#ifndef MUDLET_KEYUNIT_H
#define MUDLET_KEYUNIT_H

/***************************************************************************
 *   Copyright (C) 2008-2011 by Heiko Koehn - KoehnHeiko@googlemail.com    *
 *   Copyright (C) 2014 by Ahmed Charles - acharles@outlook.com            *
 *   Copyright (C) 2018, 2020, 2022-2023 by Stephen Lyons                  *
 *                                               - slysven@virginmedia.com *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/


#include "utils.h"

#include <QMap>
#include <QObject>
#include <QPointer>
#include <QSet>
#include <QString>

#include <list>

class Host;
class TKey;

class KeyUnit : public QObject
{
    Q_OBJECT // Needed for a couple of translations

            friend class XMLexport;
    friend class XMLimport;

public:
    explicit KeyUnit(Host* pHost);
    ~KeyUnit();

    std::list<TKey*> getKeyRootNodeList() { return mKeyRootNodeList; }

    TKey* getKey(int id);
    void removeAllTempKeys();
    void compileAll();
    TKey* findFirstKey(QString& name);
    std::vector<int> findItems(const QString& name, const bool exactMatch, const bool caseSensitive);
    bool enableKey(const QString& name);
    bool disableKey(const QString& name);
    bool killKey(QString& name);
    bool registerKey(TKey* pT);
    void unregisterKey(TKey* pT);
    void reParentKey(int childID, int oldParentID, int newParentID, int parentPosition = -1, int childPosition = -1);
    void reParentKey(int childID, int oldParentID, int newParentID, TreeItemInsertMode mode, int position = 0);
    std::tuple<QString, int, int, int> assembleReport();
    int getNewID();
    QString getKeyName(const Qt::Key, const Qt::KeyboardModifiers) const;
    void setupKeyNames();
    void uninstall(const QString&);
    void _uninstall(TKey* pChild, const QString& packageName);
    bool processDataStream(const Qt::Key, const Qt::KeyboardModifiers);
    void markCleanup(TKey* pT);
    void doCleanup();
    void stopAllTriggers();
    void reenableAllTriggers();


    QMultiMap<QString, TKey*> mLookupTable;
    QSet<TKey*> mCleanupSet;
    QList<TKey*> uninstallList;
    // Past behaviour is to only process the first key binding that matches,
    // ignoring any duplicates - but changing that behaviour unconditionally
    // could break things - so only do it if this flag is set:
    bool mRunAllKeyMatches;


private:
    KeyUnit() = default;

    TKey* getKeyPrivate(int id);
    void resetStats();
    void assembleReport(TKey*);
    void addKeyRootNode(TKey* pT, int parentPosition = -1, int childPosition = -1, bool moveKey = false);
    void addKey(TKey* pT);
    void removeKeyRootNode(TKey* pT);
    void removeKey(TKey*);


    QPointer<Host> mpHost;
    QMap<int, TKey*> mKeyMap;
    std::list<TKey*> mKeyRootNodeList;
    int mMaxID;
    bool mModuleMember;
    QMap<int, QString> mKeys;
    int statsItemsTotal = 0;
    int statsTempItems = 0;
    int statsActiveItems = 0;
    // Counter for nested processing; cleanup deferred until 0
    int mProcessingDepth = 0;
};

#endif // MUDLET_KEYUNIT_H
