<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="pt-BR" sourcelanguage="en">
  <context>
    <name>CrashReporter</name>
    <message>
      <location filename="../src/crash_reporter/main.cpp" line="74"/>
      <source>Mudlet Crash</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/crash_reporter/main.cpp" line="77"/>
      <source>&lt;div align=&apos;center&apos;&gt;&lt;b&gt;Mudlet has encountered a problem.&lt;/b&gt;&lt;br&gt;&lt;br&gt;You can choose to send a crash report to help us improve the application.&lt;/div&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/crash_reporter/main.cpp" line="85"/>
      <source>Send this time</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/crash_reporter/main.cpp" line="86"/>
      <source>Always send</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/crash_reporter/main.cpp" line="87"/>
      <source>Don&apos;t send</source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>Discord</name>
    <message>
      <location filename="../src/discord.cpp" line="152"/>
      <source>via Mudlet</source>
      <translation>via Mudlet</translation>
    </message>
  </context>
  <context>
    <name>Feed</name>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/feed.cpp" line="275"/>
      <source>Too many redirects.</source>
      <translation>Muitos redirecionamentos.</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/feed.cpp" line="284"/>
      <source>No data received from server</source>
      <translation>Nenhum dado recebido do servidor</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/feed.cpp" line="295"/>
      <source>Could not verify download integrity.</source>
      <translation>Não foi possível verificar a integridade do download.</translation>
    </message>
  </context>
  <context>
    <name>GLWidget</name>
    <message>
      <location filename="../src/glwidget.cpp" line="286"/>
      <source>No rooms in the map - load another one, or start mapping from scratch to begin.</source>
      <translation>Não há quartos no mapa - carregue outra, ou comece a mapear do zero para começar.</translation>
    </message>
    <message>
      <location filename="../src/glwidget.cpp" line="291"/>
      <source>You do not have a map yet - load one, or start mapping from scratch to begin.</source>
      <translation>Você ainda não possui um mapa - carregue um ou comece a mapear do zero para começar.</translation>
    </message>
    <message>
      <location filename="../src/glwidget.cpp" line="2110"/>
      <source>Mapper: Cannot find a path from %1 to %2 using known exits.</source>
      <translation>Mapper: Não foi possível um caminho de %1 para %2 usando saídas conhecidas.</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/glwidget.cpp" line="288"/>
      <source>You have a map loaded (%n room(s)), but Mudlet does not know where you are at the moment.</source>
      <translation>
        <numerusform>Você tem um mapa carregado (%n sala(s)), mas o Mudlet não sabe onde você está no momento.</numerusform>
        <numerusform>Você tem um mapa carregado (%n sala(s)), mas o Mudlet não sabe onde você está no momento.</numerusform>
      </translation>
    </message>
  </context>
  <context>
    <name>GMCPAuthenticator</name>
    <message>
      <location filename="../src/GMCPAuthenticator.cpp" line="132"/>
      <source>[ WARN ]  - Could not log in to the game, is the login information correct?</source>
      <translation>[ AVISO ]  - Não foi possível fazer login no jogo, as informações de login estão corretas?</translation>
    </message>
    <message>
      <location filename="../src/GMCPAuthenticator.cpp" line="135"/>
      <source>[ WARN ]  - Could not log in to the game: %1</source>
      <extracomment>%1 shows the reason for failure, could be authentication, etc.</extracomment>
      <translation>[ AVISO ]  - Não foi possível fazer login no jogo: %1</translation>
    </message>
  </context>
  <context>
    <name>Host</name>
    <message>
      <location filename="../src/Host.cpp" line="335"/>
      <source>Text to send to the game</source>
      <translation>Texto a enviar para o jogo</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="429"/>
      <source>[ ALERT ] - This profile will now save and close.</source>
      <translation>[ ALERTA ] - Este perfil será agora salvo e fechado.</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="701"/>
      <source>Failed to open xml file &quot;%1&quot; inside module %2 to update it. Error message was: &quot;%3&quot;.</source>
      <extracomment>This error message will appear when the xml file inside the module zip cannot be updated for some reason.</extracomment>
      <translation>Falha ao abrir o arquivo xml "%1" módulo interno %2 para atualizá-lo. A mensagem de erro foi: "%3".</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="715"/>
      <source>Failed to save &quot;%1&quot; to module &quot;%2&quot;. Error message was: &quot;%3&quot;.</source>
      <extracomment>This error message will appear when a module is saved as package but cannot be done for some reason.</extracomment>
      <translation>Falha ao salvar "%1" no módulo "%2". A mensagem de erro foi: "%3".</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="1044"/>
      <source>[  OK  ]  - %1 Thanks a lot for using the Public Test Build!</source>
      <comment>%1 will be a random happy emoji</comment>
      <translation>%1 Muito obrigado por usar o beta público!</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="1045"/>
      <source>[  OK  ]  - %1 Help us make Mudlet better by reporting any problems.</source>
      <comment>%1 will be a random happy emoji</comment>
      <translation>%1 Ajude-nos a fazer o Mudlet melhor reportando qualquer problema.</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="1926"/>
      <source>Module &quot;%1&quot; is already installed. Please uninstall it first or choose a different name.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="1969"/>
      <source>Unpacking module:
&quot;%1&quot;
please wait...</source>
      <translation>Desempacotando o modulo:
&quot;%1&quot;
Por favor aguarde...</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="1971"/>
      <source>Unpacking package:
&quot;%1&quot;
please wait...</source>
      <translation>Desempacotando pacote:
&quot;%1&quot;
Por favor aguarde...</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="1975"/>
      <source>Unpacking</source>
      <translation>Desempacotando</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="2048"/>
      <location filename="../src/Host.cpp" line="2075"/>
      <source>[ WARN ]  - Failed to load module &quot;%1&quot;: %2</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="2829"/>
      <source>Playing %1</source>
      <translation>Jogando %1</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="2832"/>
      <location filename="../src/Host.cpp" line="2839"/>
      <source>%1 at %2:%3</source>
      <extracomment>%1 is the game name and %2:%3 is game server address like: mudlet.org:23</extracomment>
      <translation>%1 de %2:%3</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="3228"/>
      <location filename="../src/Host.cpp" line="4338"/>
      <source>Map - %1</source>
      <translation>Mapa - %1</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="4354"/>
      <source>Pre-Map loading(3) report</source>
      <translation>Relatório de Pré-Carregamento do Mapa(3)</translation>
    </message>
    <message>
      <location filename="../src/Host.cpp" line="4364"/>
      <source>Loading map(3) at %1 report</source>
      <translation>Carregando mapa(3) em %1 reportar</translation>
    </message>
  </context>
  <context>
    <name>KeyUnit</name>
    <message>
      <location filename="../src/KeyUnit.cpp" line="401"/>
      <source>%1undefined key (code: 0x%2)</source>
      <comment>%1 is a string describing the modifier keys (e.g. &quot;shift&quot; or &quot;control&quot;) used with the key, whose &apos;code&apos; number, in %2 is not one that we have a name for. This is probably one of those extra keys around the edge of the keyboard that some people have.</comment>
      <translation>%1chave indefinida (código: 0x%2)</translation>
    </message>
  </context>
  <context>
    <name>LabelInteractionHandler</name>
    <message>
      <location filename="../src/LabelInteractionHandler.cpp" line="196"/>
      <source>Move</source>
      <extracomment>2D Mapper context menu (label) item</extracomment>
      <translation>Mover</translation>
    </message>
    <message>
      <location filename="../src/LabelInteractionHandler.cpp" line="198"/>
      <source>Move label</source>
      <extracomment>2D Mapper context menu item (label) tooltip</extracomment>
      <translation>Mover o Marcador</translation>
    </message>
    <message>
      <location filename="../src/LabelInteractionHandler.cpp" line="202"/>
      <source>Delete</source>
      <extracomment>2D Mapper context menu (label) item</extracomment>
      <translation>Excluir</translation>
    </message>
    <message>
      <location filename="../src/LabelInteractionHandler.cpp" line="204"/>
      <source>Delete label</source>
      <extracomment>2D Mapper context menu (label) item tooltip</extracomment>
      <translation>Remover marcador</translation>
    </message>
  </context>
  <context>
    <name>MapInfoContributorManager</name>
    <message>
      <location filename="../src/mapInfoContributorManager.cpp" line="130"/>
      <source>Area:&#xa0;%1 ID:&#xa0;%2 x:&#xa0;%3&#xa0;&lt;‑&gt;&#xa0;%4 y:&#xa0;%5&#xa0;&lt;‑&gt;&#xa0;%6 z:&#xa0;%7&#xa0;&lt;‑&gt;&#xa0;%8</source>
      <extracomment>%1 is the (text) name of the area, %2 is the area ID number, %3 and %4 are the minimum and maximum x coordinates, %5 and %6 for y, and %7 and %8 for z. This text uses non-breaking spaces (Unicode U+00A0) and non-breaking hyphens which are used to prevent the line being split at some places it might otherwise be. When translating, please consider at which points the text may be divided to fit onto more than one line.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mapInfoContributorManager.cpp" line="145"/>
      <source>Room Name: %1</source>
      <translation>Nome da Sala: %1</translation>
    </message>
    <message>
      <location filename="../src/mapInfoContributorManager.cpp" line="168"/>
      <location filename="../src/mapInfoContributorManager.cpp" line="191"/>
      <location filename="../src/mapInfoContributorManager.cpp" line="215"/>
      <source>Room&#xa0;ID:&#xa0;%1 Position&#xa0;on&#xa0;Map: (%2,%3,%4) ‑&#xa0;%5</source>
      <extracomment>This text is shown when room(s) are (not) selected in mapper. %1 is the room ID number, and %2, %3, %4 are the x, y, and z coordinates of the current/selected room, or a room near the middle of the selection. %5 is a description like: Current player room. This text uses non-breaking spaces (Unicode &#xa0;) and a non-breaking hyphen (‑). They are used to prevent the line being split at unexpected places. When translating, please consider at which points the text may be divided to fit onto more than one line.
----------
This text is shown when room(s) are (not) selected in mapper. %1 is the room ID number, and %2, %3, %4 are the x, y, and z coordinates of the current/selected room, or a room near the middle of the selection. %5 is a description like: Current player room. This text uses non-breaking spaces (Unicode U+00A0) and a non-breaking hyphen (U+2011). They are used to prevent the line being split at unexpected places. When translating, please consider at which points the text may be divided to fit onto more than one line.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mapInfoContributorManager.cpp" line="174"/>
      <source>Current player location</source>
      <extracomment>This description is shown when NO room is selected.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mapInfoContributorManager.cpp" line="197"/>
      <source>Selected room</source>
      <extracomment>This description is shown when EXACTLY ONE room is selected.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message numerus="yes">
      <location filename="../src/mapInfoContributorManager.cpp" line="221"/>
      <source>Center of %n selected rooms</source>
      <extracomment>This description is shown when MORE THAN ONE room is selected.</extracomment>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>ModernGLWidget</name>
    <message>
      <location filename="../src/modern_glwidget.cpp" line="250"/>
      <source>No rooms in the map - load another one, or start mapping from scratch to begin.</source>
      <translation>Não há quartos no mapa - carregue outra, ou comece a mapear do zero para começar.</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/modern_glwidget.cpp" line="252"/>
      <source>You have a map loaded (%n room(s)), but Mudlet does not know where you are at the moment.</source>
      <translation>
        <numerusform>Você tem um mapa carregado (%n sala(s)), mas o Mudlet não sabe onde você está no momento.</numerusform>
        <numerusform>Você tem um mapa carregado (%n sala(s)), mas o Mudlet não sabe onde você está no momento.</numerusform>
      </translation>
    </message>
    <message>
      <location filename="../src/modern_glwidget.cpp" line="255"/>
      <source>You do not have a map yet - load one, or start mapping from scratch to begin.</source>
      <translation>Você ainda não possui um mapa - carregue um ou comece a mapear do zero para começar.</translation>
    </message>
  </context>
  <context>
    <name>QObject</name>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="140"/>
      <source>! %1</source>
      <translation>! %1</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="142"/>
      <source>! %1 is away (%2)</source>
      <translation>! %1 está ausente (%2)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="144"/>
      <source>! %1 is back</source>
      <translation>! %1 está de volta</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="151"/>
      <source>! invited %1 to %2</source>
      <translation>! convidado %1 para %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="154"/>
      <source>! %2 invited to %3</source>
      <translation>! %2 convidado para %3</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="161"/>
      <source>! You have joined %1 as %2</source>
      <translation>! Você ingressou em %1 como %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="163"/>
      <source>! %1 has joined %2</source>
      <translation>! %1 ingressou em %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="169"/>
      <source>! %1 kicked %2</source>
      <translation>! %1 chutou %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="177"/>
      <source>! %1 mode is %2 %3</source>
      <translation>! %1 modo é %2 %3</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="179"/>
      <source>! %1 sets mode %2 %3 %4</source>
      <translation>! %1 define o modo %2 %3 %4</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="195"/>
      <source>[MOTD] %1%2</source>
      <translation>[MOTD] %1%2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="207"/>
      <source>! %1 has %2 users: %3</source>
      <translation>! %1 tem %2 utilizadores: %3</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="209"/>
      <source>! %1 has %2 users</source>
      <translation>! %1 tem %2 utilizadores</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="215"/>
      <source>! %1 has changed nick to %2</source>
      <translation>! %1 mudou de nick para %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="225"/>
      <source>! %1 replied in %2</source>
      <translation>! %1 respondeu em %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="228"/>
      <location filename="../src/ircmessageformatter.cpp" line="277"/>
      <source>! %1 time is %2</source>
      <translation>! %1 tempo é %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="231"/>
      <location filename="../src/ircmessageformatter.cpp" line="274"/>
      <source>! %1 version is %2</source>
      <translation>! %1 versão é %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="247"/>
      <source>[%1%2] %3</source>
      <translation>[%1%2] %3</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="255"/>
      <source>&amp;lt;%1%2&amp;gt; [%3] %4</source>
      <translation>&amp;lt;%1%2&amp;gt; [%3] %4</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="269"/>
      <source>[INFO] %1</source>
      <translation>[INFO] %1</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="296"/>
      <location filename="../src/ircmessageformatter.cpp" line="322"/>
      <source>[ERROR] %1</source>
      <translation>[ERROR] %1</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="306"/>
      <source>[Channel URL] %1</source>
      <translation>[URL do canal] %1</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="315"/>
      <source>[%1] %2</source>
      <translation>[%1] %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="329"/>
      <source>! %1 has left %2</source>
      <translation>! %1 deixou %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="331"/>
      <source>! %1 has left %2 (%3)</source>
      <translation>! %1 deixou %2 (%3)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="339"/>
      <source>! %1 replied in %2 seconds</source>
      <translation>! %1 respondeu em %2 segundos</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="353"/>
      <source>* %1 %2</source>
      <translation>* %1 %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="359"/>
      <source>&lt;b&gt;&amp;lt;%1&amp;gt;&lt;/b&gt; %2</source>
      <translation>&lt;b&gt;&amp;lt;%1&amp;gt;&lt;/b&gt; %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="368"/>
      <source>! %1 has quit</source>
      <translation>! %1 saiu</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="370"/>
      <source>! %1 has quit (%2)</source>
      <translation>! %1 deixou (%2)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="377"/>
      <source>! no topic</source>
      <translation>! nenhum tópico</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="386"/>
      <source>[TOPIC] %1</source>
      <translation>[TOPIC] %1</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="390"/>
      <source>! %2 cleared topic</source>
      <translation>! %2 limpou o tópico</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="393"/>
      <source>! %2 changed topic</source>
      <translation>! %2 alterou o tópico</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="399"/>
      <source>? %2 %3 %4</source>
      <translation>? %2 %3 %4</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="406"/>
      <source>[WHOIS] %1 is %2@%3 (%4)</source>
      <translation>[WHOIS] %1 é %2@%3 (%4)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="407"/>
      <source>[WHOIS] %1 is connected via %2 (%3)</source>
      <translation>[WHOIS] %1 está conectado via %2 (%3)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="408"/>
      <source>[WHOIS] %1 is connected since %2 (idle %3)</source>
      <translation>[WHOIS] %1 está conectado desde %2 (inativo %3)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="410"/>
      <source>[WHOIS] %1 is away: %2</source>
      <translation>[WHOIS] %1 está ausente: %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="413"/>
      <source>[WHOIS] %1 is logged in as %2</source>
      <translation>[WHOIS] %1 está logado como %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="416"/>
      <source>[WHOIS] %1 is connected from %2</source>
      <translation>[WHOIS] %1 está conectado através de %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="419"/>
      <source>[WHOIS] %1 is using a secure connection</source>
      <translation>[WHOIS] %1 está usando uma conexão segura</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="422"/>
      <source>[WHOIS] %1 is on %2</source>
      <translation>[WHOIS] %1 está em %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="431"/>
      <source>[WHOWAS] %1 was %2@%3 (%4)</source>
      <translation>[WHOWAS] %1 foi %2@%3 (%4)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="432"/>
      <source>[WHOWAS] %1 was connected via %2 (%3)</source>
      <translation>[WHOWAS] %1 está conectado via %2 (%3)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="434"/>
      <source>[WHOWAS] %1 was logged in as %2</source>
      <translation>[WHOWAS] %1 está logado como %2</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="442"/>
      <source>[WHO] %1 (%2)</source>
      <translation>[WHO] %1 (%2)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="444"/>
      <source> - away</source>
      <translation> - ausente</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="447"/>
      <source> - server operator</source>
      <translation> -operador do servidor</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="455"/>
      <source>%1s</source>
      <translation>%1s</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="462"/>
      <source>%1 days</source>
      <translation>%1 dia(s)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="466"/>
      <source>%1 hours</source>
      <translation>%1 hora(s)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="470"/>
      <source>%1 mins</source>
      <translation>%1 minuto(s)</translation>
    </message>
    <message>
      <location filename="../src/ircmessageformatter.cpp" line="472"/>
      <source>%1 secs</source>
      <translation>%1 segundo(s)</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/io/baseplistparser.cpp" line="51"/>
      <source>Start element not found!</source>
      <translation>Elemento inicial não encontrado!</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/io/baseplistparser.cpp" line="63"/>
      <source>line %1: %2</source>
      <translation>linha %1: %2</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/io/baseplistparser.cpp" line="142"/>
      <source>Expected %1 while parsing</source>
      <translation>Esperado %1 durante a análise</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/io/jsonparser.cpp" line="140"/>
      <source>%1 @ line %2</source>
      <translation>%1 @ linha %2</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/io/keymapparser.cpp" line="80"/>
      <source>No data found!</source>
      <translation>Nenhum dado encontrado!</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/io/keymapparser.cpp" line="87"/>
      <source>Expected object in keymap
</source>
      <translation>Objeto esperado no mapa de teclas
</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/io/keymapparser.cpp" line="127"/>
      <source>Invalid keysequence used %1
</source>
      <translation>Sequência de teclas inválida usada %1
</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/models/texteditorkeymap.cpp" line="357"/>
      <source>Error parsing %1: %2 </source>
      <translation>Erro ao analisar %1: %2 </translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/models/textgrammar.cpp" line="303"/>
      <source>Error reading file %1:%2</source>
      <translation>Erro lendo o arquivo %1:%2</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/texteditorcontroller.cpp" line="433"/>
      <source>%1 ranges</source>
      <translation>%1 intervalos</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/texteditorcontroller.cpp" line="439"/>
      <source>Line %1, Column %2</source>
      <translation>Linha %1, Coluna %2</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/texteditorcontroller.cpp" line="442"/>
      <source>, Offset %1</source>
      <translation>, Deslocamento %1</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/texteditorcontroller.cpp" line="446"/>
      <source> | %1 chars selected</source>
      <translation> | %1 caracteres selecionados</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/texteditorcontroller.cpp" line="450"/>
      <source> | scope: </source>
      <translation> | escopo: </translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/texteditorcontroller.cpp" line="460"/>
      <source> (%1)</source>
      <translation> (%1)</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/views/texttheme.cpp" line="373"/>
      <source>Error parsing theme %1:%2</source>
      <translation>Erro ao analisar o tema %1:%2</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/views/texttheme.cpp" line="378"/>
      <source>Error theme not found %1.</source>
      <translation>Erro tema não encontrado %1.</translation>
    </message>
    <message>
      <location filename="../src/TBuffer.cpp" line="2972"/>
      <source>Send</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TBuffer.cpp" line="2976"/>
      <source>Prompt</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TBuffer.cpp" line="2983"/>
      <source>Open browser to</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TBuffer.cpp" line="3042"/>
      <source>Right-click for menu</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TBuffer.cpp" line="3446"/>
      <location filename="../src/TBuffer.cpp" line="6860"/>
      <source>Click to reveal</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="505"/>
      <source>render time: %1S</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="590"/>
      <source>add trigger group &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding a trigger folder</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="593"/>
      <source>add trigger &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding a trigger</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="598"/>
      <source>add alias group &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding an alias folder</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="601"/>
      <source>add alias &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding an alias</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="606"/>
      <source>add timer group &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding a timer folder</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="609"/>
      <source>add timer &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding a timer</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="614"/>
      <source>add script group &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding a script folder</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="617"/>
      <source>add script &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding a script</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="622"/>
      <source>add key group &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding a key folder</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="625"/>
      <source>add key &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding a key binding</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="630"/>
      <source>add button group &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding a button toolbar</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="633"/>
      <source>add button &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding a button</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="638"/>
      <source>add group &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding an unknown folder type</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorAddItemCommand.cpp" line="641"/>
      <source>add item &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for adding an unknown item type</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="852"/>
      <source>delete trigger &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deleting a single trigger</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="855"/>
      <source>delete alias &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deleting a single alias</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="858"/>
      <source>delete timer &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deleting a single timer</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="861"/>
      <source>delete script &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deleting a single script</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="864"/>
      <source>delete key &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deleting a single key binding</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="867"/>
      <source>delete button &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deleting a single button</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="870"/>
      <source>delete item &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deleting a single unknown item</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="877"/>
      <source>delete %1 triggers</source>
      <extracomment>Undo/redo menu text for deleting multiple triggers. %1 = count</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="880"/>
      <source>delete %1 aliases</source>
      <extracomment>Undo/redo menu text for deleting multiple aliases. %1 = count</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="883"/>
      <source>delete %1 timers</source>
      <extracomment>Undo/redo menu text for deleting multiple timers. %1 = count</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="886"/>
      <source>delete %1 scripts</source>
      <extracomment>Undo/redo menu text for deleting multiple scripts. %1 = count</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="889"/>
      <source>delete %1 keys</source>
      <extracomment>Undo/redo menu text for deleting multiple key bindings. %1 = count</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="892"/>
      <source>delete %1 buttons</source>
      <extracomment>Undo/redo menu text for deleting multiple buttons. %1 = count</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorDeleteItemCommand.cpp" line="895"/>
      <source>delete %1 items</source>
      <extracomment>Undo/redo menu text for deleting multiple unknown items. %1 = count</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorItemXMLHelpers.cpp" line="207"/>
      <source>Trigger</source>
      <extracomment>Display name for trigger items in editor</extracomment>
      <translation>Gatilho</translation>
    </message>
    <message>
      <location filename="../src/EditorItemXMLHelpers.cpp" line="210"/>
      <source>Alias</source>
      <extracomment>Display name for alias items in editor</extracomment>
      <translation>Alias</translation>
    </message>
    <message>
      <location filename="../src/EditorItemXMLHelpers.cpp" line="213"/>
      <source>Timer</source>
      <extracomment>Display name for timer items in editor</extracomment>
      <translation>Temporizador</translation>
    </message>
    <message>
      <location filename="../src/EditorItemXMLHelpers.cpp" line="216"/>
      <source>Script</source>
      <extracomment>Display name for script items in editor</extracomment>
      <translation>Código</translation>
    </message>
    <message>
      <location filename="../src/EditorItemXMLHelpers.cpp" line="219"/>
      <source>Key</source>
      <extracomment>Display name for key binding items in editor</extracomment>
      <translation>Chave</translation>
    </message>
    <message>
      <location filename="../src/EditorItemXMLHelpers.cpp" line="222"/>
      <source>Action</source>
      <extracomment>Display name for action/button items in editor</extracomment>
      <translation>Ação</translation>
    </message>
    <message>
      <location filename="../src/EditorItemXMLHelpers.cpp" line="225"/>
      <source>Item</source>
      <extracomment>Display name for unknown items in editor</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorModifyPropertyCommand.cpp" line="264"/>
      <source>modify trigger &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for modifying a trigger&apos;s properties</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorModifyPropertyCommand.cpp" line="267"/>
      <source>modify alias &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for modifying an alias&apos;s properties</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorModifyPropertyCommand.cpp" line="270"/>
      <source>modify timer &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for modifying a timer&apos;s properties</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorModifyPropertyCommand.cpp" line="273"/>
      <source>modify script &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for modifying a script&apos;s properties</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorModifyPropertyCommand.cpp" line="276"/>
      <source>modify key &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for modifying a key binding&apos;s properties</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorModifyPropertyCommand.cpp" line="279"/>
      <source>modify button &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for modifying a button&apos;s properties</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorModifyPropertyCommand.cpp" line="282"/>
      <source>modify item &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for modifying an unknown item&apos;s properties</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorMoveItemCommand.cpp" line="121"/>
      <source>move trigger &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for moving a trigger</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorMoveItemCommand.cpp" line="124"/>
      <source>move alias &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for moving an alias</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorMoveItemCommand.cpp" line="127"/>
      <source>move timer &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for moving a timer</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorMoveItemCommand.cpp" line="130"/>
      <source>move script &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for moving a script</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorMoveItemCommand.cpp" line="133"/>
      <source>move key &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for moving a key binding</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorMoveItemCommand.cpp" line="136"/>
      <source>move button &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for moving a button</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorMoveItemCommand.cpp" line="139"/>
      <source>move item &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for moving an unknown item</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="139"/>
      <source>activate trigger &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for activating a trigger</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="142"/>
      <source>activate alias &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for activating an alias</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="145"/>
      <source>activate timer &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for activating a timer</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="148"/>
      <source>activate script &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for activating a script</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="151"/>
      <source>activate key &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for activating a key binding</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="154"/>
      <source>activate button &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for activating a button</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="157"/>
      <source>activate item &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for activating an unknown item</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="164"/>
      <source>deactivate trigger &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deactivating a trigger</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="167"/>
      <source>deactivate alias &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deactivating an alias</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="170"/>
      <source>deactivate timer &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deactivating a timer</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="173"/>
      <source>deactivate script &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deactivating a script</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="176"/>
      <source>deactivate key &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deactivating a key binding</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="179"/>
      <source>deactivate button &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deactivating a button</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/EditorToggleActiveCommand.cpp" line="182"/>
      <source>deactivate item &quot;%1&quot;</source>
      <extracomment>Undo/redo menu text for deactivating an unknown item</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/LuaInterface.cpp" line="92"/>
      <source>Cannot move variable here - the target is not a table</source>
      <extracomment>Error message shown when user tries to drag a variable onto a non-table variable</extracomment>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>RoomIdLineEditDelegate</name>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="143"/>
      <location filename="../src/dlgRoomExits.cpp" line="223"/>
      <source>Entered number is invalid. If left like this, this exit will be deleted when &lt;tt&gt;save&lt;/tt&gt; is clicked.</source>
      <translation>O número inserido é inválido. Se deixado assim, essa saída será excluída quando &lt;tt>salvar&lt;/tt> for clicado.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="144"/>
      <location filename="../src/dlgRoomExits.cpp" line="148"/>
      <location filename="../src/dlgRoomExits.cpp" line="224"/>
      <location filename="../src/dlgRoomExits.cpp" line="228"/>
      <source>Set the number of the room that this special exit goes to.</source>
      <translation>Defina o número do quarto para o qual esta saída especial vai.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="152"/>
      <location filename="../src/dlgRoomExits.cpp" line="232"/>
      <source>The roomID of the room that this special exit leads to is expected here. If left like this, this exit will be deleted when &lt;tt&gt;save&lt;/tt&gt; is clicked.</source>
      <translation>O ID da sala para a qual essa saída especial leva é esperado aqui. Se deixado assim, essa saída será excluída quando for clicado em &lt;tt>salvar&lt;/tt>.</translation>
    </message>
  </context>
  <context>
    <name>T2DMap</name>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="79"/>
      <source>Undo</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item</extracomment>
      <translation>Desfazer</translation>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="81"/>
      <source>Undo last point</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item tooltip</extracomment>
      <translation>Voltar ao último ponto</translation>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="89"/>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="110"/>
      <source>Snap points to grid</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item
----------
2D Mapper context menu (custom line editing) item</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="94"/>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="115"/>
      <source>Snap current points and keep custom line edits aligned to the map grid</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item tooltip
----------
2D Mapper context menu (custom line editing) item tooltip</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="97"/>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="118"/>
      <source>Move last point to target room</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item
----------
2D Mapper context menu (custom line editing) item</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="101"/>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="122"/>
      <source>Snap the final point to the destination room</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item tooltip (enabled state)
----------
2D Mapper context menu (custom line editing) item tooltip (enabled state)</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="105"/>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="126"/>
      <source>Select a line with a valid target room and at least one adjustable point</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item tooltip (disabled state)
----------
2D Mapper context menu (custom line editing) item tooltip (disabled state)</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="109"/>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="130"/>
      <source>Properties</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item name (but not used as display text as that is set separately)
----------
2D Mapper context menu (custom line editing) item name (but not used as display text as that is set separately)</extracomment>
      <translation>Propriedades</translation>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="111"/>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="132"/>
      <source>properties...</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item display text (has to be entered separately as the ... would get stripped off otherwise)
----------
2D Mapper context menu (custom line editing) item display text (has to be entered separately as the ... would get stripped off otherwise</extracomment>
      <translation>propriedades...</translation>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="113"/>
      <source>Change the properties of this line</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item tooltip</extracomment>
      <translation>Mudar as propriedades desta linha</translation>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="117"/>
      <source>Finish</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item</extracomment>
      <translation>Concluir</translation>
    </message>
    <message>
      <location filename="../src/CustomLineDrawContextMenuHandler.cpp" line="119"/>
      <source>Finish drawing this line</source>
      <extracomment>2D Mapper context menu (drawing custom exit line) item tooltip</extracomment>
      <translation>Terminar de desenhar esta linha</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="82"/>
      <source>Create new map</source>
      <extracomment>2D Mapper context menu (no map found) item</extracomment>
      <translation>Criar novo mapa</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="85"/>
      <source>Load map</source>
      <extracomment>2D Mapper context menu (no map found) item</extracomment>
      <translation>Carregar mapa</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="173"/>
      <source>Create new room here</source>
      <extracomment>Menu option to create a new room in the mapper</extracomment>
      <translation>Criar nova sala aqui</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="180"/>
      <source>Move</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Mover</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="187"/>
      <source>Configure room...</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Configurar sala...</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="189"/>
      <source>Set room&apos;s name and color of icon, weight and lock for speed walks, and a symbol to mark special rooms</source>
      <extracomment>2D Mapper context menu (room) item tooltip</extracomment>
      <translation>Definir sala&apos;s nome e cor do ícone, peso e cadeado para caminhadas rápidas, e um símbolo para marcar salas especiais</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="196"/>
      <source>Set exits...</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Definir saídas...</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="203"/>
      <source>Create exit line...</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Criar linha de saída...</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="206"/>
      <source>Replace an exit line with a custom line</source>
      <extracomment>2D Mapper context menu (room) item tooltip (enabled state)</extracomment>
      <translation>Substitua uma linha de saída com uma linha personalizada</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="211"/>
      <source>Custom exit lines are not shown and are not editable in grid mode</source>
      <extracomment>2D Mapper context menu (room) item tooltip (disabled state)</extracomment>
      <translation>Linhas de saída personalizadas não são mostradas e não são editáveis em modo de grade</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="219"/>
      <source>Spread...</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Espalhar...</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="221"/>
      <source>Increase map X-Y spacing for the selected group of rooms</source>
      <extracomment>2D Mapper context menu (room) item tooltip</extracomment>
      <translation>Aumentar o espaçamento X-Y do mapa para os grupos de quartos selecionados</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="228"/>
      <source>Shrink...</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Encolher ...</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="230"/>
      <source>Decrease map X-Y spacing for the selected group of rooms</source>
      <extracomment>2D Mapper context menu (room) item tooltip</extracomment>
      <translation>Diminuir o espaçamento X-Y do mapa para os grupos de quartos selecionados</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="237"/>
      <source>Delete</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Excluir</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="244"/>
      <source>Move to position...</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Mover para a posição...</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="246"/>
      <source>Move selected room or group of rooms to the given coordinates in this area</source>
      <extracomment>2D Mapper context menu (room) item tooltip</extracomment>
      <translation>Mover sala selecionada ou grupo de salas para as coordenadas fornecidas nesta área</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="253"/>
      <source>Move to area...</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Mover para área...</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="259"/>
      <source>Create label...</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Criar etiqueta...</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="261"/>
      <source>Create label to show text or an image</source>
      <extracomment>2D Mapper context menu (room) item tooltip</extracomment>
      <translation>Criar etiqueta para mostrar texto ou imagem</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="266"/>
      <source>Export area to image...</source>
      <extracomment>2D Mapper context menu (area) item</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="268"/>
      <source>Export the current area as an image file</source>
      <extracomment>2D Mapper context menu (area) item tooltip</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="281"/>
      <source>Set player location</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Definir localização do jogador</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="283"/>
      <source>Set the player&apos;s current location to here</source>
      <extracomment>2D Mapper context menu (room) item tooltip (enabled state)</extracomment>
      <translation>Definir a posição atual do jogador para aqui</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="147"/>
      <source>Switch to editing mode</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Alternar para o modo de edição</translation>
    </message>
    <message>
      <location filename="../src/RoomContextMenuHandler.cpp" line="149"/>
      <source>Switch to viewing mode</source>
      <extracomment>2D Mapper context menu (room) item</extracomment>
      <translation>Alternar para o modo de visualização</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="75"/>
      <source>Add point</source>
      <extracomment>2D Mapper context menu (custom line editing) item</extracomment>
      <translation>Adicionar pontos</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="79"/>
      <source>Divide segment by adding a new point mid-way along</source>
      <extracomment>2D Mapper context menu (custom line editing) item tooltip (enabled state)</extracomment>
      <translation>Divida o segmento adicionando um novo ponto a meio do caminho</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="83"/>
      <source>Select a point first, then add a new point mid-way along the segment towards room</source>
      <extracomment>2D Mapper context menu (custom line editing) item tooltip (disabled state, i.e must do the suggested action first)</extracomment>
      <translation>Selecione um ponto primeiro, em seguida, adicione um novo ponto médio ao longo do segmento em direção a sala</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="87"/>
      <source>Remove point</source>
      <extracomment>2D Mapper context menu (custom line editing) item</extracomment>
      <translation>Remover Ponto</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="93"/>
      <source>Merge pair of segments by removing this point</source>
      <extracomment>2D Mapper context menu (custom line editing) item tooltip (enabled state but will be able to be done again on this item)</extracomment>
      <translation>Junte um par de segmentos removendo este ponto</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="96"/>
      <source>Remove last segment by removing this point</source>
      <extracomment>2D Mapper context menu (custom line editing) item tooltip (enabled state but is the last time this action can be done on this item)</extracomment>
      <translation>Remova o último segmento removendo este ponto</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="101"/>
      <source>use &quot;delete line&quot; to remove the only segment ending in an editable point</source>
      <extracomment>(2D Mapper context menu (custom line editing) item tooltip (disabled state this action can not be done again on this item but something else can be the quoted action &quot;delete line&quot; should match the translation for that action))</extracomment>
      <translation>use &quot;remover linha&quot; para remover o único segmento que termine num ponto editável</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="106"/>
      <source>Select a point first, then remove it</source>
      <extracomment>2D Mapper context menu (custom line editing) item tooltip (disabled state, user will need to do something before it can be used)</extracomment>
      <translation>Primeiro selecione um ponto, em seguida remova-o</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="133"/>
      <source>Change the properties of this custom line</source>
      <translation>Alterar as propriedades desta linha personalizada</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="137"/>
      <source>Delete line</source>
      <extracomment>2D Mapper context menu (custom line editing) item</extracomment>
      <translation>Apagar linha</translation>
    </message>
    <message>
      <location filename="../src/CustomLineEditContextMenuHandler.cpp" line="139"/>
      <source>Delete all of this custom line</source>
      <extracomment>2D Mapper context menu (custom line editing) item tooltip</extracomment>
      <translation>Remover tudo nesta linha personalizada</translation>
    </message>
    <message>
      <location filename="../src/SelectionRectangleHandler.cpp" line="111"/>
      <source>Drag to select multiple rooms or labels, release to finish...</source>
      <translation>Arraste para selecionar múltiplos espaços ou etiquetas, solte para terminar...</translation>
    </message>
    <message>
      <location filename="../src/SelectionRectangleHandler.cpp" line="114"/>
      <source>Hold %1 to add rooms or labels to your current selection.</source>
      <extracomment>%1 is the platform-specific key name for Shift</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/SelectionRectangleHandler.cpp" line="117"/>
      <source>Hold %1 and drag to pan the map.</source>
      <extracomment>%1 is the platform-specific key name for Alt (Alt on Windows/Linux, Option on macOS)</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3243"/>
      <location filename="../src/T2DMap.cpp" line="4709"/>
      <source>Solid line</source>
      <translation>Linha sólida</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3244"/>
      <location filename="../src/T2DMap.cpp" line="4710"/>
      <source>Dot line</source>
      <translation>Linha de ponto</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3245"/>
      <location filename="../src/T2DMap.cpp" line="4711"/>
      <source>Dash line</source>
      <translation>Linha tracejada</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3246"/>
      <location filename="../src/T2DMap.cpp" line="4712"/>
      <source>Dash-dot line</source>
      <translation>Linha traço e ponto</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3247"/>
      <location filename="../src/T2DMap.cpp" line="4713"/>
      <source>Dash-dot-dot line</source>
      <translation>Linha traço-ponto-ponto</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3667"/>
      <source>Move the selection, centered on the highlighted room (%1) to:</source>
      <comment>%1 is a room number</comment>
      <translation>Mover a seleção, centralizado no espaço destacado (%1) para:</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3673"/>
      <source>x coordinate (was %1):</source>
      <translation>coordenada x (era %1):</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3674"/>
      <source>y coordinate (was %1):</source>
      <translation>coordenada y (era %1):</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3675"/>
      <source>z coordinate (was %1):</source>
      <translation>coordenada z (era %1):</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3691"/>
      <source>OK</source>
      <extracomment>dialog (room(s) move) button</extracomment>
      <translation>OK</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3697"/>
      <source>Cancel</source>
      <extracomment>dialog (room(s) move) button</extracomment>
      <translation>Cancelar</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3746"/>
      <source>Click to finish moving the selected room(s).</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="4861"/>
      <location filename="../src/T2DMap.cpp" line="4895"/>
      <source>Left-click to add point, right-click to undo/change/finish...</source>
      <extracomment>2D Mapper big, bottom of screen help message</extracomment>
      <translation>Use o botão esquerdo do mouse para adicionar um ponto, use o botão direito do mouse para desfazer/mudar/finalizar...</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="4906"/>
      <source>Left-click and drag a square for the size and position of your label</source>
      <extracomment>2D Mapper big, bottom of screen help message</extracomment>
      <translation>Clique esquerdo e arraste um quadrado para definir o tamanho e posição do seu rótulo</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="5799"/>
      <source>[MAP]: %1</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="5829"/>
      <source>Unknown Area</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="5849"/>
      <source>Export Area %1 to Image</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="5851"/>
      <source>Image Files (*.png *.jpg *.jpeg *.bmp *.tiff);;All Files (*)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="5864"/>
      <source>[MAP]: Export failed - %1</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="926"/>
      <source>Mapper: Cannot find a path from %1 to %2 using known exits.</source>
      <translation>Mapper: Não foi possível um caminho de %1 para %2 usando saídas conhecidas.</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="1606"/>
      <source>You do not have a map yet - load one, or start mapping from scratch to begin.</source>
      <translation>Você ainda não tem um mapa - carregue um ou comece a mapear do zero para começar.</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/T2DMap.cpp" line="1603"/>
      <source>You have a map loaded (%n room(s)), but Mudlet does not know where you are at the moment.</source>
      <translation>
        <numerusform>Você tem um mapa carregado (%n sala(s)), mas o Mudlet não sabe onde você está no momento.</numerusform>
        <numerusform>Você tem um mapa carregado (%n sala(s)), mas o Mudlet não sabe onde você está no momento.</numerusform>
      </translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="400"/>
      <source>ID</source>
      <translation>ID</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="402"/>
      <source>Name</source>
      <translation>Nome</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="405"/>
      <source>Click on a line to select or deselect that room number (it will have a name if the room is named).&lt;br&gt;&lt;br&gt;Click on a column header to sort by that column.&lt;br&gt;&lt;br&gt;The name column only appears if at least one room has a name.</source>
      <extracomment>Tooltip for the room selection list. This text will be formatted with HTML line breaks between sentences.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="1601"/>
      <source>No rooms in the map - load another one, or start mapping from scratch to begin.</source>
      <translation>Não há salas no mapa - carregue outro, ou comece a mapear do zero para começar.</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="1852"/>
      <location filename="../src/T2DMap.cpp" line="1970"/>
      <location filename="../src/T2DMap.cpp" line="5218"/>
      <source>no text</source>
      <extracomment>Default text if a label is created in mapper with no text</extracomment>
      <translation>nenhum texto</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3958"/>
      <source>Spread out rooms</source>
      <translation>Espalhar os quartos</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="3959"/>
      <source>Increase the spacing of
the selected rooms,
centered on the
highlighted room by a
factor of:</source>
      <translation>Aumentar o espaçamento
dos quartos selecionados,
centralizados no quarto
destacado por um fator de:</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="4030"/>
      <source>Shrink in rooms</source>
      <translation>Encolher nos quartos</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="4031"/>
      <source>Decrease the spacing of
the selected rooms,
centered on the
highlighted room by a
factor of:</source>
      <translation>Reduza o espaçamento das salas selecionadas, centralizadas na sala destacada por um fator de:</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="4117"/>
      <source>Load Mudlet map</source>
      <translation>Carregar mapa do Mudlet</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="4119"/>
      <source>Mudlet map (*.dat);;Xml map data (*.xml);;Any file (*)</source>
      <comment>Do not change extensions (in braces) or the ;;s as they are used programmatically</comment>
      <translation>Mapa do Mudlet (*.dat);;Dados do mapa em XML (*.xml);;Qualquer arquivo (*)</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="4216"/>
      <source>This will create new area: %1</source>
      <translation>Isso irá criar uma nova área: %1</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="4232"/>
      <source>[ ERROR ] - Unable to add &quot;%1&quot; as an area to the map.
See the &quot;[MAP ERROR:]&quot; message for the reason.</source>
      <comment>The &apos;[MAP ERROR:]&apos; text should be the same as that used for the translation of &quot;[MAP ERROR:]%1
&quot; in the &apos;TMAP::logerror(...)&apos; function.</comment>
      <translation>[ ERRO ] - Não foi possível adicionar "%1" como uma área ao mapa.
Consulte a mensagem de "[ERRO NO MAPA:]" para o motivo.&quot;.</translation>
    </message>
    <message>
      <location filename="../src/T2DMap.cpp" line="4240"/>
      <source>[  OK  ]  - Added &quot;%1&quot; (%2) area to map.</source>
      <translation>[  OK  ]  - Adicionada área "%1" (%2) ao mapa.</translation>
    </message>
  </context>
  <context>
    <name>TAlias</name>
    <message>
      <location filename="../src/TAlias.cpp" line="277"/>
      <source>Error: in &quot;Pattern:&quot;, faulty regular expression, reason: &quot;%1&quot;.</source>
      <translation>Erro: em "Padrão:", expressão regular com defeito, motivo: "%1".</translation>
    </message>
  </context>
  <context>
    <name>TArea</name>
    <message>
      <location filename="../src/TArea.cpp" line="369"/>
      <source>roomID=%1 does not exist, can not set properties of a non-existent room!</source>
      <translation>roomID=%1 não existe, não é possível adicionar propriedades a uma sala inexistente!</translation>
    </message>
    <message>
      <location filename="../src/TArea.cpp" line="757"/>
      <source>no text</source>
      <extracomment>Default text if a label is created in mapper with no text</extracomment>
      <translation>nenhum texto</translation>
    </message>
  </context>
  <context>
    <name>TCommandLine</name>
    <message>
      <location filename="../src/TCommandLine.cpp" line="68"/>
      <location filename="../src/TCommandLine.cpp" line="1856"/>
      <source>Show password</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="766"/>
      <source>Add to user dictionary</source>
      <translation>Adicionar ao dicionário do usuário</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="768"/>
      <source>Remove from user dictionary</source>
      <translation>Remover do dicionário do usuário</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="781"/>
      <source>▼Mudlet▼ │ dictionary suggestions │ ▲User▲</source>
      <extracomment>This line is shown in the list of spelling suggestions on the profile&apos;s command line context menu to clearly divide up where the suggestions for correct spellings are coming from. The precise format might be modified as long as it is clear that the entries below this line in the menu come from the spelling dictionary that the user has chosen in the profile setting which we have bundled with Mudlet; the entries about this line are the ones that the user has personally added.</extracomment>
      <translation>▼Mudlet▼ │ sugestões do dicionário │ ▲Usuário▲</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="792"/>
      <source>▼System▼ │ dictionary suggestions │ ▲User▲</source>
      <extracomment>This line is shown in the list of spelling suggestions on the profile&apos;s command line context menu to clearly divide up where the suggestions for correct spellings are coming from. The precise format might be modified as long as it is clear that the entries below this line in the menu come from the spelling dictionary that the user has chosen in the profile setting which is provided as part of the OS; the entries about this line are the ones that the user has personally added.</extracomment>
      <translation>▼Sistema▼ │ sugestões do dicionário │ ▲Usuário▲</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="861"/>
      <source>no suggestions (system)</source>
      <extracomment>Used when the command spelling checker using the selected system dictionary has no words to suggest.</extracomment>
      <translation>sem sugestões (sistema)</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="890"/>
      <source>no suggestions (shared)</source>
      <extracomment>Used when the command spelling checker using the dictionary shared between profile has no words to suggest.</extracomment>
      <translation>sem sugestões (compartilhada)</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="896"/>
      <source>no suggestions (profile)</source>
      <extracomment>Used when the command spelling checker using the profile&apos;s own dictionary has no words to suggest.</extracomment>
      <translation>sem sugestões (perfil)</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="1467"/>
      <source>Input line for &quot;%1&quot; profile.</source>
      <extracomment>Accessibility-friendly name to describe the main command line for a Mudlet profile when more than one profile is loaded, %1 is the profile name. Because this is likely to be used often it should be kept as short as possible.</extracomment>
      <translation>Linha de entrada para o perfil "%1".</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="1474"/>
      <location filename="../src/TCommandLine.cpp" line="1507"/>
      <location filename="../src/TCommandLine.cpp" line="1541"/>
      <source>Type in text to send to the game server for the &quot;%1&quot; profile, or enter an alias to run commands locally.</source>
      <extracomment>Accessibility-friendly description for the main command line for a Mudlet profile when more than one profile is loaded, %1 is the profile name. Because this is likely to be used often it should be kept as short as possible.
----------
Accessibility-friendly description for an extra command line on top of a console/window when more than one profile is loaded, %1 is the profile name.
----------
Accessibility-friendly description for the built-in command line of a console/window other than the main window&apos;s one when more than one profile is loaded, %1 is the profile name.</extracomment>
      <translation>Digite o texto para enviar para o servidor do jogo para o perfil &quot;%1&quot; , ou digite um alias para executar comandos localmente.</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="1482"/>
      <source>Input line.</source>
      <extracomment>Accessibility-friendly name to describe the main command line for a Mudlet profile when only one profile is loaded. Because this is likely to be used often it should be kept as short as possible.</extracomment>
      <translation>Linha de entrada</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="1488"/>
