or find new features that you’d like! Let us know, because we’re listening.
Changes since the pre-alpha version:
- Switched to the PCRE 7.6 regex engine which is much more powerful
- Enabled the new speed display by default
- Improved scripting support with more functions (see help manual)
- Improved trigger engine with trigger chains and multicondition triggers – many bugfixes and improvements
- Added support for XML packages, including import/export!
- Added customizable button bars
- Switched from qmake to cmake for building (qmake is still left as backup though)
- Improved command line autocompletion
- Added buffer limiting to Mudlet (right now it’s hardcoded at 100k lines with 10k batch deletion; this will be customizable later)
- Added small screen netbook support
- … and a more detailed changelog is available on our git page.
Caveats in the beta version:
- Settings from the pre-alpha won’t be transferred – but if you’ve made lot of them and wouldn’t like to lose them, let us know and we’ll add a converter
- The interface polishing is not done – does look ugly / unusable in some places, but the functionality should be there
Posted in Release | 2 Comments »
February 8th, 2009 by Vadi
There’s been lots of work boiling around Mudlet lately – now that the new display is in, the only thing that delayed our beta is really gone, and we’re working on stabilizing/fixing up Mudlet to be beta-ready.
Secure Profiles
One of the chronic problems in MUD clients is profile corruption – when all your work just goes *poof*. We’ve took that issue very seriously, so Mudlet now has a Secure Profiles feature.
The way this works is that Mudlet makes snapshots of your profile in different time periods – and when saving, it doesn’t delete the old snapshots until they’re obsolete. This way, even if you get a power loss, your old profiles will be safe and not everything will be lost.
Improved Connection Dialog
We’ve been hard at work to polish the Connection dialog. Here are rather recent screenshots (a bit of polishing is needed, as you might notice:
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- Mudlet welcome screen
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- Mudlet connection window
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We’ll be looking at improving all of Mudlet’s windows in terms of usability and aesthetics in the upcoming releases. Speaking of which – if you’re familiar with html & css, we need you! Mudlet could use a nice start page instead of the grey box that we have right now.
Import / export
Mudlet has also received import/export functionality – you can now import/export your whole profile, or selected items (for sharing). It’s rather basic for now, but does the job way better than copy/pasting. A more featureful addons system is being planned.
Improved developer process
We’re experimenting with using git, hosted on github.com sourceforget.net for the git code hosting. The master branch is available here – so if you’d like to make a patch, the preferred way is to setup a github account, make a branch there – and when your patch is ready, Heiko will merge your changes into the master branch.
Upcoming beta
As already mentioned, we’re working hard on making a beta-release soon (hoping to have it within a week, even). We’ve compiled a list of things we’d like to address before the beta – if you have anything to add to that, your input is welcome.
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