      <location filename="../src/TCommandLine.cpp" line="1522"/>
      <location filename="../src/TCommandLine.cpp" line="1556"/>
      <source>Type in text to send to the game server, or enter an alias to run commands locally.</source>
      <extracomment>Accessibility-friendly description for the main command line for a Mudlet profile when only one profile is loaded. Because this is likely to be used often it should be kept as short as possible.
----------
Accessibility-friendly description for an extra command line on top of a console/window when only one profile is loaded.
----------
Accessibility-friendly description for the built-in command line of a console/window other than the main window&apos;s one when only one profile is loaded.</extracomment>
      <translation>Digite o texto para enviar ao servidor do jogo, ou digite um alias para executar comandos localmente.</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="1500"/>
      <source>Additional input line &quot;%1&quot; on &quot;%2&quot; window of &quot;%3&quot;profile.</source>
      <extracomment>Accessibility-friendly name to describe an extra command line on top of console/window when more than one profile is loaded, %1 is the command line name, %2 is the name of the window/console that it is on and %3 is the name of the profile.</extracomment>
      <translation>Linha de entrada adicional &quot;%1&quot; na janela &quot;%2&quot; do perfil &quot;%3&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="1516"/>
      <source>Additional input line &quot;%1&quot; on &quot;%2&quot; window.</source>
      <extracomment>Accessibility-friendly name to describe an extra command line on top of console/window when only one profile is loaded, %1 is the command line name and %2 is the name of the window/console that it is on.</extracomment>
      <translation>Linha de entrada adicional &quot;%1&quot; na janela &quot;%2&quot; .</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="1535"/>
      <source>Input line of &quot;%1&quot; window of &quot;%2&quot; profile.</source>
      <extracomment>Accessibility-friendly name to describe the built-in command line of a console/window other than the main one, when more than one profile is loaded, %1 is the name of the window/console and %2 is the name of the profile.</extracomment>
      <translation>Linha de entrada da janela de &quot;%1&quot; do perfil &quot;%2&quot; .</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="1549"/>
      <source>Input line of &quot;%1&quot; window.</source>
      <extracomment>Accessibility-friendly name to describe the built-in command line of a console/window other than the main one, when only one profile is loaded, %1 is the name of the window/console.</extracomment>
      <translation>Linha de entrada para o perfil &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TCommandLine.cpp" line="1852"/>
      <source>Hide password</source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>TConsole</name>
    <message>
      <location filename="../src/TConsole.cpp" line="108"/>
      <source>Debug Console</source>
      <translation>Debug Console</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="409"/>
      <source>&lt;i&gt;N:&lt;/i&gt; is the latency of the game server and network (aka ping, in seconds),&lt;br&gt;&lt;i&gt;S:&lt;/i&gt; is the system processing time - how long your triggers took to process the last line(s).</source>
      <translation>&lt;i>N:&lt;/i> é a latência do servidor do jogo e da rede (também conhecido como ping, em segundos),&lt;br&gt;&lt;i&gt;S:&lt;/i&gt;  é o sistema de processamento de tempo - quanto tempo seus gatilhos levaram para processar a(s) última(s) linha(s).</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="424"/>
      <source>N:%1 S:%2</source>
      <extracomment>The first argument &apos;N&apos; represents the &apos;N&apos;etwork latency; the second &apos;S&apos; the &apos;S&apos;ystem (processing) time</extracomment>
      <translation>N:%1 S:%2</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="432"/>
      <source>&lt;no GA&gt; S:%1</source>
      <extracomment>The argument &apos;S&apos; represents the &apos;S&apos;ystem (processing) time, in this situation the Game Server is not sending &quot;GoAhead&quot; signals so we cannot deduce the network latency...</extracomment>
      <translation>&lt;no GA&gt; S:%1</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="1917"/>
      <source>System Message: %1</source>
      <translation>Mensagem do sistema: %1</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="1130"/>
      <source>[ INFO ]  - Split-screen scrollback activated. Press &lt;⌘&gt;+&lt;ENTER&gt; to cancel.</source>
      <translation>[ INFO ] - Rolagem em tela dividida ativada. Pressione &lt;£&gt;+&lt;ENTER&gt; para cancelar.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="1132"/>
      <source>[ INFO ]  - Split-screen scrollback activated. Press &lt;CTRL&gt;+&lt;ENTER&gt; to cancel.</source>
      <translation>[ INFO ] - Rolagem em tela dividida ativada. Pressione &lt;CTRL&gt;+&lt;ENTER&gt; para cancelar.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2262"/>
      <source>Debug messages from all profiles are shown here.</source>
      <translation>Mensagens de depuração de todos os perfis são mostradas aqui.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2265"/>
      <source>Central debug console past content.</source>
      <extracomment>accessibility-friendly name to describe the upper half of the Mudlet central debug window when you&apos;ve scrolled up</extracomment>
      <translation>Console de depuração central de conteúdo passado</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2267"/>
      <source>Central debug console live content.</source>
      <extracomment>accessibility-friendly name to describe the lower half of the Mudlet central debug when you&apos;ve scrolled up</extracomment>
      <translation>Console de depuração central de conteúdo ao vivo.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2270"/>
      <source>Central debug console.</source>
      <extracomment>accessibility-friendly name to describe the upper half of the Mudlet central debug window when it is not scrolled up</extracomment>
      <translation>Console de depuração central.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2279"/>
      <source>Editor&apos;s error window for profile &quot;%1&quot;, past content.</source>
      <extracomment>accessibility-friendly name to describe the upper half of the Mudlet profile&apos;s editor error window when you&apos;ve scrolled up, %1 is the name of the profile when more than one is loaded.</extracomment>
      <translation>Janela de erro do editor&apos;s para o conteúdo anterior do perfil &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2281"/>
      <source>Editor&apos;s error window for profile &quot;%1&quot;, live content.</source>
      <extracomment>accessibility-friendly name to describe the lower half of the Mudlet profile&apos;s editor error window when you&apos;ve scrolled up, %1 is the name of the profile when more than one is loaded.</extracomment>
      <translation>Janela de erro do editor&apos;s para o conteúdo ao vivo do perfil &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2284"/>
      <source>Editor&apos;s error window past content.</source>
      <extracomment>accessibility-friendly name to describe the upper half of the Mudlet profile&apos;s editor error window when you&apos;ve scrolled up and only one profile is loaded.</extracomment>
      <translation>Janela de erro do editor $apos;s para conteúdo passado.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2286"/>
      <source>Editor&apos;s error window live content.</source>
      <extracomment>accessibility-friendly name to describe the lower half of the Mudlet profile&apos;s editor error window when you&apos;ve scrolled up and only one profile is loaded.</extracomment>
      <translation>Janela de erro do editor $apos;s para conteúdo ao vivo.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2292"/>
      <source>Editor&apos;s error window for profile &quot;%1&quot;.</source>
      <extracomment>accessibility-friendly name to describe the upper half of the Mudlet profile&apos;s editor error window when it is not scrolled up, %1 is the name of the profile when more than one is loaded.</extracomment>
      <translation>Janela de erro do editor $apos;s para perfil &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2295"/>
      <source>Editor&apos;s error window</source>
      <extracomment>accessibility-friendly name to describe the upper half of the Mudlet profile&apos;s editor error window when it is not scrolled up and only one profile is loaded.</extracomment>
      <translation>Janela de erro do Editor&apos;</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2302"/>
      <source>Game content is shown here. It may contain subconsoles and a mapper window.</source>
      <translation>O conteúdo do jogo é mostrado aqui. Ele pode conter subconsoles e uma janela de mapeamento.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="285"/>
      <source>main window</source>
      <translation>janela inicial</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="386"/>
      <location filename="../src/TConsole.cpp" line="954"/>
      <source>Start recording of replay</source>
      <extracomment>Button tooltip for the replay recording toggle button</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="396"/>
      <source>Start logging game output to log file.</source>
      <extracomment>Button tooltip for the logging button</extracomment>
      <translation>Comece a registrar a saída do jogo no arquivo de log.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="474"/>
      <source>Search</source>
      <extracomment>search bar placeholder text</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="481"/>
      <source>Search buffer.</source>
      <translation>Buffer de busca.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="484"/>
      <location filename="../src/TConsole.cpp" line="487"/>
      <source>Search Options</source>
      <translation>Opções de Pesquisa</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="491"/>
      <source>Case sensitive</source>
      <translation>Diferencia maiúsculas de minúsculas</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="493"/>
      <source>Match case precisely</source>
      <translation>Combine o caso com precisão</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="506"/>
      <source>Earlier search result.</source>
      <translation>Resultado de pesquisa anterior.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="516"/>
      <source>Later search result.</source>
      <translation>Resultado de pesquisa posterior.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="933"/>
      <source>Failed to open replay recording file for writing.</source>
      <extracomment>Informational message displayed when replay recording file could not be opened</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="941"/>
      <source>Replay recording has started. File: %1</source>
      <translation>A gravação do replay foi iniciada. Arquivo: %1</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="943"/>
      <source>Stop recording of replay</source>
      <extracomment>Button tooltip for the replay recording toggle button</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="948"/>
      <source>Replay recording has been stopped, but couldn&apos;t be saved.</source>
      <extracomment>Informational message displayed when replay recording is stopped but could not be saved</extracomment>
      <translation>A gravação de replay foi interrompida, mas não podel&apos;t ser salvo.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="951"/>
      <source>Replay recording has been stopped. File: %1</source>
      <extracomment>Informational message displayed when replay recording is stopped</extracomment>
      <translation>A gravação de replay foi interrompida. Arquivo: %1</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2042"/>
      <location filename="../src/TConsole.cpp" line="2086"/>
      <source>No search results, sorry!</source>
      <translation>Nenhum resultado da pesquisa, desculpe!</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2261"/>
      <source>Debug Console.</source>
      <translation>Debug Console.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2311"/>
      <source>Profile &quot;%1&quot; main window past content.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s main window when you&apos;ve scrolled up, %1 is the name of the profile when more than one is loaded.</extracomment>
      <translation>Perfil &quot;%1&quot; janela principal do conteúdo passado.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2313"/>
      <source>Profile &quot;%1&quot; main window live content.</source>
      <extracomment>accessibility-friendly name to describe the lower half of a Mudlet profile&apos;s main window when you&apos;ve scrolled up, %1 is the name of the profile when more than one is loaded.</extracomment>
      <translation>Perfil &quot;%1&quot; conteúdo principal da janela ao vivo.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2316"/>
      <source>Profile main window past content.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s main window when you&apos;ve scrolled up and only one profile is loaded.</extracomment>
      <translation>Perfil da janela principal de conteúdo passado</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2318"/>
      <source>Profile main window live content.</source>
      <extracomment>accessibility-friendly name to describe the lower half of a Mudlet profile&apos;s main window when you&apos;ve scrolled up and only one profile is loaded.</extracomment>
      <translation>Perfil da janela principal de conteúdo ao vivo.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2323"/>
      <source>Profile &quot;%1&quot; main window.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s main window when it is not scrolled up, %1 is the name of the profile when more than one is loaded.</extracomment>
      <translation>Perfil &quot;%1&quot; Janela principal.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2326"/>
      <source>Profile main window.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s main window when it is not scrolled up and only one profile is loaded.</extracomment>
      <translation>Janela principal do perfil.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2341"/>
      <source>Profile &quot;%1&quot; embedded window &quot;%2&quot; past content.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s sub-console window when you&apos;ve scrolled up, %1 is the name of the profile when more than one is loaded and %2 is the name of the window.</extracomment>
      <translation>Perfil &quot;%1&quot; janela incorporada &quot;%2&quot; de conteúdo passado.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2343"/>
      <source>Profile &quot;%1&quot; embedded window &quot;%2&quot; live content.</source>
      <extracomment>accessibility-friendly name to describe the lower half of a Mudlet profile&apos;s sub-console window when you&apos;ve scrolled up, %1 is the name of the profile when more than one is loaded and %2 is the name of the window.</extracomment>
      <translation>Perfil &quot;%1&quot; janela incorporada &quot;%2&quot; conteúdo ao vivo.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2346"/>
      <source>Profile embedded window &quot;%1&quot; past content.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s sub-console window when you&apos;ve scrolled up, %1 is the name of the window.</extracomment>
      <translation>Perfil janela incorporada &quot;%1&quot; no conteúdo passado.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2348"/>
      <source>Profile embedded window &quot;%1&quot; live content.</source>
      <extracomment>accessibility-friendly name to describe the lower half of a Mudlet profile&apos;s sub-console window when you&apos;ve scrolled up, %1 is the name of the window.</extracomment>
      <translation>Perfil janela incorporada &quot;%1&quot; conteúdo ao vivo.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2353"/>
      <source>Profile &quot;%1&quot; embedded window &quot;%2&quot;.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s sub-console window when it is not scrolled up, %1 is the name of the profile when more than one is loaded and %2 is the name of the window.</extracomment>
      <translation>Perfil &quot;%1&quot; janela incorporada &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2356"/>
      <source>Profile embedded window &quot;%1&quot;.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s sub-console window when it is not scrolled up, %1 is the name of the window.</extracomment>
      <translation>Perfil incorporado janela &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2371"/>
      <source>Profile &quot;%1&quot; user window &quot;%2&quot; past content.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s floating/dockable user window when you&apos;ve scrolled up, %1 is the name of the profile when more than one is loaded and %2 is the name of the window.</extracomment>
      <translation>Perfil &quot;%1&quot; janela de usuário &quot;%2&quot; conteúdo passado.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2373"/>
      <source>Profile &quot;%1&quot; user window &quot;%2&quot; live content.</source>
      <extracomment>accessibility-friendly name to describe the lower half of a Mudlet profile&apos;s floating/dockable user window window when you&apos;ve scrolled up, %1 is the name of the profile when more than one is loaded and %2 is the name of the window.</extracomment>
      <translation>Perfil &quot;%1&quot; janela do usuário &quot;%2&quot; conteúdo ao vivo.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2376"/>
      <source>Profile user window &quot;%1&quot; past content.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s sub-console window when you&apos;ve scrolled up, %1 is the name of the window.</extracomment>
      <translation>Janela de usuário de perfil &quot;%1&quot; no passado conteúdo.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2378"/>
      <source>Profile user window &quot;%1&quot; live content.</source>
      <extracomment>accessibility-friendly name to describe the lower half of a Mudlet profile&apos;s sub-console window when you&apos;ve scrolled up, %1 is the name of the window.</extracomment>
      <translation>Janela de usuário de perfil &quot;%1&quot; conteúdo ao vivo.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2383"/>
      <source>Profile &quot;%1&quot; user window &quot;%2&quot;.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s floating/dockable user window window when it is not scrolled up, %1 is the name of the profile when more than one is loaded and %2 is the name of the window.</extracomment>
      <translation>Perfil &quot;%1&quot; janela do usuário &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2386"/>
      <source>Profile user window &quot;%1&quot;.</source>
      <extracomment>accessibility-friendly name to describe the upper half of a Mudlet profile&apos;s floating/dockable user window window when it is not scrolled up, %1 is the name of the window.</extracomment>
      <translation>Janela de usuário de perfil &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2275"/>
      <source>Error Console in editor.</source>
      <translation>Erro Console no editor.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="367"/>
      <source>Toggle time stamps</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="456"/>
      <source>Emergency stop! Stop all scripts</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2288"/>
      <source>Error messages for the &quot;%1&quot; profile are shown here in the editor.</source>
      <translation>As mensagens de erro do perfil &quot;%1&quot; são exibidas aqui no editor.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2298"/>
      <source>Error messages are shown here in the editor.</source>
      <translation>As mensagens de erro são exibidas aqui no editor.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2304"/>
      <source>Main Window for &quot;%1&quot; profile.</source>
      <translation>Janela principal para &quot;%1&quot; perfil.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2306"/>
      <source>Main Window.</source>
      <translation>Janela principal</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2333"/>
      <source>Embedded window &quot;%1&quot; for &quot;%2&quot; profile.</source>
      <translation>Janela incorporada &quot;%1&quot; para &quot;%2&quot; perfil.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2335"/>
      <source>Embedded window &quot;%1&quot;.</source>
      <translation>Janela incorporada &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2337"/>
      <source>Game content or locally generated text may be sent here.</source>
      <translation>O conteúdo do jogo ou texto gerado localmente pode ser enviado aqui.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2363"/>
      <source>User window &quot;%1&quot; for &quot;%2&quot; profile.</source>
      <translation>Janela do usuário &quot;%1&quot; para &quot;%2&quot; perfil.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2365"/>
      <source>User window &quot;%1&quot;.</source>
      <translation>Janela do Usuário &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TConsole.cpp" line="2367"/>
      <source>Game content or locally generated text may be sent to this window that may be floated away from the Mudlet application or docked within the main application window.</source>
      <translation>O conteúdo do jogo ou texto gerado localmente podem ser enviados para esta janela que pode ser arrastada para fora do aplicativo Mudlet ou ancorado na janela principal do aplicativo.</translation>
    </message>
  </context>
  <context>
    <name>TDetachedWindow</name>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="81"/>
      <location filename="../src/TDetachedWindow.cpp" line="1294"/>
      <source>Mudlet - %1 (Detached)</source>
      <extracomment>This is the title of a Mudlet window which was detached from the main Mudlet window, and %1 is the name of the profile.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="276"/>
      <source>&amp;Close Profile</source>
      <extracomment>This is an item in the &quot;Games&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="278"/>
      <source>Close the current profile</source>
      <extracomment>This explains the &quot;Close Profile&quot; item in the &quot;Games&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="424"/>
      <source>&amp;Window</source>
      <extracomment>This is the name of a menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="443"/>
      <source>&amp;Reattach to Main Window</source>
      <extracomment>This is an item in the &quot;Window&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="445"/>
      <location filename="../src/TDetachedWindow.cpp" line="825"/>
      <source>Reattach this profile window to the main Mudlet window</source>
      <extracomment>This explains the &quot;Reattach to Main Window&quot; item in the &quot;Window&quot; menu in the menubar of a detached Mudlet window.
----------
This explains the &quot;Reattach&quot; item in the toolbar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="454"/>
      <source>Always on &amp;Top</source>
      <extracomment>This is an item in the &quot;Window&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="457"/>
      <source>Keep this window always on top of other windows</source>
      <extracomment>This explains the &quot;Always on Top&quot; item in the &quot;Window&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="462"/>
      <source>&amp;Minimize</source>
      <extracomment>This is an item in the &quot;Window&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="726"/>
      <source>Reattach &apos;%1&apos; to Main Window</source>
      <extracomment>This is an item in the context menu when clicked on a detached tab, and %1 is the name of the profile.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="737"/>
      <source>Close Profile &apos;%1&apos;</source>
      <extracomment>This is an item in the context menu when clicked on a detached tab, and %1 is the name of the profile.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="747"/>
      <source>Close Window (All Profiles)</source>
      <extracomment>This is an item in the context menu when clicked on a detached tab.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="755"/>
      <location filename="../src/TDetachedWindow.cpp" line="816"/>
      <location filename="../src/TDetachedWindow.cpp" line="1594"/>
      <source>Profile Toolbar</source>
      <extracomment>This is an item in the context menu when clicked on a detached tab.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="835"/>
      <location filename="../src/TDetachedWindow.cpp" line="844"/>
      <location filename="../src/TDetachedWindow.cpp" line="846"/>
      <source>Connect</source>
      <extracomment>This is an item in the toolbar of a detached Mudlet window.
----------
This is a sub-item of the &quot;Connect&quot; item in the toolbar of a detached Mudlet window.</extracomment>
      <translation>conectar</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="850"/>
      <source>Disconnect</source>
      <extracomment>This is a sub-item of the &quot;Connect&quot; item in the toolbar of a detached Mudlet window.</extracomment>
      <translation>Desconecte</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1018"/>
      <source>Reconnect</source>
      <translation>Reconectar</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="854"/>
      <location filename="../src/TDetachedWindow.cpp" line="856"/>
      <source>Close profile</source>
      <extracomment>This is a sub-item of the &quot;Connect&quot; item in the toolbar of a detached Mudlet window.</extracomment>
      <translation>Fechar perfil</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="550"/>
      <source>Show &amp;Toolbar</source>
      <extracomment>This is an item for the toolbar visibility toggle in a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="554"/>
      <source>Show or hide the toolbar</source>
      <extracomment>This explains the &quot;Show Toolbar&quot; action for toolbar visibility in a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="762"/>
      <source>Show Connection Indicators on Tabs</source>
      <extracomment>This is an item in the context menu when clicked on a detached tab.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="823"/>
      <source>Reattach</source>
      <extracomment>This is an item in the toolbar of a detached Mudlet window. It will reattach the profile to the main Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="860"/>
      <location filename="../src/TDetachedWindow.cpp" line="862"/>
      <source>Close Mudlet</source>
      <extracomment>This is a sub-item of the &quot;Connect&quot; item in the toolbar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="872"/>
      <source>Triggers</source>
      <translation>Gatilhos</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="873"/>
      <source>Show and edit triggers</source>
      <translation>Mostrar e editar gatilhos</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="877"/>
      <source>Aliases</source>
      <translation>Aliases</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="878"/>
      <source>Show and edit aliases</source>
      <translation>Mostrar e editar aliases</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="882"/>
      <source>Timers</source>
      <translation>Temporizadores</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="883"/>
      <source>Show and edit timers</source>
      <translation>Mostrar e editar temporizadores</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="887"/>
      <source>Buttons</source>
      <translation>Botões</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="888"/>
      <source>Show and edit easy buttons</source>
      <translation>Mostrar e editar botões fáceis</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="892"/>
      <source>Scripts</source>
      <translation>Scripts</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="893"/>
      <source>Show and edit scripts</source>
      <translation>Mostrar e editar scripts</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="897"/>
      <source>Keys</source>
      <translation>Chaves</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="898"/>
      <source>Show and edit keys</source>
      <translation>Mostrar e editar chaves</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="902"/>
      <source>Variables</source>
      <translation>Variáveis</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="903"/>
      <source>Show and edit Lua variables</source>
      <translation>Mostrar e editar variáveis Lua</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="909"/>
      <source>Mute</source>
      <translation>Silenciar</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="399"/>
      <location filename="../src/TDetachedWindow.cpp" line="917"/>
      <location filename="../src/TDetachedWindow.cpp" line="919"/>
      <source>Mute all media</source>
      <extracomment>This is an item in the &quot;Options&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Silenciar todas as mídias</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="248"/>
      <source>&amp;Games</source>
      <extracomment>This is the name of a menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Jogos</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="251"/>
      <source>&amp;Play</source>
      <extracomment>This is an item in the &quot;Games&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Jogar</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="253"/>
      <source>Configure connection details of, and make a connection to, game servers.</source>
      <extracomment>This explains the &quot;Play&quot; item in the &quot;Games&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Configure os detalhes da conexão e faça uma conexão com os servidores do jogo.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="260"/>
      <source>&amp;Disconnect</source>
      <extracomment>This is an item in the &quot;Games&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Desconecte</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="262"/>
      <source>Disconnect from the current game server.</source>
      <extracomment>This explains the &quot;Disconnect&quot; item in the &quot;Games&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Desconecte-se do servidor de jogo atual.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="267"/>
      <source>&amp;Reconnect</source>
      <extracomment>This is an item in the &quot;Games&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Reconectar</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="269"/>
      <source>Disconnect and then reconnect to the current game server.</source>
      <extracomment>This explains the &quot;Reconnect&quot; item in the &quot;Games&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Desconecte e reconecte-se ao servidor de jogo atual.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="283"/>
      <source>Close &amp;Mudlet</source>
      <extracomment>This is an item in the &quot;Games&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="285"/>
      <source>Close the entire Mudlet application</source>
      <extracomment>This explains the &quot;Close Mudlet&quot; item in the &quot;Games&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="291"/>
      <source>&amp;Toolbox</source>
      <extracomment>This is the name of a menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Caixa de ferramentas</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="294"/>
      <source>&amp;Script editor</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Editor de scripts</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="296"/>
      <source>Opens the Editor for the different types of things that can be scripted by the user.</source>
      <extracomment>This explains the &quot;Script editor&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Abre o Editor para os diferentes tipos de coisas que podem ser programadas pelo usuário.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="301"/>
      <source>Show &amp;errors</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="303"/>
      <source>Show errors from scripts that you have running</source>
      <extracomment>This explains the &quot;Show errors&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Mostrar erros de scripts que você tem em execução</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="308"/>
      <source>Show &amp;map</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="310"/>
      <source>Show or hide the game map.</source>
      <extracomment>This explains the &quot;Show map&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Mostre ou oculte o mapa do jogo.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="315"/>
      <source>Compact &amp;input line</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="317"/>
      <source>Hide / show the search area and buttons at the bottom of the screen.</source>
      <extracomment>This explains the &quot;Compact input line&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Ocultar / mostrar a área de pesquisa e os botões na parte inferior da tela.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="323"/>
      <source>&amp;Notepad</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Bloco de notas</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="325"/>
      <source>Opens a free form text editor window for this profile that is saved between sessions.</source>
      <extracomment>This explains the &quot;Notepad&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Abre uma janela do editor de texto de forma livre para este perfil que é salva entre as sessões.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="330"/>
      <source>&amp;Package manager</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Gerenciador de pacotes</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="332"/>
      <source>Install and remove collections of Mudlet lua items (packages).</source>
      <extracomment>This explains the &quot;Package manager&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Instale e remova coleções de itens (pacotes) do Mudlet lua.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="337"/>
      <source>Load &amp;replay</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="339"/>
      <source>Load a previous saved game session that can be used to test Mudlet lua systems (off-line!).</source>
      <extracomment>This explains the &quot;Load replay&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Carregue uma sessão de jogo salva anterior que pode ser usada para testar sistemas Mudlet lua (off-line!).</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="344"/>
      <source>&amp;Module manager</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Gerenciador de módulos</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="346"/>
      <source>Install and remove (share- &amp; sync-able) collections of Mudlet lua items (modules).</source>
      <extracomment>This explains the &quot;Module manager&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Instale e remova coleções (compartilháveis e sincronizáveis) de itens (módulos) do Mudlet lua.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="351"/>
      <source>Package &amp;exporter</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="353"/>
      <source>Gather and bundle up collections of Mudlet Lua items and other reasources into a module.</source>
      <extracomment>This explains the &quot;Package exporter&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Reúna e agrupe coleções de itens Mudlet Lua e outros recursos em um módulo.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="358"/>
      <source>Record replay</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="360"/>
      <source>Toggle recording of replays.</source>
      <extracomment>This explains the &quot;Record replay&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="365"/>
      <source>Record log</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="367"/>
      <source>Toggle logging facilities.</source>
      <extracomment>This explains the &quot;Record log&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="372"/>
      <source>Emergency stop</source>
      <extracomment>This is an item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="374"/>
      <source>Toggle all triggers, aliases, timers, etc. on or off</source>
      <extracomment>This explains the &quot;Emergency stop&quot; item in the &quot;Toolbox&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="380"/>
      <source>&amp;Options</source>
      <extracomment>This is the name of a menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Opções</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="383"/>
      <source>&amp;Preferences</source>
      <extracomment>This is an item in the &quot;Options&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Preferências</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="385"/>
      <source>Configure setting for the Mudlet application globally and for the current profile.</source>
      <extracomment>This explains the &quot;Preferences&quot; item in the &quot;Options&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Defina a configuração para o aplicativo Mudlet globalmente e para o perfil atual.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="390"/>
      <source>&amp;Timestamps</source>
      <extracomment>This is an item in the &quot;Options&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="392"/>
      <source>Toggle time stamps on the main console.</source>
      <extracomment>This explains the &quot;Timestamps&quot; item in the &quot;Options&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="401"/>
      <source>Mutes all media played.</source>
      <extracomment>This explains the &quot;Mute all media&quot; item in the &quot;Options&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="407"/>
      <location filename="../src/TDetachedWindow.cpp" line="923"/>
      <location filename="../src/TDetachedWindow.cpp" line="925"/>
      <source>Mute sounds from Mudlet (triggers, scripts, etc.)</source>
      <extracomment>This is an item in the &quot;Options&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Silenciar sons do Mudlet (gatilhos, scripts, etc.)</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="409"/>
      <source>Mutes media played by the Lua API and scripts.</source>
      <extracomment>This explains the &quot;Mute sounds from Mudlet (triggers, scripts, etc.)&quot; item in the &quot;Options&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Silencia a mídia reproduzida pela API Lua e scripts.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="415"/>
      <location filename="../src/TDetachedWindow.cpp" line="929"/>
      <location filename="../src/TDetachedWindow.cpp" line="931"/>
      <source>Mute sounds from the game (MCMP, MSP)</source>
      <extracomment>This is an item in the &quot;Options&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Silenciar sons do jogo (MCMP, MSP)</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="417"/>
      <source>Mutes media played by the game (MCMP, MSP).</source>
      <extracomment>This explains the &quot;Mute sounds from the game (MCMP, MSP)&quot; item in the &quot;Options&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Silencia a mídia reproduzida pelo jogo (MCMP, MSP).</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="427"/>
      <source>&amp;Fullscreen</source>
      <extracomment>This is an item in the &quot;Window&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="435"/>
      <source>&amp;Multiview</source>
      <extracomment>This is an item in the &quot;Window&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="437"/>
      <source>Splits the Mudlet screen to show multiple profiles at once; disabled when less than two are loaded.</source>
      <extracomment>This explains the &quot;Multiview&quot; item in the &quot;Window&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Divide a tela do Mudlet para mostrar vários perfis de uma só vez; desabilitado quando menos de dois são carregados.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="464"/>
      <source>Minimize this window</source>
      <extracomment>This explains the &quot;Minimize&quot; item in the &quot;Window&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="470"/>
      <source>&amp;Help</source>
      <extracomment>This is the name of a menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Ajuda</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="473"/>
      <source>&amp;API Reference</source>
      <extracomment>This is an item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Referência da API</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="475"/>
      <source>Opens the Mudlet manual in your web browser.</source>
      <extracomment>This explains the &quot;API Reference&quot; item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Abre o manual do Mudlet em seu navegador da web.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="480"/>
      <source>&amp;Video tutorials</source>
      <extracomment>This is an item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Tutoriais em vídeo</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="482"/>
      <source>Opens an (on-line) collection of &quot;Educational Mudlet screencasts&quot; in your system web-browser.</source>
      <extracomment>This explains the &quot;Video tutorials&quot; item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Abre uma coleção (on-line) de &quot;Screencasts educacionais do Mudlet&quot; no navegador da web do seu sistema.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="487"/>
      <source>&amp;Discord</source>
      <extracomment>This is an item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Discord</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="489"/>
      <source>Open a link to Discord.</source>
      <extracomment>This explains the &quot;Discord&quot; item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="494"/>
      <source>Discord &amp;help channel</source>
      <extracomment>This is an item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="496"/>
      <source>Open a link to the Mudlet server on Discord.</source>
      <extracomment>This explains the &quot;Discord help channel&quot; item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Abra um link para o servidor Mudlet no Discord.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="501"/>
      <source>&amp;Live help chat</source>
      <extracomment>This is an item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Chat de ajuda ao vivo</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="503"/>
      <source>Opens a connect to an IRC server (LiberaChat) in your system web-browser.</source>
      <extracomment>This explains the &quot;Live help chat&quot; item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="508"/>
      <source>Online &amp;forum</source>
      <extracomment>This is an item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="510"/>
      <source>Opens the (on-line) Mudlet Forum in your system web-browser.</source>
      <extracomment>This explains the &quot;Online forum&quot; item in the &quot;Help&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Abre o Fórum (on-line) do Mudlet no navegador do seu sistema.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="516"/>
      <source>&amp;About</source>
      <extracomment>This is the name of a menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Sobre</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="519"/>
      <source>About &amp;Mudlet</source>
      <extracomment>This is an item in the &quot;About&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="527"/>
      <source>&amp;Check for updates...</source>
      <extracomment>This is an item in the &quot;About&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Verifique se há atualizações...</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="529"/>
      <source>Check for newer versions of Mudlet</source>
      <extracomment>This explains the &quot;Check for updates...&quot; item in the &quot;About&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="534"/>
      <source>Show &amp;changelog</source>
      <extracomment>This is an item in the &quot;About&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="536"/>
      <source>Show the changelog for this version</source>
      <extracomment>This explains the &quot;Show changelog&quot; item in the &quot;About&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="542"/>
      <source>&amp;Report an issue</source>
      <extracomment>This is an item in the &quot;About&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>&amp;Relatar um problema</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="544"/>
      <source>The public test build gets newer features to you quicker, and you help us find issues in them quicker. Spotted something odd? Let us know asap!</source>
      <extracomment>This explains the &quot;Report an issue&quot; item in the &quot;About&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>A compilação de teste público fornece recursos mais recentes para você mais rapidamente e você nos ajuda a encontrar problemas neles mais rapidamente. Viu algo estranho? Deixe-nos saber o mais rápido possível!</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="949"/>
      <source>Open Discord</source>
      <translation>Abrir o Discord</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="954"/>
      <source>Mudlet chat</source>
      <translation>Bate-papo Mudlet</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="955"/>
      <source>Open a link to the Mudlet server on Discord</source>
      <translation>Abra um link para o servidor Mudlet no Discord</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="965"/>
      <source>Map</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="966"/>
      <source>Show/hide the map</source>
      <translation>Mostrar/ocultar o mapa</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="970"/>
      <source>Manual</source>
      <translation>Manual</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="971"/>
      <source>Browse reference material and documentation</source>
      <translation>Navegue pelo material de referência e documentação</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="975"/>
      <source>Settings</source>
      <translation>Configurações</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="976"/>
      <source>See and edit profile preferences</source>
      <translation>Ver e editar preferências de perfil</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="980"/>
      <source>Notepad</source>
      <translation>Bloco de notas</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="981"/>
      <source>Open a notepad that you can store your notes in</source>
      <translation>Abra um bloco de notas no qual você pode armazenar suas anotações</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="987"/>
      <location filename="../src/TDetachedWindow.cpp" line="997"/>
      <source>Packages</source>
      <translation>Pacotes</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="995"/>
      <source>Package Manager</source>
      <translation>Gerenciador de pacotes</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1000"/>
      <source>Module Manager</source>
      <translation>Gerenciador de módulos</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1004"/>
      <source>Package Exporter</source>
      <translation>Exportador de Pacotes</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1013"/>
      <source>Replay</source>
      <translation>Reproduzir</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1019"/>
      <source>Disconnects you from the game and connects once again</source>
      <translation>Desconecta você do jogo e conecta mais uma vez</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1024"/>
      <source>About</source>
      <translation>Sobre</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="521"/>
      <location filename="../src/TDetachedWindow.cpp" line="1025"/>
      <source>Inform yourself about this version of Mudlet, the people who made it and the licence under which you can share it.</source>
      <extracomment>This explains the &quot;About Mudlet&quot; item in the &quot;About&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Informe-se sobre esta versão do Mudlet, as pessoas que o fizeram e a licença sob a qual você pode compartilhá-lo.</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1033"/>
      <source>Full Screen</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="430"/>
      <location filename="../src/TDetachedWindow.cpp" line="1034"/>
      <source>Toggle Full Screen View</source>
      <extracomment>This explains the &quot;Fullscreen&quot; item in the &quot;Window&quot; menu in the menubar of a detached Mudlet window.</extracomment>
      <translation>Alternar visualização em tela cheia</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1308"/>
      <source>Connected to %1</source>
      <extracomment>This text will be added to the title of a detached Mudlet window, if it is currently connected. The whole title will be like &quot;Mudlet PROFILENAME (Detached) - Connected to GAMENAME&quot;</extracomment>
      <translation>Conectado a %1</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1311"/>
      <source>Connected</source>
      <extracomment>This text will be part of to the title of a detached Mudlet window, if it is currently connected but we don&apos;t know to where. The whole title will be like &quot;Mudlet PROFILENAME (Detached) - Connected&quot;</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1315"/>
      <source>Connecting...</source>
      <extracomment>This text will be part of the title of a detached Mudlet window, if it is about to be connected. The whole title will be like &quot;Mudlet PROFILENAME (Detached) - Connecting...&quot;</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1318"/>
      <source>Disconnected</source>
      <extracomment>This text will be part of the title of a detached Mudlet window, if it is not connected. The whole title will be like &quot;Mudlet PROFILENAME (Detached) - Disconnected&quot;</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1692"/>
      <source>%1 (Main Window)</source>
      <extracomment>This is an item in list of profiles in the &quot;Window&quot; menu of a detached Mudlet window. %1 is the name of the profile, and it is located not in the detached window, but in Mudlet&apos;s main window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1722"/>
      <source>%1 (Detached)</source>
      <extracomment>This is an item in list of profiles in the &quot;Window&quot; menu of a detached Mudlet window. %1 is the name of the profile, and it is located not in Mudlet&apos;s main window, but in the detached window.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="2695"/>
      <source>Map - %1</source>
      <extracomment>This is to create a new docked mapper widget for a profile in a detached Mudlet window. %1 is the name of the profile.</extracomment>
      <translation>Mapa - %1</translation>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1297"/>
      <source>Mudlet (Detached)</source>
      <extracomment>This is the title of a Mudlet window which was detached from the main Mudlet window, but has no profile loaded.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TDetachedWindow.cpp" line="1324"/>
      <source>Mudlet (%1 profiles) - %2 (Detached)</source>
      <extracomment>This is the title of a Mudlet window which was detached from the main Mudlet window, and has multiple profiles opened in this window. %1 is the number of profiles, %2 is the name of the profile currently shown.</extracomment>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>TEasyButtonBar</name>
    <message>
      <location filename="../src/TEasyButtonBar.cpp" line="64"/>
      <source>Easybutton Bar - %1 - %2</source>
      <translation>Barra de EasyButton - %1 - %2</translation>
    </message>
  </context>
  <context>
    <name>TLuaInterpreter</name>
    <message>
      <location filename="../src/TLuaInterpreterDiscord.cpp" line="366"/>
      <source>Playing %1</source>
      <translation>Jogando %1</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="4166"/>
      <location filename="../src/TLuaInterpreter.cpp" line="4200"/>
      <source>ERROR</source>
      <translation>ERRO</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="4972"/>
      <source>No error message available from Lua</source>
      <translation>Nenhuma mensagem de erro disponível do Lua</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="4169"/>
      <location filename="../src/TLuaInterpreter.cpp" line="4188"/>
      <source>object</source>
      <extracomment>object is the Mudlet alias/trigger/script, used in this sample message: object:&lt;Alias1&gt; function:&lt;cure_me&gt;</extracomment>
      <translation>objeto</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="4172"/>
      <location filename="../src/TLuaInterpreter.cpp" line="4191"/>
      <source>function</source>
      <extracomment>function is the Lua function, used in this sample message: object:&lt;Alias1&gt; function:&lt;cure_me&gt;</extracomment>
      <translation>função</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="4974"/>
      <source>Lua error: %1</source>
      <translation>Erro de Lua: %1</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="4982"/>
      <source>[ ERROR ] - Cannot find Lua module %1.%2%3%4</source>
      <extracomment>%1 is the name of the module; %2 will be a line-feed inserted to put the next argument on a new line; %3 is the error message from the lua sub-system; %4 can be an additional message about the expected effect (but may be blank).</extracomment>
      <translation>[ ERRO ] - Não é possível encontrar o módulo Lua %1.%2%3%4</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5652"/>
      <source>Probably will not be able to access Mudlet Lua code.</source>
      <translation>Provavelmente não será possível acessar o código Lua do Mudlet.</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5670"/>
      <source>Some regular expression functions may not be available.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5677"/>
      <source>Database support will not be available.</source>
      <translation>O suporte ao banco de dados não estará disponível.</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5684"/>
      <source>utf8.* Lua functions won&apos;t be available.</source>
      <translation>utf8 .* As funções de Lua não estarão disponíveis.</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5690"/>
      <source>yajl.* Lua functions won&apos;t be available.</source>
      <translation>yajl.* Funções Lua não estarão disponíveis.</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5878"/>
      <source>No error message available from Lua.</source>
      <translation>Nenhuma mensagem de erro disponível do Lua.</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5880"/>
      <source>Lua error: %1.</source>
      <translation>Erro de Lua: %1.</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5882"/>
      <source>[ ERROR ] - Cannot load code formatter, indenting functionality won&apos;t be available.</source>
      <translation>[ ERRO ] - Não é possível carregar o formatador de código, a funcionalidade de indentação não estará disponível.</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5964"/>
      <source>%1 (doesn&apos;t exist)</source>
      <comment>This file doesn&apos;t exist</comment>
      <translation>%1 (não existe)</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5969"/>
      <source>%1 (isn&apos;t a file or symlink to a file)</source>
      <translation>%1 (não é um arquivo ou link simbólico de um arquivo)</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5982"/>
      <source>%1 (isn&apos;t a readable file or symlink to a readable file)</source>
      <translation>%1 (não é um arquivo legível ou link simbólico para um arquivo legível).</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="6004"/>
      <source>%1 (couldn&apos;t read file)</source>
      <comment>This file could not be read for some reason (for example, no permission)</comment>
      <translation>%1 (não pôde ler arquivo)</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="6016"/>
      <source>[ ERROR ] - Couldn&apos;t find, load and successfully run LuaGlobal.lua - your Mudlet is broken!
Tried these locations:
%1</source>
      <translation>[ERROR] - Não pôde encontrar, carregar e executar com sucesso LuaGlobal.lua-o seu Mudlet está quebrado!
Tentou estes locais:
%1</translation>
    </message>
  </context>
  <context>
    <name>TMainConsole</name>
    <message>
      <location filename="../src/TMainConsole.cpp" line="268"/>
      <source>Mudlet MUD Client version: %1%2</source>
      <translation>Versão do Mudlet MUD Client: %1%2</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="270"/>
      <source>Mudlet, log from %1 profile</source>
      <translation>Mudlet, registro do perfil %1</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="332"/>
      <source>Stop logging game output to log file.</source>
      <translation>Parar de registrar a saída do jogo no arquivo de log.</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="228"/>
      <source>Logging has started. Log file is %1</source>
      <translation>O registro foi iniciado. Arquivo de log é %1</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="186"/>
      <source>logfile</source>
      <extracomment>Must be a valid default filename for a log-file and is used if the user does not enter any other value (Ensure all instances have the same translation {one of two copies}).</extracomment>
      <translation>logfile</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="238"/>
      <source>Logging has been stopped. Log file is %1</source>
      <translation>O registro foi parado. O arquivo de log é %1</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="307"/>
      <location filename="../src/TMainConsole.cpp" line="329"/>
      <source>&apos;Log session starting at &apos;hh:mm:ss&apos; on &apos;dddd&apos;, &apos;d&apos; &apos;MMMM&apos; &apos;yyyy&apos;.</source>
      <extracomment>This is the format argument to QDateTime::toString(...) and needs to follow the rules for that function {literal text must be single quoted} as well as being suitable for the translation locale</extracomment>
      <translation>&apos;Sessão de registro começando em &apos;hh:mm:ss&apos; em &apos;dddd&apos;, &apos;d&apos; &apos;MMMM&apos; &apos;yyyy&apos;.</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="337"/>
      <source>&apos;Log session ending at &apos;hh:mm:ss&apos; on &apos;dddd&apos;, &apos;d&apos; &apos;MMMM&apos; &apos;yyyy&apos;.</source>
      <extracomment>This is the format argument to QDateTime::toString(...) and needs to follow the rules for that function {literal text must be single quoted} as well as being suitable for the translation locale</extracomment>
      <translation>&apos;Sessão de registro terminando em &apos;hh:mm:ss&apos; em &apos;dddd&apos;, &apos;d&apos; &apos;MMMM&apos; &apos;yyyy&apos;.</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="348"/>
      <source>Start logging game output to log file.</source>
      <translation>Inicie o registro da saída do jogo no arquivo de registro.</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="783"/>
      <source>Pre-Map loading(2) report</source>
      <translation>Relatório de Pré-Carregamento do Mapa(2)</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="794"/>
      <source>Loading map(2) at %1 report</source>
      <translation>Carregando mapa (2) ao relatório %1</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1202"/>
      <source>User window - %1 - %2</source>
      <translation>Janela de usuário - %1 - %2</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1269"/>
      <source>N:%1 S:%2</source>
      <extracomment>The first argument &apos;N&apos; represents the &apos;N&apos;etwork latency; the second &apos;S&apos; the &apos;S&apos;ystem (processing) time</extracomment>
      <translation>N:%1 S:%2</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1278"/>
      <source>&lt;no GA&gt; S:%1</source>
      <extracomment>The argument &apos;S&apos; represents the &apos;S&apos;ystem (processing) time, in this situation the Game Server is not sending &quot;GoAhead&quot; signals so we cannot deduce the network latency...</extracomment>
      <translation>&lt;no GA&gt; S:%1</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1383"/>
      <source>Pre-Map loading(1) report</source>
      <translation>Relatório de carregamento pré-mapa(1)</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1401"/>
      <source>Loading map(1) at %1 report</source>
      <translation>Carregando map(1) ao relatório %1</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1403"/>
      <source>Loading map(1) &quot;%1&quot; at %2 report</source>
      <translation>Carregando mapa(1) &quot;%1&quot; em %2 relatório</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1447"/>
      <source>Pre-Map importing(1) report</source>
      <translation>Relatório de importação pré-mapa(1)</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1470"/>
      <source>[ ERROR ]  - Map file not found, path and name used was:
%1.</source>
      <translation>[ ERROR ] - O arquivo de mapa não foi encontrado, o caminho e o nome usados foi:
%1.</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1476"/>
      <source>loadMap: bad argument #1 value (filename used: 
&quot;%1&quot; was not found).</source>
      <translation>loadMap: valor de argumento #1 inválido (nome de arquivo usado: 
&quot;%1&quot; não foi encontrado).</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1485"/>
      <source>[ INFO ]  - Map file located and opened, now parsing it...</source>
      <translation>[ INFO ] - Mapa localizado e aberto, analisando-o agora ...</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1492"/>
      <source>Importing map(1) &quot;%1&quot; at %2 report</source>
      <translation>Importando map(1) &quot;%1&quot; no relatório %2</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1495"/>
      <source>[ INFO ]  - Map file located but it could not opened, please check permissions on:&quot;%1&quot;.</source>
      <translation>[ INFO ] - Arquivo de mapa localizado, mas não pôde ser aberto, por favor verifique as permissões em:&quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1498"/>
      <source>loadMap: bad argument #1 value (filename used: 
&quot;%1&quot; could not be opened for reading).</source>
      <translation>loadMap: mau argumento #1 valor (nome de arquivo usado: 
&quot;%1&quot; não pôde ser aberto para leitura).</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1522"/>
      <source>[ INFO ]  - Map reload request received from system...</source>
      <translation>[ INFO ] - Pedido de recarga do mapa recebido do sistema...</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1527"/>
      <source>[  OK  ]  - ... System Map reload request completed.</source>
      <translation>[  OK  ]  - ... Solicitação de recarga do Mapa do Sistema concluída.</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1529"/>
      <source>[ WARN ]  - ... System Map reload request failed.</source>
      <translation>[ AVISO ] - ... Falha na solicitação de recarregamento do Mapa do Sistema.</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1556"/>
      <source>+--------------------------------------------------------------+
|                      system statistics                       |
+--------------------------------------------------------------+</source>
      <comment>Header for the system&apos;s statistics information displayed in the console, it is 64 &apos;narrow&apos; characters wide</comment>
      <translation>+--------------------------------------------------------------+
|                      Estatísticas do sistema |
+--------------------------------------------------------------+</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1567"/>
      <source>GMCP events:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Eventos GMCP:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1572"/>
      <source>ATCP events:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Eventos ATCP:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1577"/>
      <source>Channel102 events:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Eventos do Canal102:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1582"/>
      <source>MXP events:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1587"/>
      <source>MSSP events:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Eventos MSSP:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1593"/>
      <source>MSDP events:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Eventos MSDP:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1605"/>
      <source>Trigger Report:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Relatório de Disparos:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1610"/>
      <source>Timer Report:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Relatório do temporizador:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1615"/>
      <source>Alias Report:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Relatório de alias:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1620"/>
      <source>Keybinding Report:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Relatório de Teclado:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1625"/>
      <source>Script Report:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Relatório de script:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1630"/>
      <source>Gif Report:</source>
      <extracomment>Heading for the system&apos;s statistics information displayed in the console</extracomment>
      <translation>Relatório Gif:</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1680"/>
      <source>Save profile?</source>
      <translation>Salvar o perfil?</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1680"/>
      <source>Do you want to save the profile %1?</source>
      <translation>Você deseja salvar o perfil %1?</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1694"/>
      <source>Could not save profile</source>
      <translation>Não foi possível salvar o perfil</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1695"/>
      <source>Sorry, could not save your profile as &quot;%1&quot; - got the following error: &quot;%2&quot;.</source>
      <translation>Desculpe, não foi possível salvar seu perfil como &quot;%1&quot; - Recebi o seguinte erro: &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1706"/>
      <source>Could not save map</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMainConsole.cpp" line="1707"/>
      <source>Sorry, could not save the map. Would you like to retry or close without saving the map?</source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>TMap</name>
    <message>
      <location filename="../src/TMap.cpp" line="146"/>
      <source>RoomID=%1 does not exist, can not set AreaID=%2 for non-existing room!</source>
      <translation>ID da sala =%1 não existe, não pode definir AreaID=%2 para quarto inexistente!</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="157"/>
      <source>AreaID=%2 does not exist, can not set RoomID=%1 to non-existing area!</source>
      <translation>IDda área=%2 não existe, não é possível definir RoomID=%1 para a área inexistente!</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="568"/>
      <source>[ INFO ] - CONVERTING: old style label, areaID:%1 labelID:%2.</source>
      <translation>[INFO]-CONVERTING: rótulo de estilo antigo, areaID:%1 labelID:%2.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="571"/>
      <source>[ INFO ] - Converting old style label id: %1.</source>
      <translation>[ INFO ] - Convertendo o rótulo de estilo antigo id: %1.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="576"/>
      <source>[ WARN ] - CONVERTING: cannot convert old style label in area with id: %1,  label id is: %2.</source>
      <translation>[ AVISO ] - CONVERTENDO: não é possível converter rótulo antigo em área com ID: %1, o ID do rótulo é: %2.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="579"/>
      <source>[ WARN ] - CONVERTING: cannot convert old style label with id: %1.</source>
      <translation>[AVISO] - CONVERTENDO: não é possível converter rótulo no estilo antigo com ID: %1.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="606"/>
      <source>[  OK  ]  - Auditing of map completed (%1s). Enjoy your game...</source>
      <translation>[OK]-Auditório do mapa concluído (%1s). Aproveite o seu jogo ...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="51"/>
      <source>Default Area</source>
      <translation>Área padrão</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="52"/>
      <source>Unnamed Area</source>
      <translation>Área não nomeada</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="123"/>
      <source>[MAP ERROR:]%1</source>
      <translation>[ERRO DE MAPA:]%1</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="535"/>
      <source>[ INFO ]  - Map audit starting...</source>
      <translation>[ INFO ]  - Início da auditoria do mapa...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1505"/>
      <source>[ INFO ]  - You might wish to donate THIS map file to the Mudlet Museum!
There is so much data that it DOES NOT have that you could be
better off starting again...</source>
      <translation>[ INFO ]  - Talvez você queira doar ESTE arquivo de mapa para o Museu do Mudlet!
Há tantos dados que ELE NÃO possui que você poderia
estar melhor começando novamente...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1568"/>
      <source>[ ALERT ] - Failed to load a Mudlet JSON Map file, reason:
%1; the file is:
&quot;%2&quot;.</source>
      <translation>[ ALERTA ] - Falha ao carregar um arquivo de mapa JSON do Mudlet, motivo:
%1; O arquivo é:
&quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1573"/>
      <source>[ INFO ]  - Ignoring this map file.</source>
      <translation>[ INFO ] - Ignorando este arquivo de mapa.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1745"/>
      <source>[ INFO ]  - Default (reset) area (for rooms that have not been assigned to an
area) not found, adding reserved -1 id.</source>
      <translation>[ INFO ]  - Nome da área padrão (redefinida) (para salas que não foram atribuídas a uma
área) não encontrada, adicionando ID reservado -1.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1824"/>
      <source>[ INFO ]  - Successfully read the map file (%1s), checking some
consistency details...</source>
      <translation>[ INFO ]  - Arquivo do mapa lido com sucesso (%1s), verificando alguns
detalhes de consistência...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1839"/>
      <source>No map found. Would you like to download the map or start your own?</source>
      <translation>Nenhum mapa encontrado. Você gostaria de baixar o mapa ou iniciar o seu próprio?</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1840"/>
      <source>Download the map</source>
      <translation>Faça o download do mapa</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1841"/>
      <source>Start my own</source>
      <translation>Iniciar o meu próprio</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2333"/>
      <source>Map issues</source>
      <translation>Problemas do mapa</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2340"/>
      <source>Area issues</source>
      <translation>Problemas de área</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2346"/>
      <source>Area id: %1 &quot;%2&quot;</source>
      <translation>ID da área: %1 &quot;%2&quot;</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2348"/>
      <source>Area id: %1</source>
      <translation>Id da área: %1</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2357"/>
      <source>Room issues</source>
      <translation>Problemas de sala</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2364"/>
      <source>Room id: %1 &quot;%2&quot;</source>
      <translation>ID da sala: %1 &quot;%2&quot;</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2366"/>
      <source>Room id: %1</source>
      <translation>ID do quarto: %1</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2376"/>
      <source>End of report</source>
      <translation>Fim do relatório</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2382"/>
      <source>[ ALERT ] - At least one thing was detected during that last map operation
that it is recommended that you review the most recent report in
the file:
&quot;%1&quot;
- look for the (last) report with the title:
&quot;%2&quot;.</source>
      <translation>[ ALERTA ] - Pelo menos uma coisa foi detectada durante a última operação de mapa
que é recomendável que você revise o relatório mais recente em
O arquivo:
&quot;%1&quot;
- Procure o (último) relatório com o título:
&quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2390"/>
      <source>[ INFO ]  - The equivalent to the above information about that last map
operation has been saved for review as the most recent report in
the file:
&quot;%1&quot;
- look for the (last) report with the title:
&quot;%2&quot;.</source>
      <translation>[ INFO ] - O equivalente às informações acima sobre essa última operação de mapa foi salva para revisão como o relatório mais recente em
O arquivo:
&quot;%1&quot;
- Procure o (último) relatório com o título:
&quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2411"/>
      <source>[ WARN ]  - Attempt made to download an XML map when one has already been
requested or is being imported from a local file - wait for that
operation to complete (if it cannot be canceled) before retrying!</source>
      <translation>[ WARN ] - Tentativa feita para baixar um mapa XML quando já foi
solicitado ou está sendo importado de um arquivo local - aguarde até aquela
operação ser concluída (se não puder ser cancelada) antes de tentar novamente!</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2432"/>
      <source>[ WARN ]  - Attempt made to download an XML from an invalid URL.  The URL was:
%1
and the error message (may contain technical details) was:&quot;%2&quot;.</source>
      <translation>[ WARN ] - Tentativa feita para baixar um XML de um URL inválido.  A URL era:
%1
e a mensagem de erro (pode conter detalhes técnicos) era:&quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2446"/>
      <source>[ ERROR ] - Unable to use or create directory to store map.
Please check that you have permissions/access to:
&quot;%1&quot;
and there is enough space. The download operation has failed.</source>
      <translation>[ ERRO ] - Não é possível usar ou criar diretório para armazenar o mapa.
Verifique se você tem permissões/acesso a:
&quot;%1&quot;
e há espaço suficiente. A operação de download falhou.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2472"/>
      <source>[ INFO ]  - Map download initiated, please wait...</source>
      <translation>[ INFO ] - Download do mapa iniciado, por favor aguarde...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2633"/>
      <source>[ ERROR ] - Map download encountered an error:
%1</source>
      <translation>[ ERRO ] - O download do mapa encontrou um erro:
%1</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2867"/>
      <source>Map JSON export</source>
      <extracomment>This is a title of a progress window.</extracomment>
      <translation>Exportação JSON do Mapa</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="3104"/>
      <source>Map JSON import</source>
      <extracomment>This is a title of a progress window.</extracomment>
      <translation>Importação de JSON de Mapa</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2851"/>
      <location filename="../src/TMap.cpp" line="3343"/>
      <source>Exporting JSON map data from %1
Areas: %2 of: %3   Rooms: %4 of: %5   Labels: %6 of: %7...</source>
      <translation>Exportando dados de mapa JSON de %1
Áreas: %2 de: %3   Quartos: %4 de: %5   Rótulos: %6 de: %7...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2996"/>
      <source>Exporting JSON map file from %1 - writing data to file:
%2 ...</source>
      <translation>Exportando o arquivo de mapa JSON de %1 - Escrevendo dados no arquivo:
%2 ...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="3024"/>
      <source>import or export already in progress</source>
      <translation>importação ou exportação já em andamento</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="3032"/>
      <source>could not open file</source>
      <translation>não foi possível abrir o arquivo</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="3042"/>
      <source>could not parse file, reason: &quot;%1&quot; at offset %2</source>
      <translation>não foi possível analisar o arquivo, motivo: &quot;%1&quot; no desvio %2</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="3051"/>
      <source>empty Json file, no map data detected</source>
      <translation>Arquivo Json vazio, nenhum dado de mapa detectado</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="3066"/>
      <source>invalid format version &quot;%1&quot; detected</source>
      <translation>versão de formato inválida "%1" detectada</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="3072"/>
      <source>no format version detected</source>
      <translation>versão sem formatação detectada</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="3078"/>
      <source>no areas detected</source>
      <translation>nenhuma área detectada</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="3203"/>
      <source>aborted by user</source>
      <translation>Abortado pelo usuário</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="3088"/>
      <location filename="../src/TMap.cpp" line="3353"/>
      <source>Importing JSON map data to %1
Areas: %2 of: %3   Rooms: %4 of: %5   Labels: %6 of: %7...</source>
      <translation>Importando dados do mapa JSON para %1
Áreas: %2 de: %3   Salas: %4 de: %5   Marcadores: %6 de: %7...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1052"/>
      <source>[ ERROR ] - The format version &quot;%1&quot; you are trying to save the map with is too new
for this version of Mudlet. Supported are only formats up to version %2.</source>
      <translation>[ ERRO ] - A versão do formato &quot;%1&quot; você está tentando salvar o mapa com é muito novo
para esta versão do Mudlet. Suportados são apenas formatos até a versão %2.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1068"/>
      <source>[ ALERT ] - Saving map in format version &quot;%1&quot; that is different than &quot;%2&quot; which
it was loaded as. This may be an issue if you want to share the resulting
map with others relying on the original format.</source>
      <translation>[ ALERTA ] - Salvando mapa na versão de formato &quot;%1&quot; que é diferente de &quot;%2&quot; qual
foi carregado como. Isso pode ser um problema se você quiser compartilhar o
mapa com outros que dependem do formato original.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1078"/>
      <source>[ WARN ]  - Saving map in format version &quot;%1&quot; different from the
recommended map version %2 for this version of Mudlet.</source>
      <translation>[ WARN ] - Salvando mapa na versão de formato &quot;%1&quot; diferente do
Versão recomendada do mapa %2 para esta versão do Mudlet.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1445"/>
      <location filename="../src/TMap.cpp" line="1883"/>
      <source>[ ERROR ] - Unable to open map file for reading: &quot;%1&quot;!</source>
      <translation>[ ERRO ] - Não é possível abrir o arquivo de mapa para leitura: &quot;%1&quot;!</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1467"/>
      <source>[ ALERT ] - File does not seem to be a Mudlet Map file. The part that indicates
its format version seems to be &quot;%1&quot; and that doesn&apos;t make sense. The file is:
&quot;%2&quot;.</source>
      <translation>[ ALERTA ] - O arquivo não parece ser um arquivo Mudlet Map. A parte que indica
sua versão de formato parece ser &quot;%1&quot; e isso não&apos;t faz sentido. O arquivo é:
&quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1482"/>
      <source>[ ALERT ] - Map file is too new. Its format version &quot;%1&quot; is higher than this version of
Mudlet can handle (%2)! The file is:
&quot;%3&quot;.</source>
      <translation>[ ALERTA ] - O arquivo de mapa é muito novo. Sua versão de formato &quot;%1&quot; é maior do que esta versão do
Mudlet pode lidar com (%2)! O arquivo é:
&quot;%3&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1489"/>
      <source>[ INFO ]  - You will need to update your Mudlet to read the map file.</source>
      <translation>[ INFO ] - Você precisará atualizar seu Mudlet para ler o arquivo de mapa.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1498"/>
      <source>[ ALERT ] - Map file is really old. Its format version &quot;%1&quot; is so ancient that
this version of Mudlet may not gain enough information from
it but it will try! The file is: &quot;%2&quot;.</source>
      <translation>[ ALERTA ] - O arquivo de mapa é muito antigo. Sua versão de formato &quot;%1&quot; é tão antigo que
esta versão do Mudlet pode não obter informações suficientes de
mas vai tentar! O arquivo é: &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1512"/>
      <source>[ INFO ]  - Reading map. Format version: %1. File:
&quot;%2&quot;,
please wait...</source>
      <translation>[ INFO ] - Mapa de leitura. Versão do formato: %1. Arquivo:
&quot;%2&quot;,
Aguarde...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1515"/>
      <source>[ INFO ]  - Reading map. Format version: %1. File: &quot;%2&quot;.</source>
      <translation>[ INFO ] - Mapa de leitura. Versão do formato: %1. Arquivo: &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1899"/>
      <source>[ INFO ]  - Checking map file &quot;%1&quot;, format version &quot;%2&quot;.</source>
      <translation>[ INFO ] - Verificando o arquivo de mapa &quot;%1&quot;, versão do formato &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2481"/>
      <source>Downloading map file for use in %1...</source>
      <extracomment>%1 is the name of the current Mudlet profile</extracomment>
      <translation>Baixando o arquivo de mapa para uso em %1...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2482"/>
      <location filename="../src/TMap.cpp" line="2860"/>
      <location filename="../src/TMap.cpp" line="3097"/>
      <source>Abort</source>
      <translation>Abortar</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="1474"/>
      <source>[ INFO ]  - Ignoring this unlikely map file.</source>
      <translation>[ INFO ] - Ignorando este arquivo de mapa improvável.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2484"/>
      <source>Map download</source>
      <extracomment>This is a title of a progress window.</extracomment>
      <translation>Transferência do mapa</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2509"/>
      <source>loadMap: unable to perform request, a map is already being downloaded or
imported at user request.</source>
      <translation>loadMap: não é possível realizar a solicitação, um mapa já está sendo baixado ou
importado a pedido do usuário.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2540"/>
      <source>Importing XML map file for use in %1...</source>
      <translation>Baixando arquivo de mapa para uso em %1...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2542"/>
      <source>Map import</source>
      <extracomment>This is a title of a progress window.</extracomment>
      <translation>Importação de Mapa</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2570"/>
      <location filename="../src/TMap.cpp" line="2577"/>
      <source>loadMap: failure to import XML map file, further information may be available
in main console!</source>
      <translation>loadMap: falha ao importar arquivo de mapa XML, mais informações podem estar disponíveis
no console principal!</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2614"/>
      <source>[ ALERT ] - Map download was canceled, on user&apos;s request.</source>
      <translation>[ ALERTA ] - O download do mapa foi cancelado, no usuário&apos;s pedido.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2672"/>
      <source>[ ALERT ] - Map download failed, unable to open destination file:
%1.</source>
      <translation>[ ALERTA ] - Falha na transferência do mapa, não é possível abrir o ficheiro de destino:
%1.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2679"/>
      <source>[ ALERT ] - Map download failed, unable to write destination file:
%1.</source>
      <translation>[ ALERTA ] - Falha no download do mapa, não é possível gravar o arquivo de destino:
%1.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2695"/>
      <source>[ INFO ]  - ... map downloaded and stored, now parsing it...</source>
      <translation>[ INFO ] - ... mapa baixado e armazenado, agora analisando-o ...</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2731"/>
      <source>[ ERROR ] - Map download problem, failure in parsing destination file:
%1.</source>
      <translation>[ ERRO ] - Problema de download do mapa, falha na análise do arquivo de destino:
%1.</translation>
    </message>
    <message>
      <location filename="../src/TMap.cpp" line="2711"/>
      <source>[ ERROR ] - Map download problem, unable to read destination file:
%1.</source>
      <translation>[ ERRO ] - Problema de download do mapa, não é possível ler o arquivo de destino:
%1.</translation>
    </message>
  </context>
  <context>
    <name>TMedia</name>
    <message>
      <location filename="../src/TMedia.cpp" line="331"/>
      <source>fades</source>
      <extracomment>This word is part of a sentence like &quot;Music fades&quot; when the music is about to stop.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMedia.cpp" line="1093"/>
      <source>Too many stopped media players. Purging stopped players.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMedia.cpp" line="1101"/>
      <source>Too many stopped media players. Removed oldest active player.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMedia.cpp" line="1198"/>
      <source>Maximum allowed active media players reached for media type. Cannot play additional media.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMedia.cpp" line="1276"/>
      <source>stops</source>
      <extracomment>This word is part of a sentence like &quot;Music stops&quot; when the music is about to stop.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMedia.cpp" line="1294"/>
      <source>plays</source>
      <extracomment>This word is part of a sentence like &quot;Music plays&quot; when the music is starting to play.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMedia.cpp" line="1312"/>
      <source>pauses</source>
      <extracomment>This word is part of a sentence like &quot;Music pauses&quot; when the music stops playing for a while.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMedia.cpp" line="2066"/>
      <source>music</source>
      <extracomment>This word is part of a sentence like &quot;Music stops&quot; when Mudlet handles a piece of music.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMedia.cpp" line="2068"/>
      <source>video</source>
      <extracomment>This word is part of a sentence like &quot;Video stops&quot; when Mudlet handles a video.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TMedia.cpp" line="2070"/>
      <source>sound</source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>TRoom</name>
    <message>
      <location filename="../src/TRoom.cpp" line="86"/>
      <location filename="../src/TRoom.cpp" line="977"/>
      <source>North</source>
      <translation>Norte</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="87"/>
      <source>North-east</source>
      <translation>Nordeste</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="88"/>
      <source>North-west</source>
      <translation>Noroeste</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="89"/>
      <location filename="../src/TRoom.cpp" line="1019"/>
      <source>South</source>
      <translation>Sul</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="90"/>
      <source>South-east</source>
      <translation>Sudeste</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="91"/>
      <source>South-west</source>
      <translation>Sudoeste</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="92"/>
      <location filename="../src/TRoom.cpp" line="1061"/>
      <source>East</source>
      <translation>Leste</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="93"/>
      <location filename="../src/TRoom.cpp" line="1075"/>
      <source>West</source>
      <translation>Oeste</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="94"/>
      <location filename="../src/TRoom.cpp" line="1089"/>
      <source>Up</source>
      <translation>Cima</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="95"/>
      <location filename="../src/TRoom.cpp" line="1103"/>
      <source>Down</source>
      <translation>Baixo</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="96"/>
      <location filename="../src/TRoom.cpp" line="1117"/>
      <source>In</source>
      <translation>Dentro</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="97"/>
      <location filename="../src/TRoom.cpp" line="1131"/>
      <source>Out</source>
      <translation>Fora</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="98"/>
      <source>Other</source>
      <translation>Outro</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="99"/>
      <source>Unknown</source>
      <translation>Desconhecido</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="307"/>
      <source>No area created!  Requested area ID=%1. Note: Area IDs must be &gt; 0</source>
      <translation>Nenhuma área criada!  ID da área solicitada=%1. Nota: Os IDs de área devem ser &gt; 0</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="329"/>
      <source>Warning: When setting the Area for Room (Id: %1) it did not have a current area!</source>
      <translation>Aviso: Ao definir a área para a sala (Id: %1) não tinha uma área atual!</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="991"/>
      <source>Northeast</source>
      <translation>Nordeste</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1005"/>
      <source>Northwest</source>
      <translation>Noroeste</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1033"/>
      <source>Southeast</source>
      <translation>Sudeste</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1047"/>
      <source>Southwest</source>
      <translation>Sudoeste</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1152"/>
      <source>[ WARN ]  - In room ID: %1 removing invalid (special) exit to %2 (with no name!)</source>
      <extracomment>%1 is the room ID, %2 is the destination room ID</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1165"/>
      <source>[ INFO ]  - In room with ID: %1 correcting special exit &quot;%2&quot; that was to room with an exit to invalid room: %3 to now go to: %4.</source>
      <extracomment>%1 is the room ID, %2 is the exit name, %3 is the old destination room ID, %4 is the new destination room ID</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1195"/>
      <source>[ WARN ]  - Room with ID: %1 has a special exit &quot;%2&quot; with an exit to: %3 but that room does not exist.  The exit will be removed (but the destination room ID will be stored in the room user data under a key: &quot;%4&quot;).</source>
      <extracomment>%1 is the room ID, %2 is the exit name, %3 is the destination room ID, %4 is the audit key</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1238"/>
      <source>[ INFO ]  - In room with ID: %1 special exit &quot;%2&quot; that was to room with an invalid ID: %3 that does not exist.  The exit will be removed (the bad destination room ID will be stored in the room user data under a key: &quot;%4&quot;).</source>
      <extracomment>%1 is the room ID, %2 is the exit name, %3 is the invalid destination room ID, %4 is the audit key</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1291"/>
      <source>[ INFO ]  - In room with ID: %1 found one or more surplus door items that were removed: %2.</source>
      <extracomment>%1 is the room ID, %2 is a list of door items</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1310"/>
      <source>[ INFO ]  - In room with ID: %1 found one or more surplus weight items that were removed: %2.</source>
      <extracomment>%1 is the room ID, %2 is a list of weight items</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1329"/>
      <source>[ INFO ]  - In room with ID: %1 found one or more surplus exit lock items that were removed: %2.</source>
      <extracomment>%1 is the room ID, %2 is a list of exit lock items</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1411"/>
      <source>[ INFO ]  - In room with ID: %1 found one or more surplus custom line elements that were removed: %2.</source>
      <extracomment>%1 is the room ID, %2 is a list of custom line elements</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1440"/>
      <source>[ INFO ]  - In room with ID: %1 correcting exit &quot;%2&quot; that was to room with an exit to invalid room: %3 to now go to: %4.</source>
      <extracomment>%1 is the room ID, %2 is the exit direction, %3 is the old destination room ID, %4 is the new destination room ID</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1459"/>
      <source>[ WARN ]  - Room with ID: %1 has an exit &quot;%2&quot; to: %3 but that room does not exist.  The exit will be removed (but the destination room ID will be stored in the room user data under a key: &quot;%4&quot;) and the exit will be turned into a stub.</source>
      <extracomment>%1 is the room ID, %2 is the exit direction, %3 is the destination room ID that doesn&apos;t exist, %4 is the audit key</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1507"/>
      <source>[ ALERT ] - Room with ID: %1 has an exit &quot;%2&quot; to: %3 but also has a stub exit in the same direction!  As a real exit precludes a stub, the latter will be removed.</source>
      <extracomment>%1 is the room ID, %2 is the exit direction, %3 is the destination room ID</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1566"/>
      <source>[ INFO ]  - In room with ID: %1 exit &quot;%2&quot; that was to room with an invalid ID: %3 that does not exist.  The exit will be removed (the bad destination room ID will be stored in the room user data under a key: &quot;%4&quot;) and the exit will be turned into a stub.</source>
      <extracomment>%1 is the room ID, %2 is the exit direction, %3 is the invalid destination room ID, %4 is the audit key</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1275"/>
      <source>%1 {none}</source>
      <translation>%1 {none}</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1278"/>
      <source>%1 (open)</source>
      <translation>%1 (aberto)</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1281"/>
      <source>%1 (closed)</source>
      <translation>%1 (fechado)</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1284"/>
      <source>%1 (locked)</source>
      <translation>%1 (trancado)</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1287"/>
      <source>%1 {invalid}</source>
      <translation>%1 {invalid}</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1583"/>
      <source>It was locked, this is recorded as user data with key: &quot;%1&quot;.</source>
      <extracomment>%1 is the audit key for the lock status</extracomment>
      <translation>Estava trancado, isso é registrado como dados do usuário com chave: &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1591"/>
      <source>It had a weight, this is recorded as user data with key: &quot;%1&quot;.</source>
      <extracomment>%1 is the audit key for the weight</extracomment>
      <translation>Tinha um peso, isso é registrado como dados do usuário com chave: &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TRoom.cpp" line="1601"/>
      <source>[ WARN ]  - There was a custom exit line associated with the invalid exit but it has not been possible to salvage this, it has been lost!</source>
      <translation>[ AVISAR ] - Havia uma linha de saída personalizada associada à saída inválida, mas não foi possível salvá-la, ela foi perdida!</translation>
    </message>
  </context>
  <context>
    <name>TRoomDB</name>
    <message>
      <location filename="../src/TRoomDB.cpp" line="540"/>
      <source>Area with ID %1 already exists!</source>
      <translation>Área com ID=%1 já existe!</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="559"/>
      <source>An Unnamed Area is (no longer) permitted!</source>
      <translation>Uma área sem nome (não) é permitida!</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="563"/>
      <source>An area called %1 already exists!</source>
      <translation>Uma área chamada %1 já existe!</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="661"/>
      <source>[ WARN ]  - Problem with data structure associated with room id: %1 - that
room&apos;s data has been lost so the id is now being deleted.  This
suggests serious problems with the currently running version of
Mudlet - is your system running out of memory?</source>
      <translation>[ WARN ] - Problema com a estrutura de dados associada ao ID da sala: %1 -Os dados da sala&apos;foram perdidos, então a ID agora está sendo excluída.  Este
sugere sérios problemas com a versão atualmente em execução do
Mudlet - seu sistema está ficando sem memória?</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="669"/>
      <source>[ WARN ]  - Problem with data structure associated with this room.  The room&apos;s data has been lost so the id is now being deleted.  This suggests serious problems with the currently running version of Mudlet - is your system running out of memory?</source>
      <translation>[ AVISAR ] - Problema com a estrutura de dados associada a esta sala.  &apos;Os dados do sala foram perdidos, então a ID agora está sendo excluída.  Isso sugere sérios problemas com a versão atualmente em execução do Mudlet - seu sistema está ficando sem memória?</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="718"/>
      <source>[ ALERT ] - Area with id: %1 expected but not found, will be created.</source>
      <translation>[ ALERTA ] - Área com id: %1 esperado, mas não encontrado, será criado.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="721"/>
      <source>[ ALERT ] - Area with this id expected but not found, will be created.</source>
      <translation>[ ALERTA ] - Área com este id esperado, mas não encontrado, será criado.</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/TRoomDB.cpp" line="750"/>
      <source>[ ALERT ] - %n area(s) detected as missing in map: adding it/them in.
Look for further messages related to the rooms that are supposed
to be in this/these area(s)...</source>
      <comment>Making use of %n to allow quantity dependent message form 8-) !</comment>
      <translation>
        <numerusform>[ ALERTA ] - %n Área(s) detectada(s) como ausente(s) no mapa: adicionando-a/elas.
Procure mais mensagens relacionadas aos quartos que deveriam
estar nesta/essas área(s)...</numerusform>
        <numerusform>[ALERT]— %n área (s) detectada como ausente no mapa: adicionando-as / elas em.
Procure mais mensagens relacionadas aos quartos que são supostos
para estar neste / essas (s) área (s) ...</numerusform>
      </translation>
    </message>
    <message numerus="yes">
      <location filename="../src/TRoomDB.cpp" line="766"/>
      <source>[ INFO ]  - The missing area(s) are now called:
(ID) ==&gt; &quot;name&quot;</source>
      <comment>Making use of %n to allow quantity dependent message form 8-) !</comment>
      <translation>
        <numerusform>[ INFO ] - A(s) área(s) em falta são agora chamadas:
(ID) ==&gt; &quot;nome&quot;</numerusform>
        <numerusform>[ INFO ] - A(s) área(s) em falta são agora chamadas:
(ID) ==&gt; &quot;nome&quot;</numerusform>
      </translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="801"/>
      <source>[ ALERT ] - Bad, (less than +1 and not the reserved -1) area ids found (count: %1)
in map, now working out what new id numbers to use...</source>
      <translation>[ ALERTA ] - Ruim, (menor que +1 e não o -1 reservado) IDs de área encontrados ruins encontrados (contagem: %1)
No mapa, agora descobrindo quais novos números de identificação usar...</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="813"/>
      <source>[ INFO ]  - The renumbered area ids will be:
Old ==&gt; New</source>
      <translation>[ INFO ] - Os IDs de área renumerados serão:
Antigo ==&gt; Novo</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="831"/>
      <source>[ INFO ]  - The area with this bad id was renumbered to: %1.</source>
      <translation>[ INFO ] - A área com este ID ruim foi renumerada para: %1.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="832"/>
      <source>[ INFO ]  - This area was renumbered from the bad id: %1.</source>
      <translation>[ INFO ] - Esta área foi renumerada a partir do ID inválido: %1.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="869"/>
      <location filename="../src/TRoomDB.cpp" line="872"/>
      <source>[ INFO ]  - Area id numbering is satisfactory.</source>
      <translation>[ INFO ] - A numeração do ID da área é satisfatória.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="880"/>
      <source>[ ALERT ] - Bad, (less than +1) room ids found (count: %1) in map, now working
out what new id numbers to use.</source>
      <translation>[ ALERTA ] - IDs ruins, (menos de +1)  de salas encontrados (contagem: %1) no mapa, agora funcionando
quais novos números de identificação usar.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="892"/>
      <source>[ INFO ]  - The renumbered rooms will be:</source>
      <translation>[ INFO ] - Os quartos renumerados serão:</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1224"/>
      <source>[  OK  ]  - The changes made are:
(ID) &quot;old name&quot; ==&gt; &quot;new name&quot;</source>
      <translation>[ OK ] - As alterações feitas são:
(IDENTIFICAÇÃO) &quot;nome antigo&quot; ==&gt; &quot;Novo nome&quot;</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="806"/>
      <source>[ ALERT ] - Bad, (less than +1 and not the reserved -1) area ids found (count: %1) in map!  Look for further messages related to this for each affected area ...</source>
      <translation>[ ALERTA ] - IDs ruins, (menor que +1 e não o -1 reservado) área encontrados (contagem: %1) no mapa!  Procure mais mensagens relacionadas a isso para cada área afetada ...</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/TRoomDB.cpp" line="757"/>
      <source>[ ALERT ] - %n area(s) detected as missing in map: adding it/them in.
Look for further messages related to the rooms that is/are supposed to
be in this/these area(s)...</source>
      <comment>Making use of %n to allow quantity dependent message form 8-) !</comment>
      <translation>
        <numerusform>[ ALERTA ] - %n Área(s) detectada(s) como ausente(s) no mapa: adicionando-a/elas.
Procure mais mensagens relacionadas aos quartos que devem
estar neste(s) área(s)...</numerusform>
        <numerusform>[ ALERTA ] - %n Área(s) detectada(s) como ausente(s) no mapa: adicionando-a/elas.
Procure mais mensagens relacionadas aos quartos que devem
estar neste(s) área(s)...</numerusform>
      </translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="885"/>
      <source>[ ALERT ] - Bad, (less than +1) room ids found (count: %1) in map!  Look for further messages related to this for each affected room ...</source>
      <translation>[ ALERTA ] - IDs ruins, (menos de +1) de salas encontradas (contagem: %1) no mapa!  Procure mais mensagens relacionadas a isso para cada sala afetada...</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="908"/>
      <source>[ INFO ]  - This room with the bad id was renumbered to: %1.</source>
      <translation>[ INFO ] - Esta sala com o ID ruim foi renumerada para: %1.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="909"/>
      <source>[ INFO ]  - This room was renumbered from the bad id: %1.</source>
      <translation>[ INFO ] - Esta sala foi renumerada a partir do ID ruim: %1.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="945"/>
      <location filename="../src/TRoomDB.cpp" line="948"/>
      <source>[ INFO ]  - Room id numbering is satisfactory.</source>
      <translation>[ INFO ] - A numeração do ID do quarto é satisfatória.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="968"/>
      <source>[ INFO ]  - Duplicate exit stub identifiers found in room id: %1, this is an
anomaly but has been cleaned up easily.</source>
      <translation>[ INFO ] - Identificadores de esboço de saída duplicados encontrados no ID da sala: %1, este é uma anomalia, mas foi limpa facilmente.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="973"/>
      <source>[ INFO ]  - Duplicate exit stub identifiers found in room, this is an anomaly but has been cleaned up easily.</source>
      <translation>[ INFO ] - Identificadores de esboço de saída duplicados encontrados na sala, isso é uma anomalia, mas foi limpo facilmente.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="982"/>
      <source>[ INFO ]  - Duplicate exit lock identifiers found in room id: %1, this is an
anomaly but has been cleaned up easily.</source>
      <translation>[ INFO ] - Identificadores de bloqueio de saída duplicados encontrados no ID da sala: %1, este é uma anomalia, mas foi limpa facilmente.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="987"/>
      <source>[ INFO ]  - Duplicate exit lock identifiers found in room, this is an anomaly but has been cleaned up easily.</source>
      <translation>[ INFO ] - Identificadores de bloqueio de saída duplicados encontrados na sala, esta é uma anomalia, mas foi limpa facilmente.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1060"/>
      <source>[ INFO ]  - This room claims to be in area id: %1, but that did not have a record of it.  The area has been updated to include this room.</source>
      <translation>[ INFO ] - Este quarto afirma estar no ID da área: %1, mas que não tinha registro disso.  A área foi atualizada para incluir esta sala.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1066"/>
      <source>[ INFO ]  - In area with id: %1 there were %2 rooms missing from those it
should be recording as possessing, they were:
%3
they have been added.</source>
      <translation>[ INFO ] - Na área com ID: %1 Houve %2 salas faltando daqueles que
deveriam estar gravando como possuindo, eles eram:
%3
eles foram adicionados.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1074"/>
      <source>[ INFO ]  - In this area there were %1 rooms missing from those it should be recorded as possessing.  They are: %2.  They have been added.</source>
      <translation>[ INFO ] - Nesta área havia %1 salas ausentes daqueles que devem ser registrados como possuindo.  Eles são: %2.  Eles foram adicionados.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1095"/>
      <source>[ INFO ]  - This room was claimed by area id: %1, but it does not belong there.  The area has been updated to not include this room.</source>
      <translation>[ INFO ] - Este quarto foi reivindicado por id de área: %1, mas não pertence a ela.  A área foi atualizada para não incluir este quarto.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1101"/>
      <source>[ INFO ]  - In area with id: %1 there were %2 extra rooms compared to those it
should be recording as possessing, they were:
%3
they have been removed.</source>
      <translation>[ INFO ] - Na área com ID: %1 Houve %2 quartos extras em comparação com aqueles que
deveriam estar gravando como possuindo, eles eram:
%3
eles foram removidos.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1109"/>
      <source>[ INFO ]  - In this area there were %1 extra rooms that it should not be recorded as possessing.  They were: %2.  They have been removed.</source>
      <translation>[ INFO ] - Nesta área havia %1 quartos extras que não devem ser registrados como possuindo.  Eles eram: %2.  Eles foram removidos.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1220"/>
      <source>It has been detected that &quot;_###&quot; form suffixes have already been used, for simplicity in the renaming algorithm these will have been removed and possibly changed as Mudlet sorts this matter out, if a number assigned in this way &lt;b&gt;is&lt;/b&gt; important to you, you can change it back, provided you rename the area that has been allocated the suffix that was wanted first...!&lt;/p&gt;</source>
      <translation>Foi detectado que &quot;_ ###&quot; sufixos de formulário já foram usados, para simplificar o algoritmo de renomeação, eles terão sido removidos e possivelmente alterados à medida que o Mudlet resolver esse assunto, se um número for atribuído dessa maneira &lt;b&gt;É&lt;/b&gt; importante para você, você pode alterá-lo de volta, desde que renomeie a área que recebeu o sufixo que era desejado primeiro...!&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1231"/>
      <source>&lt;nothing&gt;</source>
      <translation>&lt;nada&gt;</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1234"/>
      <source>[ INFO ]  - Area name changed to prevent duplicates or unnamed ones; old name: &quot;%1&quot;, new name: &quot;%2&quot;.</source>
      <translation>[ INFO ] - O nome da área foi alterado para evitar duplicatas ou sem nome; Nome antigo: &quot;%1&quot;, novo nome: &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1243"/>
      <source>[ ALERT ] - Empty and duplicate area names detected in Map file!</source>
      <translation>[ ALERTA ] - Nomes de áreas vazias e duplicadas detectados no arquivo de mapa!</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1244"/>
      <source>[ INFO ]  - Mudlet had previously allowed the map to have more than one area
with the same or no name. To resolve these cases, an area without a name
here (or created in the future) will automatically be assigned the name &quot;%1&quot;.
Duplicated area names will cause all but the first encountered one to gain a
&quot;_###&quot; style suffix.
%2</source>
      <translation>[ INFO ] - Mudlet já havia permitido que o mapa tivesse mais de uma área
com o mesmo ou nenhum nome. Para resolver esses casos, uma área sem nome
aqui (ou criado no futuro) será automaticamente atribuído o nome &quot;%1&quot;.
Nomes de área duplicados farão com que todos, exceto o primeiro encontrado, ganhem um
&quot;_ ###&quot; sufixo de estilo.
%2</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1252"/>
      <source>[ ALERT ] - Duplicate area names detected in the Map file!</source>
      <translation>[ ALERTA ] - Nomes de área duplicados detectados no arquivo de mapa!</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1253"/>
      <source>[ INFO ]  - Due to some situations not being checked in the past, Mudlet had
allowed the user to have more than one area with the same name.
These make some things confusing and are now disallowed.
  Duplicated area names will cause all but the first encountered one
to gain a &quot;_###&quot; style suffix where each &quot;###&quot; is an increasing
number; you may wish to change these, perhaps by replacing them with
a &quot;(sub-area name)&quot; but it is entirely up to you how you do this,
other then you will not be able to set one area&apos;s name to that of
another that exists at the time.
  If there were more than one area without a name then all but the
first will also gain a suffix in this manner.
%1)</source>
      <translation>[ INFO ] - Devido a algumas situações não terem sido verificadas no passado, o Mudlet teve
permitia que o usuário tivesse mais de uma área com o mesmo nome.
Isso torna algumas coisas confusas e agora não são permitidas.
  Nomes de área duplicados farão com que todos, exceto o primeiro encontrado
para ganhar um &quot;_ ###&quot; sufixo de estilo em que cada &quot;###&quot; é um aumento
número; Você pode querer alterá-los, talvez substituindo-os por
um &quot;(nome da subárea)&quot; mas depende inteiramente de você como você faz isso,
caso contrário, você não poderá definir uma área&apos;ao de
outro que existe na época.
  Se houvesse mais de uma área sem nome, todas, exceto a
primeiro também ganhará um sufixo dessa maneira.
%1)</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1268"/>
      <source>[ ALERT ] - An empty area name was detected in the Map file!</source>
      <translation>[ ALERTA ] - Um nome de área vazio foi detectado no arquivo de mapa!</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1271"/>
      <source>[  OK  ]  - Due to some situations not being checked in the past, Mudlet had
allowed the map to have an area with no name. This can make some
things confusing and is now disallowed.
  To resolve this case, the area without a name here (or one created
in the future) will automatically be assigned the name &quot;%1&quot;.
  If this happens more then once the duplication of area names will
cause all but the first encountered one to gain a &quot;_###&quot; style
suffix where each &quot;###&quot; is an increasing number; you may wish to
change these, perhaps by adding more meaningful area names but it is
entirely up to you what is used, other then you will not be able to
set one area&apos;s name to that of another that exists at the time.</source>
      <translation>[ OK ] - Devido a algumas situações não terem sido verificadas no passado, o Mudlet teve
permitiu que o mapa tivesse uma área sem nome. Isso pode fazer com que alguns
as coisas são confusas e agora não são permitidas.
  Para resolver este caso, a área sem um nome aqui (ou um criado
no futuro) receberá automaticamente o nome &quot;%1&quot;.
  Se isso acontecer mais de uma vez, a duplicação de nomes de área será
porque todos, exceto o primeiro encontrado, ganham um &quot;_ ###&quot; estilo
sufixo onde cada &quot;###&quot; é um número crescente; você pode querer
alterá-los, talvez adicionando nomes de área mais significativos, mas é
depende inteiramente de você o que é usado, além de você não ser capaz de
definir uma área&apos;ao de outro que existe na época.</translation>
    </message>
    <message>
      <location filename="../src/TRoomDB.cpp" line="1295"/>
      <source>[ INFO ]  - Default (reset) area name (for rooms that have not been assigned to an
area) not found, adding &quot;%1&quot; against the reserved -1 id.</source>
      <translation>[ INFO ] - Nome da área padrão (reset) (para salas que não foram atribuídas a um
área) não encontrada, adicionando &quot;%1&quot; contra o ID -1 reservado.</translation>
    </message>
  </context>
  <context>
    <name>TTextEdit</name>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2085"/>
      <source>Copy</source>
      <translation>Copiar</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2096"/>
      <source>Copy HTML</source>
      <translation>Copiar HTML</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2100"/>
      <source>Copy as image</source>
      <translation>Copiar como imagem</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2103"/>
      <source>Select all</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2107"/>
      <source>Unknown</source>
      <translation>Desconhecido</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2108"/>
      <source>Search on %1</source>
      <translation>Pesquisar no %1</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2127"/>
      <source>Analyse characters</source>
      <translation>Analisar personagens</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2136"/>
      <source>Hover on this item to display the Unicode codepoints in the selection &lt;i&gt;(only the first line!)&lt;/i&gt;</source>
      <translation>Passe o mouse sobre este item para exibir os pontos de código Unicode na seleção &lt;i&gt;(apenas a primeira linha!)&lt;/i&gt;</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2145"/>
      <source>restore Main menu</source>
      <translation>restaurar menu principal</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2147"/>
      <source>Use this to restore the Main menu to get access to controls.</source>
      <translation>Use isso para restaurar o menu principal para obter acesso aos controles.</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2149"/>
      <source>restore Main Toolbar</source>
      <translation>restaurar barra de ferramentas principal</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2151"/>
      <source>Use this to restore the Main Toolbar to get access to controls.</source>
      <translation>Use isso para restaurar a barra de ferramentas principal para obter acesso a controles.</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2159"/>
      <source>Clear console</source>
      <translation>Limpar Console</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2162"/>
      <source>*** starting new session ***</source>
      <translation>*** Iniciando nova sessão ***</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2371"/>
      <source>{tab}</source>
      <extracomment>Unicode U+0009 codepoint.</extracomment>
      <translation>{tab}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2373"/>
      <source>{line-feed}</source>
      <extracomment>Unicode U+000A codepoint. Not likely to be seen as it gets filtered out.</extracomment>
      <translation>{line-feed}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2375"/>
      <source>{carriage-return}</source>
      <extracomment>Unicode U+000D codepoint. Not likely to be seen as it gets filtered out.</extracomment>
      <translation>{carriage-return}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2377"/>
      <source>{space}</source>
      <extracomment>Unicode U+0020 codepoint.</extracomment>
      <translation>{space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2379"/>
      <source>{non-breaking space}</source>
      <extracomment>Unicode U+00A0 codepoint.</extracomment>
      <translation>{non-breaking space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2381"/>
      <source>{soft hyphen}</source>
      <extracomment>Unicode U+00AD codepoint.</extracomment>
      <translation>{soft hyphen}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2383"/>
      <source>{combining grapheme joiner}</source>
      <extracomment>Unicode U+034F codepoint (badly named apparently - see Wikipedia!)</extracomment>
      <translation>{combining grapheme joiner}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2385"/>
      <source>{ogham space mark}</source>
      <extracomment>Unicode U+1680 codepoint.</extracomment>
      <translation>{ogham space mark}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2387"/>
      <source>{&apos;n&apos; quad}</source>
      <extracomment>Unicode U+2000 codepoint.</extracomment>
      <translation>{&apos;n&apos; quad}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2389"/>
      <source>{&apos;m&apos; quad}</source>
      <extracomment>Unicode U+2001 codepoint.</extracomment>
      <translation>{&apos;m&apos; quad}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2391"/>
      <source>{&apos;n&apos; space}</source>
      <extracomment>Unicode U+2002 codepoint - En (&apos;n&apos;) wide space.</extracomment>
      <translation>{&apos;n&apos; espaço}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2393"/>
      <source>{&apos;m&apos; space}</source>
      <extracomment>Unicode U+2003 codepoint - Em (&apos;m&apos;) wide space.</extracomment>
      <translation>{&apos;m&apos; espaço}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2395"/>
      <source>{3-per-em space}</source>
      <extracomment>Unicode U+2004 codepoint - three-per-em (&apos;m&apos;) wide (thick) space.</extracomment>
      <translation>{3-per-em space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2397"/>
      <source>{4-per-em space}</source>
      <extracomment>Unicode U+2005 codepoint - four-per-em (&apos;m&apos;) wide (Middle) space.</extracomment>
      <translation>{4-per-em space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2399"/>
      <source>{6-per-em space}</source>
      <extracomment>Unicode U+2006 codepoint - six-per-em (&apos;m&apos;) wide (Sometimes the same as a Thin) space.</extracomment>
      <translation>{6-per-em space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2401"/>
      <source>{digit space}</source>
      <extracomment>Unicode U+2007 codepoint - figure (digit) wide space.</extracomment>
      <translation>{digit space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2403"/>
      <source>{punctuation wide space}</source>
      <extracomment>Unicode U+2008 codepoint.</extracomment>
      <translation>{punctuation wide space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2405"/>
      <source>{5-per-em space}</source>
      <extracomment>Unicode U+2009 codepoint - five-per-em (&apos;m&apos;) wide space.</extracomment>
      <translation>{5-per-em space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2407"/>
      <source>{hair width space}</source>
      <extracomment>Unicode U+200A codepoint - thinnest space.</extracomment>
      <translation>{hair width space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2409"/>
      <source>{zero width space}</source>
      <extracomment>Unicode U+200B codepoint.</extracomment>
      <translation>{zero width space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2411"/>
      <source>{Zero width non-joiner}</source>
      <extracomment>Unicode U+200C codepoint.</extracomment>
      <translation>{Zero width non-joiner}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2413"/>
      <source>{zero width joiner}</source>
      <extracomment>Unicode U+200D codepoint.</extracomment>
      <translation>{zero width joiner}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2415"/>
      <source>{left-to-right mark}</source>
      <extracomment>Unicode U+200E codepoint.</extracomment>
      <translation>{left-to-right mark}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2417"/>
      <source>{right-to-left mark}</source>
      <extracomment>Unicode U+200F codepoint.</extracomment>
      <translation>{right-to-left mark}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2419"/>
      <source>{line separator}</source>
      <extracomment>Unicode 0x2028 codepoint.</extracomment>
      <translation>{line separator}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2421"/>
      <source>{paragraph separator}</source>
      <extracomment>Unicode U+2029 codepoint.</extracomment>
      <translation>{paragraph separator}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2423"/>
      <source>{Left-to-right embedding}</source>
      <extracomment>Unicode U+202A codepoint.</extracomment>
      <translation>{Left-to-right embedding}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2425"/>
      <source>{right-to-left embedding}</source>
      <extracomment>Unicode U+202B codepoint.</extracomment>
      <translation>{right-to-left embedding}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2427"/>
      <source>{pop directional formatting}</source>
      <extracomment>Unicode U+202C codepoint - pop (undo last) directional formatting.</extracomment>
      <translation>{pop directional formatting}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2429"/>
      <source>{Left-to-right override}</source>
      <extracomment>Unicode U+202D codepoint.</extracomment>
      <translation>{Left-to-right override}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2431"/>
      <source>{right-to-left override}</source>
      <extracomment>Unicode U+202E codepoint.</extracomment>
      <translation>{right-to-left override}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2433"/>
      <source>{narrow width no-break space}</source>
      <extracomment>Unicode U+202F codepoint.</extracomment>
      <translation>{narrow width no-break space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2435"/>
      <source>{medium width mathematical space}</source>
      <extracomment>Unicode U+205F codepoint.</extracomment>
      <translation>{medium width mathematical space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2437"/>
      <source>{zero width non-breaking space}</source>
      <extracomment>Unicode U+2060 codepoint.</extracomment>
      <translation>{zero width non-breaking space}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2439"/>
      <source>{function application}</source>
      <extracomment>Unicode U+2061 codepoint - function application (whatever that means!)</extracomment>
      <translation>{function application}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2441"/>
      <source>{invisible times}</source>
      <extracomment>Unicode U+2062 codepoint.</extracomment>
      <translation>{invisible times}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2443"/>
      <source>{invisible separator}</source>
      <extracomment>Unicode U+2063 codepoint - invisible separator or comma.</extracomment>
      <translation>{invisible separator}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2445"/>
      <source>{invisible plus}</source>
      <extracomment>Unicode U+2064 codepoint.</extracomment>
      <translation>{invisible plus}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2447"/>
      <source>{left-to-right isolate}</source>
      <extracomment>Unicode U+2066 codepoint.</extracomment>
      <translation>{left-to-right isolate}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2449"/>
      <source>{right-to-left isolate}</source>
      <extracomment>Unicode U+2067 codepoint.</extracomment>
      <translation>{right-to-left isolate}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2451"/>
      <source>{first strong isolate}</source>
      <extracomment>Unicode U+2068 codepoint.</extracomment>
      <translation>{first strong isolate}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2453"/>
      <source>{pop directional isolate}</source>
      <extracomment>Unicode U+2069 codepoint - pop (undo last) directional isolate.</extracomment>
      <translation>{pop directional isolate}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2455"/>
      <source>{inhibit symmetrical swapping}</source>
      <extracomment>Unicode U+206A codepoint.</extracomment>
      <translation>{inhibit symmetrical swapping}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2457"/>
      <source>{activate symmetrical swapping}</source>
      <extracomment>Unicode U+206B codepoint.</extracomment>
      <translation>{ativar troca simétrica}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2459"/>
      <source>{inhibit arabic form-shaping}</source>
      <extracomment>Unicode U+206C codepoint.</extracomment>
      <translation>{inibir a formatação árabe}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2461"/>
      <source>{activate arabic form-shaping}</source>
      <extracomment>Unicode U+206D codepoint.</extracomment>
      <translation>{ativar moldagem de forma árabe}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2463"/>
      <source>{national digit shapes}</source>
      <extracomment>Unicode U+206E codepoint.</extracomment>
      <translation>{formas de dígitos nacionais}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2465"/>
      <source>{nominal Digit shapes}</source>
      <extracomment>Unicode U+206F codepoint.</extracomment>
      <translation>{formas nominais de dígitos}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2467"/>
      <source>{ideographic space}</source>
      <extracomment>Unicode U+3000 codepoint - ideographic (CJK Wide) space</extracomment>
      <translation>{espaço ideográfico}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2469"/>
      <source>{variation selector 1}</source>
      <extracomment>Unicode U+FE00 codepoint.</extracomment>
      <translation>{variation selector 1}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2471"/>
      <source>{variation selector 2}</source>
      <extracomment>Unicode U+FE01 codepoint.</extracomment>
      <translation>{variation selector 2}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2473"/>
      <source>{variation selector 3}</source>
      <extracomment>Unicode U+FE02 codepoint.</extracomment>
      <translation>{variation selector 3}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2475"/>
      <source>{variation selector 4}</source>
      <extracomment>Unicode U+FE03 codepoint.</extracomment>
      <translation>{variation selector 4}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2477"/>
      <source>{variation selector 5}</source>
      <extracomment>Unicode U+FE04 codepoint.</extracomment>
      <translation>{seletor de variação 5}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2479"/>
      <source>{variation selector 6}</source>
      <extracomment>Unicode U+FE05 codepoint.</extracomment>
      <translation>{seletor de variação 6}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2481"/>
      <source>{variation selector 7}</source>
      <extracomment>Unicode U+FE06 codepoint.</extracomment>
      <translation>{seletor de variação 7}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2483"/>
      <source>{variation selector 8}</source>
      <extracomment>Unicode U+FE07 codepoint.</extracomment>
      <translation>{selecionador de variação 8}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2485"/>
      <source>{variation selector 9}</source>
      <extracomment>Unicode U+FE08 codepoint.</extracomment>
      <translation>{seletor de variação 9}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2487"/>
      <source>{variation selector 10}</source>
      <extracomment>Unicode U+FE09 codepoint.</extracomment>
      <translation>{seletor de variação 10}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2489"/>
      <source>{variation selector 11}</source>
      <extracomment>Unicode U+FE0A codepoint.</extracomment>
      <translation>{seletor de variação 11}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2491"/>
      <source>{variation selector 12}</source>
      <extracomment>Unicode U+FE0B codepoint.</extracomment>
      <translation>{seletor de variação 12}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2493"/>
      <source>{variation selector 13}</source>
      <extracomment>Unicode U+FE0C codepoint.</extracomment>
      <translation>{seletor de variação 13}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2495"/>
      <source>{variation selector 14}</source>
      <extracomment>Unicode U+FE0D codepoint.</extracomment>
      <translation>{seletor de variação 14}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2497"/>
      <source>{variation selector 15}</source>
      <extracomment>Unicode U+FE0E codepoint - after an Emoji codepoint forces the textual (black &amp; white) rendition.</extracomment>
      <translation>{seletor de variação 15}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2499"/>
      <source>{variation selector 16}</source>
      <extracomment>Unicode U+FE0F codepoint - after an Emoji codepoint forces the proper coloured &apos;Emoji&apos; rendition.</extracomment>
      <translation>{seletor de variação 16}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2501"/>
      <source>{zero width no-break space}</source>
      <extracomment>Unicode U+FEFF codepoint - also known as the Byte-order-mark at start of text!).</extracomment>
      <translation>{espaço sem quebra de linha de largura zero}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2509"/>
      <source>{interlinear annotation anchor}</source>
      <extracomment>Unicode U+FFF9 codepoint.</extracomment>
      <translation>{âncora de anotação interlinear}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2511"/>
      <source>{interlinear annotation separator}</source>
      <extracomment>Unicode U+FFFA codepoint.</extracomment>
      <translation>{separador de anotação interlinear}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2513"/>
      <source>{interlinear annotation terminator}</source>
      <extracomment>Unicode U+FFFB codepoint</extracomment>
      <translation>{terminador de anotação interlinear}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2515"/>
      <source>{object replacement character}</source>
      <extracomment>Unicode U+FFFC codepoint.</extracomment>
      <translation>{caractere de substituição de objeto}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2528"/>
      <location filename="../src/TTextEdit.cpp" line="2532"/>
      <location filename="../src/TTextEdit.cpp" line="2554"/>
      <source>{noncharacter}</source>
      <extracomment>Unicode codepoint in range U+FFD0 to U+FDEF - not a character
----------
Unicode codepoint in range U+FFFx - not a character.
----------
Unicode codepoint is U+00xxFFFE or U+00xxFFFF - not a character.</extracomment>
      <translation>{não é um caractere}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2541"/>
      <source>{FitzPatrick modifier 1 or 2}</source>
      <extracomment>Unicode codepoint U+0001F3FB - FitzPatrick modifier (Emoji Human skin-tone) 1-2.</extracomment>
      <translation>{FitzPatrick modifier 1 or 2}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2543"/>
      <source>{FitzPatrick modifier 3}</source>
      <extracomment>Unicode codepoint U+0001F3FC - FitzPatrick modifier (Emoji Human skin-tone) 3.</extracomment>
      <translation>{FitzPatrick modifier 3}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2545"/>
      <source>{FitzPatrick modifier 4}</source>
      <extracomment>Unicode codepoint U+0001F3FD - FitzPatrick modifier (Emoji Human skin-tone) 4.</extracomment>
      <translation>{FitzPatrick modifier 4}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2547"/>
      <source>{FitzPatrick modifier 5}</source>
      <extracomment>Unicode codepoint U+0001F3FE - FitzPatrick modifier (Emoji Human skin-tone) 5.</extracomment>
      <translation>{FitzPatrick modifier 5}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2549"/>
      <source>{FitzPatrick modifier 6}</source>
      <extracomment>Unicode codepoint U+0001F3FF - FitzPatrick modifier (Emoji Human skin-tone) 6.</extracomment>
      <translation>{modificador de FitzPatrick 6}</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2844"/>
      <location filename="../src/TTextEdit.cpp" line="2910"/>
      <source>Index (UTF-16)</source>
      <extracomment>1st Row heading for Text analyser output, table item is the count into the QChars/TChars that make up the text {this translation used 2 times}</extracomment>
      <translation>Índice (UTF-16)</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2849"/>
      <location filename="../src/TTextEdit.cpp" line="2915"/>
      <source>U+&lt;i&gt;####&lt;/i&gt; Unicode Code-point &lt;i&gt;(High:Low Surrogates)&lt;/i&gt;</source>
      <extracomment>2nd Row heading for Text analyser output, table item is the unicode code point (will be between 000001 and 10FFFF in hexadecimal) {this translation used 2 times}</extracomment>
      <translation>U+&lt;i&gt;####&lt;/i&gt; Ponto de código Unicode &lt;i&gt;(High:Low Surrogates)&lt;/i&gt;</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2854"/>
      <location filename="../src/TTextEdit.cpp" line="2920"/>
      <source>Visual</source>
      <extracomment>3rd Row heading for Text analyser output, table item is a visual representation of the character/part of the character or a &apos;{&apos;...&apos;}&apos; wrapped letter code if the character is whitespace or otherwise unshowable {this translation used 2 times}</extracomment>
      <translation>Visual</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2859"/>
      <location filename="../src/TTextEdit.cpp" line="2925"/>
      <source>Index (UTF-8)</source>
      <extracomment>4th Row heading for Text analyser output, table item is the count into the bytes that make up the UTF-8 form of the text that the Lua system uses {this translation used 2 times}</extracomment>
      <translation>Índice (UTF-8)</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2864"/>
      <location filename="../src/TTextEdit.cpp" line="2930"/>
      <source>Byte</source>
      <extracomment>5th Row heading for Text analyser output, table item is the unsigned 8-bit integer for the particular byte in the UTF-8 form of the text that the Lua system uses {this translation used 2 times}</extracomment>
      <translation>Byte</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="2870"/>
      <location filename="../src/TTextEdit.cpp" line="2936"/>
      <source>Lua character or code</source>
      <extracomment>6th Row heading for Text analyser output, table item is either the ASCII character or the numeric code for the byte in the row about this item in the table, as displayed the thing shown can be used in a Lua string entry to reproduce this byte {this translation used 2 times}&quot;</extracomment>
      <translation>Caractere ou código Lua</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="1692"/>
      <source>Mudlet, debug console extract</source>
      <translation>Mudlet, extração do console de depuração</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="1694"/>
      <source>Mudlet, %1 mini-console extract from %2 profile</source>
      <translation>Mudlet, %1 extrato de mini-console de %2 perfil</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="1696"/>
      <source>Mudlet, %1 user window extract from %2 profile</source>
      <translation>Mudlet, %1 Extrato da janela do usuário de %2 perfil</translation>
    </message>
    <message>
      <location filename="../src/TTextEdit.cpp" line="1698"/>
      <source>Mudlet, main console extract from %1 profile</source>
      <translation>Mudlet, extrato do console principal de %1 perfil</translation>
    </message>
  </context>
  <context>
    <name>TToolBar</name>
    <message>
      <location filename="../src/TToolBar.cpp" line="74"/>
      <source>Toolbar - %1 - %2</source>
      <translation>Barra de ferramentas - %1 - %2</translation>
    </message>
  </context>
  <context>
    <name>TTrigger</name>
    <message>
      <location filename="../src/TTrigger.cpp" line="145"/>
      <source>error: this trigger has no patterns defined</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/TTrigger.cpp" line="186"/>
      <source>Error: in item %1, perl regex &quot;%2&quot; failed to compile, reason: &quot;%3&quot;.</source>
      <translation>Erro: no item %1, regex perl &quot;%2&quot; falha ao compilar, motivo: &quot;%3&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TTrigger.cpp" line="208"/>
      <source>Error: in item %1, lua function &quot;%2&quot; failed to compile, reason: &quot;%3&quot;.</source>
      <translation>Erro: no item %1, função lua &quot;%2&quot; falha ao compilar, motivo: &quot;%3&quot;.</translation>
    </message>
    <message>
      <location filename="../src/TTrigger.cpp" line="228"/>
      <source>Error: in item %1, no colors to match were set - at least &lt;i&gt;one&lt;/i&gt; of the foreground or background must not be &lt;i&gt;ignored&lt;/i&gt;.</source>
      <translation>Erro: no item %1, nenhuma cor para combinar foi definida - pelo menos &lt;i&gt;Um&lt;/i&gt; do primeiro ou do fundo não devem ser &lt;i&gt;Ignorado&lt;/i&gt;.</translation>
    </message>
    <message>
      <location filename="../src/TTrigger.cpp" line="1117"/>
      <source>Trigger name=%1 expired.</source>
      <translation>Nome do gatilho=%1 Expirado.</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/TTrigger.cpp" line="1122"/>
      <source>Trigger name=%1 will fire %n more time(s).</source>
      <translation>
        <numerusform>Nome do gatilho=%1 vai disparar %n mais tempo(s).</numerusform>
        <numerusform>Nome do gatilho=%1 vai disparar %n mais tempo(s).</numerusform>
      </translation>
    </message>
  </context>
  <context>
    <name>UpdateDialog</name>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="20"/>
      <source>%APPNAME% update</source>
      <translation>%APPNAME% atualização</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="50"/>
      <source>Loading update information …</source>
      <translation>Carregando informações de atualização …</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="87"/>
      <source>A new version of %APPNAME% is available!</source>
      <translation>Uma nova versão do %APPNAME% está disponível!</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="113"/>
      <source>%APPNAME% %UPDATE_VERSION% is available (you have %CURRENT_VERSION%).
Would you like to update now?</source>
      <translation>%APPNAME% %UPDATE_VERSION% está disponível (você tem %CURRENT_VERSION%).
Gostaria de atualizar agora?</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="151"/>
      <source>Changelog for %APPNAME%</source>
      <translation>Registro de alterações para %APPNAME%</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="161"/>
      <source>You are using version %CURRENT_VERSION%.</source>
      <translation>Você está usando a versão %CURRENT_VERSION%.</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="192"/>
      <source>There are currently no updates available.</source>
      <translation>Atualmente não há atualizações disponíveis.</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="208"/>
      <source>You are using %APPNAME% %CURRENT_VERSION%.</source>
      <translation>Você está usando %APPNAME% %CURRENT_VERSION%.</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="321"/>
      <source>Automatically download future updates</source>
      <translation>Baixar automaticamente futuras atualizações</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="368"/>
      <source>Cancel</source>
      <translation>Cancelar</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="388"/>
      <source>Install update now</source>
      <translation>Instale a atualização agora</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="395"/>
      <source>OK</source>
      <translation>OK</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="405"/>
      <source>Remind me later</source>
      <translation>Lembrar-me depois</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.ui" line="410"/>
      <source>Skip this version</source>
      <translation>Ignorar esta versão</translation>
    </message>
    <message>
      <location filename="../3rdparty/dblsqd/dblsqd/update_dialog.cpp" line="555"/>
      <source>Could not open downloaded file %1</source>
      <translation>Não foi possível abrir o arquivo baixado %1</translation>
    </message>
  </context>
  <context>
    <name>Updater</name>
    <message>
      <location filename="../src/updater.cpp" line="85"/>
      <location filename="../src/updater.cpp" line="292"/>
      <location filename="../src/updater.cpp" line="354"/>
      <source>Update</source>
      <translation>Atualização</translation>
    </message>
    <message>
      <location filename="../src/updater.cpp" line="434"/>
      <location filename="../src/updater.cpp" line="448"/>
      <source>Update Error</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/updater.cpp" line="435"/>
      <source>The update installer could not be found. Please try checking for updates again.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/updater.cpp" line="449"/>
      <source>Could not prepare the update installer. Please try again or download the update manually from https://www.mudlet.org/download/</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/updater.cpp" line="519"/>
      <source>Restart to apply update</source>
      <translation>Reinicie para aplicar a atualização</translation>
    </message>
  </context>
  <context>
    <name>VarUnit</name>
    <message>
      <location filename="../src/VarUnit.cpp" line="116"/>
      <source>Lua functions cannot be saved.</source>
      <extracomment>Tooltip explaining why a Lua function cannot be saved</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/VarUnit.cpp" line="121"/>
      <source>Referenced variables cannot be saved.</source>
      <extracomment>Tooltip explaining why a referenced variable cannot be saved</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/VarUnit.cpp" line="128"/>
      <source>This table has %1 items, exceeding the 10,000 item limit for saved variables. Use &lt;b&gt;table.save()&lt;/b&gt; and &lt;b&gt;table.load()&lt;/b&gt; instead for better performance with large tables.</source>
      <extracomment>Tooltip explaining why a large table cannot be saved, recommending alternative methods</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/VarUnit.cpp" line="149"/>
      <source>Checked variables will be saved and loaded with your profile.</source>
      <translation>As variáveis selecionadas serão salvas e carregadas com o seu perfil.</translation>
    </message>
  </context>
  <context>
    <name>XMLimport</name>
    <message>
      <location filename="../src/XMLimport.cpp" line="149"/>
      <source>[ ALERT ] - Sorry, the file being read:
&quot;%1&quot;
reports it has a version (%2) it must have come from a later Mudlet version,
and this one cannot read it, you need a newer Mudlet!</source>
      <translation>[ ALERTA ] - Desculpe, o arquivo sendo lido:
"%1"
relata que ele possui uma versão (%2) que deve ter vindo de uma versão mais recente do Mudlet,
e esta não consegue lê-lo, você precisa do Mudlet mais atualizado!</translation>
    </message>
    <message>
      <location filename="../src/XMLimport.cpp" line="345"/>
      <source>Parsing area data...</source>
      <translation>Analisando dados da área...</translation>
    </message>
    <message>
      <location filename="../src/XMLimport.cpp" line="349"/>
      <source>Parsing room data...</source>
      <translation>Analisando dados do quarto...</translation>
    </message>
    <message>
      <location filename="../src/XMLimport.cpp" line="353"/>
      <source>Parsing environment data...</source>
      <translation>Analisando os dados do ambiente...</translation>
    </message>
    <message>
      <location filename="../src/XMLimport.cpp" line="361"/>
      <source>Assigning rooms to their areas...</source>
      <translation>Atribuindo salas às suas áreas...</translation>
    </message>
    <message>
      <location filename="../src/XMLimport.cpp" line="568"/>
      <source>Parsing room data [count: %1]...</source>
      <translation>Analisando dados da sala [count: %1]...</translation>
    </message>
  </context>
  <context>
    <name>about_dialog</name>
    <message>
      <location filename="../src/ui/about_dialog.ui" line="41"/>
      <source>About Mudlet</source>
      <translation>Sobre o Mudlet</translation>
    </message>
    <message>
      <location filename="../src/ui/about_dialog.ui" line="101"/>
      <source>Mudlet</source>
      <translation>Mudlet</translation>
    </message>
    <message>
      <location filename="../src/ui/about_dialog.ui" line="164"/>
      <source>Supporters</source>
      <translation>Apoiadores</translation>
    </message>
    <message>
      <location filename="../src/ui/about_dialog.ui" line="193"/>
      <source>License</source>
      <translation>Licença</translation>
    </message>
    <message>
      <location filename="../src/ui/about_dialog.ui" line="228"/>
      <source>Third Party</source>
      <translation>Terceiros</translation>
    </message>
  </context>
  <context>
    <name>actions_main_area</name>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="62"/>
      <source>Name:</source>
      <translation>Nome:</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="100"/>
      <source>ID:</source>
      <translation>ID:</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="165"/>
      <source>Button Bar Properties</source>
      <translation>Propriedades da Barra de Botões</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="177"/>
      <source>Number of columns/rows (depending on orientation):</source>
      <translation>Número de colunas/linhas (dependendo da orientação):</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="200"/>
      <source>Orientation Horizontal</source>
      <translation>Orientação Horizontal</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="205"/>
      <source>Orientation Vertical</source>
      <translation>Orientação Vertical</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="220"/>
      <source>Dock Area Top</source>
      <translation>Topo da área da doca</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="225"/>
      <source>Dock Area Left</source>
      <translation>Área da doca à esquerda</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="230"/>
      <source>Dock Area Right</source>
      <translation>Área de doca direita</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="235"/>
      <source>Floating Toolbar</source>
      <translation>Barra de ferramentas flutuante</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="258"/>
      <source>Button Properties</source>
      <translation>Propriedades do botão</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="264"/>
      <source>Button Rotation:</source>
      <translation>Rotação do botão:</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="281"/>
      <source>no rotation</source>
      <translation>sem rotação</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="286"/>
      <source>90° rotation to the left</source>
      <translation>Rotação de 90° para a esquerda</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="291"/>
      <source>90° rotation to the right</source>
      <translation>Rotação de 90° para a direita</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="299"/>
      <source>Push down button</source>
      <translation>Botão de pressão</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="306"/>
      <source>Command:</source>
      <translation>Comando:</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="319"/>
      <location filename="../src/ui/actions_main_area.ui" line="339"/>
      <source>Text to send to the game as-is (optional)</source>
      <translation>Texto para enviar para o jogo como está (opcional)</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="326"/>
      <source>Command (up):</source>
      <translation>Comando (cima):</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="72"/>
      <source>&lt;p&gt;Choose a good, ideally unique, name for your button, menu or toolbar. This will be displayed in the buttons tree.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Escolha um nome bom, idealmente exclusivo, para o seu botão, menu ou barra de ferramentas. Isso será exibido na árvore de botões.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="316"/>
      <source>&lt;p&gt;Type in one or more commands you want the button to send directly to the game if it is pressed. (Optional)&lt;/p&gt;&lt;p&gt;If this is a &lt;i&gt;push-down&lt;/i&gt; button then this is sent only when the button goes from the &lt;i&gt;up&lt;/i&gt; to &lt;i&gt;down&lt;/i&gt; state.&lt;/p&gt;&lt;p&gt;To send more complex commands, that could depend on or need to modifies variables within this profile a Lua script should be entered &lt;i&gt;instead&lt;/i&gt; in the editor area below.  Anything entered here is, literally, just sent to the game server.&lt;/p&gt;&lt;p&gt;It is permissible to use both this &lt;i&gt;and&lt;/i&gt; a Lua script - this will be sent &lt;b&gt;before&lt;/b&gt; the script is run.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Digite um ou mais comandos que deseja que o botão envie diretamente para o jogo se for pressionado. (Opcional)&lt;/p&gt;&lt;p&gt;Se este for um &lt;i&gt;Empurre para baixo&lt;/i&gt; então isso é enviado somente quando o botão sai do estado botão &lt;i&gt;em cima&lt;/i&gt; Para &lt;i&gt;abaixo&lt;/i&gt;&lt;/p&gt;&lt;p&gt;Para enviar comandos mais complexos, que podem depender ou precisar modificar variáveis dentro deste perfil, um script Lua deve ser inserido &lt;i&gt;em vez de&lt;/i&gt; na área do editor abaixo.  Qualquer coisa inserida aqui é, literalmente, enviada para o servidor do jogo.&lt;/p&gt;&lt;p&gt;É permitido usar tanto este &lt;i&gt;e&lt;/i&gt; um script Lua - isso será enviado &lt;b&gt;antes&lt;/b&gt; o script é executado.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="336"/>
      <source>&lt;p&gt;Type in one or more commands you want the button to send directly to the game when this button goes from the &lt;i&gt;down&lt;/i&gt; to &lt;i&gt;up&lt;/i&gt; state.&lt;/p&gt;&lt;p&gt;To send more complex commands, that could depend on or need to modifies variables within this profile a Lua script should be entered &lt;i&gt;instead&lt;/i&gt; in the editor area below.  Anything entered here is, literally, just sent to the game server.&lt;/p&gt;&lt;p&gt;It is permissible to use both this &lt;i&gt;and&lt;/i&gt; a Lua script - this will be sent &lt;b&gt;before&lt;/b&gt; the script is run.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Digite um ou mais comandos que deseja que o botão envie diretamente para o jogo quando este botão sair do estado &lt;i&gt;abaixo&lt;/i&gt; Para &lt;i&gt;em cima&lt;/i&gt;&lt;/p&gt;&lt;p&gt;Para enviar comandos mais complexos, que podem depender ou precisar modificar variáveis dentro deste perfil, um script Lua deve ser inserido &lt;i&gt;em vez de&lt;/i&gt; na área do editor abaixo.  Qualquer coisa inserida aqui é, literalmente, enviada para o servidor do jogo.&lt;/p&gt;&lt;p&gt;É permitido usar tanto este &lt;i&gt;e&lt;/i&gt; um script Lua - isso será enviado &lt;b&gt;antes&lt;/b&gt; o script é executado.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/actions_main_area.ui" line="358"/>
      <source>Stylesheet:</source>
      <translation>Folha de Estilos:</translation>
    </message>
  </context>
  <context>
    <name>aliases_main_area</name>
    <message>
      <location filename="../src/ui/aliases_main_area.ui" line="35"/>
      <source>Name:</source>
      <translation>Nome:</translation>
    </message>
    <message>
      <location filename="../src/ui/aliases_main_area.ui" line="57"/>
      <source>choose a unique name for your alias; it will show in the tree and is needed for scripting.</source>
      <translation>escolha um nome único para o seu apelido; ele vai aparecer na árvore e é necessário para programar.</translation>
    </message>
    <message>
      <location filename="../src/ui/aliases_main_area.ui" line="85"/>
      <source>ID:</source>
      <translation>ID:</translation>
    </message>
    <message>
      <location filename="../src/ui/aliases_main_area.ui" line="126"/>
      <source>Pattern:</source>
      <translation>Padrão:</translation>
    </message>
    <message>
      <location filename="../src/ui/aliases_main_area.ui" line="192"/>
      <source>enter a perl regex pattern for your alias; alias are triggers on your input</source>
      <translation>insira um padrão de regex perl para seu apelido; apelidos são gatilhos em sua entrada</translation>
    </message>
    <message>
      <location filename="../src/ui/aliases_main_area.ui" line="195"/>
      <source>^mycommand$ (example)</source>
      <translation>^mycommand$ (exemplo)</translation>
    </message>
    <message>
      <location filename="../src/ui/aliases_main_area.ui" line="148"/>
      <source>Command:</source>
      <translation>Comando:</translation>
    </message>
    <message>
      <location filename="../src/ui/aliases_main_area.ui" line="170"/>
      <source>&lt;p&gt;Enter one or more commands to use if the given command matches the pattern. (Optional)&lt;/p&gt;&lt;p&gt;This could be another alias or a command to send directly to the game. For complex commands that require modification of variables within this profile, use a Lua script in the editor area below instead. It&apos;s possible to use both this field and a Lua script - the contents of this field will be used before running the script.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Insira um ou mais comandos a serem usados se o comando fornecido corresponder ao padrão. (Opcional)&lt;/p&gt;&lt;p&gt;Pode ser outro alias ou um comando para enviar diretamente para o jogo. Para comandos complexos que requerem modificação de variáveis dentro deste perfil, use um script Lua na área do editor abaixo. Ela&apos;é possível usar este campo e um script Lua - o conteúdo deste campo será usado antes de executar o script.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/aliases_main_area.ui" line="173"/>
      <source>Replacement text (optional)</source>
      <translation>Texto de substituição (opcional)</translation>
    </message>
  </context>
  <context>
    <name>cTelnet</name>
    <message>
      <location filename="../src/ctelnet.cpp" line="660"/>
      <source>hh:mm:ss.zzz</source>
      <translation>hh:mm:ss.zzz</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="686"/>
      <location filename="../src/ctelnet.cpp" line="744"/>
      <source>User Disconnected</source>
      <extracomment>A reason why a connection to a game server ended, could be * one of several to be listed. This text used in two places, * ensure the same text is used in both.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="692"/>
      <location filename="../src/ctelnet.cpp" line="753"/>
      <source>Connection/login attempt rejected by server</source>
      <extracomment>A reason why a connection to a game server ended, could be * one of several to be listed. This text used in two places, * ensure the same text is used in both.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1256"/>
      <source>[ ERROR ] - Internal error, no codec found for current setting of {&quot;%1&quot;}
so Mudlet cannot send data in that format to the Game Server. Please
check to see if there is an alternative that the MUD and Mudlet can
use. Mudlet will attempt to send the data using the ASCII encoding
but will be limited to only unaccented characters of basic English.
Note: this warning will only be issued once, until the encoding is
changed.</source>
      <translation>[ ERRO ] - Erro interno, nenhum codec encontrado para a configuração atual de {&quot;%1&quot;}
então o Mudlet não pode enviar dados nesse formato para o servidor do jogo. Por favor
verifique se existe uma alternativa que o MUD e o Mudlet possam
usar. O Mudlet tentará enviar os dados usando a codificação ASCII
mas será limitado apenas a caracteres sem acento do inglês básico.
Nota: este aviso será emitido apenas uma vez, até que a codificação seja
Mudou.</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1443"/>
      <source>[ INFO ]  - Package download cancelled.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1446"/>
      <source>[ WARN ]  - Package download failed from &apos;%1&apos;, reason: %2</source>
      <extracomment>%1 is the URL, %2 is the error message</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1451"/>
      <source>
The package is hosted on a server with an SSL certificate problem. The URL may be using HTTPS when it should use HTTP, or the server&apos;s security certificate is not trusted by your system.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1466"/>
      <source>[ WARN ]  - Package download failed: could not open file &apos;%1&apos; for writing, reason: %2</source>
      <extracomment>%1 is the file path, %2 is the error message</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1476"/>
      <source>[ WARN ]  - Package download failed: could not save file, reason: %1</source>
      <extracomment>%1 is the error message</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1488"/>
      <source>[ WARN ]  - Package installation failed for &apos;%1&apos;, reason: %2</source>
      <extracomment>%1 is the package file path, %2 is the error message</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="2320"/>
      <source>[ INFO ]  - This game appears to use KaVir&apos;s protocol handler, which works best when Mudlet reports its version number during connection. Version reporting in terminal type has been automatically enabled for improved color support. Reconnecting...</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="452"/>
      <location filename="../src/ctelnet.cpp" line="1152"/>
      <source>[%1]</source>
      <extracomment>For an IPv6 address (which is composed of hex-digits and colons) if we * want to show it with a port number appended (as a colon and then an * integer between 1 and 65535) we need to wrap it with &apos;[&apos;...&apos;]&apos; to * separate the latter from the former, however some Far-East locales may * expect to use the wide versions of these character here.</extracomment>
      <translation>[%1]</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="456"/>
      <source>Looking up the details of server: %1:%2 ...</source>
      <extracomment>%1 is the URL or an IP address (suitably wrapped if it is an IPv6 one) * of the Game Server (or Proxy); %2 is the port number.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="593"/>
      <source>[  OK  ]  - Secure connection made (IPv6).</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="595"/>
      <source>[  OK  ]  - Secure connection made (IPv4).</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="599"/>
      <source>[  OK  ]  - Open connection made (IPv6).</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="601"/>
      <source>[  OK  ]  - Open connection made (IPv4).</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="606"/>
      <source>[  OK  ]  - Connection made (IPv6).</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="608"/>
      <source>[  OK  ]  - Connection made (IPv4).</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="654"/>
      <source>[ INFO ]  - Connection time: %1.</source>
      <translation type="unfinished"/>
    </message>
    <message numerus="yes">
      <location filename="../src/ctelnet.cpp" line="718"/>
      <source>[ ALERT ] - Socket got disconnected, for %n reason(s):
%1</source>
      <extracomment>This message is used when we have been trying to connect or * we were connected securely, but the connection has been lost. * It is possible with a secure connection that there is MORE * than one error message to show, but for English or other * locales where the singular case (%n==1) is distinct it would * be perfectly feasible to replace &quot;for %n reason(s)&quot; with * &quot;because&quot; for that number (1) of errors - however the text * should then be repeated in the corresponding situation for * an &quot;open&quot; connection which is different in that it only ever * has one &quot;reason&quot; to report.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="732"/>
      <location filename="../src/ctelnet.cpp" line="766"/>
      <source>[ ALERT ] - Socket got disconnected.</source>
      <extracomment>This message is used when we have been trying to connect or * we were connected securely or in an open manner, but the * connection has been lost and we do not have any explaination * to give to the user as to why. Anyhow, in this case we do not * have anything more to say about it. This text used in two * places, ensure the same translation is used in both of them.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="747"/>
      <source>Secure connections not supported by this game on this port; try turning the option off</source>
      <extracomment>A reason why a connection to a game server ended.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="777"/>
      <source>[ ALERT ] - Socket got disconnected, for reason:
%1</source>
      <extracomment>This message is used when we have been trying to connect or * we were connected in an open, insecure manner, but the * connection has been lost. Unlike the secure connection case * there is only one error message to show; it would be * desirable to use the same text for this message as the &quot;one * reason&quot; (%n==1) situation for locales such as English (with * a distinct form for the singular) use for the secure type * of connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="904"/>
      <source>Host name lookup Failure! A connection cannot be established.
The server name is not correct, or your nameservers are not
working properly.
</source>
      <extracomment>This text is used in the (expected) case when the user has provided * a URL for the Game Server rather than (unusually) an IP address. * After a DNS lookup however, we have NOT found any IP addresses which * means that we cannot proceed further to connect to the Game server.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="909"/>
      <source>[ ERROR ] - Unable to connect to &quot;%1&quot;.
Check your internet connection and the details entered for the game server.</source>
      <extracomment>%1 is the URL of the Game Server</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="922"/>
      <source>%1 (IPv6)</source>
      <extracomment>Used to add an IPv6 address line to the list displayed during * connecting to a Host. Some, e.g. Far Eastern locales may require a * different text here if they do not use spaces, or need &quot;wide&quot; &apos;(&apos; &apos;)&apos;s</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="929"/>
      <source>%1 (IPv4)</source>
      <extracomment>Used to add an IPv4 address line to the list displayed during * connecting to a Host. Some, e.g. Far Eastern locales may require a * different text here if they do not use spaces, or &quot;wide&quot; &apos;(&apos;...&apos;)&apos;</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="944"/>
      <source>A host name could not be found for the given IP address.</source>
      <extracomment>This text is used when the user has provided a raw IP address * for the Game Server rather than a URL. In this case we try to * perform a &quot;reverse-lookup&quot; to see if we can identify the URL that * matches it - but nothing useful was found.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="954"/>
      <source>A host name for the IP address has been found.
It is: &quot;%1&quot;
</source>
      <extracomment>This text is used when the user has provided a raw IP address * for the Game Server rather than a URL. In this case we try to * perform a &quot;reverse-lookup&quot; to see if we can identify the URL that * matches it - and this is used when we have something (%1) to * show.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message numerus="yes">
      <location filename="../src/ctelnet.cpp" line="966"/>
      <source>The %n IP address(es) of %1 has/have been found. It/They are:</source>
      <extracomment>This text is used in the (expected) case when the user has provided * a URL (%1) for the Game Server rather than (unusually) an IP address. * After a DNS lookup we have found at least one but possibly more (%n) * IP addresses, which will be listed (one per line) immediately * afterwards.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1006"/>
      <source>Trying secure (IPv4 and IPv6) connections to proxy %1:%2 ...</source>
      <extracomment>Happy-Eyeballs (both IPv4 and IPv6 addresses available) * case. %1 is the URL for the server and %2 is the port number * (on BOTH addresses) for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1014"/>
      <location filename="../src/ctelnet.cpp" line="1055"/>
      <location filename="../src/ctelnet.cpp" line="1089"/>
      <source>[ INFO ]  - Attempting a secure connection to %1:%2 via proxy...</source>
      <extracomment>%1 is a URL for the Game Server; %2 is the port number.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1021"/>
      <location filename="../src/ctelnet.cpp" line="1061"/>
      <source>Trying secure (IPv4 and IPv6) connections to %1:%2 ...</source>
      <extracomment>Happy-Eyeballs (both IPv4 and IPv6 addresses available) * case. %1 is the URL for the Server and %2 is the port number * (on BOTH addresses) for the connection.
----------
%1 is the URL for the Server and %2 is the port number * for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1029"/>
      <location filename="../src/ctelnet.cpp" line="1069"/>
      <location filename="../src/ctelnet.cpp" line="1100"/>
      <source>[ INFO ]  - Attempting a secure connection to %1:%2 ...</source>
      <extracomment>%1 is a URL for the Game Server; %2 is the port number.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1047"/>
      <source>Trying secure (IPv6) connection to %1:%2 via proxy...</source>
      <extracomment>%1 is the URL for the Server and %2 is the port number * for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1084"/>
      <source>Trying secure (IPv4) connection to %1:%2 via proxy...</source>
      <extracomment>%1 is the URL for the Server and %2 is the port number * for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1095"/>
      <source>Trying secure (IPv4) connection to %1:%2 ...</source>
      <extracomment>%1 is the URL for the Server and %2 is the port number * for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1122"/>
      <source>Trying open (IPv4 and IPv6) connections to %1:%2 via proxy...</source>
      <extracomment>Happy-Eyeballs (both IPv4 and IPv6 addresses available) * case. %1 is the URL for the proxy and %2 is the port number * (on BOTH addresses) for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1127"/>
      <location filename="../src/ctelnet.cpp" line="1164"/>
      <location filename="../src/ctelnet.cpp" line="1199"/>
      <source>[ INFO ]  - Attempting an open connection to %1:%2 via proxy...</source>
      <extracomment>%1 is a URL for the Game Server; %2 is the port number.
----------
%1 is the URL or IPv6 address (suitably wrapped) for the * Game Server and %2 is the port number.
----------
%1 is the URL or IPv4 address for the Game Server and %2 * is the port number for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1134"/>
      <source>Trying open (IPv4 and IPv6) connections to %1:%2 ...</source>
      <extracomment>Happy-Eyeballs (both IPv4 and IPv6 addresses available) * case. %1 is the URL for the Server and %2 is the port number * (on BOTH addresses) for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1139"/>
      <location filename="../src/ctelnet.cpp" line="1177"/>
      <location filename="../src/ctelnet.cpp" line="1213"/>
      <source>[ INFO ]  - Attempting an open connection to %1:%2 ...</source>
      <extracomment>%1 is a URL for the Game Server; %2 is the port number.
----------
%1 is the URL or IPv6 address (suitably wrapped) for the * Game Server and %2 is the port number for the connection.
----------
%1 is the URL or IPv4 address for the Game Server and %2 * is the port number for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1157"/>
      <source>Trying open (IPv6) connection to %1:%2 via proxy...</source>
      <extracomment>%1 is the URL or IPv6 address (suitably wrapped) for the * Game Server and %2 is the port number for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1170"/>
      <source>Trying open (IPv6) connection to %1:%2 ...</source>
      <extracomment>%1 is the URL or IPv6 address (suitably wrapped) for the * Game Server and %2 is the port number for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1192"/>
      <source>Trying open (IPv4) connection to %1:%2 via proxy...</source>
      <extracomment>%1 is the URL or IPv4 address for the Game Server and %2 * is the port number for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="1206"/>
      <source>Trying open (IPv4) connection to %1:%2 ...</source>
      <extracomment>%1 is the URL or IPv4 address for the Game Server and %2 * is the port number for the connection.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="2338"/>
      <source>[ INFO ]  - This game appears to support MXP (Mud eXtension Protocol), but has not turned it on properly. MXP processing has been automatically enabled for clickable links, room info, and richer interactions. You can disable this setting in Settings &gt; Special Options.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="3390"/>
      <location filename="../src/ctelnet.cpp" line="3770"/>
      <source>[ INFO ]  - Upgrading the GUI to new version &apos;%1&apos; from version &apos;%2&apos;
(url=&apos;%3&apos;).</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="3717"/>
      <source>[ INFO ]  - Downloading and installing package &apos;%1&apos;
(url=&apos;%2&apos;).</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="3727"/>
      <source>Cancel</source>
      <translation>Cancelar</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="3727"/>
      <source>Downloading game GUI from server...</source>
      <translation>Baixando GUI do jogo do servidor...</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4039"/>
      <source>[ INFO ]  - A more secure connection on port %1 is available.</source>
      <translation>[ INFO ] - Uma conexão mais segura na porta %1 está disponível.</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4047"/>
      <source>For data transfer protection and privacy, this connection advertises a secure port.</source>
      <translation>Para proteção e privacidade na transferência de dados, esta conexão anuncia uma porta segura.</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4048"/>
      <source>Update to port %1 and connect with encryption?</source>
      <translation>Atualizar para a porta %1 e conectar com criptografia?</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4200"/>
      <source>ERROR</source>
      <extracomment>Keep the capitalisation, the translated text at 7 letters max so it aligns nicely</extracomment>
      <translation>ERRO</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4213"/>
      <source>LUA</source>
      <translation>LUA</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4225"/>
      <source>WARN</source>
      <translation>AVISO</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4237"/>
      <source>ALERT</source>
      <translation>ALERTA</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4249"/>
      <source>INFO</source>
      <translation>INFO</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4261"/>
      <source>OK</source>
      <translation>OK</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4521"/>
      <source>[ INFO ]  - Loading replay file:
&quot;%1&quot;.</source>
      <translation>[ INFO ] - Carregando arquivo de repetição:
&quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4545"/>
      <source>Cannot replay file &quot;%1&quot;, error message was: &quot;replay file seems to be corrupt&quot;.</source>
      <translation>Não é possível reproduzir o arquivo &quot;%1&quot;, a mensagem de erro foi: &quot;O arquivo de repetição parece estar corrompido&quot;.</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4547"/>
      <source>[ WARN ]  - The replay has been aborted as the file seems to be corrupt.</source>
      <translation>[ AVISAR ] - O replay foi abortado porque o arquivo parece estar corrompido.</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4556"/>
      <source>Cannot perform replay, another one may already be in progress. Try again when it has finished.</source>
      <translation>Não é possível realizar a reprodução, outra reprodução pode já estar em andamento. Tente novamente quando ela terminar.</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4558"/>
      <source>[ WARN ]  - Cannot perform replay, another one may already be in progress.
Try again when it has finished.</source>
      <translation>[ AVISAR ] - Não é possível realizar o replay, outro pode já estar em andamento.
Tente novamente quando terminar.</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4566"/>
      <source>Cannot read file &quot;%1&quot;, error message was: &quot;%2&quot;.</source>
      <translation>Não é possível ler o arquivo &quot;%1&quot;, a mensagem de erro foi: &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4569"/>
      <source>[ ERROR ] - Cannot read file &quot;%1&quot;,
error message was: &quot;%2&quot;.</source>
      <translation>[ ERRO ] - Não é possível ler o arquivo &quot;%1&quot;,
A mensagem de erro foi: &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/ctelnet.cpp" line="4608"/>
      <source>[  OK  ]  - The replay has ended.</source>
      <translation>[ OK ] - O replay terminou.</translation>
    </message>
  </context>
  <context>
    <name>color_trigger</name>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="17"/>
      <source>ANSI 256 Color chooser</source>
      <translation>Seletor de Cor ANSI 256</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="40"/>
      <source>&lt;small&gt;Choose:&lt;ul&gt;&lt;li&gt;one of the basic 16 colors below&lt;/li&gt;
&lt;li&gt;click the &lt;i&gt;more&lt;/i&gt; button to get access to other colors in the 256-color set, then follow the instructions to select a color from that part of the 256 colors supported; if such a color is already in use then that part will already be showing&lt;/li&gt;
&lt;li&gt;click the &lt;i&gt;Default&lt;/i&gt; or &lt;i&gt;Ignore&lt;/i&gt; buttons at the bottom for a pair of other special cases&lt;/li&gt;
&lt;li&gt;click &lt;i&gt;Cancel&lt;/i&gt; to close this dialog without making any changes&lt;/li&gt;&lt;/ul&gt;&lt;/small&gt;</source>
      <comment>Ensure that &quot;Default&quot;, &quot;Ignore&quot; and &quot;Cancel&quot; in this instruction are the same as used for the controls elsewhere on this dialog.</comment>
      <translation>&lt;small&gt;Escolher:&lt;ul&gt;&lt;li&gt;uma das 16 cores básicas abaixo&lt;/li&gt;
&lt;li&gt;Clique no ícone &lt;i&gt;mais&lt;/i&gt; para obter acesso a outras cores no conjunto de 256 cores e, em seguida, siga as instruções para selecionar uma cor dessa parte das 256 cores suportadas; Se essa cor já estiver em uso, essa parte já estará sendo exibida&lt;/li&gt;
&lt;li&gt;Clique no ícone &lt;i&gt;Inadimplência&lt;/i&gt; ou &lt;i&gt;Ignorar&lt;/i&gt; botões na parte inferior para um par de outros estojos especiais&lt;/li&gt;
&lt;li&gt;clique &lt;i&gt;Cancelar&lt;/i&gt; para fechar esta caixa de diálogo sem fazer nenhuma alteração&lt;/li&gt;&lt;/ul&gt;&lt;/small&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="59"/>
      <source>Basic ANSI Colors [0-15] - click a button to select that color number directly:</source>
      <translation>Cores ANSI básicas [0-15] - clique em um botão para selecionar esse número de cor diretamente:</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="241"/>
      <source>ANSI 6R x 6G x 6B Colors [16-231] - adjust red, green, blue and click button to select matching color number:</source>
      <translation>Cores ANSI 6R x 6G x 6B [16-231] - ajuste vermelho, verde, azul e clique no botão para selecionar o número da cor correspondente:</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="253"/>
      <source>Red (0-5)</source>
      <translation>Vermelho (0-5)</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="263"/>
      <source>Green (0-5)</source>
      <translation>Verde (0-5)</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="273"/>
      <source>Blue (0-5)</source>
      <translation>Azul (0-5)</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="283"/>
      <source>16 + 36 x R + 6 x G + B =</source>
      <translation>16 + 36 x R + 6 x G + B =</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="344"/>
      <source>[16]</source>
      <translation>[16]</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="354"/>
      <source>Set to RGB value</source>
      <translation>Definir para valor RGB</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="364"/>
      <source>ANSI 24 Grays scale [232-255] - adjust gray and click button to select matching color number:</source>
      <translation>ANSI 24 Escala de cinzas [232-255] - ajuste o cinza e clique no botão para selecionar o número da cor correspondente:</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="376"/>
      <source>Gray (0-23)</source>
      <translation>Cinza (0-23)</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="383"/>
      <source>232 + Gr =</source>
      <translation>232 + Gr =</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="415"/>
      <source>[232]</source>
      <translation>[232]</translation>
    </message>
    <message>
      <location filename="../src/ui/color_trigger.ui" line="425"/>
      <source>Set to Grayscale value</source>
      <translation>Definir como valor de Escala de cinza</translation>
    </message>
  </context>
  <context>
    <name>composer</name>
    <message>
      <location filename="../src/ui/composer.ui" line="14"/>
      <source>News and Message Composer</source>
      <translation>Compositor de notícias e mensagens</translation>
    </message>
    <message>
      <location filename="../src/ui/composer.ui" line="86"/>
      <source>Cancel</source>
      <translation>Cancelar</translation>
    </message>
    <message>
      <location filename="../src/ui/composer.ui" line="99"/>
      <source>&lt;p&gt;Save (&lt;span style=&quot; color:#565656;&quot;&gt;Shift+Tab&lt;/span&gt;)&lt;/p&gt;</source>
      <translation>&lt;p&gt;Salvar (&lt;span style=&quot; color:#565656;&quot;&gt;Shift+Tab&lt;/span&gt;)&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/composer.ui" line="102"/>
      <source>Save</source>
      <translation>Salvar</translation>
    </message>
  </context>
  <context>
    <name>connection_profiles</name>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="25"/>
      <source>Select a profile to connect with</source>
      <translation>Selecione um perfil para se conectar</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="106"/>
      <source>profiles list</source>
      <translation>lista de perfis</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="367"/>
      <source>Remove</source>
      <translation>Remover</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="386"/>
      <source>Copy</source>
      <translation>Copiar</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="411"/>
      <source>New</source>
      <translation>Novo</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="466"/>
      <source>welcome message</source>
      <translation>mensagem de boas-vindas</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="492"/>
      <source>Profile name:</source>
      <translation>Nome do Perfil:</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="507"/>
      <source>Profile name</source>
      <translation>Nome do Perfil</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="510"/>
      <source>A unique name for the profile but which is limited to a subset of ascii characters only.</source>
      <comment>Using lower case letters for &apos;ASCII&apos; may make speech synthesisers say &apos;askey&apos; which is quicker than &apos;Aay Ess Cee Eye Eye&apos;!</comment>
      <translation>Um nome exclusivo para o perfil, mas que é limitado a um subconjunto de caracteres ascii apenas.</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="520"/>
      <source>Server address:</source>
      <translation>Endereço do servidor:</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="541"/>
      <source>Game server URL</source>
      <translation>URL do servidor de jogo</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="544"/>
      <source>The Internet host name or IP address</source>
      <translation>O nome do hospedeiro da Internet ou endereço IP</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="551"/>
      <source>Port:</source>
      <translation>Porta:</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="578"/>
      <source>Game server port</source>
      <translation>Porta do servidor de jogo</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="486"/>
      <source>Connect to</source>
      <translation>Conectar a</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="581"/>
      <source>The port that is used together with the server name to make the connection to the game server. If not specified a default of 23 for &quot;Telnet&quot; connections is used. Secure connections may require a different port number.</source>
      <translation>A porta que é usada junto com o nome do servidor para fazer a conexão com o servidor do jogo. Se não for especificado, um padrão de 23 para &quot;Telnet&quot; conexões é usado. As conexões seguras podem exigir um número de porta diferente.</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="600"/>
      <source>Connect via a secure protocol</source>
      <translation>Conectar através de um protocolo seguro</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="603"/>
      <source>Make Mudlet use a secure SSL/TLS protocol instead of an unencrypted one</source>
      <translation>Fazer o Mudlet usar um protocolo SSL/TLS seguro em vez de um não criptografado</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="609"/>
      <source>Secure:</source>
      <translation>Seguro:</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="630"/>
      <source>Options</source>
      <translation>Opções</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="688"/>
      <source>Profile history:</source>
      <translation>Histórico do perfil:</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="711"/>
      <source>load newest profile</source>
      <translation>carregar o perfil mais recente</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="716"/>
      <source>load oldest profile</source>
      <translation>carregar o perfil mais antigo</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="636"/>
      <source>Character name:</source>
      <translation>Nome do personagem:</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="646"/>
      <source>The characters name</source>
      <translation>O nome do personagem</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="649"/>
      <source>Character name</source>
      <translation>Nome do personagem</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="652"/>
      <source>If provided will be sent, along with password to identify the user in the game.</source>
      <translation>Se fornecido, será enviado, junto com a senha, para identificar o usuário no jogo.</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="763"/>
      <source>Auto-open profile</source>
      <translation>Abrir perfil automaticamente</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="766"/>
      <source>Automatically start this profile when Mudlet is run</source>
      <translation>Iniciar automaticamente este perfil quando o Mudlet for executado</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="779"/>
      <source>Auto-reconnect</source>
      <translation>Reconexão automática</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="782"/>
      <source>Automatically reconnect this profile if it should become disconnected for any reason other than the user disconnecting from the game server.</source>
      <translation>Reconectar automaticamente este perfil se ele ficar desconectado por qualquer motivo que não seja o usuário se desconectando do servidor do jogo.</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="675"/>
      <source>Password</source>
      <translation>Senha</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="678"/>
      <source>If provided will be sent, along with the character name to identify the user in the game.</source>
      <translation>Se fornecido, será enviado, junto com o nome do personagem, para identificar o usuário no jogo.</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="727"/>
      <source>Enable Discord integration (not supported by game)</source>
      <translation>Ativar integração com o Discord (não suportado pelo jogo)</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="733"/>
      <source>Allow this profile to use Mudlet&apos;s Discord &quot;Rich Presence&quot;  features</source>
      <translation>Permitir que este perfil use o Mudlet&apos;s Discórdia &quot;Presença rica&quot;  Características</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="811"/>
      <source>Information</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="868"/>
      <location filename="../src/ui/connection_profiles.ui" line="871"/>
      <source>Game description or your notes</source>
      <translation>Descrição do jogo ou suas anotações</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="662"/>
      <source>Password:</source>
      <translation>Senha:</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="672"/>
      <source>Characters password. Note that the password isn&apos;t encrypted in storage</source>
      <translation>Senha de caracteres. Observe que a senha não é&apos;t criptografado no armazenamento</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="760"/>
      <source>With this enabled, Mudlet will automatically start and connect on this profile when it is launched</source>
      <translation>Com isso ativado, o Mudlet irá iniciar e conectar automaticamente neste perfil quando for lançado</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="772"/>
      <source>Open profile on Mudlet start</source>
      <translation>Abrir perfil ao iniciar o Mudlet</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="788"/>
      <source>Reconnect automatically</source>
      <translation>Reconectar automaticamente</translation>
    </message>
    <message>
      <location filename="../src/ui/connection_profiles.ui" line="730"/>
      <source>Discord integration</source>
      <translation>Integração com o Discord</translation>
    </message>
  </context>
  <context>
    <name>custom_line_properties</name>
    <message>
      <location filename="../src/ui/custom_lines_properties.ui" line="27"/>
      <source>Custom Line Properties [*]</source>
      <translation>Propriedades Personalizadas de Linha [*]</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines_properties.ui" line="47"/>
      <source>Line Settings:</source>
      <translation>Configurações de Linha:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines_properties.ui" line="85"/>
      <source>Color:</source>
      <translation>Cor:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines_properties.ui" line="59"/>
      <source>Style:</source>
      <translation>Estilo:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines_properties.ui" line="44"/>
      <source>&lt;p&gt;Select Style, Color and whether to end the line with an arrow head.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Selecione Estilo, Cor e se deseja terminar a linha com uma ponta de seta.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines_properties.ui" line="123"/>
      <source>Ends with an arrow:</source>
      <translation>Termina com uma seta:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines_properties.ui" line="139"/>
      <source>Exit Details:</source>
      <translation>Detalhes da Saída:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines_properties.ui" line="154"/>
      <source>Origin:</source>
      <translation>Origem:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines_properties.ui" line="227"/>
      <source>Destination:</source>
      <translation>Destino:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines_properties.ui" line="189"/>
      <source>    Direction/Command:</source>
      <translation>    Direção/Comando:</translation>
    </message>
  </context>
  <context>
    <name>custom_lines</name>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="14"/>
      <source>Custom Line selection</source>
      <translation>Seleção de Linha Personalizada</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="45"/>
      <source>Choose line format, color and arrow option and then select the exit to start drawing</source>
      <translation>Escolha o formato da linha, cor e opção de seta e depois selecione a saída para começar a desenhar</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="64"/>
      <source>Line Settings:</source>
      <translation>Configurações da Linha:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="172"/>
      <source>Ends with an arrow:</source>
      <translation>Termina com uma seta:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="76"/>
      <source>Style:</source>
      <translation>Estilo:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="118"/>
      <source>Color:</source>
      <translation>Cor:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="48"/>
      <source>&lt;p&gt;Selecting an exit immediately proceeds to drawing the first line segment from the centre point of the room.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Selecionar uma saída imediatamente procede ao desenho do segmento de primeira linha a partir do ponto central da sala.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="61"/>
      <source>&lt;p&gt;Select Style, Color and whether to end the line with an arrow head BEFORE then choosing the exit to draw the line for...&lt;/p&gt;</source>
      <translation>&lt;p&gt;Selecione Estilo, Cor e se deseja terminar a linha com uma ponta de seta ANTES de escolher a saída para desenhar a linha para...&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="188"/>
      <source>&lt;p&gt;Select a normal exit to commence drawing a line for it, buttons are shown depressed if they already have such a custom line and disabled if there is not exit in that direction.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Selecione uma saída normal para começar a desenhar uma linha para ela, os botões são mostrados pressionados se já tiverem essa linha personalizada e desativados se não houver saída nessa direção.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="191"/>
      <source>Normal Exits:</source>
      <translation>Saídas Normais:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="213"/>
      <source>NW</source>
      <translation>NW</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="236"/>
      <source>N</source>
      <translation>N</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="259"/>
      <source>NE</source>
      <translation>NE</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="298"/>
      <source>UP</source>
      <translation>UP</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="337"/>
      <source>W</source>
      <translation>W</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="347"/>
      <source>E</source>
      <translation>E</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="357"/>
      <source>IN</source>
      <translation>EM</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="383"/>
      <source>OUT</source>
      <translation>FORA</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="393"/>
      <source>SW</source>
      <translation>SW</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="403"/>
      <source>S</source>
      <translation>S</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="413"/>
      <source>SE</source>
      <translation>SE</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="423"/>
      <source>DOWN</source>
      <translation>Baixo</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="445"/>
      <source>&lt;p&gt;Select a special exit to commence drawing a line for it, the first column is checked if the exit already has such a custom line.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Selecione uma saída especial para começar a desenhar uma linha para ela, a primeira coluna é marcada se a saída já tiver essa linha personalizada.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="504"/>
      <source>&lt;p&gt;Indicates if there is already a custom line for this special exit, will be replaced if the exit is selected.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Indica se já existe uma linha personalizada para esta saída especial, será substituída se a saída for selecionada.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="515"/>
      <source>&lt;p&gt;The room this special exit leads to.&lt;/p&gt;</source>
      <translation>&lt;p&gt;A sala para a qual essa saída especial leva.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="526"/>
      <source>&lt;p&gt;The command or LUA script that goes to the given room.&lt;/p&gt;</source>
      <translation>&lt;p&gt;O comando ou script LUA que vai para a sala indicada.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="562"/>
      <source>&lt;p&gt;To remove a custom line: cancel this dialog, select the line and right-click to obtain a &amp;quot;delete&amp;quot; option.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Para remover uma linha personalizada: cancele este diálogo, selecione a linha e clique com o botão direito do mouse para obter uma &amp;quot;opção&amp;quot; de excluir.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="448"/>
      <source>Special Exits:</source>
      <translation>Saídas Especiais:</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="500"/>
      <source>Has
custom line?</source>
      <translation>Tem
linha personalizada?</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="512"/>
      <source> Destination </source>
      <translation> Destino </translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="523"/>
      <source> Command</source>
      <translation> Comando</translation>
    </message>
    <message>
      <location filename="../src/ui/custom_lines.ui" line="568"/>
      <source>Cancel</source>
      <translation>Cancelar</translation>
    </message>
  </context>
  <context>
    <name>delete_profile_confirmation</name>
    <message>
      <location filename="../src/ui/delete_profile_confirmation.ui" line="14"/>
      <source>Confirm permanent profile deletion</source>
      <translation>Confirmar exclusão permanente de perfil</translation>
    </message>
    <message>
      <location filename="../src/ui/delete_profile_confirmation.ui" line="26"/>
      <source>Are you sure that you&apos;d like to delete this profile? Everything (aliases, triggers, backups, etc) will be gone.

If you are, please type in the profile name as a confirmation:</source>
      <translation>Tem certeza de que você&apos;Gostaria de excluir este perfil? Tudo (aliases, gatilhos, backups, etc) desaparecerá.

Se estiver, digite o nome do perfil como confirmação:</translation>
    </message>
    <message>
      <location filename="../src/ui/delete_profile_confirmation.ui" line="77"/>
      <source>Delete</source>
      <translation>Excluir</translation>
    </message>
    <message>
      <location filename="../src/ui/delete_profile_confirmation.ui" line="67"/>
      <source>Cancel</source>
      <translation>Cancelar</translation>
    </message>
  </context>
  <context>
    <name>dialog</name>
    <message>
      <location filename="../src/ui/glyph_usage.ui" line="39"/>
      <source>Status</source>
      <translation>Status</translation>
    </message>
    <message>
      <location filename="../src/ui/glyph_usage.ui" line="44"/>
      <source>Symbol
(Set Font)</source>
      <translation>Símbolo
(Definir Fonte)</translation>
    </message>
    <message>
      <location filename="../src/ui/glyph_usage.ui" line="50"/>
      <source>Symbol
(All Fonts)</source>
      <translation>Símbolo
(Todas as Fontes)</translation>
    </message>
    <message>
      <location filename="../src/ui/glyph_usage.ui" line="56"/>
      <source>Codepoints</source>
      <translation>Pontos de código</translation>
    </message>
    <message>
      <location filename="../src/ui/glyph_usage.ui" line="61"/>
      <source>Usage
Count</source>
      <translation>Contagem de uso</translation>
    </message>
    <message>
      <location filename="../src/ui/glyph_usage.ui" line="67"/>
      <source>Rooms</source>
      <translation>Salas</translation>
    </message>
  </context>
  <context>
    <name>directions</name>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5727"/>
      <source>north</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>norte</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5729"/>
      <source>n</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>n</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5731"/>
      <source>east</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>leste</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5733"/>
      <source>e</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>e 	</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5735"/>
      <source>south</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>sul</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5737"/>
      <source>s</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>s</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5739"/>
      <source>west</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>oeste</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5741"/>
      <source>w</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>w</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5743"/>
      <source>northeast</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>nordeste</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5745"/>
      <source>ne</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>ne</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5747"/>
      <source>southeast</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>sudeste</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5749"/>
      <source>se</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>se</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5751"/>
      <source>southwest</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>sudoeste</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5753"/>
      <source>sw</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>sw</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5755"/>
      <source>northwest</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>noroeste</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5757"/>
      <source>nw</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>nw</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5759"/>
      <source>in</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>dentro</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5761"/>
      <source>i</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>i</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5763"/>
      <source>out</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>fora</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5765"/>
      <source>o</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>o</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5767"/>
      <source>up</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>cima</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5769"/>
      <source>u</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>u</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5771"/>
      <source>down</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>baixo</translation>
    </message>
    <message>
      <location filename="../src/TLuaInterpreter.cpp" line="5773"/>
      <source>d</source>
      <comment>Entering this direction will move the player in the game</comment>
      <translation>d</translation>
    </message>
  </context>
  <context>
    <name>dlgAboutDialog</name>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="143"/>
      <source>&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Homepage&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;http://www.mudlet.org/&quot;&gt;www.mudlet.org&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Forums&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;http://forums.mudlet.org/&quot;&gt;forums.mudlet.org&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Documentation&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;http://wiki.mudlet.org/w/Main_Page&quot;&gt;wiki.mudlet.org/w/Main_Page&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#7289DA;&quot;&gt;&lt;b&gt;Discord&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;https://www.mudlet.org/chat&quot;&gt;discord.gg&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#40b040;&quot;&gt;&lt;b&gt;Source code&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;https://github.com/Mudlet/Mudlet&quot;&gt;github.com/Mudlet/Mudlet&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#40b040;&quot;&gt;&lt;b&gt;Features/bugs&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;https://github.com/Mudlet/Mudlet/issues&quot;&gt;github.com/Mudlet/Mudlet/issues&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;</source>
      <translation>&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Página inicial&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;http://www.mudlet.org/&quot;&gt;www.mudlet.org&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Fóruns&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;http://forums.mudlet.org/&quot;&gt;forums.mudlet.org&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Documentação&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;http://wiki.mudlet.org/w/Main_Page&quot;&gt;wiki.mudlet.org/w/Main_Page&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#7289DA;&quot;&gt;&lt;b&gt;Discórdia&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;https://www.mudlet.org/chat&quot;&gt;discord.gg&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#40b040;&quot;&gt;&lt;b&gt;Código-fonte&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;https://github.com/Mudlet/Mudlet&quot;&gt;github.com/Mudlet/Mudlet&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;color:#40b040;&quot;&gt;&lt;b&gt;Recursos/bugs&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;https://github.com/Mudlet/Mudlet/issues&quot;&gt;github.com/Mudlet/Mudlet/issues&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="246"/>
      <source>&lt;p&gt;Others too, have make their mark on different aspects of the Mudlet project and if they have not been mentioned here it is by no means intentional! For past contributors you may see them mentioned in the &lt;b&gt;&lt;a href=&quot;https://launchpad.net/~mudlet-makers/+members#active&quot;&gt;Mudlet Makers&lt;/a&gt;&lt;/b&gt; list (on our former bug-tracking site), or for on-going contributors they may well be included in the &lt;b&gt;&lt;a href=&quot;https://github.com/Mudlet/Mudlet/graphs/contributors&quot;&gt;Contributors&lt;/a&gt;&lt;/b&gt; list on GitHub.&lt;/p&gt;
&lt;br&gt;
&lt;p&gt;Many icons are taken from the &lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;&lt;u&gt;KDE4 oxygen icon theme&lt;/u&gt;&lt;/b&gt;&lt;/span&gt; at &lt;a href=&quot;https://web.archive.org/web/20130921230632/http://www.oxygen-icons.org/&quot;&gt;www.oxygen-icons.org &lt;sup&gt;{wayback machine archive}&lt;/sup&gt;&lt;/a&gt; or &lt;a href=&quot;http://www.kde.org&quot;&gt;www.kde.org&lt;/a&gt;.  Most of the rest are from Thorsten Wilms, or from Stephen Lyons combining bits of Thorsten&apos;s work with the other sources.&lt;/p&gt;
&lt;p&gt;Special thanks to &lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Brett Duzevich&lt;/b&gt;&lt;/span&gt; and &lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Ronny Ho&lt;/b&gt;&lt;/span&gt;. They have contributed many good ideas and thus helped improve the scripting framework substantially.&lt;/p&gt;
&lt;p&gt;Thanks to &lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Tomas Mecir&lt;/b&gt;&lt;/span&gt; (&lt;span style=&quot;color:#0000ff;&quot;&gt;kmuddy@kmuddy.com&lt;/span&gt;) who brought us all together and inspired us with his KMuddy project. Mudlet is using some of the telnet code he wrote for his KMuddy project (&lt;a href=&quot;https://cgit.kde.org/kmuddy.git/&quot;&gt;cgit.kde.org/kmuddy.git/&lt;/a&gt;).&lt;/p&gt;
&lt;p&gt;Special thanks to &lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Nick Gammon&lt;/b&gt;&lt;/span&gt; (&lt;a href=&quot;http://www.gammon.com.au/mushclient/mushclient.htm&quot;&gt;www.gammon.com.au/mushclient/mushclient.htm&lt;/a&gt;) for giving us some valued pieces of advice.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Outros também marcaram a sua presença em diferentes aspectos do projecto Mudlet e, se não foram aqui mencionados, não é de modo algum intencional! Para colaboradores anteriores você pode vê-los mencionados na lista &lt;b&gt;&lt;a href=&quot;https://launchpad.net/~mudlet-makers/+members#active&quot;&gt;Mudlet Makers&lt;/a&gt;&lt;/b&gt; (no nosso antigo site de rastreamento de bug), ou para contribuidores contínuos, eles podem ser incluídos na lista &lt;b&gt;&lt;a href=&quot;https://github.com/Mudlet/Mudlet/graphs/contributors&quot;&gt;Colaboradores&lt;/a&gt;&lt;/b&gt; no GitHub.&lt;/p&gt;
&lt;br&gt;
&lt;p&gt;Muitos ícones são retirados do tema &lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;&lt;u&gt;KDE4 oxygen&lt;/u&gt;&lt;/b&gt;&lt;/span&gt; em &lt;a href=&quot;https://web.archive.org/web/20130921230632/http://www.oxygen-icons.org/&quot;&gt;www.oxygen-icons.org &lt;sup&gt;{wayback machine archive}&lt;/sup&gt;&lt;/a&gt; ou &lt;a href=&quot;http://www.kde.org&quot;&gt;www.kde.org&lt;/a&gt;. A maior parte do restante é de Thorsten Wilms, ou de Stephen Lyon, que combina pedaços do trabalho de Thorsten&apos;com as outras fontes.&lt;/p&gt;
&lt;p&gt;Agradecimentos especiais a &lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Brett Duzevich&lt;/b&gt;&lt;/span&gt; e &lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Ronny Ho&lt;/b&gt;&lt;/span&gt;. Eles Contribuíram com muitas ideias positivas e contribuíram assim para melhorar substancialmente o quadro de programação.&lt;/p&gt;
&lt;p&gt;Obrigado a &lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Tomas Mecir&lt;/b&gt;&lt;/span&gt; (&lt;span style=&quot;color:#0000ff;&quot;&gt;kmuddy@kmuddy.com&lt;/span&gt;) que nos juntou e nos inspirou com seu projeto KMuddy. Mudlet está usando um pouco do código do telnet que ele escreveu para seu projeto KMuddy (&lt;a href=&quot;https://cgit.kde.org/kmuddy.git/&quot;&gt;cgit.kde.org/kmuddy.git/&lt;/a&gt;).&lt;/p&gt;
&lt;p&gt;Um agradecimento especial à &lt;span style=&quot;color:#bc8942;&quot;&gt;&lt;b&gt;Nick Gammon&lt;/b&gt;&lt;/span&gt; (&lt;a href=&quot;http://www.gammon.com.au/mushclient/mushclient.htm&quot;&gt;www.gammon.com.au/mushclient/mushclient.htm&lt;/a&gt;) por nos dar alguns conselhos valiosos.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="291"/>
      <source>&lt;p&gt;Mudlet was originally written by Heiko Köhn, KoehnHeiko@googlemail.com.&lt;/p&gt;
&lt;p&gt;Mudlet is released under the GPL license version 2, which is reproduced below:&lt;/p&gt;</source>
      <comment>For non-english language versions please append a translation of the following to explain why the GPL is NOT reproduced in the relevant language: &apos;but only the English form is considered the official version of the license, so the following is reproduced in that language:&apos; to replace &apos;which is reproduced below:&apos;...</comment>
      <translation>&lt;p&gt;Mudlet foi originalmente escrito por Heiko Köhn, KoehnHeiko@googlemail.com.&lt;/p&gt;
&lt;p&gt;Mudlet é lançado sob a licença GPL versão 2, que é reproduzida abaixo:&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="587"/>
      <source>&lt;p align=&quot;center&quot;&gt;&lt;b&gt;Mudlet&lt;/b&gt; is built upon the shoulders of other projects in the FOSS world; as well as using many GPL components we also make use of some third-party software with other licenses:&lt;/p&gt;</source>
      <translation>&lt;p align=&quot;center&quot;&gt;&lt;b&gt;Mudlet&lt;/b&gt; é construído sobre os ombros de outros projetos no mundo FOSS; além de utilizar muitos componentes do GPL também fazemos uso de alguns software de terceiros com outras licenças:&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="829"/>
      <source>&lt;h2&gt;&lt;u&gt;Communi IRC Library&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2008-2020 The Communi Project&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Biblioteca Comuni IRC&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2008-2020 O Projeto Comuni&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="832"/>
      <source>&lt;p&gt;Parts of &lt;tt&gt;irctextformat.cpp&lt;/t&gt; code come from Konversation and are copyrighted to:&lt;br&gt;Copyright © 2002 Dario Abatianni &amp;lt;eisfuchs@tigress.com&amp;gt;&lt;br&gt;Copyright © 2004 Peter Simonsson &amp;lt;psn@linux.se&amp;gt;&lt;br&gt;Copyright © 2006-2008 Eike Hein &amp;lt;hein@kde.org&amp;gt;&lt;br&gt;Copyright © 2004-2009 Eli Mackenzie &amp;lt;argonel@gmail.com&amp;gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;Partes de &lt;tt&gt;irctextformat.cpp&lt;/t&gt; O código vem do Konversation e tem direitos autorais para:&lt;br&gt;Direitos autorais © 2002 Dario Abatianni &amp;lt;eisfuchs@tigress.com&amp;gt;&lt;br&gt;Direitos autorais © 2004 Peter Simonsson &amp;lt;psn@linux.se&amp;gt;&lt;br&gt;Direitos autorais © 2006-2008 Eike Hein &amp;lt;hein@kde.org&amp;gt;&lt;br&gt;Direitos autorais © 2004-2009 Eli Mackenzie &amp;lt;argonel@gmail.com&amp;gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="838"/>
      <source>&lt;h2&gt;&lt;u&gt;Lua - Lua 5.1&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 1994–2017 Lua.org, PUC-Rio.&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Lua - Lua 5.1&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 1994–2017 Lua.org, PUC-Rio.&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="841"/>
      <source>&lt;h2&gt;&lt;u&gt;LuaFileSystem&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2003-2020, Kepler Project&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;LuaFileSystem&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 2003-2020, Projeto Kepler&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="844"/>
      <source>&lt;h2&gt;&lt;u&gt;Lua_yajl - Lua 5.1 interface to yajl&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Author: Brian Maher &amp;lt;maherb at brimworks dot com&amp;gt;&lt;br&gt;Copyright © 2009 Brian Maher&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Lua_yajl - Interface Lua 5.1 para yajl&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Autor: Brian Maher &amp;lt;maherb em brimworks dot com&amp;gt;&lt;br&gt;Direitos autorais © 2009 Brian Maher&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="848"/>
      <source>&lt;h2&gt;&lt;u&gt;Luautf8 - A UTF-8 support module for Lua.&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2018 Xavier Wang&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Luautf8 - Um módulo de suporte UTF-8 para Lua.&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 2018 Xavier Wang&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="851"/>
      <source>&lt;h2&gt;&lt;u&gt;LuaSql-Sqlite3 - Database connectivity for the Lua programming language (Sqlite3 component).&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2003-2019, The Kepler Project&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;LuaSql-Sqlite3 - Conectividade de banco de dados para a linguagem de programação Lua (componente Sqlite3).&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 2003-2019, O Projeto Kepler&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="865"/>
      <source>&lt;h2&gt;&lt;u&gt;Edbee - multi-feature editor widget&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2012-2014 by Reliable Bits Software by Blommers IT&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Edbee - widget editor de vários recursos&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2012-2014 por Reliable Bits Software por Blommers IT&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="883"/>
      <source>&lt;h2&gt;&lt;u&gt;Qt-Components, QsLog&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;(&lt;span style=&quot;color:red&quot;&gt;&lt;u&gt;https://bitbucket.org/razvapetru/qt-components [broken link]&lt;/u&gt;&lt;/span&gt;&lt;/h3&gt;&lt;h3&gt;&lt;small&gt;&lt;a href=&quot;https://web.archive.org/web/20131220072148/https://bitbucket.org/razvanpetru/qt-components&quot;&gt; {&amp;quot;Wayback Machine&amp;quot; archived version}&lt;/a&gt;&lt;/small&gt;)&lt;br&gt;Copyright © 2013, Razvan Petru&lt;br&gt;All rights reserved.&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Qt-Componentes, QsLog&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;(&lt;span style=&quot;color:red&quot;&gt;&lt;u&gt;https://bitbucket.org/razvapetru/qt-components [link quebrado]&lt;/u&gt;&lt;/span&gt;&lt;/h3&gt;&lt;h3&gt;&lt;small&gt;&lt;a href=&quot;https://web.archive.org/web/20131220072148/https://bitbucket.org/razvanpetru/qt-components&quot;&gt; {&amp;quot;Máquina de Wayback&amp;quot; versão arquivada}&lt;/a&gt;&lt;/small&gt;)&lt;br&gt;Direitos autorais © 2013, Razvan Petru&lt;br&gt;Todos os direitos reservados.&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="890"/>
      <source>&lt;h2&gt;&lt;u&gt;Dblsqd&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2017 Philipp Medien&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Dblsqd&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 2017 Philipp Medien&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="919"/>
      <source>&lt;h2&gt;&lt;u&gt;singleshot_connect.h - part of KDToolBox&lt;/u&gt;&lt;br&gt;Github: &lt;a href=&quot;https://github.com/KDAB/KDToolBox&quot;&gt;KDToolBox&lt;/a&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2020-2021 Klarälvdalens Datakonsult AB, a KDAB Group company, &amp;lt;info@kdab.comF&amp;gt;.&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;singleshot_connect.h - parte do KDToolBox&lt;/u&gt;&lt;br&gt;Github: &lt;a href=&quot;https://github.com/KDAB/KDToolBox&quot;&gt;KDToolBox&lt;/a&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2020-2021 Klarälvdalens Datakonsult AB, uma empresa do Grupo KDAB, &amp;lt;info@kdab.comF&amp;gt;.&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="923"/>
      <source>&lt;h2&gt;&lt;u&gt;utf8_filenames.lua - modifies standard Lua functions so that they work with UTF-8 filenames on Windows&lt;/u&gt;&lt;br&gt;&lt;a href=&quot;https://gist.github.com/Egor-Skriptunoff/2458547aa3b9210a8b5f686ac08ecbf0&quot;&gt;Github GIST&lt;/a&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2019 Egor-Skriptunoff&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;utf8_filenames.lua - modifica as funções Lua padrão para que funcionem com nomes de arquivos UTF-8 no Windows&lt;/u&gt;&lt;br&gt;&lt;a href=&quot;https://gist.github.com/Egor-Skriptunoff/2458547aa3b9210a8b5f686ac08ecbf0&quot;&gt;Github GIST&lt;/a&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 2019 Egor-Skriptunoff&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="859"/>
      <source>&lt;h2&gt;&lt;u&gt;LuaZip - Reading files inside zip files&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Author: Danilo Tuler&lt;br&gt;Copyright © 2003-2007 Kepler Project&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;LuaZip - Lendo arquivos dentro de arquivos zip&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Autor: Danilo Tuler&lt;br&gt;Direitos autorais © 2003-2007 Projeto Kepler&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="153"/>
      <source>Original author, original project lead, Mudlet core coding, retired.</source>
      <extracomment>about:Heiko</extracomment>
      <translation>Autor original, líder do projeto original, codificação principal do Mudlet, aposentado.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="156"/>
      <source>GUI design and initial feature planning. He is responsible for the project homepage and the user manual. Maintainer of the Windows, macOS, Ubuntu and generic Linux installers. Maintains the Mudlet wiki, Lua API, and handles project management, public relations &amp;amp; user help. With the project from the very beginning and is an official spokesman of the project. Since the retirement of Heiko, he has become the head of the Mudlet project.</source>
      <extracomment>about:Vadi</extracomment>
      <translation>Design de GUI e planejamento inicial de recursos. Ele é responsável pela página inicial do projeto e pelo manual do usuário. Mantenedor dos instaladores Windows, macOS, Ubuntu e Linux genérico. Mantém o wiki Mudlet, API Lua e lida com gerenciamento de projetos, relações públicas &amp; Ajuda do usuário. Com o projeto desde o início e é um porta-voz oficial do projeto. Desde a aposentadoria de Heiko, ele se tornou o chefe do projeto Mudlet.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="163"/>
      <source>After joining in 2013, he has been poking various bits of the C++ code and GUI with a pointy stick; subsequently trying to patch over some of the holes made/found. Most recently he has been working on I18n and L10n for Mudlet 4.0.0 so if you are playing Mudlet in a language other than American English you will be seeing the results of him getting fed up with the spelling differences between what was being used and the British English his brain wanted to see.</source>
      <extracomment>about:SlySven</extracomment>
      <translation>Depois de ingressar em 2013, ele cutucou vários bits do código C++ e da GUI com uma vara pontiaguda; posteriormente tentando remendar alguns dos buracos feitos / encontrados. Mais recentemente, ele tem trabalhado em I18n e L10n para o Mudlet 4.0.0, então se você estiver jogando Mudlet em um idioma diferente do inglês americano, verá os resultados dele se cansando das diferenças de ortografia entre o que estava sendo usado e o inglês britânico que seu cérebro queria ver.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="170"/>
      <source>Former maintainer of the early Windows and Apple OSX packages. He also administers our server and helps the project in many ways.</source>
      <extracomment>about:demonnic</extracomment>
      <translation>Ex-mantenedor dos primeiros pacotes Windows e Apple OSX. Ele também administra nosso servidor e ajuda o projeto de várias maneiras.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="174"/>
      <source>Contributed many improvements to Mudlet&apos;s db: interface, event system, and has been around the project for a very long while assisting users.</source>
      <extracomment>about:keneanung</extracomment>
      <translation>Contribuiu com muitas melhorias para o Mudlet&apos;s db: interface, sistema de eventos, e está no projeto há muito tempo enquanto auxilia os usuários.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="178"/>
      <source>Does a ton of work in making Mudlet, the website and the wiki accessible to you regardless of the language you speak - and promoting our genre!</source>
      <extracomment>about:Leris</extracomment>
      <translation>Faz uma tonelada de trabalho para tornar o Mudlet, o site e o wiki acessíveis a você, independentemente do idioma que você fala - e promover nosso gênero!</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="182"/>
      <source>Contributions to the Travis integration, CMake and Visual C++ build, a lot of code quality and memory management improvements.</source>
      <extracomment>about:ahmedcharles</extracomment>
      <translation>Contribuições para a integração do Travis, compilação do CMake e do Visual C++, muitas melhorias na qualidade do código e no gerenciamento de memória.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="186"/>
      <source>Developed a shared module system that allows script packages to be shared among profiles, a UI for viewing Lua variables, improvements in the mapper and all around.</source>
      <extracomment>about:Chris7</extracomment>
      <translation>Desenvolveu um sistema de módulos compartilhados que permite que pacotes de códigos sejam compartilhados entre perfis, uma interface do usuário para visualização de variáveis Lua, melhorias no mapeador e tudo mais.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="190"/>
      <source>Developed the first version of our Mac OSX installer. He is the former maintainer of the Mac version of Mudlet.</source>
      <extracomment>about:Ben Carlsen</extracomment>
      <translation>Desenvolveu a primeira versão do nosso instalador do Mac OSX. Ele é o ex-mantenedor da versão para Mac do Mudlet.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="194"/>
      <source>Joined in December 2009 though he&apos;s been around much longer. Contributed to the Lua API and is the former maintainer of the Lua API.</source>
      <extracomment>about:Ben Smith</extracomment>
      <translation>Ingressou em dezembro de 2009, embora ele&apos;esteja por aí há muito mais tempo. Contribuiu para a API Lua e é o ex-mantenedor da API Lua.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="198"/>
      <source>Joined in December 2009. He has contributed to the Lua API, submitted small bugfix patches and has helped with release management of 1.0.5.</source>
      <extracomment>about:Blaine von Roeder</extracomment>
      <translation>Ingressou em dezembro de 2009. Ele contribuiu para a API Lua, enviou pequenos patches de correção de bugs e ajudou no gerenciamento de versões 1.0.5.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="202"/>
      <source>Developed the original cmake build script and he has committed a number of patches.</source>
      <extracomment>about:Bruno Bigras</extracomment>
      <translation>Desenvolveu o script de compilação original do cmake e ele cometeu vários patches.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="205"/>
      <source>Contributed to the Lua API.</source>
      <extracomment>about:Carter Dewey</extracomment>
      <translation>Contribuiu para a API Lua.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="208"/>
      <source>Developed the Vyzor GUI Manager for Mudlet.</source>
      <extracomment>about:Oneymus</extracomment>
      <translation>Desenvolveu o Vyzor GUI Manager para o Mudlet.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="211"/>
      <source>Worked wonders in rejuvenating our Website in 2017 but who prefers a little anonymity - if you are a &lt;i&gt;SpamBot&lt;/i&gt; you will not get onto our Fora now. They have also made some useful C++ core code contributions and we look forward to future reviews on and work in that area.</source>
      <extracomment>about:TheFae</extracomment>
      <translation>Fez maravilhas em rejuvenescer nosso site em 2017, mas prefere um pouco de anonimato - se você é um &lt;i&gt;SpamBot&lt;/i&gt; você não entrará em nossos Fóruns agora. Eles também fizeram algumas contribuições úteis de código principal C ++ e estamos ansiosos para futuras revisões e trabalhos nessa área.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="216"/>
      <source>Joining us 2017 they have given us some useful C++ and Lua contributions.</source>
      <extracomment>about:Dicene</extracomment>
      <translation>Juntando-se a nós em 2017, eles nos deram algumas contribuições úteis em C++ e Lua.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="219"/>
      <source>Contributed the Geyser layout manager for Mudlet in March 2010. It is written in Lua and aims at simplifying user GUI scripting.</source>
      <extracomment>about:James Younquist</extracomment>
      <translation>Contribuiu com o gerenciador de layout de Geyser para o Mudlet em março de 2010. Ele é escrito em Lua e visa simplificar os scripts da GUI do usuário.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="223"/>
      <source>Helped develop and debug the Lua API.</source>
      <extracomment>about:John Dahlström</extracomment>
      <translation>Ajudou a desenvolver e depurar a API Lua.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="226"/>
      <source>Contributed several improvements and new features for Geyser.</source>
      <extracomment>about:Beliaar</extracomment>
      <translation>Contribuiu com várias melhorias e novos recursos para o Geyser.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="229"/>
      <source>The original author of our Windows installer.</source>
      <extracomment>about:Leigh Stillard</extracomment>
      <translation>O autor original do nosso instalador do Windows.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="232"/>
      <source>Worked on the manual, forum help and helps with GUI design and documentation.</source>
      <extracomment>about:Maksym Grinenko</extracomment>
      <translation>Trabalhou no manual, ajuda no fórum e ajuda com o design e documentação da GUI.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="235"/>
      <source>Developed a database Lua API that allows for far easier use of databases and one of the original OSX installers.</source>
      <extracomment>about:Stephen Hansen</extracomment>
      <translation>Desenvolveu uma API Lua de banco de dados que permite o uso muito mais fácil de bancos de dados e um dos instaladores OSX originais.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="238"/>
      <source>Designed our beautiful logo, our splash screen, the about dialog, our website, several icons and badges. Visit his homepage at &lt;a href=&quot;http://thorwil.wordpress.com/&quot;&gt;thorwil.wordpress.com&lt;/a&gt;.</source>
      <extracomment>about:Thorsten Wilms</extracomment>
      <translation>Projetou nosso lindo logotipo, nossa tela inicial, o diálogo sobre, nosso site, vários ícones e emblemas. Visite sua página inicial em &lt;a href=&quot;http://thorwil.wordpress.com/&quot;&gt;thorwil.wordpress.com&lt;/a&gt;.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="854"/>
      <source>&lt;h2&gt;&lt;u&gt;Lrexlib-pcre2 -  Regular expression library binding (PCRE2 flavour).&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © Reuben Thomas 2000-2020&lt;br&gt;Copyright © Shmuel Zeigerman 2004-2020 &lt;/h3&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="868"/>
      <source>The &lt;b&gt;edbee-lib&lt;/b&gt; widget itself incorporates other components with licences that must be noted as well, they are:</source>
      <translation>O &lt;b&gt;edbee-lib&lt;/b&gt; O próprio widget incorpora outros componentes com licenças que também devem ser observados, são eles:</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="870"/>
      <source>&lt;h2&gt;&lt;u&gt;Onigmo (Oniguruma-mod) LICENSE&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2002-2009 K.Kosako &amp;lt;sndgk393 AT ybb DOT ne DOT jp&amp;gt;&lt;br&gt;Copyright © 2011-2014 K.Takata &amp;lt;kentkt AT csc DOT jp&amp;gt;&lt;br&gt;All rights reserved.&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Onigmo (Oniguruma-mod) LICENÇA&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 2002-2009 K.Kosako &amp;lt;sndgk393 AT ybb DOT ne DOT jp&amp;gt;&lt;br&gt;Direitos autorais © 2011-2014 K.Takata &amp;lt;kentkt AT csc DOT jp&amp;gt;&lt;br&gt;Todos os direitos reservados.&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="875"/>
      <source>&lt;h2&gt;&lt;u&gt;Oniguruma LICENSE&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2002-2009 K.Kosako &amp;lt;sndgk393 AT ybb DOT ne DOT jp&amp;gt;&lt;br&gt;All rights reserved.&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;LICENÇA Oniguruma&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 2002-2009 K.Kosako &amp;lt;sndgk393 AT ybb DOT ne DOT jp&amp;gt;&lt;br&gt;Todos os direitos reservados.&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="879"/>
      <source>&lt;h2&gt;&lt;u&gt;Ruby BSDL&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 1993-2013 Yukihiro Matsumoto.&lt;br&gt;All rights reserved.&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Rubi BSDL&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 1993-2013 Yukihiro Matsumoto.&lt;br&gt;Todos os direitos reservados.&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="893"/>
      <source>&lt;h2&gt;&lt;u&gt;Sparkle - macOS updater&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2006-2013 Andy Matuschak.&lt;br&gt;Copyright © 2009-2013 Elgato Systems GmbH.&lt;br&gt;Copyright © 2011-2014 Kornel Lesiński.&lt;br&gt;Copyright © 2015-2017 Mayur Pawashe.&lt;br&gt;Copyright © 2014 C.W. Betts.&lt;br&gt;Copyright © 2014 Petroules Corporation.&lt;br&gt;Copyright © 2014 Big Nerd Ranch.&lt;br&gt;All rights reserved.&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Sparkle - Atualizador do macOS&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 2006-2013 Andy Matuschak.&lt;br&gt;Direitos autorais © 2009-2013 Elgato Systems GmbH.&lt;br&gt;Direitos autorais © 2011-2014 Kornel Lesiński.&lt;br&gt;Direitos autorais © 2015-2017 Mayur Pawashe.&lt;br&gt;Direitos autorais © 2014 C.W. Betts.&lt;br&gt;Direitos autorais © 2014 Petroules Corporation.&lt;br&gt;Direitos autorais © 2014 Big Nerd Ranch.&lt;br&gt;Todos os direitos reservados.&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="903"/>
      <source>&lt;h4&gt;bspatch.c and bsdiff.c, from bsdiff 4.3 &lt;a href=&quot;http://www.daemonology.net/bsdiff/&quot;&gt;http://www.daemonology.net/bsdiff&lt;/a&gt;:&lt;/h4&gt;&lt;h3&gt;Copyright © 2003-2005 Colin Percival.&lt;/h3&gt;&lt;h4&gt;sais.c and sais.c, from sais-lite (2010/08/07) &lt;a href=&quot;https://sites.google.com/site/yuta256/sais&quot;&gt;https://sites.google.com/site/yuta256/sais&lt;/a&gt;:&lt;/h4&gt;&lt;h3&gt;Copyright © 2008-2010 Yuta Mori.&lt;/h3&gt;&lt;h4&gt;SUDSAVerifier.m:&lt;/h4&gt;&lt;h3&gt;Copyright © 2011 Mark Hamlin.&lt;br&gt;All rights reserved.&lt;/h3&gt;</source>
      <translation>&lt;h4&gt;bspatch.c e bsdiff.c, a partir de bsdiff 4.3 &lt;a href=&quot;http://www.daemonology.net/bsdiff/&quot;&gt;http://www.daemonology.net/bsdiff&lt;/a&gt;:&lt;/h4&gt;&lt;h3&gt;Direitos autorais © 2003-2005 Colin Percival.&lt;/h3&gt;&lt;h4&gt;sais.c e sais.c, de sais-lite (07/08/2010) &lt;a href=&quot;https://sites.google.com/site/yuta256/sais&quot;&gt;https://sites.google.com/site/yuta256/sais&lt;/a&gt;:&lt;/h4&gt;&lt;h3&gt;Direitos autorais © 2008-2010 Yuta Mori.&lt;/h3&gt;&lt;h4&gt;SUDSAVerifier.m:&lt;/h4&gt;&lt;h3&gt;Direitos autorais © 2011 Mark Hamlin.&lt;br&gt;Todos os direitos reservados.&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="913"/>
      <source>&lt;h2&gt;&lt;u&gt;Discord - Rich Presence - RPC library&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2017 Discord, Inc.&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;Discord - Rich Presence - Biblioteca RPC&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 2017 Discord, Inc.&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="916"/>
      <source>&lt;h2&gt;&lt;u&gt;QtKeyChain - Platform-independent Qt API for storing passwords securely&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2011-2019 Frank Osterfeld &amp;lt;frank.osterfeld@gmail.com&amp;gt;.&lt;/h3&gt;</source>
      <translation>&lt;h2&gt;&lt;u&gt;QtKeyChain - API Qt independente de plataforma para armazenar senhas com segurança&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Direitos autorais © 2011-2019 Frank Osterfeld &amp;lt;frank.osterfeld@gmail.com&amp;gt;.&lt;/h3&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="928"/>
      <source>&lt;h2&gt;&lt;u&gt;Sentry Native - Crash reporting SDK&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Copyright © 2019 Sentry (https://sentry.io) and individual contributors.&lt;br&gt;All rights reserved.&lt;/h3&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1039"/>
      <source>&lt;h2&gt;&lt;u&gt;Sword 3D Model&lt;/u&gt;&lt;/h2&gt;&lt;h3&gt;Model obtained from &lt;a href=&quot;https://sketchfab.com/3d-models/sword-07463a2658e04d6ab8a42b5639a35d63&quot;&gt;Sketchfab&lt;/a&gt;&lt;br&gt;Author: &lt;a href=&quot;https://sketchfab.com/minghau&quot;&gt;minghauLoh&lt;/a&gt;&lt;br&gt;Licensed under &lt;a href=&quot;https://creativecommons.org/licenses/by/4.0/&quot;&gt;CC BY 4.0&lt;/a&gt;&lt;/h3&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1104"/>
      <source>
                            These formidable folks will be fondly remembered forever&lt;br&gt;for their generous financial support on Mudlet&apos;s patreon:
                            </source>
      <translation>
                            Essas pessoas formidáveis serão lembradas com carinho para sempre&lt;br&gt;por seu generoso apoio financeiro ao Patreon do Mudlet&apos; 
                            </translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1112"/>
      <source>
                            These formidable folks will be fondly remembered forever&lt;br&gt;for their generous financial support on &lt;a href=&quot;https://www.patreon.com/mudlet&quot;&gt;Mudlet&apos;s patreon&lt;/a&gt;:
                            </source>
      <translation>
                            Essas pessoas formidáveis serão lembradas com carinho para sempre&lt;br&gt;pelo seu generoso apoio financeiro à &lt;a href=&quot;https://www.patreon.com/mudlet&quot;&gt;Mudlet&apos;s patreon&lt;/a&gt;:
                            </translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1148"/>
      <source>You are using the 32-Bit version of Mudlet on a 64-Bit version of Windows. You may wish to upgrade (by downloading and then installing the 64-Bit version now available from Mudlet&apos;s website).</source>
      <translation>Você está usando a versão de 32 bits do Mudlet em uma versão de 64 bits do Windows. Você pode querer atualizar (baixando e instalando a versão de 64 bits agora disponível no Mudlet&apos;s).</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1151"/>
      <source>This is a 32-Bit build of Mudlet running on a 64-Bit version of Windows.</source>
      <translation>Esta é uma versão de 32 bits do Mudlet em execução em uma versão de 64 bits do Windows.</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1164"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1210"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1251"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1281"/>
      <source>Technical information:</source>
      <translation>Informações técnicas:</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1165"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1211"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1252"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1282"/>
      <source>Version</source>
      <translation>Versão</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1167"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1213"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1254"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1284"/>
      <source>OS</source>
      <translation>OS</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1172"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1218"/>
      <source>CPU (WoW64)</source>
      <extracomment>This is shown for 32-Bit Windows builds when run on a *64-Bit OS. &quot;WoW64&quot; stands for WindowOnWindows64.</extracomment>
      <translation>CPU (WoW64)</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1179"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1225"/>
      <source>CPU (%1-bits)</source>
      <translation>CPU (%1-bits)</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1184"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1231"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1257"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1287"/>
      <source>CPU</source>
      <extracomment>This is shown for all other OSes than Windows.</extracomment>
      <translation>CPU</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1190"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1263"/>
      <source>Qt version (compilation)</source>
      <extracomment>This is shown when the Qt version used at run-time *is different to that used during compilation - it not *the usual case.</extracomment>
      <translation>Versão Qt (compilação)</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1196"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1269"/>
      <source>Qt version (run-time)</source>
      <extracomment>This is shown when the Qt version used at run-time *is different to that used during compilation - it not *the usual case.</extracomment>
      <translation>Versão do Qt (tempo de execução)</translation>
    </message>
    <message>
      <location filename="../src/dlgAboutDialog.cpp" line="1236"/>
      <location filename="../src/dlgAboutDialog.cpp" line="1292"/>
      <source>Qt version</source>
      <extracomment>This is shown when the same Qt version is used at run-time *as was used during compilation - it is the usual case.</extracomment>
      <translation>Versão Qt</translation>
    </message>
  </context>
  <context>
    <name>dlgAliasMainArea</name>
    <message>
      <location filename="../src/dlgAliasMainArea.cpp" line="37"/>
      <source>for example, ^myalias$ to match &apos;myalias&apos;</source>
      <extracomment>This text is shown as placeholder in the pattern box when no real pattern was entered, yet.</extracomment>
      <translation>por exemplo, ^myalias$ para corresponder &apos;myalias&apos;</translation>
    </message>
  </context>
  <context>
    <name>dlgColorTrigger</name>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="50"/>
      <source>More colors</source>
      <translation>Mais cores</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="52"/>
      <source>Click to access all 256 ANSI colors.</source>
      <translation>Clique para acessar todas as 256 cores ANSI.</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="62"/>
      <source>Default</source>
      <translation>Padrão</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="57"/>
      <source>Click to make the color trigger ignore the text&apos;s background color - however choosing this for both foreground and background is an error.</source>
      <translation>Clique para fazer com que o gatilho de cor ignore o texto&apos;s cor de fundo - no entanto, escolher isso para o primeiro plano e o plano de fundo é um erro.</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="58"/>
      <source>Click to make the color trigger ignore the text&apos;s foreground color - however choosing this for both foreground and background is an error.</source>
      <translation>Clique para fazer com que o gatilho de cor ignore o texto&apos;s cor do primeiro plano - no entanto, escolher isso para o primeiro plano e o plano de fundo é um erro.</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="64"/>
      <source>Click to make the color trigger when the text&apos;s background color has not been modified from its normal value.</source>
      <translation>Clique para fazer a cor disparar quando 
 a cor de fundo do texto não foi modificada de seu valor normal.&apos;</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="64"/>
      <source>Click to make the color trigger when the text&apos;s foreground color has not been modified from its normal value.</source>
      <translation>Clique para fazer a cor disparar quando a cor de primeiro plano do texto não foi modificada de seu valor normal&apos;</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="66"/>
      <source>Click a color to make the trigger fire only when the text&apos;s background color matches the color number indicated.</source>
      <translation>Clique em uma cor para fazer o gatilho disparar somente quando a cor de fundo do texto combinar com o número indicado &apos;</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="67"/>
      <source>Click a color to make the trigger fire only when the text&apos;s foreground color matches the color number indicated.</source>
      <translation>Clique em uma cor para fazer o gatilho disparar somente quando o texto&apos;A cor do primeiro plano corresponde ao número de cor indicado.</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="72"/>
      <source>Black</source>
      <translation>Preto</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="73"/>
      <source>Red</source>
      <translation>Vermelho</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="74"/>
      <source>Green</source>
      <translation>Verde</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="75"/>
      <source>Yellow</source>
      <translation>Amarelo</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="76"/>
      <source>Blue</source>
      <translation>Azul</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="77"/>
      <source>Magenta</source>
      <translation>Magenta</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="78"/>
      <source>Cyan</source>
      <translation>Ciano</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="79"/>
      <source>White (Light gray)</source>
      <translation>Branco (cinza claro)</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="81"/>
      <source>Light black (Dark gray)</source>
      <translation>Preto claro (Cinza escuro)</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="82"/>
      <source>Light red</source>
      <translation>Vermelho claro</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="83"/>
      <source>Light green</source>
      <translation>Verde claro</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="84"/>
      <source>Light yellow</source>
      <translation>Amarelo Claro</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="85"/>
      <source>Light blue</source>
      <translation>Azul claro</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="86"/>
      <source>Light magenta</source>
      <translation>Magenta claro</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="87"/>
      <source>Light cyan</source>
      <translation>Ciano claro</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="88"/>
      <source>Light white</source>
      <translation>Branco claro</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="214"/>
      <source>%1 [%2]</source>
      <extracomment>Color Trigger dialog button in basic 16-color set, the first value is the name of the color, the second is the ANSI color number - for most languages modification is not likely to be needed - this text is used in two places</extracomment>
      <translation>%1 [%2]</translation>
    </message>
    <message>
      <location filename="../src/dlgColorTrigger.cpp" line="368"/>
      <source>All color options are showing.</source>
      <translation>Todas as opções de cores estão aparecendo.</translation>
    </message>
  </context>
  <context>
    <name>dlgComposer</name>
    <message>
      <location filename="../src/dlgComposer.cpp" line="293"/>
      <source>Add to user dictionary</source>
      <extracomment>Context menu action to add a word to the user&apos;s personal dictionary</extracomment>
      <translation>Adicionar ao dicionário do usuário</translation>
    </message>
    <message>
      <location filename="../src/dlgComposer.cpp" line="296"/>
      <source>Remove from user dictionary</source>
      <extracomment>Context menu action to remove a word from the user&apos;s personal dictionary</extracomment>
      <translation>Remover do dicionário do usuário</translation>
    </message>
    <message>
      <location filename="../src/dlgComposer.cpp" line="304"/>
      <source>▼Mudlet▼ │ dictionary suggestions │ ▲User▲</source>
      <extracomment>This separator line in the spell-check context menu divides suggestions from the user&apos;s personal dictionary (above) and Mudlet&apos;s built-in dictionary (below). The symbols are decorative and help indicate the direction. This appears in the composer window.</extracomment>
      <translation>▼Mudlet▼ │ sugestões do dicionário │ ▲Usuário▲</translation>
    </message>
    <message>
      <location filename="../src/dlgComposer.cpp" line="311"/>
      <source>▼System▼ │ dictionary suggestions │ ▲User▲</source>
      <extracomment>This separator line in the spell-check context menu divides suggestions from the user&apos;s personal dictionary (above) and the system dictionary (below). The symbols are decorative and help indicate the direction. This appears in the composer window.</extracomment>
      <translation>▼Sistema▼ │ sugestões do dicionário │ ▲Usuário▲</translation>
    </message>
    <message>
      <location filename="../src/dlgComposer.cpp" line="358"/>
      <source>no suggestions (system)</source>
      <extracomment>Shown when the spell-checker has no suggestions from the system dictionary for the misspelled word in the composer</extracomment>
      <translation>sem sugestões (sistema)</translation>
    </message>
    <message>
      <location filename="../src/dlgComposer.cpp" line="384"/>
      <source>no suggestions (shared)</source>
      <extracomment>Shown when the spell-checker has no suggestions from the shared user dictionary for the misspelled word in the composer</extracomment>
      <translation>sem sugestões (compartilhada)</translation>
    </message>
    <message>
      <location filename="../src/dlgComposer.cpp" line="387"/>
      <source>no suggestions (profile)</source>
      <extracomment>Shown when the spell-checker has no suggestions from the profile-specific user dictionary for the misspelled word in the composer</extracomment>
      <translation>sem sugestões (perfil)</translation>
    </message>
  </context>
  <context>
    <name>dlgConnectionProfiles</name>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="92"/>
      <source>Connect</source>
      <translation>Conectar</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="212"/>
      <source>Characters password. Note that the password is not encrypted in storage</source>
      <translation>Senha de caracteres. Observe que a senha não é criptografada no armazenamento</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="286"/>
      <source>Game name: %1</source>
      <translation>Nome do jogo: %1</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="288"/>
      <source>Button to select a mud game to play, double-click it to connect and start playing it.</source>
      <extracomment>Some text to speech engines will spell out initials like MUD so stick to lower case if that is a better option</extracomment>
      <translation>Botão para selecionar um jogo de lama para jogar, clique duas vezes nele para conectar e começar a jogá-lo.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1114"/>
      <source>This profile is currently loaded - close it before changing the connection parameters.</source>
      <translation>Este perfil está carregado no momento - feche-o antes de alterar os parâmetros de conexão.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1429"/>
      <source>Reset icon</source>
      <extracomment>Reset the custom picture for this profile in the connection dialog and show the default one instead</extracomment>
      <translation>Redefinir ícone</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1433"/>
      <source>Set custom icon</source>
      <extracomment>Set a custom picture to show for the profile in the connection dialog</extracomment>
      <translation>Definir ícone personalizado</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1438"/>
      <source>Set custom color</source>
      <extracomment>Set a custom color to show for the profile in the connection dialog</extracomment>
      <translation>Definir cor personalizada</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1818"/>
      <source>The %1 character is not permitted. Use one of the following:</source>
      <translation>O personagem %1 não é permitido. Use um dos seguintes:</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1841"/>
      <source>You have to enter a number. Other characters are not permitted.</source>
      <translation>Você tem que inserir um número. Outros personagens não são permitidos.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1830"/>
      <source>This profile name is already in use.</source>
      <translation>Esse nome de perfil já está em uso.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="698"/>
      <source>Could not rename your profile data on the computer.</source>
      <translation>Não foi possível renomear os dados do seu perfil no computador.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="94"/>
      <source>Offline</source>
      <translation>Offline</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="115"/>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1555"/>
      <source>Copy</source>
      <translation>Copiar</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="117"/>
      <source>Copy settings only</source>
      <translation>Copiar apenas configurações</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="134"/>
      <source>copy profile</source>
      <translation>Copiar perfil</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="135"/>
      <source>copy the entire profile to new one that will require a different new name.</source>
      <translation>Copie todo o perfil para um novo que exigirá um novo nome diferente.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="147"/>
      <source>copy profile settings</source>
      <translation>Copiar configurações de perfil</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="148"/>
      <source>copy the settings and some other parts of the profile to a new one that will require a different new name.</source>
      <translation>Copie as configurações e algumas outras partes do perfil para um novo que exigirá um novo nome diferente.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="210"/>
      <source>Characters password, stored securely in the computer&apos;s credential manager</source>
      <translation>Senha de caracteres, armazenada com segurança no computador&apos;Gerenciador de credenciais</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="283"/>
      <source>Click to load but not connect the selected profile.</source>
      <translation>Clique para carregar, mas não conectar o perfil selecionado.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="284"/>
      <source>Click to load and connect the selected profile.</source>
      <translation>Clique para carregar e conectar o perfil selecionado.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="285"/>
      <source>Need to have a valid profile name, game server address and port before this button can be enabled.</source>
      <translation>É necessário ter um nome de perfil, endereço do servidor do jogo e porta antes que este botão possa ser ativado.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="706"/>
      <source>Could not create the new profile folder on your computer.</source>
      <translation>Não foi possível criar a nova pasta de perfil no seu computador.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="624"/>
      <location filename="../src/dlgConnectionProfiles.cpp" line="752"/>
      <source>new profile name</source>
      <translation>Novo nome de perfil</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="104"/>
      <source>&lt;p&gt;&lt;center&gt;&lt;big&gt;&lt;b&gt;Welcome to Mudlet!&lt;/b&gt;&lt;/big&gt;&lt;/center&gt;&lt;/p&gt;&lt;p&gt;&lt;center&gt;&lt;b&gt;To get started, double-click on &lt;/b&gt;Mudlet Tutorial&lt;b&gt; or select a game from the list.&lt;/b&gt;&lt;/center&gt;&lt;/p&gt;&lt;p&gt;Want to play a game that’s not listed?&lt;/p&gt;&lt;p&gt;Click %1 &lt;span style=&quot; color:#555753;&quot;&gt;New&lt;/span&gt;, then enter the &lt;i&gt;Profile Name&lt;/i&gt;, &lt;i&gt;Server Address&lt;/i&gt;, and &lt;i&gt;Port&lt;/i&gt; in the required fields.&lt;/p&gt;&lt;p&gt;Once you&apos;re ready, click %2 &lt;span style=&quot; color:#555753;&quot;&gt;Connect&lt;/span&gt; to begin your adventure.&lt;/p&gt;&lt;p&gt;Have fun!&lt;/p&gt;&lt;p align=&quot;right&quot;&gt;&lt;span style=&quot; font-family:&apos;Sans&apos;;&quot;&gt;The Mudlet Team &lt;/span&gt;&lt;img src=&quot;:/icons/mudlet_main_16px.png&quot;/&gt;&lt;/p&gt;</source>
      <comment>Welcome message. Both %1 and %2 may be replaced by icons when this text is used.</comment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="897"/>
      <source>Deleting &apos;%1&apos;</source>
      <translation>Excluindo &apos;%1&apos;</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1118"/>
      <source>A profile that is in use cannot be removed</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1168"/>
      <source>Discord integration not available on this platform</source>
      <translation>A integração do Discord não está disponível nesta plataforma</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1174"/>
      <source>Discord integration not supported by game</source>
      <translation>Integração do Discord não suportada pelo jogo</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1177"/>
      <source>Check to enable Discord integration</source>
      <translation>Marque para ativar a integração do Discord</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1454"/>
      <source>Select custom image for profile (should be 120x30)</source>
      <translation>Selecione a imagem personalizada para o perfil (deve ser 120x30)</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1454"/>
      <source>Images (%1)</source>
      <translation>Imagens (%1)</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1532"/>
      <source>Copying...</source>
      <translation>Copiando...</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1851"/>
      <source>Port number must be above zero and below 65535.</source>
      <translation>O número da porta deve estar acima de zero e abaixo de 65535.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1871"/>
      <source>Mudlet can not load support for secure connections.</source>
      <translation>O Mudlet não pode carregar suporte para conexões seguras.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1893"/>
      <source>Please enter the URL or IP address of the Game server.</source>
      <translation>Insira o URL ou endereço IP do servidor do jogo.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1912"/>
      <source>Please enter the URL of the Game server.

&lt;i&gt;SSL/TLS connections require a URL, as an IP address is not a suitable identifier for the certification of the Game Server.&lt;/i&gt;</source>
      <extracomment>Please use two line-feeds after the first line so the second * line can be italicised and spaced out - if appropriate for * the locale.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1931"/>
      <source>Load profile without connecting.</source>
      <translation>Carregue o perfil sem conectar.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1947"/>
      <source>Please set a valid profile name, game server address and the game port before loading.</source>
      <translation>Defina um nome de perfil válido, endereço do servidor do jogo e a porta do jogo antes de carregar.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1952"/>
      <source>Please set a valid profile name, game server address and the game port before connecting.</source>
      <translation>Defina um nome de perfil válido, endereço do servidor do jogo e a porta do jogo antes de se conectar.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="2006"/>
      <source>Click to hide the password; it will also hide if another profile is selected.</source>
      <translation>Clique para ocultar a senha; Ele também ocultará se outro perfil for selecionado.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="2010"/>
      <source>Click to reveal the password for this profile.</source>
      <translation>Clique para revelar a senha desse perfil.</translation>
    </message>
    <message>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1859"/>
      <location filename="../src/dlgConnectionProfiles.cpp" line="1862"/>
      <source>Mudlet is not configured for secure connections.</source>
      <translation>O Mudlet não está configurado para conexões seguras.</translation>
    </message>
  </context>
  <context>
    <name>dlgIRC</name>
    <message>
      <location filename="../src/dlgIRC.cpp" line="105"/>
      <source>%1 closed their client.</source>
      <translation>%1 fechou seu cliente.</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="117"/>
      <source>Mudlet IRC Client - %1 - %2 on %3</source>
      <translation>Cliente IRC Mudlet - %1 - %2 em %3</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="131"/>
      <source>$ Starting Mudlet IRC Client...</source>
      <translation>$ Iniciando o cliente de IRC do Mudlet...</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="132"/>
      <source>$ Host: %1:%2</source>
      <translation>$ Anfitrião: %1:%2</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="133"/>
      <source>$ Nick: %1</source>
      <translation>$ Apelido: %1</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="134"/>
      <source>$ Auto-Join Channels: %1</source>
      <translation>$ Canais de entrada automática: %1</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="135"/>
      <source>$ This client supports Auto-Completion using the Tab key.</source>
      <translation>$ Este cliente suporta o preenchimento automático usando a tecla Tab.</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="136"/>
      <source>$ Type &lt;b&gt;/help&lt;/b&gt; for commands or &lt;b&gt;/help [command]&lt;/b&gt; for command syntax.</source>
      <translation>$ Tipo &lt;b&gt;/Ajuda&lt;/b&gt; para comandos ou &lt;b&gt;/help [comando]&lt;/b&gt; para sintaxe de comando.</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="197"/>
      <source>Restarting IRC Client</source>
      <translation>Reiniciando o IRC Client</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="375"/>
      <source>[Error] MSGLIMIT requires &lt;limit&gt; to be a whole number greater than zero!</source>
      <translation>[Erro] MSGLIMIT requer &lt;limit&gt; ser um número inteiro maior que zero!</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="405"/>
      <source>[HELP] Available Commands: %1</source>
      <translation>[AJUDA] Comandos disponíveis: %1</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="407"/>
      <source>[HELP] Syntax: %1</source>
      <translation>[AJUDA] Sintaxe: %1</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="415"/>
      <source>! Connected to %1.</source>
      <translation>! Conectado a %1.</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="416"/>
      <source>! Joining %1...</source>
      <translation>! Juntar %1...</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="421"/>
      <source>! Connecting %1...</source>
      <translation>! Conectar %1...</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="426"/>
      <source>! Disconnected from %1.</source>
      <translation>! Desconectado de %1.</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="488"/>
      <source>[ERROR] Syntax: %1</source>
      <translation>[ERRO] Sintaxe: %1</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="490"/>
      <source>[ERROR] Unknown command: %1</source>
      <translation>[ERRO] Comando desconhecido: %1</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="636"/>
      <source>! The Nickname %1 is reserved. Automatically changing Nickname to: %2</source>
      <translation>! O apelido %1 é reservado. Alterando automaticamente o apelido para: %2</translation>
    </message>
    <message>
      <location filename="../src/dlgIRC.cpp" line="647"/>
      <source>Your nick has changed.</source>
      <translation>Seu nick mudou.</translation>
    </message>
  </context>
  <context>
    <name>dlgMapLabel</name>
    <message>
      <location filename="../src/dlgMapLabel.cpp" line="38"/>
      <source>Create label</source>
      <extracomment>Create label dialog title</extracomment>
      <translation>Criar rótulo</translation>
    </message>
    <message>
      <location filename="../src/dlgMapLabel.cpp" line="95"/>
      <source>Foreground color</source>
      <extracomment>2D mapper create label color dialog title</extracomment>
      <translation>Cor do primeiro plano</translation>
    </message>
    <message>
      <location filename="../src/dlgMapLabel.cpp" line="118"/>
      <source>Background color</source>
      <extracomment>2D mapper create label color dialog title</extracomment>
      <translation>Cor de fundo</translation>
    </message>
    <message>
      <location filename="../src/dlgMapLabel.cpp" line="141"/>
      <source>Text outline color</source>
      <extracomment>2D mapper create label color dialog title</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapLabel.cpp" line="163"/>
      <source>Label font</source>
      <extracomment>2D mapper create label font dialog title</extracomment>
      <translation>Fonte do rótulo</translation>
    </message>
    <message>
      <location filename="../src/dlgMapLabel.cpp" line="185"/>
      <source>Select image</source>
      <translation>Selecionar Imagem</translation>
    </message>
  </context>
  <context>
    <name>dlgMapper</name>
    <message>
      <location filename="../src/dlgMapper.cpp" line="557"/>
      <source>Draw rooms on upper and lower levels</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="560"/>
      <source>When enabled, rooms on floors above and below the current level will be drawn with a lighter color to show the map layout context.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="565"/>
      <source>Round rooms</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="568"/>
      <source>When enabled, rooms will be drawn with round corners instead of square corners.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="573"/>
      <source>Show room IDs</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="576"/>
      <source>When enabled, room IDs will be displayed on the map.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="581"/>
      <source>Show map grid</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="584"/>
      <source>When enabled, grid will be shown on mapper.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="590"/>
      <source>Show map in 3D</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="593"/>
      <source>When enabled, the map will be displayed in 3D mode.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="600"/>
      <source>Info overlays</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="630"/>
      <source>None</source>
      <extracomment>Don&apos;t show the map overlay, &apos;none&apos; meaning no map overlay styled are enabled</extracomment>
      <translation>Nenhum</translation>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="664"/>
      <source>Map autosave failed</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="670"/>
      <source>Retry save</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgMapper.cpp" line="680"/>
      <source>Dismiss warning</source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>dlgModuleManager</name>
    <message>
      <location filename="../src/dlgModuleManager.cpp" line="45"/>
      <source>Module Manager - %1</source>
      <translation>Gerenciador de Módulos - %1</translation>
    </message>
    <message>
      <location filename="../src/dlgModuleManager.cpp" line="61"/>
      <source>Module Name</source>
      <translation>Nome do módulo</translation>
    </message>
    <message>
      <location filename="../src/dlgModuleManager.cpp" line="61"/>
      <source>Priority</source>
      <translation>Prioridade</translation>
    </message>
    <message>
      <location filename="../src/dlgModuleManager.cpp" line="61"/>
      <source>Sync</source>
      <translation>Sincronizar</translation>
    </message>
    <message>
      <location filename="../src/dlgModuleManager.cpp" line="61"/>
      <source>Module Location</source>
      <translation>Localização do módulo</translation>
    </message>
    <message>
      <location filename="../src/dlgModuleManager.cpp" line="101"/>
      <source>Checking this box will cause the module to be saved and &lt;i&gt;resynchronised&lt;/i&gt; across all sessions that share it when the &lt;i&gt;Save Profile&lt;/i&gt; button is clicked in the Editor or if it is saved at the end of the session.</source>
      <translation>Marcar esta caixa fará com que o módulo seja salvo e &lt;i&gt;ressincronizado&lt;/i&gt; em todas as sessões que o compartilham quando o &lt;i&gt;Salvar perfil&lt;/i&gt; é clicado no Editor ou se for salvo no final da sessão.</translation>
    </message>
    <message>
      <location filename="../src/dlgModuleManager.cpp" line="134"/>
      <source>Load Mudlet Module</source>
      <translation>Carregar módulo Mudlet</translation>
    </message>
    <message>
      <location filename="../src/dlgModuleManager.cpp" line="144"/>
      <source>Load Mudlet Module:</source>
      <translation>Carregar módulo do Mudle:</translation>
    </message>
    <message>
      <location filename="../src/dlgModuleManager.cpp" line="144"/>
      <source>Cannot read file %1:
%2.</source>
      <translation>Impossível ler o arquivo %1:
%2.</translation>
    </message>
  </context>
  <context>
    <name>dlgNotepad</name>
    <message>
      <location filename="../src/dlgNotepad.cpp" line="48"/>
      <source>Prepend</source>
      <extracomment>label for prepended text entry box in notepad</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgNotepad.cpp" line="52"/>
      <source>Text to prepend to lines</source>
      <extracomment>placeholder text for text entry box in notepad - text which gets added before sending a line</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgNotepad.cpp" line="56"/>
      <source>Stop</source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>dlgPackageExporter</name>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="29"/>
      <source>Package name here</source>
      <translation>Nome do pacote aqui</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="36"/>
      <source>or</source>
      <translation>ou</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="82"/>
      <source>Check items to export</source>
      <translation>Verificar itens para exportar</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="156"/>
      <source>Author</source>
      <translation>Autor</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="175"/>
      <location filename="../src/ui/dlgPackageExporter.ui" line="358"/>
      <source>(recommended)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="213"/>
      <location filename="../src/ui/dlgPackageExporter.ui" line="241"/>
      <source>Icon size of 512x512 recommended</source>
      <translation>Tamanho do ícone de 512x512 recomendado</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="260"/>
      <source>X</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="270"/>
      <source>512x512 recommended</source>
      <translation>512x512 recomendado</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="293"/>
      <source>one-line description (recommended)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="300"/>
      <source>Description
(e.g. how to use)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="314"/>
      <source>(recommended)

This package description is shown in the package manager.  The editor supports Commonmark markdown.  Follow the description below for a thorough example of what to include in your package description.

### Description

A full description of what this package achieves. If the package is game specific then mention that here.  Specify if the package has autoupdating or, if not, add a link in the See Also section below to the code repository.

### Usage

If this package uses aliases, show a few examples and expected output.

`&gt; alias_1`

    output of alias_1  -- indent by four spaces
    more output        -- for code blocks

If this package is a GUI implementation consider adding screenshots by directly dragging and dropping images into this editor.

### See Also

Further reading material. e.g. a link to the Mudlet wiki, forums, Github package repository or webpage.

* https://wiki.mudlet.org/w/Manual:Best_Practices#Package_and_Module_best_practices
* [Link 2 might be a webpage](https://example.org)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="355"/>
      <source>1</source>
      <translation>1</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="182"/>
      <source>Icon</source>
      <translation>Ícone</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="66"/>
      <source>Select what to export</source>
      <comment>This is the text shown at the top of a groupbox initially and when there is NO items to export in the Package exporter dialogue.</comment>
      <translation>Selecione o que exportar</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="109"/>
      <source>Describe your package. Add a description, icons, assets and more.</source>
      <translation>Descreva seu pacote. Adicione uma descrição, ícones, ativos e muito mais.</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="216"/>
      <source>Add icon</source>
      <translation>Adicionar ícone</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="280"/>
      <source>Short description</source>
      <translation>Descrição curta</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="345"/>
      <source>Version</source>
      <translation>Versão</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="368"/>
      <source>Required packages</source>
      <translation>Pacotes necessários</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="468"/>
      <source>Does this package make use of other packages? List them here as requirements. Press &apos;Delete&apos; to remove a package.</source>
      <translation>Este pacote faz uso de outros pacotes? Liste-os aqui como requisitos. Imprensa &apos;Excluir&apos; para remover um pacote.</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="500"/>
      <source>Include assets (images, sounds, fonts)</source>
      <translation>Incluir ativos (imagens, sons, fontes)</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="510"/>
      <source>Drag and drop files and folders, or use the browse button below</source>
      <translation>Arraste e solte arquivos e pastas ou use o botão de navegação abaixo</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="558"/>
      <source>Select files to include in package</source>
      <translation>Selecione os arquivos a serem incluídos no pacote</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="20"/>
      <source>Package Exporter</source>
      <translation>Exportador de Pacotes</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="365"/>
      <source>Does this package make use of other packages? List them here as requirements.</source>
      <translation>Este pacote faz uso de outros pacotes? Liste-os aqui como requisitos.</translation>
    </message>
    <message>
      <location filename="../src/ui/dlgPackageExporter.ui" line="608"/>
      <source>Select export location</source>
      <translation>Selecione o local de exportação</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="67"/>
      <source>Triggers</source>
      <translation>Gatilhos</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="68"/>
      <source>Aliases</source>
      <translation>Aliases</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="69"/>
      <source>Timers</source>
      <translation>Temporizadores</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="70"/>
      <source>Scripts</source>
      <translation>Códigos</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="71"/>
      <source>Keys</source>
      <translation>Chaves</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="72"/>
      <source>Buttons</source>
      <translation>Botões</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="95"/>
      <source>Export</source>
      <extracomment>Text for button to perform the package export on the items the user has selected.</extracomment>
      <translation>Exportar</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="137"/>
      <source>Package Exporter - %1</source>
      <extracomment>Title of the window. The %1 will be replaced by the current profile&apos;s name</extracomment>
      <translation>Exportador de Pacotes</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="164"/>
      <source>Create Module - %1</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="167"/>
      <source>Enter module name</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="170"/>
      <source>Create Module</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="173"/>
      <source>Select where to save module</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="176"/>
      <source>Select items to include in module</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="184"/>
      <source>Add module description, icon, and assets (optional)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="187"/>
      <source>Module location</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="193"/>
      <source>Module description</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="194"/>
      <source>Brief description of your module</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="195"/>
      <source>Module author (recommended)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="196"/>
      <source>Module version (recommended)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="199"/>
      <source>Module dependencies</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="200"/>
      <source>Include module assets (images, sounds, fonts)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="201"/>
      <source>Select files to include in module</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="209"/>
      <source>Select module dependencies</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="220"/>
      <source>(optional)

This module description is shown in the Module Manager. The editor supports Commonmark markdown.

### Description

A full description of what this module does. If the module is game-specific, mention that here.

### Usage

If this module uses aliases, show a few examples and expected output.

`&gt; alias_1`

    output of alias_1  -- indent by four spaces
    more output        -- for code blocks

### See Also

Further reading material, e.g., links to documentation or forum posts.

* https://wiki.mudlet.org/w/Manual:Modules</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="413"/>
      <source>Failed to open file &quot;%1&quot; to place into package. Error message was: &quot;%2&quot;.</source>
      <extracomment>This error message will appear when a file is to be placed into the package but the code cannot open it.</extracomment>
      <translation>Falha ao abrir o arquivo &quot;%1&quot; para colocar no pacote. A mensagem de erro foi: &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="422"/>
      <source>Failed to add file &quot;%1&quot; to package. Error message was: &quot;%3&quot;.</source>
      <extracomment>This error message will appear when a file is to be placed into the package but cannot be done for some reason.</extracomment>
      <translation>Falha ao adicionar arquivo &quot;%1&quot; para empacotar. A mensagem de erro foi: &quot;%3&quot;.</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="594"/>
      <source>package name</source>
      <extracomment>package name will be added to other fields in the &apos;required fields missing: ...&apos; tooltip when it&apos;s missing</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="616"/>
      <source>Required field missing: %1</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="619"/>
      <source>Export package</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="844"/>
      <source>Cannot create empty module. Please select at least one trigger, timer, alias, script, action, or key to include in the module.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="846"/>
      <source>Cannot create empty package. Please select at least one item to include in the package.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="958"/>
      <source>Module &quot;%1&quot; created and installed successfully! You can now close this dialog.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="969"/>
      <source>Module Already Exists</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="970"/>
      <source>A module named &quot;%1&quot; is already installed.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="971"/>
      <source>Do you want to overwrite the existing module?</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="983"/>
      <source>Module Overwritten</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="984"/>
      <source>Module &quot;%1&quot; overwritten successfully!</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="985"/>
      <source>The existing module has been replaced.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="993"/>
      <location filename="../src/dlgPackageExporter.cpp" line="1009"/>
      <source>Module &quot;%1&quot; exported but installation failed: %2</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="998"/>
      <source>Module &quot;%1&quot; exported but failed to uninstall existing version</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1004"/>
      <source>Module &quot;%1&quot; exported successfully but not installed (already exists)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1338"/>
      <source>Failed to open package file. Error is: &quot;%1&quot;.</source>
      <extracomment>This zipError message is shown when the libzip library code is unable * to open the file that was to be the end result of the export process. * As this may be an existing file anywhere in the computer&apos;s * file-system(s) it is possible that permissions on the directory or an * existing file that is to be overwritten may be a source of problems * here.</extracomment>
      <translation>Falha ao abrir o arquivo do pacote. O erro é: &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1502"/>
      <source>Failed to zip up the package. Error is: &quot;%1&quot;.</source>
      <extracomment>This error message is displayed at the final stage of exporting * a package when all the sourced files are finally put into the * archive. Unfortunately this may be the point at which something * breaks because a problem was not spotted/detected in the process * earlier...</extracomment>
      <translation>Falha ao compactar o pacote. O erro é: &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1927"/>
      <source>Why not &lt;a href=&quot;https://packages.mudlet.org/upload&quot;&gt;upload&lt;/a&gt; your package for other Mudlet users?</source>
      <extracomment>Only the text outside of the &apos;a&apos; (HTML anchor) tags PLUS the verb &apos;upload&apos; in between them in the source text, (associated with uploading the resulting package to the Mudlet forums) should be translated.</extracomment>
      <translation>Por que não &lt;a href=&quot;https://packages.mudlet.org/upload&quot;&gt;carregar&lt;/a&gt; seu pacote para outros usuários do Mudlet?</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/dlgPackageExporter.cpp" line="1945"/>
      <source>Select what to export (%n item(s))</source>
      <extracomment>This is the text shown at the top of a groupbox when there is %n (one or more) items to export in the Package exporter dialogue; the initial (and when there is no items selected) is a separate text.</extracomment>
      <translation>
        <numerusform>Selecione o que exportar (%n item(s))</numerusform>
        <numerusform>Selecione o que exportar (%n item(s))</numerusform>
      </translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1948"/>
      <source>Select what to export</source>
      <extracomment>This is the text shown at the top of a groupbox initially and when there is NO items to export in the Package exporter dialogue.</extracomment>
      <translation>Selecione o que exportar</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="125"/>
      <source>update installed package</source>
      <translation>atualizar pacote instalado</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="432"/>
      <source>add dependencies</source>
      <translation>Adicionar dependências</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="579"/>
      <location filename="../src/dlgPackageExporter.cpp" line="581"/>
      <source>Export to %1</source>
      <translation>Exportar para %1</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1306"/>
      <source>cannot copy %1 to the temporary location %2 - can you double-check it?</source>
      <translation>não é possível copiar %1 para o local temporário %2 - Você pode verificar novamente?</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="628"/>
      <source>Open Icon</source>
      <translation>Abrir ícone</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="628"/>
      <source>Image Files (*.png *.jpg *.jpeg *.bmp *.tif *.ico *.icns)</source>
      <translation>Arquivos de imagem (*.png *.jpg *.jpeg *.bmp *.tif *.ico *.icns)</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="763"/>
      <source>Please enter the package name.</source>
      <translation>Insira o nome do pacote.</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="891"/>
      <location filename="../src/dlgPackageExporter.cpp" line="1033"/>
      <source>Exporting package...</source>
      <translation>Exportando pacote...</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="911"/>
      <source>Failed to export. Could not open the folder &quot;%1&quot; for writing. Do you have the necessary permissions and free disk-space to write to that folder?</source>
      <translation>Falha ao exportar. Não foi possível abrir a pasta &quot;%1&quot; para escrever. Você tem as permissões necessárias e espaço livre em disco para gravar nessa pasta?</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1237"/>
      <source>Failed to export. Could not write Mudlet items to the file &quot;%1&quot;.</source>
      <extracomment>This error message is shown when all the Mudlet items cannot be written to the &apos;packageName&apos;.xml file in the base directory of the place where all the files are staged before being compressed into the package file. The full path and filename are shown in %1 to help the user diagnose what might have happened</extracomment>
      <translation>Falha ao exportar. Não foi possível gravar itens do Mudlet no arquivo &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1301"/>
      <source>%1 doesn&apos;t seem to exist anymore - can you double-check it?</source>
      <translation>%1 não&apos;Não parecem existir mais - você pode verificar novamente?</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1421"/>
      <source>Failed to add directory &quot;%1&quot; to package. Error is: &quot;%2&quot;.</source>
      <translation>Falha ao adicionar diretório &quot;%1&quot; para empacotar. O erro é: &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1464"/>
      <source>Required file &quot;%1&quot; was not found in the staging area. This area contains the Mudlet items chosen for the package, which you selected to be included in the package file. This suggests there may be a problem with that directory: &quot;%2&quot; - Do you have the necessary permissions and free disk-space?</source>
      <translation>Arquivo necessário &quot;%1&quot; não foi encontrada na área de espera. Esta área contém os itens do Mudlet escolhidos para o pacote, que você selecionou para serem incluídos no arquivo do pacote. Isso sugere que pode haver um problema com esse diretório: &quot;%2&quot; - Você tem as permissões necessárias e espaço livre em disco?</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1015"/>
      <source>Package &quot;%1&quot; exported to: %2</source>
      <translation>Pacote &quot;%1&quot; exportado para: %2</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1493"/>
      <source>Export cancelled.</source>
      <translation>Exportação cancelada.</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageExporter.cpp" line="1566"/>
      <source>Where do you want to save the package?</source>
      <translation>Onde você deseja salvar o pacote?</translation>
    </message>
  </context>
  <context>
    <name>dlgPackageManager</name>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="53"/>
      <source>Package Manager - %1</source>
      <extracomment>Package manager - window title</extracomment>
      <translation>Gerenciador de pacotes- %1</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="62"/>
      <location filename="../src/dlgPackageManager.cpp" line="241"/>
      <source>Installed</source>
      <extracomment>Package manager - status item showing installed packages
----------
Package manager - status item showing number of installed packages</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="64"/>
      <location filename="../src/dlgPackageManager.cpp" line="204"/>
      <source>Available</source>
      <extracomment>Package manager - status item showing available packages
----------
Package manager - status item showing number of available packages</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="169"/>
      <source>Version </source>
      <extracomment>Package manager - label showing package version</extracomment>
      <translation>Versão </translation>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="251"/>
      <source>Import Mudlet Package</source>
      <extracomment>Package manager - import package from file dialog</extracomment>
      <translation>Importar pacote Mudlet</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="262"/>
      <source>Import Mudlet Package:</source>
      <extracomment>Package manager - error when attempting to read a file to import</extracomment>
      <translation>Importar Pacote Mudlet:</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="262"/>
      <source>Cannot read file %1:
%2.</source>
      <translation>Não é possível ler o arquivo %1:
%2.</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="280"/>
      <source>Downloading packages...</source>
      <extracomment>Package manager - cancel button text for download progress dialog</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="280"/>
      <source>Cancel</source>
      <translation>Cancelar</translation>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="320"/>
      <location filename="../src/dlgPackageManager.cpp" line="329"/>
      <location filename="../src/dlgPackageManager.cpp" line="380"/>
      <source>Installation Failed</source>
      <extracomment>Package manager: package couldn&apos;t be downloaded
----------
Package manager: network error, package couldn&apos;t be downloaded</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="320"/>
      <location filename="../src/dlgPackageManager.cpp" line="329"/>
      <source>Package &apos;%1&apos; not found in repository</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="380"/>
      <source>Package &apos;%1&apos; could not be downloaded due to a network error</source>
      <translation type="unfinished"/>
    </message>
    <message numerus="yes">
      <location filename="../src/dlgPackageManager.cpp" line="664"/>
      <source>Install (%n)</source>
      <extracomment>Message on button in package manager to install one or more (%n is the count of) selected package(s).</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="667"/>
      <location filename="../src/dlgPackageManager.cpp" line="671"/>
      <source>Install</source>
      <extracomment>Message on button in package manager initially and when there is no packages to install</extracomment>
      <translation>Instalar</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/dlgPackageManager.cpp" line="686"/>
      <source>Remove (%n)</source>
      <extracomment>Message on button in package manager to remove one or more (%n is the count of) selected package(s).</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgPackageManager.cpp" line="689"/>
      <location filename="../src/dlgPackageManager.cpp" line="693"/>
      <source>Remove</source>
      <extracomment>Message on button in package manager initially and when there is no packages to remove</extracomment>
      <translation>Remover</translation>
    </message>
  </context>
  <context>
    <name>dlgProfilePreferences</name>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="142"/>
      <source>Location which will be used to store log files - matching logs will be appended to.</source>
      <translation>Local que será usado para armazenar arquivos de registro - os registros correspondentes serão anexados.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="143"/>
      <source>Select a directory where logs will be saved.</source>
      <translation>Selecione um diretório onde os registros serão salvos.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="144"/>
      <source>Reset the directory so that logs are saved to the profile&apos;s &lt;i&gt;log&lt;/i&gt; directory.</source>
      <translation>Redefina o diretório para que os logs sejam salvos no perfil&apos;s &lt;i&gt;tora&lt;/i&gt; diretório.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="148"/>
      <source>Set a custom name for your log. (New logs are appended if a log file of the same name already exists).</source>
      <translation>Defina um nome personalizado para o seu registro. (Novos registros serão anexados se já existir um arquivo de registro com o mesmo nome).</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="177"/>
      <source>Automatic updates are disabled in development builds to prevent an update from overwriting your Mudlet.</source>
      <translation>As atualizações automáticas são desativadas nas compilações de desenvolvimento para evitar que uma atualização substitua seu Mudlet.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="204"/>
      <source>This will bring up a display showing all the symbols used in the current map and whether they can be drawn using just the specified font, any other font, or not at all.  It also shows the sequence of Unicode &lt;i&gt;code-points&lt;/i&gt; that make up that symbol, so that they can be identified even if they cannot be displayed; also, up to the first thirty two rooms that are using that symbol are listed, which may help to identify any unexpected or odd cases.</source>
      <translation>Isso levantará uma exibição mostrando todos os símbolos usados no mapa atual e se eles podem ser desenhados usando apenas a fonte especificada, qualquer outra fonte ou não.  Ele também mostra a sequência de Unicode &lt;i&gt;pontos de código&lt;/i&gt; que constituem esse símbolo, de modo a poderem ser identificados mesmo que não possam ser exibidos; Além disso, até as primeiras trinta e duas salas que estão usando esse símbolo são listadas, o que pode ajudar a identificar quaisquer casos inesperados ou estranhos.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="210"/>
      <source>Select the only or the primary font used (depending on &lt;i&gt;Only use symbols (glyphs) from chosen font&lt;/i&gt; setting) to produce the 2D mapper room symbols.</source>
      <translation>Selecione a única fonte ou a fonte principal usada (dependendo de &lt;i&gt;Use apenas símbolos (glifos) da fonte escolhida&lt;/i&gt; configuração) para produzir os símbolos de sala do mapeador 2D.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="212"/>
      <source>Using a single font is likely to produce a more consistent style but may cause the &lt;i&gt;font replacement character&lt;/i&gt; &apos;&lt;b&gt;�&lt;/b&gt;&apos; to show if the font does not have a needed glyph (a font&apos;s individual character/symbol) to represent the grapheme (what is to be represented).  Clearing this checkbox will allow the best alternative glyph from another font to be used to draw that grapheme.</source>
      <translation>O uso de uma única fonte provavelmente produzirá um estilo mais consistente, mas pode causar o &lt;i&gt;caractere de substituição de fonte&lt;/i&gt; &apos;&lt;b&gt;�&lt;/b&gt;&apos; para mostrar se a fonte não tem um glifo necessário (uma fonte&apos;s caractere/símbolo individual) para representar o grafema (o que deve ser representado).  Desmarcar essa caixa de seleção permitirá que o melhor glifo alternativo de outra fonte seja usado para desenhar esse grafema.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="308"/>
      <source>%1 (%2% done)</source>
      <comment>%1 is the (not-translated so users of the language can read it!) language name, %2 is percentage done.</comment>
      <translation>%1 (%2% concluído)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="376"/>
      <source>Migrated all passwords to secure storage.</source>
      <translation>Migrou todas as senhas para armazenamento seguro.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="387"/>
      <source>Migrated all passwords to profile storage.</source>
      <translation>Migrou todas as senhas para o armazenamento de perfis.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="751"/>
      <source>From the dictionary file &lt;tt&gt;%1.dic&lt;/tt&gt; (and its companion affix &lt;tt&gt;.aff&lt;/tt&gt; file).</source>
      <translation>Do arquivo de dicionário &lt;tt&gt;%1.Dic&lt;/tt&gt; (e seu afixo companheiro &lt;tt&gt;.aff&lt;/tt&gt; arquivo).</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="887"/>
      <source>yyyy-MM-dd#HH-mm-ss (e.g., 1970-01-01#00-00-00%1)</source>
      <translation>aaaa-MM-dd#HH-mm-ss (por exemplo, 1970-01-01#00-00-00%1)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="889"/>
      <source>yyyy-MM-ddTHH-mm-ss (e.g., 1970-01-01T00-00-00%1)</source>
      <translation>yyyy-MM-ddTHH-mm-ss (e.g., 1970-01-01T00-00-00%1)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="890"/>
      <source>yyyy-MM-dd (concatenate daily logs in, e.g. 1970-01-01%1)</source>
      <translation>aaaa-MM-dd (concatenar registros diários, por exemplo, 1970-01-01%1)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="893"/>
      <source>yyyy-MM (concatenate month logs in, e.g. 1970-01%1)</source>
      <translation>aaaa-MM (concatenar o registros mensais, por exemplo, 1970-01%1)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="894"/>
      <source>Named file (concatenate logs in one file)</source>
      <translation>Arquivo nomeado (concatenar registros em um arquivo)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="982"/>
      <source>Other profiles to Map to:</source>
      <translation>Outros perfis para mapear:</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1046"/>
      <source>2D Map Room Symbol scaling factor:</source>
      <translation>Fator de escala do símbolo da sala do mapa 2D:</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1066"/>
      <source>Show &quot;%1&quot; in the map area selection</source>
      <translation>Programa &quot;%1&quot; Na seleção da área do mapa</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1114"/>
      <source>%1 (*Error, report to Mudlet Makers*)</source>
      <comment>The encoder code name is not in the mudlet class mEncodingNamesMap when it should be and the Mudlet Makers need to fix it!</comment>
      <translation>%1 (*Erro, reportar aos Criadores do Mudlet*)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1262"/>
      <location filename="../src/dlgProfilePreferences.cpp" line="4311"/>
      <source>Profile preferences - %1</source>
      <translation>Preferências de perfil - %1</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1589"/>
      <source>Profile preferences</source>
      <translation>Preferências de perfil</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2511"/>
      <source>Load Mudlet map</source>
      <translation>Carregar mapa do Mudlet</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2451"/>
      <source>Loading map - please wait...</source>
      <translation>Carregando mapa - por favor, aguarde...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="151"/>
      <source>logfile</source>
      <extracomment>Must be a valid default filename for a log-file and is used if the user does not enter any other value (Ensure all instances have the same translation {one of two copies}).</extracomment>
      <translation>logfile</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/dlgProfilePreferences.cpp" line="162"/>
      <location filename="../src/dlgProfilePreferences.cpp" line="3234"/>
      <source>copy to %n destination(s)</source>
      <extracomment>text on button to put the map from this profile into the other profiles to receive the map from this profile, %n is the number of other profiles that have already been selected to receive it and will be zero or more. The button will also be disabled (greyed out) in the zero case but the text will still be visible.</extracomment>
      <translation>
        <numerusform>copiar para %n destino(s)</numerusform>
        <numerusform>copiar para %n destino(s)</numerusform>
      </translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="225"/>
      <source>&lt;p&gt;Some East Asian MUDs may use glyphs (characters) that Unicode classifies as being of &lt;i&gt;Ambiguous&lt;/i&gt; width when drawn in a font with a so-called &lt;i&gt;fixed&lt;/i&gt; pitch; in fact such text is &lt;i&gt;duo-spaced&lt;/i&gt; when not using a proportional font. These symbols can be drawn using either a half or the whole space of a full character. By default Mudlet tries to chose the right width automatically but you can override the setting for each profile.&lt;/p&gt;&lt;p&gt;This control has three settings:&lt;ul&gt;&lt;li&gt;&lt;b&gt;Unchecked&lt;/b&gt; &apos;&lt;i&gt;narrow&lt;/i&gt;&apos; = Draw ambiguous width characters in a single &apos;space&apos;.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Checked&lt;/b&gt; &apos;&lt;i&gt;wide&lt;/i&gt;&apos; = Draw ambiguous width characters two &apos;spaces&apos; wide.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Partly checked&lt;/b&gt; &lt;i&gt;(Default) &apos;auto&apos;&lt;/i&gt; = Use &apos;wide&apos; setting for MUD Server encodings of &lt;b&gt;Big5&lt;/b&gt;/&lt;b&gt;Big5-HKSCS&lt;/b&gt;, &lt;b&gt;GBK&lt;/b&gt;, &lt;b&gt;GBK18030&lt;/b&gt; or &lt;b&gt;EUC-KR&lt;/b&gt; and &apos;narrow&apos; for all others.&lt;/li&gt;&lt;/ul&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;This is a temporary arrangement and will probably change when Mudlet gains full support for languages other than English.&lt;/i&gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;Alguns MUDs do Leste Asiático podem usar glifos (caracteres) que o Unicode classifica como sendo de &lt;i&gt;Ambíguo&lt;/i&gt; largura quando desenhada em uma fonte com um chamado &lt;i&gt;fixo&lt;/i&gt; campo; na verdade, esse texto é &lt;i&gt;duo-espaçado&lt;/i&gt; quando não estiver usando uma fonte proporcional. Esses símbolos podem ser desenhados usando metade ou todo o espaço de um caractere completo. Por padrão, o Mudlet tenta escolher a largura certa automaticamente, mas você pode substituir a configuração de cada perfil.&lt;/p&gt;&lt;p&gt;Esse controle tem três configurações:&lt;ul&gt;&lt;li&gt;&lt;b&gt;Desmarcada&lt;/b&gt; &apos;&lt;i&gt;estreito&lt;/i&gt;&apos; = Desenhe caracteres de largura ambíguos em um único &apos;espaço&apos;.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Verificado&lt;/b&gt; &apos;&lt;i&gt;largo&lt;/i&gt;&apos; = Desenhe caracteres de largura ambíguos dois &apos;Espaços&apos; largo.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Parcialmente verificado&lt;/b&gt; &lt;i&gt;(Padrão) &apos;Automático&apos;&lt;/i&gt; = Utilização &apos;largo&apos; configuração para codificações do servidor MUD de &lt;b&gt;Big5&lt;/b&gt;/&lt;b&gt;Big5-HKSCS&lt;/b&gt;, &lt;b&gt;GBK&lt;/b&gt;, &lt;b&gt;GBK18030&lt;/b&gt; ou &lt;b&gt;EUC-KR&lt;/b&gt; e &apos;estreito&apos; para todos os outros.&lt;/li&gt;&lt;/ul&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;Este é um arranjo temporário e provavelmente mudará quando o Mudlet ganhar suporte total para outros idiomas além do inglês.&lt;/i&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="383"/>
      <source>Migrated %1...</source>
      <extracomment>This notifies the user that progress is being made on profile migration by saying what profile was just migrated to store passwords securely</extracomment>
      <translation>Migrados %1...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="704"/>
      <source>Enable spell check using Mudlet dictionary:</source>
      <extracomment>On Windows and MacOs, we have to bundle our own dictionaries with our application - and we also use them on *nix systems where we do not find the system ones</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="707"/>
      <source>Enable spell check using System dictionary:</source>
      <extracomment>On *nix systems where we find the system ones we use them</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="819"/>
      <source>&lt;p&gt;Use the maximum buffer size your system can handle (%1 lines). This will be calculated based on available memory.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="917"/>
      <source>Protocols</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="926"/>
      <source>GMCP: Generic Mud Communication Protocol</source>
      <translation/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="936"/>
      <source>MSDP: Mud Server Data Protocol</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="946"/>
      <source>MSSP: Mud Server Status Protocol</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="941"/>
      <source>MSP: Mud Sound Protocol</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="956"/>
      <source>MXP: Mud eXtension Protocol</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="951"/>
      <source>MTTS: Mud Terminal Type Standard</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="921"/>
      <source>CHARSET: Character Encoding Standard</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="931"/>
      <source>MNES: Mud New-Environ Standard</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="961"/>
      <source>NAWS: Negotiate About Window Size</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="966"/>
      <source>NEW-ENVIRON: Client Variables Standard</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1023"/>
      <source>%1 {Default}</source>
      <translation>%1 {Default}</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1035"/>
      <source>%1 {Experimental}</source>
      <translation>%1 {Experimental}</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1037"/>
      <source>%1 {For older versions}</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1225"/>
      <source>unknown error</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1227"/>
      <source>This profile could not be loaded correctly (%1). Settings cannot be saved. Close the profile and try loading an older version from &apos;Connect - Options - Profile history&apos;.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="1885"/>
      <source>Pick color</source>
      <extracomment>Generic pick color dialog title</extracomment>
      <translation>Escolha a cor</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2475"/>
      <source>Loaded map from %1.</source>
      <translation>Mapa carregado de %1.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2477"/>
      <source>Could not load map from %1.</source>
      <translation>Não foi possível carregar o mapa de %1.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2542"/>
      <source>Save Mudlet map</source>
      <translation>Salvar mapa do Mudlet</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2570"/>
      <source>Saving map - please wait...</source>
      <translation>Salvando o mapa - por favor aguarde.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2587"/>
      <source>Saved map to %1.</source>
      <translation>Mapa salvo para %1.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2589"/>
      <source>Could not save map to %1.</source>
      <translation>Não foi possível salvar o mapa para %1.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2620"/>
      <source>Migrating passwords to secure storage...</source>
      <translation>Migrando senhas para armazenamento seguro...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2627"/>
      <source>Migrating passwords to profiles...</source>
      <translation>Migrando senhas para perfis...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2659"/>
      <source>[ ERROR ] - Unable to use or create directory to store map for other profile &quot;%1&quot;.
Please check that you have permissions/access to:
&quot;%2&quot;
and there is enough space. The copying operation has failed.</source>
      <translation>[ ERRO ] - Não é possível usar ou criar diretório para armazenar o mapa para outro perfil &quot;%1&quot;.
Verifique se você tem permissões/acesso a:
&quot;%2&quot;
e há espaço suficiente. A operação de cópia falhou.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2666"/>
      <source>Creating a destination directory failed...</source>
      <translation>Falha na criação de um diretório de destino...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2750"/>
      <source>Backing up current map - please wait...</source>
      <translation>Fazendo backup do mapa atual - aguarde...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2760"/>
      <source>Could not backup the map - saving it failed.</source>
      <translation>Não foi possível fazer backup do mapa - falha ao salvá-lo.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2785"/>
      <source>Could not copy the map - failed to work out which map file we just saved the map as!</source>
      <translation>Não foi possível copiar o mapa - não foi possível descobrir qual arquivo nos salvamos o mapa como!</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2797"/>
      <source>Copying over map to %1 - please wait...</source>
      <translation>Copiando o mapa para %1 -Aguarde...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2803"/>
      <source>Could not copy the map to %1 - unable to copy the new map file over.</source>
      <translation>Não foi possível copiar o mapa para %1 - Não é possível copiar o novo arquivo de mapa.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2807"/>
      <source>Map copied successfully to other profile %1.</source>
      <translation>Mapa copiado com sucesso para outro perfil %1.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2819"/>
      <source>Map copied, now signalling other profiles to reload it.</source>
      <translation>Mapa copiado, agora sinalizando outros perfis para recarregá-lo.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2858"/>
      <source>Where should Mudlet save log files?</source>
      <translation>Onde o Mudlet deve salvar os arquivos de log?</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/dlgProfilePreferences.cpp" line="3241"/>
      <source>%n selected - change destinations...</source>
      <extracomment>text on button to select other profiles to receive the map from this profile, %n is the number of other profiles that have already been selected to receive it and will always be 1 or more</extracomment>
      <translation>
        <numerusform>%n selecionado - alterar destinos...</numerusform>
        <numerusform>%n selecionado - alterar destinos...</numerusform>
      </translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3248"/>
      <source>pick destinations...</source>
      <extracomment>text on button to select other profiles to receive the map from this profile, this is used when no profiles have been selected</extracomment>
      <translation>escolha destinos...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3485"/>
      <source>Could not update themes: %1</source>
      <translation>Não foi possível atualizar os temas: %1</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3488"/>
      <source>Updating themes from colorsublime.github.io...</source>
      <translation>Atualizando temas de colorsublime.github.io...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3615"/>
      <source>{missing, possibly recently deleted trigger item}</source>
      <translation>{item de gatilho ausente, possivelmente recentemente excluído}</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3618"/>
      <source>{missing, possibly recently deleted alias item}</source>
      <translation>{item de alias ausente, possivelmente excluído recentemente}</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3621"/>
      <source>{missing, possibly recently deleted script item}</source>
      <translation>{item de script ausente, possivelmente excluído recentemente}</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3624"/>
      <source>{missing, possibly recently deleted timer item}</source>
      <translation>{item de temporizador ausente, possivelmente recentemente excluído}</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3627"/>
      <source>{missing, possibly recently deleted key item}</source>
      <translation>{chave de item ausente, possivelmente excluída recentemente}</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3630"/>
      <source>{missing, possibly recently deleted button item}</source>
      <translation>{item de botão ausente, possivelmente recentemente excluído}</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3754"/>
      <source>The room symbol will appear like this if only symbols (glyphs) from the specific font are used.</source>
      <translation>O símbolo da sala aparecerá assim se apenas símbolos (glifos) da fonte específica forem usados.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3759"/>
      <source>The room symbol will appear like this if symbols (glyphs) from any font can be used.</source>
      <translation>O símbolo da sala aparecerá assim se símbolos (glifos) de qualquer fonte puderem ser usados.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3799"/>
      <source>How many rooms in the whole map have this symbol.</source>
      <translation>Quantas salas em todo o mapa têm este símbolo.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3817"/>
      <source>The rooms with this symbol, up to a maximum of thirty-two, if there are more than this, it is indicated but they are not shown.</source>
      <translation>As salas com este símbolo, até um máximo de trinta e duas, se houver mais do que isso, é indicado, mas não são mostrados.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3825"/>
      <source>The symbol can be made entirely from glyphs in the specified font.</source>
      <translation>O símbolo pode ser feito inteiramente de glifos na fonte especificada.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3843"/>
      <source>The symbol cannot be drawn using any of the fonts in the system, either an invalid string was entered as the symbol for the indicated rooms or the map was created on a different systems with a different set of fonts available to use. You may be able to correct this by installing an additional font using whatever method is appropriate for this system or by editing the map to use a different symbol. It may be possible to do the latter via a lua script using the &lt;i&gt;getRoomChar&lt;/i&gt; and &lt;i&gt;setRoomChar&lt;/i&gt; functions.</source>
      <translation>O símbolo não pode ser desenhado usando nenhuma das fontes do sistema, uma string inválida foi inserida como símbolo para as salas indicadas ou o mapa foi criado em um sistema diferente com um conjunto diferente de fontes disponíveis para uso. Você pode corrigir isso instalando uma fonte adicional usando qualquer método apropriado para este sistema ou editando o mapa para usar um símbolo diferente. Pode ser possível fazer o último por meio de um script lua usando o &lt;i&gt;getRoomChar&lt;/i&gt; e &lt;i&gt;setRoomChar&lt;/i&gt; Funções.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3936"/>
      <source>Large icon</source>
      <extracomment>Discord Rich Presence large icon</extracomment>
      <translation>Ícone grande</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3938"/>
      <source>Detail</source>
      <extracomment>Discord Rich Presence detail</extracomment>
      <translation>Detalhe</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3941"/>
      <source>Small icon</source>
      <extracomment>Discord Rich Presence small icon&quot;</extracomment>
      <translation>Ícone pequeno</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3943"/>
      <source>State</source>
      <extracomment>Discord Rich Presence state</extracomment>
      <translation>Estado</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3946"/>
      <source>Party size</source>
      <extracomment>Discord Rich Presence party size</extracomment>
      <translation>Tamanho da festa</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3948"/>
      <source>Party max</source>
      <extracomment>Discord Rich Presence maximum party size</extracomment>
      <translation>Festa máxima</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3950"/>
      <source>Time</source>
      <extracomment>Discord Rich Presence time until or time elapsed</extracomment>
      <translation>Tempo</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4443"/>
      <source>Set outer color of player room mark.</source>
      <translation>Defina a cor externa da marca da sala do jogador.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4444"/>
      <source>Set inner color of player room mark.</source>
      <translation>Defina a cor interna da marca da sala do jogador.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="145"/>
      <source>&lt;p&gt;This option sets the format of the log name.&lt;/p&gt;&lt;p&gt;If &lt;i&gt;Named file&lt;/i&gt; is selected, you can set a custom file name. (Logs are appended if a log file of the same name already exists.)&lt;/p&gt;</source>
      <translation>&lt;p&gt;Essa opção define o formato do nome do registro.&lt;/p&gt;&lt;p&gt;Se &lt;i&gt;Arquivo nomeado&lt;/i&gt; estiver selecionado, você poderá definir um nome de arquivo personalizado. (Os registros serão anexados se já existir um arquivo de registro com o mesmo nome.)&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="198"/>
      <source>&lt;p&gt;A timer with a short interval will quickly fill up the &lt;i&gt;Central Debug Console&lt;/i&gt; windows with messages that it ran correctly on &lt;i&gt;each&lt;/i&gt; occasion it is called.  This (per profile) control adjusts a threshold that will hide those messages in just that window for those timers which run &lt;b&gt;correctly&lt;/b&gt; when the timer&apos;s interval is less than this setting.&lt;/p&gt;&lt;p&gt;&lt;u&gt;Any timer script that has errors will still have its error messages reported whatever the setting.&lt;/u&gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;Um temporizador com um intervalo curto preencherá rapidamente as janelas do &lt;i&gt;Console de depuração central&lt;/i&gt; com mensagens nas quais foi executado corretamente em &lt;i&gt;cada&lt;/i&gt; ocasião que foi chamado.  Esse controle (por perfil) ajusta um limite que ocultará essas mensagens apenas nessa janela para aqueles temporizadores que executam &lt;b&gt;corretamente&lt;/b&gt; quando o intervalo do cronômetro&apos;s é menor que essa configuração.&lt;/p&gt;&lt;p&gt;&lt;u&gt;Qualquer script de temporizador que tenha erros ainda terá suas mensagens de erro relatadas, independentemente da configuração.&lt;/u&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="217"/>
      <source>&lt;p&gt;If &lt;b&gt;not&lt;/b&gt; checked Mudlet will only react to the first matching keybinding (combination of key and modifiers) even if more than one of them is set to be active. This means that a temporary keybinding (not visible in the Editor) created by a script or package may be used in preference to a permanent one that is shown and is set to be active. If checked then all matching keybindings will be run.&lt;/p&gt;&lt;p&gt;&lt;i&gt;It is recommended to not enable this option if you need to maintain compatibility with scripts or packages for Mudlet versions prior to &lt;b&gt;3.9.0&lt;/b&gt;.&lt;/i&gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;Se &lt;b&gt;não&lt;/b&gt; marcado O Mudlet só reagirá à primeira combinação de teclas correspondente (combinação de teclas e modificadores), mesmo que mais de uma delas esteja definida como ativa. Isso significa que uma combinação de teclas temporária (não visível no Editor) criada por um script ou pacote pode ser usada em preferência a uma permanente que é mostrada e está definida como ativa. Se marcado, todos os atalhos de teclado correspondentes serão executados.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Recomenda-se não habilitar esta opção se você precisar manter a compatibilidade com scripts ou pacotes para versões do Mudlet anteriores a &lt;b&gt;3.9.0&lt;/b&gt;.&lt;/i&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="237"/>
      <source>&lt;p&gt;Enable a context (right click) menu action on any console/user window that, when the mouse cursor is hovered over it, will display the UTF-16 and UTF-8 items that make up each Unicode codepoint on the &lt;b&gt;first&lt;/b&gt; line of any selection.&lt;/p&gt;&lt;p&gt;This utility feature is intended to help the user identify any grapheme (visual equivalent to a &lt;i&gt;character&lt;/i&gt;) that a Game server may send even if it is composed of multiple bytes as any non-ASCII character will be in the Lua sub-system which uses the UTF-8 encoding system.&lt;p&gt;</source>
      <translation>&lt;p&gt;Habilite uma ação de menu de contexto (clique com o botão direito) em qualquer janela de console/usuário que, quando o cursor do mouse for passado sobre ela, exibirá os itens UTF-16 e UTF-8 que compõem cada ponto de código Unicode no &lt;b&gt;primeiro&lt;/b&gt; de qualquer seleção.&lt;/p&gt;&lt;p&gt;Esse recurso utilitário destina-se a ajudar o usuário a identificar qualquer grafema (visual equivalente a um &lt;i&gt;personagem&lt;/i&gt;) que um servidor de Jogo pode enviar mesmo que seja composto de vários bytes, pois qualquer caractere não ASCII estará no subsistema Lua que usa o sistema de codificação UTF-8.&lt;p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="244"/>
      <source>&lt;p&gt;Some Desktop Environments tell Qt applications like Mudlet whether they should shown icons on menus, others, however do not. This control allows the user to override the setting, if needed, as follows:&lt;ul&gt;&lt;li&gt;&lt;b&gt;Unchecked&lt;/b&gt; &apos;&lt;i&gt;off&lt;/i&gt;&apos; = Prevent menus from being drawn with icons.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Checked&lt;/b&gt; &apos;&lt;i&gt;on&lt;/i&gt;&apos; = Allow menus to be drawn with icons.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Partly checked&lt;/b&gt; &lt;i&gt;(Default) &apos;auto&apos;&lt;/i&gt; = Use the setting that the system provides.&lt;/li&gt;&lt;/ul&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;This setting is only processed when individual menus are created and changes may not propagate everywhere until Mudlet is restarted.&lt;/i&gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;Alguns ambientes de desktop dizem aos aplicativos Qt como o Mudlet se eles devem mostrar ícones nos menus, outros, no entanto, não. Esse controle permite que o usuário substitua a configuração, se necessário, da seguinte maneira:&lt;ul&gt;&lt;li&gt;&lt;b&gt;Desmarcada&lt;/b&gt; &apos;&lt;i&gt;desligado&lt;/i&gt;&apos; = Impedir que os menus sejam desenhados com ícones.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Verificado&lt;/b&gt; &apos;&lt;i&gt;em&lt;/i&gt;&apos; = Permitir que os menus sejam desenhados com ícones.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Parcialmente verificado&lt;/b&gt; &lt;i&gt;(Padrão) &apos;Automático&apos;&lt;/i&gt; = Use a configuração fornecida pelo sistema.&lt;/li&gt;&lt;/ul&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;Essa configuração só é processada quando menus individuais são criados e as alterações podem não se propagar em todos os lugares até que o Mudlet seja reiniciado.&lt;/i&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="738"/>
      <source>%1 - not recognised</source>
      <translation>%1 - não reconhecido</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="752"/>
      <source>&lt;p&gt;Mudlet does not recognise the code &quot;%1&quot;, please report it to the Mudlet developers so we can describe it properly in future Mudlet versions!&lt;/p&gt;&lt;p&gt;The file &lt;tt&gt;%2.dic&lt;/tt&gt; (and its companion affix &lt;tt&gt;.aff&lt;/tt&gt; file) is still usable.&lt;/p&gt;</source>
      <translation>&lt;p&gt;O Mudlet não reconhece o código &quot;%1&quot;, por favor, informe aos desenvolvedores do Mudlet para que possamos descrevê-lo adequadamente em futuras versões do Mudlet!&lt;/p&gt;&lt;p&gt;O arquivo &lt;tt&gt;%2.Dic&lt;/tt&gt; (e seu afixo companheiro &lt;tt&gt;.aff&lt;/tt&gt; arquivo) ainda é utilizável.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="768"/>
      <source>No Hunspell dictionary files found, spell-checking will not be available.</source>
      <translation>Nenhum arquivo de dicionário Hunspell encontrado, a verificação ortográfica não estará disponível.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2462"/>
      <source>[ ERROR ] - Unable to load JSON map file: %1
reason: %2.</source>
      <translation>[ ERRO ] - Não é possível carregar o arquivo de mapa JSON: %1
razão: %2.</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2503"/>
      <source>Any map file (*.dat *.json *.xml)</source>
      <comment>Do not change extensions (in braces) as they are used programmatically</comment>
      <translation>Qualquer arquivo de mapa (*.dat *.json *.xml)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2504"/>
      <location filename="../src/dlgProfilePreferences.cpp" line="2537"/>
      <source>Mudlet binary map (*.dat)</source>
      <comment>Do not change extensions (in braces) as they are used programmatically</comment>
      <translation>Mapa binário Mudlet (*.dat)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2505"/>
      <location filename="../src/dlgProfilePreferences.cpp" line="2538"/>
      <source>Mudlet JSON map (*.json)</source>
      <comment>Do not change extensions (in braces) as they are used programmatically</comment>
      <translation>Mapa JSON do Mudlet (*.json)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2506"/>
      <source>Mudlet XML map (*.xml)</source>
      <comment>Do not change extensions (in braces) as they are used programmatically</comment>
      <translation>Mapa XML do Mudlet (*.xml)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="2507"/>
      <source>Any file (*)</source>
      <comment>Do not change extensions (in braces) as they are used programmatically</comment>
      <translation>Qualquer arquivo (*)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3787"/>
      <source>&lt;p&gt;These are the sequence of hexadecimal numbers that are used by the Unicode consortium to identify the graphemes needed to create the symbol.  These numbers can be utilised to determine precisely what is to be drawn even if some fonts have glyphs that are the same for different codepoints or combination of codepoints.&lt;/p&gt;&lt;p&gt;Character entry utilities such as &lt;i&gt;charmap.exe&lt;/i&gt; on &lt;i&gt;Windows&lt;/i&gt; or &lt;i&gt;gucharmap&lt;/i&gt; on many Unix type operating systems will also use these numbers which cover everything from U+0020 {Space} to U+10FFFD the last usable number in the &lt;i&gt;Private Use Plane 16&lt;/i&gt; via most of the written marks that humanity has ever made.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Esta é a sequência de números hexadecimais que são usados pelo consórcio Unicode para identificar os grafemas necessários para criar o símbolo.  Esses números podem ser utilizados para determinar com precisão o que deve ser desenhado, mesmo que algumas fontes tenham glifos iguais para diferentes pontos de código ou combinação de pontos de código.&lt;/p&gt;&lt;p&gt;Utilitários de entrada de caracteres, como &lt;i&gt;charmap.exe&lt;/i&gt; em &lt;i&gt;Windows&lt;/i&gt; ou &lt;i&gt;mapa de guchar&lt;/i&gt; em muitos sistemas operacionais do tipo Unix também usará esses números que cobrem tudo, desde U+0020 {Space} Para U+10FFFD o último número utilizável no &lt;i&gt;Plano de uso privado 16&lt;/i&gt; através da maioria das marcas escritas que a humanidade já fez.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3811"/>
      <source>more - not shown...</source>
      <translation>mais - não mostrado...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3834"/>
      <source>&lt;p&gt;The symbol cannot be made entirely from glyphs in the specified font, but, using other fonts in the system, it can. Either un-check the &lt;i&gt;Only use symbols (glyphs) from chosen font&lt;/i&gt; option or try and choose another font that does have the needed glyphs.&lt;/p&gt;&lt;p&gt;&lt;i&gt;You need not close this table to try another font, changing it on the main preferences dialogue will update this table after a slight delay.&lt;/i&gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;O símbolo não pode ser feito inteiramente de glifos na fonte especificada, mas, usando outras fontes no sistema, pode. Desmarque o &lt;i&gt;Use apenas símbolos (glifos) da fonte escolhida&lt;/i&gt; ou tente escolher outra fonte que tenha os glifos necessários.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Você não precisa fechar esta tabela para tentar outra fonte, alterá-la na caixa de diálogo de preferências principal atualizará esta tabela após um pequeno atraso.&lt;/i&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="3988"/>
      <source>Map symbol usage - %1</source>
      <translation>Uso do símbolo do mapa - %1</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4069"/>
      <source>yyyy-MM-dd#HH-mm-ss (e.g., 1970-01-01#00-00-00.html)</source>
      <translation>aaaa-MM-dd#HH-mm-ss (por exemplo, 1970-01-01#00-00-00.html)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4070"/>
      <source>yyyy-MM-ddTHH-mm-ss (e.g., 1970-01-01T00-00-00.html)</source>
      <translation>aaaa-MM-ddTHH-mm-ss (por exemplo, 1970-01-01T00-00-00.html)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4071"/>
      <source>yyyy-MM-dd (concatenate daily logs in, e.g. 1970-01-01.html)</source>
      <translation>aaaa-MM-dd (concatenar logins diários, por exemplo, 1970-01-01.html)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4072"/>
      <source>yyyy-MM (concatenate month logs in, e.g. 1970-01.html)</source>
      <translation>aaaa-MM (concatenar o mês de login, por exemplo, 1970-01.html)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4075"/>
      <source>yyyy-MM-dd#HH-mm-ss (e.g., 1970-01-01#00-00-00.txt)</source>
      <translation>aaaa-MM-dd#HH-mm-ss (por exemplo, 1970-01-01#00-00-00.txt)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4076"/>
      <source>yyyy-MM-ddTHH-mm-ss (e.g., 1970-01-01T00-00-00.txt)</source>
      <translation>aaaa-MM-ddTHH-mm-ss (por exemplo, 1970-01-01T00-00-00.txt)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4077"/>
      <source>yyyy-MM-dd (concatenate daily logs in, e.g. 1970-01-01.txt)</source>
      <translation>aaaa-MM-dd (concatenar logins diários, por exemplo, 1970-01-01.txt)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4078"/>
      <source>yyyy-MM (concatenate month logs in, e.g. 1970-01.txt)</source>
      <translation>aaaa-MM (concatenar os registros mensais, por exemplo, 1970-01.txt)</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4578"/>
      <source>Deleting map - please wait...</source>
      <translation>Excluindo mapa - por favor, aguarde...</translation>
    </message>
    <message>
      <location filename="../src/dlgProfilePreferences.cpp" line="4587"/>
      <source>Deleted map.</source>
      <translation>Mapa excluído.</translation>
    </message>
  </context>
  <context>
    <name>dlgRoomExits</name>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="275"/>
      <source>(roomID)</source>
      <comment>Placeholder, if no roomID is set for an exit.</comment>
      <translation>(ID da sala)</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="276"/>
      <source>(command or Lua script)</source>
      <comment>Placeholder, if a special exit has no name/script set.</comment>
      <translation>(comando ou script Lua)</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="441"/>
      <location filename="../src/dlgRoomExits.cpp" line="445"/>
      <location filename="../src/dlgRoomExits.cpp" line="990"/>
      <source>Set the number of the room that this special exit goes to.</source>
      <translation>Defina o número da sala para a qual essa saída especial vai.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="447"/>
      <location filename="../src/dlgRoomExits.cpp" line="1585"/>
      <source>Prevent a route being created via this exit, equivalent to an infinite exit weight.</source>
      <translation>Impedir que uma rota seja criada por meio dessa saída, equivalente a um peso de saída infinito.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="452"/>
      <location filename="../src/dlgRoomExits.cpp" line="1591"/>
      <source>Set to a positive value to override the default (Room) Weight for using this Exit route, zero value assigns the default.</source>
      <translation>Defina como um valor positivo para substituir o peso padrão (ambiente) para usar esta rota de saída, o valor zero atribui o padrão.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="455"/>
      <location filename="../src/dlgRoomExits.cpp" line="1600"/>
      <source>No door symbol is drawn on 2D Map for this exit (only functional choice currently).</source>
      <translation>Nenhum símbolo de porta é desenhado no mapa 2D para esta saída (única escolha funcional atualmente).</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="457"/>
      <location filename="../src/dlgRoomExits.cpp" line="1601"/>
      <source>Green (Open) door symbol would be drawn on a custom exit line for this exit on 2D Map (but not currently).</source>
      <translation>O símbolo da porta verde (aberta) seria desenhado em uma linha de saída personalizada para esta saída no mapa 2D (mas não atualmente).</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="459"/>
      <location filename="../src/dlgRoomExits.cpp" line="1602"/>
      <source>Orange (Closed) door symbol would be drawn on a custom exit line for this exit on 2D Map (but not currently).</source>
      <translation>O símbolo laranja (fechado) da porta seria desenhado em uma linha de saída personalizada para esta saída no mapa 2D (mas não atualmente).</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="461"/>
      <location filename="../src/dlgRoomExits.cpp" line="1603"/>
      <source>Red (Locked) door symbol would be drawn on a custom exit line for this exit on 2D Map (but not currently).</source>
      <translation>O símbolo da porta vermelha (trancada) seria desenhado em uma linha de saída personalizada para esta saída no Mapa 2D (mas não atualmente).</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="969"/>
      <location filename="../src/dlgRoomExits.cpp" line="994"/>
      <source>The roomID of the room that this special exit leads to is expected here. If left like this, this exit will be deleted when &lt;tt&gt;save&lt;/tt&gt; is clicked.</source>
      <translation>O roomID da sala para a qual essa saída especial leva é esperado aqui. Se deixado assim, esta saída será excluída quando &lt;tt&gt;salvar&lt;/tt&gt; é clicado.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="985"/>
      <source>Entered number is invalid. If left like this, this exit will be deleted when &lt;tt&gt;save&lt;/tt&gt; is clicked.</source>
      <translation>O número inserido é inválido. Se deixado assim, esta saída será excluída quando &lt;tt&gt;salvar&lt;/tt&gt; é clicado.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="986"/>
      <source>Set the number of the room that this special exit leads to.</source>
      <translation>Defina o número da sala para a qual essa saída especial leva.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="999"/>
      <source>No command or Lua script entered, if left like this, this exit will be deleted when &lt;tt&gt;save&lt;/tt&gt; is clicked.</source>
      <translation>Nenhum comando ou script Lua inserido, se deixado assim, esta saída será excluída quando &lt;tt&gt;salvar&lt;/tt&gt; é clicado.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1046"/>
      <location filename="../src/dlgRoomExits.cpp" line="1058"/>
      <source>Exit to &quot;%1&quot; in area: &quot;%2&quot;.</source>
      <translation>Sair para &quot;%1&quot; Na área: &quot;%2&quot;.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1509"/>
      <source>This is the Room ID number for this room; this &lt;b&gt;room is locked&lt;/b&gt; so it will not be used for speed-walks at all.</source>
      <extracomment>This text is a revision to the default tooltip text set for this widget in the &apos;room_exits.ui&apos; file. Bold HTML tags are used to emphasis that this room&apos;s locked status overrides any weight or lock (&quot;No route&quot;) setting of any exit that comes to it.</extracomment>
      <translation>Este é o número de ID da sala para esta sala; este &lt;b&gt;quarto está trancado&lt;/b&gt; portanto, não será usado para caminhadas rápidas.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1071"/>
      <location filename="../src/dlgRoomExits.cpp" line="1083"/>
      <source>Exit to unnamed room in area: &quot;%1&quot;, is valid.</source>
      <translation>Saia para uma sala sem nome na área: &quot;%1&quot;, é válido.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1001"/>
      <source>Some mapper scripts may require prefixing the keyword &quot;script:&quot;).</source>
      <translation>Alguns scripts de mapeador podem exigir o prefixo da palavra-chave &quot;roteiro:&quot;).</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1077"/>
      <location filename="../src/dlgRoomExits.cpp" line="1089"/>
      <source>Exit to unnamed room is valid.</source>
      <translation>A saída para uma sala sem nome é válida.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1185"/>
      <location filename="../src/dlgRoomExits.cpp" line="1186"/>
      <location filename="../src/dlgRoomExits.cpp" line="1294"/>
      <location filename="../src/dlgRoomExits.cpp" line="1529"/>
      <source>Set the number of the room northwest of this one.</source>
      <translation>Defina o número da sala a noroeste desta.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1194"/>
      <location filename="../src/dlgRoomExits.cpp" line="1195"/>
      <location filename="../src/dlgRoomExits.cpp" line="1302"/>
      <location filename="../src/dlgRoomExits.cpp" line="1531"/>
      <source>Set the number of the room north of this one.</source>
      <translation>Defina o número da sala ao norte desta.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1203"/>
      <location filename="../src/dlgRoomExits.cpp" line="1204"/>
      <location filename="../src/dlgRoomExits.cpp" line="1310"/>
      <location filename="../src/dlgRoomExits.cpp" line="1533"/>
      <source>Set the number of the room northeast of this one.</source>
      <translation>Defina o número da sala a nordeste desta.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1212"/>
      <location filename="../src/dlgRoomExits.cpp" line="1213"/>
      <location filename="../src/dlgRoomExits.cpp" line="1318"/>
      <location filename="../src/dlgRoomExits.cpp" line="1535"/>
      <source>Set the number of the room up from this one.</source>
      <translation>Defina o número da sala a partir deste.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1221"/>
      <location filename="../src/dlgRoomExits.cpp" line="1222"/>
      <location filename="../src/dlgRoomExits.cpp" line="1326"/>
      <location filename="../src/dlgRoomExits.cpp" line="1537"/>
      <source>Set the number of the room west of this one.</source>
      <translation>Defina o número da sala a oeste desta.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1230"/>
      <location filename="../src/dlgRoomExits.cpp" line="1231"/>
      <location filename="../src/dlgRoomExits.cpp" line="1334"/>
      <location filename="../src/dlgRoomExits.cpp" line="1539"/>
      <source>Set the number of the room east of this one.</source>
      <translation>Defina o número da sala a leste desta.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1239"/>
      <location filename="../src/dlgRoomExits.cpp" line="1240"/>
      <location filename="../src/dlgRoomExits.cpp" line="1342"/>
      <location filename="../src/dlgRoomExits.cpp" line="1541"/>
      <source>Set the number of the room down from this one.</source>
      <translation>Defina o número da sala para baixo a partir deste.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1248"/>
      <location filename="../src/dlgRoomExits.cpp" line="1249"/>
      <location filename="../src/dlgRoomExits.cpp" line="1350"/>
      <location filename="../src/dlgRoomExits.cpp" line="1543"/>
      <source>Set the number of the room southwest of this one.</source>
      <translation>Defina o número da sala a sudoeste desta.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1257"/>
      <location filename="../src/dlgRoomExits.cpp" line="1258"/>
      <location filename="../src/dlgRoomExits.cpp" line="1358"/>
      <location filename="../src/dlgRoomExits.cpp" line="1545"/>
      <source>Set the number of the room south of this one.</source>
      <translation>Defina o número da sala ao sul desta.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1266"/>
      <location filename="../src/dlgRoomExits.cpp" line="1267"/>
      <location filename="../src/dlgRoomExits.cpp" line="1366"/>
      <location filename="../src/dlgRoomExits.cpp" line="1547"/>
      <source>Set the number of the room southeast of this one.</source>
      <translation>Defina o número da sala a sudeste desta.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1275"/>
      <location filename="../src/dlgRoomExits.cpp" line="1276"/>
      <location filename="../src/dlgRoomExits.cpp" line="1374"/>
      <location filename="../src/dlgRoomExits.cpp" line="1549"/>
      <source>Set the number of the room in from this one.</source>
      <translation>Defina o número da sala a partir deste.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1284"/>
      <location filename="../src/dlgRoomExits.cpp" line="1285"/>
      <location filename="../src/dlgRoomExits.cpp" line="1382"/>
      <location filename="../src/dlgRoomExits.cpp" line="1551"/>
      <source>Set the number of the room out from this one.</source>
      <translation>Defina o número da sala a partir deste.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1051"/>
      <location filename="../src/dlgRoomExits.cpp" line="1063"/>
      <source>Exit to &quot;%1&quot;.</source>
      <translation>Sair para &quot;%1&quot;.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1049"/>
      <location filename="../src/dlgRoomExits.cpp" line="1054"/>
      <location filename="../src/dlgRoomExits.cpp" line="1074"/>
      <location filename="../src/dlgRoomExits.cpp" line="1079"/>
      <source>&lt;b&gt;Room is locked&lt;/b&gt;, it will not be used for speed-walks for any exit that leads to it.</source>
      <extracomment>Bold HTML tags are used to emphasis that destination room locked status overrides any weight or lock (&quot;No route&quot;) setting of any exit that goes to it.</extracomment>
      <translation>&lt;b&gt;O quarto está trancado&lt;/b&gt;, não será usado para caminhadas rápidas para qualquer saída que leve a ele.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1061"/>
      <location filename="../src/dlgRoomExits.cpp" line="1066"/>
      <location filename="../src/dlgRoomExits.cpp" line="1086"/>
      <location filename="../src/dlgRoomExits.cpp" line="1091"/>
      <source>&lt;b&gt;Room&lt;/b&gt; Weight of destination: %1.</source>
      <extracomment>Bold HTML tags are used to emphasis that the value is destination room&apos;s weight whether overridden by a non-zero exit weight here or not
----------
Bold HTML tags are used to emphasis that the value is destination room&apos;s weight whether overridden by a non-zero exit weight here or not.</extracomment>
      <translation>&lt;b&gt;Quarto&lt;/b&gt; Peso do destino: %1.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1157"/>
      <location filename="../src/dlgRoomExits.cpp" line="1478"/>
      <source>Clear the stub exit for this exit to enter an exit roomID.</source>
      <translation>Limpe a saída de stub para que essa saída insira um roomID de saída.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1185"/>
      <location filename="../src/dlgRoomExits.cpp" line="1194"/>
      <location filename="../src/dlgRoomExits.cpp" line="1203"/>
      <location filename="../src/dlgRoomExits.cpp" line="1212"/>
      <location filename="../src/dlgRoomExits.cpp" line="1221"/>
      <location filename="../src/dlgRoomExits.cpp" line="1230"/>
      <location filename="../src/dlgRoomExits.cpp" line="1239"/>
      <location filename="../src/dlgRoomExits.cpp" line="1248"/>
      <location filename="../src/dlgRoomExits.cpp" line="1257"/>
      <location filename="../src/dlgRoomExits.cpp" line="1266"/>
      <location filename="../src/dlgRoomExits.cpp" line="1275"/>
      <location filename="../src/dlgRoomExits.cpp" line="1284"/>
      <source>Entered number is invalid.</source>
      <translation>O número inserido é inválido.</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1519"/>
      <source>Exits for room: &quot;%1&quot; [*]</source>
      <translation>Saídas para o quarto: &quot;%1&quot; [*]</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomExits.cpp" line="1521"/>
      <source>Exits for room Id: %1 [*]</source>
      <translation>Saídas para o ID do quarto: %1 [*]</translation>
    </message>
  </context>
  <context>
    <name>dlgRoomProperties</name>
    <message numerus="yes">
      <location filename="../src/dlgRoomProperties.cpp" line="180"/>
      <source>Lock room(s), so it/they will never be used for speedwalking</source>
      <comment>This text will be shown at a checkbox, where you can set/unset a number of room&apos;s lock.</comment>
      <translation>
        <numerusform>Tranque(m) sala(s), para que nunca seja usado para caminhada rápida</numerusform>
        <numerusform>Tranque(m) sala(s), para que nunca seja usado para caminhada rápida</numerusform>
      </translation>
    </message>
    <message numerus="yes">
      <location filename="../src/dlgRoomProperties.cpp" line="197"/>
      <source>Enter a new room weight to use as the travel time for all of the %n selected room(s). This will be used for calculating the best path. The minimum and default is 1.</source>
      <comment>%n is the total number of rooms involved.</comment>
      <translation>
        <numerusform>Insira um novo peso de ambiente para usar como o tempo de viagem para todos os %n quarto(s) selecionado(s). Isso será usado para calcular o melhor caminho. O mínimo e o padrão são 1.</numerusform>
        <numerusform>Insira um novo peso de ambiente para usar como o tempo de viagem para todos os %n quarto(s) selecionado(s). Isso será usado para calcular o melhor caminho. O mínimo e o padrão são 1.</numerusform>
      </translation>
    </message>
    <message numerus="yes">
      <location filename="../src/dlgRoomProperties.cpp" line="203"/>
      <source>To change the room weight for all of the %n selected room(s), please choose:
 • an existing room weight from the list below (sorted by most commonly used first)
 • enter a new positive integer value to use as a new weight. The default is 1.</source>
      <comment>This is for when applying a new room weight to one or more rooms and some have different weights at present. %n is the total number of rooms involved.</comment>
      <translation>
        <numerusform>Para alterar o peso da sala para todos os %n salas(s) selecionado(s), por favor, escolha:
 • um peso de sala existente da lista abaixo (classificado primeiro pelo mais comumente usado)
 • Insira um novo valor inteiro positivo para usar como um novo peso. O padrão é 1.</numerusform>
        <numerusform>Para alterar o peso da sala para todos os %n salas(s) selecionado(s), por favor, escolha:
 • um peso de sala existente da lista abaixo (classificado primeiro pelo mais comumente usado)
 • Insira um novo valor inteiro positivo para usar como um novo peso. O padrão é 1.</numerusform>
      </translation>
    </message>
    <message>
      <location filename="../src/dlgRoomProperties.cpp" line="553"/>
      <source>Delete room color</source>
      <extracomment>This action deletes a color from the list of all room colors</extracomment>
      <translation>Excluir cor da sala</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomProperties.cpp" line="581"/>
      <source>OK</source>
      <extracomment>confirm room color selection dialog</extracomment>
      <translation>OK</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomProperties.cpp" line="587"/>
      <source>Cancel</source>
      <extracomment>cancel room color selection dialog</extracomment>
      <translation>Cancelar</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomProperties.cpp" line="636"/>
      <source>Set a custom border color and thickness for the selected room(s). Leave at default to use the global map settings.</source>
      <extracomment>Instruction text shown in room properties dialog for the border customization section</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgRoomProperties.cpp" line="649"/>
      <source>Set border color</source>
      <extracomment>Title for the color picker dialog when selecting a room border color</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgRoomProperties.cpp" line="476"/>
      <source>Set symbol color</source>
      <translation>Definir cor do símbolo</translation>
    </message>
    <message numerus="yes">
      <location filename="../src/dlgRoomProperties.cpp" line="226"/>
      <source>Enter one or more characters to set a new symbol for %n room(s).  Clear to unset.</source>
      <comment>%n is the total number of rooms involved.</comment>
      <extracomment>room properties dialog, setting symbols</extracomment>
      <translation type="unfinished"/>
    </message>
    <message numerus="yes">
      <location filename="../src/dlgRoomProperties.cpp" line="232"/>
      <source>To set the symbol for all %n room(s), please choose:
 • an existing symbol from the list,
 • enter one or more characters to set a new symbol,
 • clear to unset.</source>
      <comment>This is for when applying a new room symbol to one or more rooms and some have different symbols or no symbol at present. %n is the total number of rooms involved.</comment>
      <extracomment>room properties dialog, setting symbols</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgRoomProperties.cpp" line="275"/>
      <location filename="../src/dlgRoomProperties.cpp" line="313"/>
      <source>%1 (count: %2)</source>
      <extracomment>Format for showing a room symbol with its usage count. %1 is the symbol itself (e.g., &quot;★&quot; or &quot;!&quot;), %2 is the number of rooms using this symbol. Example output: &quot;★ (count: 5)&quot; or &quot;! (count: 12)&quot;. The word &quot;count&quot; and the format can be translated, but ensure the numbers remain clearly associated.
----------
Format for showing a room weight with its usage count. %1 is the weight value (e.g., &quot;1&quot; or &quot;50&quot;), %2 is the number of rooms with this weight. Example output: &quot;5 (count: 3)&quot; or &quot;100 (count: 7)&quot;. The word &quot;count&quot; and the format can be translated, but ensure the numbers remain clearly associated.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgRoomProperties.cpp" line="515"/>
      <location filename="../src/dlgRoomProperties.cpp" line="572"/>
      <source>Define new room color</source>
      <translation>Definir nova cor de sala</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomProperties.cpp" line="538"/>
      <source>Set room color</source>
      <translation>Definir a cor da sala</translation>
    </message>
    <message>
      <location filename="../src/dlgRoomProperties.h" line="94"/>
      <source>(Multiple values...)</source>
      <translation>(Vários valores...)</translation>
    </message>
  </context>
  <context>
    <name>dlgTriggerEditor</name>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="790"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9271"/>
      <location filename="../src/dlgTriggerEditor.h" line="564"/>
      <source>Triggers</source>
      <translation>Gatilhos</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="791"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="792"/>
      <source>Show Triggers</source>
      <translation>Mostrar gatilhos</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="820"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9299"/>
      <location filename="../src/dlgTriggerEditor.h" line="570"/>
      <source>Buttons</source>
      <translation>Botões</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="821"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="822"/>
      <source>Show Buttons</source>
      <translation>Mostrar botões</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="795"/>
      <location filename="../src/dlgTriggerEditor.h" line="565"/>
      <source>Aliases</source>
      <translation>Aliases</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="796"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="797"/>
      <source>Show Aliases</source>
      <translation>Mostrar apelidos</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="805"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9278"/>
      <location filename="../src/dlgTriggerEditor.h" line="567"/>
      <source>Timers</source>
      <translation>Temporizadores</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="806"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="807"/>
      <source>Show Timers</source>
      <translation>Mostrar temporizadores</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="800"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9285"/>
      <location filename="../src/dlgTriggerEditor.h" line="566"/>
      <source>Scripts</source>
      <translation>Scripts</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="801"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="802"/>
      <source>Show Scripts</source>
      <translation>Mostrar scripts</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="810"/>
      <location filename="../src/dlgTriggerEditor.h" line="568"/>
      <source>Keys</source>
      <translation>Chaves</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="811"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="812"/>
      <source>Show Keybindings</source>
      <translation>Mostrar atalhos de teclado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="815"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9802"/>
      <location filename="../src/dlgTriggerEditor.h" line="569"/>
      <source>Variables</source>
      <translation>Variáveis</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="816"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="817"/>
      <source>Show Variables</source>
      <translation>Mostrar variáveis</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="850"/>
      <source>Activate</source>
      <translation>Ativar</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="851"/>
      <source>Toggle Active or Non-Active Mode for Triggers, Scripts etc.</source>
      <translation>Alterne o modo ativo ou não ativo para gatilhos, scripts etc.</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="869"/>
      <source>Delete Item</source>
      <translation>Excluir item</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="892"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13523"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13532"/>
      <source>Copy</source>
      <translation>Copiar</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="896"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="897"/>
      <source>Copy the trigger/script/alias/etc</source>
      <translation>Copie o gatilho/script/alias/etc</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="906"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13524"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13533"/>
      <source>Paste</source>
      <translation>Colar</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="910"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="911"/>
      <source>Paste triggers/scripts/aliases/etc from the clipboard</source>
      <translation>Cole gatilhos/scripts/aliases/etc da área de transferência</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="952"/>
      <source>Import</source>
      <translation>Importação</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="956"/>
      <source>Export</source>
      <translation>Exportação</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="965"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13293"/>
      <location filename="../src/dlgTriggerEditor.h" line="563"/>
      <source>Save Profile</source>
      <translation>Salvar perfil</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="977"/>
      <source>Saves your entire profile (triggers, aliases, scripts, timers, buttons and keys, but not the map or script-specific settings); also &quot;synchronizes&quot; modules that are so marked.</source>
      <translation>Salva todo o seu perfil (gatilhos, aliases, scripts, cronômetros, botões e teclas, mas não o mapa ou configurações específicas do script); também &quot;Sincroniza&quot; módulos que são assim marcados.</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="979"/>
      <source>Save Profile As</source>
      <translation>Salvar perfil como</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="831"/>
      <location filename="../src/dlgTriggerEditor.h" line="572"/>
      <source>Statistics</source>
      <translation>Estatística</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="322"/>
      <source>new folder</source>
      <extracomment>Accessible description for a newly created folder, shown after the folder name</extracomment>
      <translation>nova pasta</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="324"/>
      <source>new item</source>
      <extracomment>Accessible description for a newly created item, shown after the item name</extracomment>
      <translation>novo item</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="330"/>
      <source>%1 - Editor</source>
      <translation>%1 -Editor</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="708"/>
      <source>*** starting new session ***</source>
      <translation>iniciando nova sessão ***</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="836"/>
      <location filename="../src/dlgTriggerEditor.h" line="573"/>
      <source>Debug</source>
      <translation>Depurar</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="987"/>
      <source>Something went wrong loading your Mudlet profile and it could not be loaded. Try loading an older version in &apos;Connect - Options - Profile history&apos;</source>
      <translation>Algo deu errado ao carregar seu perfil do Mudlet e ele não pôde ser carregado. Tente carregar uma versão mais antiga em &apos;Connect - Opções - Histórico de perfil&apos;</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1014"/>
      <source>Editor Toolbar - %1 - Actions</source>
      <extracomment>This is the toolbar that is initially placed at the top of the editor.</extracomment>
      <translation>Barra de ferramentas do editor - %1 -Ações</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1058"/>
      <source>Editor Toolbar - %1 - Items</source>
      <extracomment>This is the toolbar that is initially placed at the left side of the editor.</extracomment>
      <translation>Barra de ferramentas do editor - %1 -Itens</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1068"/>
      <source>Restore Actions toolbar</source>
      <extracomment>This will restore that toolbar in the editor window, after a user has hidden it or moved it to another docking location or floated it elsewhere.</extracomment>
      <translation>Restaurar barra de ferramentas de Ações</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1071"/>
      <source>Restore Items toolbar</source>
      <extracomment>This will restore that toolbar in the editor window, after a user has hidden it or moved it to another docking location or floated it elsewhere.</extracomment>
      <translation>Restaurar barra de ferramentas de itens</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1239"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="1242"/>
      <source>Search Options</source>
      <translation>Opções de Pesquisa</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1246"/>
      <source>Case sensitive</source>
      <translation>Diferencia maiúsculas de minúsculas</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1391"/>
      <source>start of line</source>
      <translation>início da linha</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="5660"/>
      <source>New trigger group</source>
      <translation>Novo grupo de gatilhos</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="5660"/>
      <source>New trigger</source>
      <translation>Novo gatilho</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="5773"/>
      <source>New timer group</source>
      <translation>Novo grupo de temporizadores</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="5773"/>
      <source>New timer</source>
      <translation>Novo temporizador</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="5939"/>
      <source>New key group</source>
      <translation>Novo grupo de chaves</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="5939"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="7759"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="7830"/>
      <source>New key</source>
      <translation>Nova chave</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="6039"/>
      <source>New alias group</source>
      <translation>Novo grupo de alias</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="6039"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="6962"/>
      <source>New alias</source>
      <translation>Novo alias</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="6145"/>
      <source>New menu</source>
      <translation>Novo menu</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="6145"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="6174"/>
      <source>New button</source>
      <translation>Novo botão</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="6174"/>
      <source>New toolbar</source>
      <translation>Nova barra de ferramentas</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="6254"/>
      <source>New script group</source>
      <translation>Novo grupo de scripts</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="6254"/>
      <source>New script</source>
      <translation>Novo script</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="6978"/>
      <source>Alias &lt;em&gt;%1&lt;/em&gt; has an infinite loop - substitution matches its own pattern. Please fix it - this alias isn&apos;t good as it&apos;ll call itself forever.</source>
      <translation>Cognome &lt;em&gt;%1&lt;/em&gt; tem um loop infinito - a substituição corresponde ao seu próprio padrão. Por favor, corrija-o - este alias isn&apos;não é bom como isso&apos;vai  chamar-se para sempre.</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="7415"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9146"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13985"/>
      <source>While loading the profile, this script had an error that has since been fixed, possibly by another script. The error was:%2%3</source>
      <translation>Ao carregar o perfil, esse script teve um erro que já foi corrigido, possivelmente por outro script. O erro foi:%2%3</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="7717"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8910"/>
      <source>Checked variables will be saved and loaded with your profile.</source>
      <translation>As variáveis marcadas serão salvas e carregadas com seu perfil.</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="7948"/>
      <source>match on the prompt line</source>
      <translation>corresponder na linha do prompt</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="7952"/>
      <source>match on the prompt line (disabled)</source>
      <translation>corresponder na linha do prompt (desativado)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="7953"/>
      <source>A Go-Ahead (GA) signal from the game is required to make this feature work</source>
      <translation>Um sinal de autorização (GA) do jogo é necessário para fazer essa função funcionar</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="8389"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8391"/>
      <source>fault</source>
      <translation>falha</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="8244"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8357"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13195"/>
      <source>Foreground color ignored</source>
      <extracomment>Color trigger ignored foreground color button, ensure all three instances have the same text</extracomment>
      <translation>Cor do primeiro plano ignorada</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="122"/>
      <source>How to add a new alias from the input line</source>
      <extracomment>Name of a selectable option for the Alias intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="125"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="162"/>
      <source>There are a &lt;a href=&apos;https://forums.mudlet.org/viewtopic.php?f=6&amp;t=22609&apos;&gt;couple&lt;/a&gt; of &lt;a href=&apos;https://forums.mudlet.org/viewtopic.php?f=6&amp;t=16462&apos;&gt;packages&lt;/a&gt; that can help you.</source>
      <extracomment>Help contents of a selectable option for the Alias intro
----------
Help contents of a selectable option for the Trigger intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="127"/>
      <source>Alias can also be defined from the input line in the main profile window like this:</source>
      <extracomment>Part of the Alias intro - This introductory text will be followed by a Lua code example for a trigger.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="130"/>
      <source>My greetings</source>
      <extracomment>Part of the Alias intro, code example for an alias - This is the name of the alias which reacts on the player typing &quot;hi&quot; by saying &quot;Greetings, traveller!&quot; in game.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="132"/>
      <source>hi</source>
      <extracomment>Part of the Alias intro, code example for an alias - This is the text input from the player which will be reacted on by saying &quot;Greetings, traveller!&quot; in game.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="134"/>
      <source>say Greetings, traveller!</source>
      <extracomment>Part of the Alias intro, code example for an alias - This is the command that Mudlet will send to the game after the player typed &quot;hi&quot;.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="136"/>
      <source>We said hi!</source>
      <extracomment>Part of the Alias intro, code example for an alias - This is the confirmation text shown to the player after they typed &quot;hi&quot; and we said &quot;Greetings, traveller!&quot; in game.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="139"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="174"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="199"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="224"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="245"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="267"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="293"/>
      <source>Where to find more information</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="141"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="176"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="201"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="269"/>
      <source>Watch a &lt;a href=&apos;%1&apos;&gt;video demonstration&lt;/a&gt; of the basic functionality.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="143"/>
      <source>Read the &lt;a href=&apos;http://wiki.mudlet.org/w/Manual:Introduction#Aliases&apos;&gt;Introduction to Aliases&lt;/a&gt; for a detailed overview.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="144"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="179"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="204"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="227"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="248"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="272"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="296"/>
      <source>Do you maybe have any other suggestions, questions or doubts?</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="145"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="180"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="205"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="228"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="249"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="273"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="297"/>
      <source>Join our community on &lt;a href=&apos;https://www.mudlet.org/chat&apos;&gt;Discord&lt;/a&gt; or in &lt;a href=&apos;https://forums.mudlet.org/&apos;&gt;Mudlet forums&lt;/a&gt; - See you there!</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="159"/>
      <source>How to add a new trigger from the input line</source>
      <extracomment>Name of a selectable option for the Trigger intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="164"/>
      <source>Triggers can also be defined from the input line in the main profile window like this:</source>
      <extracomment>Part of the Trigger intro - This introductory text will be followed by a Lua code example for a trigger.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="167"/>
      <source>My drink trigger</source>
      <extracomment>Part of the Trigger intro, code example for a trigger - This is the name of the trigger which reacts on &quot;You are thirsty&quot; with &quot;drink water&quot;.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="169"/>
      <source>You are thirsty.</source>
      <extracomment>Part of the Trigger intro, code example for a trigger - This is the text from game which will be triggered on, and reacted to with &quot;drink water&quot;.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="171"/>
      <source>drink water</source>
      <extracomment>Part of the Trigger intro, code example for a trigger - This is the command sent to game after we triggered on text &quot;You are thirsty.&quot; from game.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="178"/>
      <source>Read the &lt;a href=&apos;http://wiki.mudlet.org/w/Manual:Introduction#Triggers&apos;&gt;Introduction to Triggers&lt;/a&gt; for a detailed overview.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="203"/>
      <source>Read the &lt;a href=&apos;http://wiki.mudlet.org/w/Manual:Introduction#Scripts&apos;&gt;Introduction to Scripts&lt;/a&gt; for a detailed overview.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="219"/>
      <source>How to add a new timer from the input line</source>
      <extracomment>Name of a selectable option for the Timer intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="226"/>
      <source>Read the &lt;a href=&apos;http://wiki.mudlet.org/w/Manual:Introduction#Timers&apos;&gt;Introduction to Timers&lt;/a&gt; for a detailed overview.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="247"/>
      <source>Read the &lt;a href=&apos;http://wiki.mudlet.org/w/Manual:Introduction#Buttons&apos;&gt;Introduction to Buttons&lt;/a&gt; for a detailed overview.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="262"/>
      <source>How to add a new keybinding from the input line</source>
      <extracomment>Name of a selectable option for the Keys intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="271"/>
      <source>Read the &lt;a href=&apos;http://wiki.mudlet.org/w/Manual:Introduction#Keybindings&apos;&gt;Introduction to Keybindings&lt;/a&gt; for a detailed overview.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="288"/>
      <source>How to add a new variable from the input line</source>
      <extracomment>Name of a selectable option for the Variable intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="295"/>
      <source>Read the &lt;a href=&apos;http://wiki.mudlet.org/w/Manual:Introduction#Variables&apos;&gt;Introduction to Variables&lt;/a&gt; for a detailed overview.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="326"/>
      <source>package item</source>
      <extracomment>Accessible description indicating an item belongs to a package, shown after the item name. Keep short, as it&apos;s appended to other descriptions like &quot;activated, package item&quot;</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="451"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13519"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13528"/>
      <source>Undo</source>
      <translation>Desfazer</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="458"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13520"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13529"/>
      <source>Redo</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="472"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="1583"/>
      <source>Undo: %1 (%2)</source>
      <extracomment>Tooltip for undo action. %1 is the action being undone (e.g., &quot;Activate trigger &quot;foo&quot;&quot;), %2 is the keyboard shortcut</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="477"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="1594"/>
      <source>Undo (%1)</source>
      <extracomment>Tooltip for undo action when no specific action. %1 is the keyboard shortcut</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="486"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="1588"/>
      <source>Redo: %1 (%2)</source>
      <extracomment>Tooltip for redo action. %1 is the action being redone (e.g., &quot;Activate trigger &quot;foo&quot;&quot;), %2 is the keyboard shortcut</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="491"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="1597"/>
      <source>Redo (%1)</source>
      <extracomment>Tooltip for redo action when no specific action. %1 is the keyboard shortcut</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="839"/>
      <source>Show/Hide Debug Console (%1) -&gt; system will be &lt;b&gt;&lt;i&gt;slower&lt;/i&gt;&lt;/b&gt;.</source>
      <extracomment>%1 is a keyboard shortcut, e.g. &apos;Ctrl+0&apos; on Windows/Linux or &apos;⌘0&apos; on macOS</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="844"/>
      <source>Test Undo/Redo</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="845"/>
      <source>Run internal undo/redo tests and output results to console</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="846"/>
      <source>Run Undo/Redo Tests</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="862"/>
      <source>Add Item</source>
      <translation>Adicionar item</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="960"/>
      <source>Create Module</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="962"/>
      <source>&lt;p&gt;Create a module from selected items&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="967"/>
      <source>&lt;p&gt;Saves your profile. (%1)&lt;/p&gt;&lt;p&gt;Saves your entire profile (triggers, aliases, scripts, timers, buttons and keys, but not the map or script-specific settings) to your computer disk, so in case of a computer or program crash, all changes you have done will be retained.&lt;/p&gt;&lt;p&gt;It also makes a backup of your profile, you can load an older version of it when connecting.&lt;/p&gt;&lt;p&gt;Should there be any modules that are marked to be &quot;&lt;i&gt;synced&lt;/i&gt;&quot; this will also cause them to be saved and reloaded into other profiles if they too are active.&lt;/p&gt;</source>
      <extracomment>%1 is a keyboard shortcut, e.g. &apos;Ctrl+Shift+S&apos; on Windows/Linux or &apos;⌘⇧S&apos; on macOS</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1258"/>
      <source>Whole word</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1260"/>
      <source>Only match whole words</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1762"/>
      <source>Text to find (anywhere in the game output)</source>
      <translation>Texto a ser encontrado (em qualquer lugar na saída do jogo)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1764"/>
      <source>Text to find (as a regular expression pattern)</source>
      <translation>Texto a ser localizado (como um padrão de expressão regular)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1766"/>
      <source>Text to find (from beginning of the line)</source>
      <translation>Texto a ser encontrado (do início da linha)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1768"/>
      <source>Exact line to match</source>
      <translation>Linha exata para combinar</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1770"/>
      <source>Lua code to run (return true to match)</source>
      <translation>Código Lua a ser executado (retorna true para corresponder)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="3585"/>
      <source>Do you really want to delete alias &quot;%1&quot;?</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="3587"/>
      <source>Do you really want to delete %1 aliases?

Items to be deleted:
%2</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="3758"/>
      <source>Do you really want to delete button &quot;%1&quot;?</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="3760"/>
      <source>Do you really want to delete %1 buttons?

Items to be deleted:
%2</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="3914"/>
      <source>Do you really want to delete variable &quot;%1&quot;?</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="3916"/>
      <source>Do you really want to delete %1 variables?

Items to be deleted:
%2</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="3990"/>
      <source>Do you really want to delete script &quot;%1&quot;?</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="3992"/>
      <source>Do you really want to delete %1 scripts?

Items to be deleted:
%2</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="4135"/>
      <source>Do you really want to delete key &quot;%1&quot;?</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="4137"/>
      <source>Do you really want to delete %1 keys?

Items to be deleted:
%2</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="4280"/>
      <source>Do you really want to delete trigger &quot;%1&quot;?</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="4282"/>
      <source>Do you really want to delete %1 triggers?

Items to be deleted:
%2</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="4430"/>
      <source>Do you really want to delete timer &quot;%1&quot;?</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="4432"/>
      <source>Do you really want to delete %1 timers?

Items to be deleted:
%2</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="4625"/>
      <source>&lt;p&gt;Unable to activate &quot;&lt;tt&gt;%1&lt;/tt&gt;&quot;: %2&lt;/p&gt;
                     &lt;p&gt;&lt;i&gt;You will need to reactivate this after the problem has been corrected.&lt;/i&gt;&lt;/p&gt;</source>
      <translation/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="4745"/>
      <source>move items</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="4938"/>
      <source>&lt;p&gt;&lt;b&gt;Unable to activate &quot;&lt;tt&gt;%1&lt;/tt&gt;&quot;: %2.&lt;/b&gt;&lt;/p&gt;
                     &lt;p&gt;&lt;i&gt;You will need to reactivate this after the problem has been corrected.&lt;/i&gt;&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="5091"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="5225"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="5393"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="5570"/>
      <source>&lt;p&gt;&lt;b&gt;Unable to activate &quot;&lt;tt&gt;%1&lt;/tt&gt;&quot;; %2.&lt;/b&gt;&lt;/p&gt;
                     &lt;p&gt;&lt;i&gt;You will need to reactivate this after the problem has been corrected.&lt;/i&gt;&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="5889"/>
      <source>table_variable</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="5889"/>
      <source>variable_name</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="6558"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8466"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8541"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8615"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9050"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9160"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9239"/>
      <source>This item is part of a package. To best preserve your changes, copy this item before editing as package upgrades may overwrite modifications.</source>
      <extracomment>Package item warning shown in trigger editor when editing package items. Should only be announced to screen readers once per item, not repeatedly on every edit.
----------
Package item warning banner shown in trigger editor when selecting package items</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="8248"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8361"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13198"/>
      <source>Default foreground color</source>
      <extracomment>Color trigger default foreground color button, ensure all three instances have the same text</extracomment>
      <translation>Cor de primeiro plano padrão</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="8252"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8365"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13201"/>
      <source>Foreground color [ANSI %1]</source>
      <extracomment>Color trigger ANSI foreground color button, ensure all three instances have the same text</extracomment>
      <translation>Cor do primeiro plano [ANSI %1]</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="8258"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8371"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13257"/>
      <source>Background color ignored</source>
      <extracomment>Color trigger ignored background color button, ensure all three instances have the same text</extracomment>
      <translation>Cor de fundo ignorada</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="8262"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8375"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13260"/>
      <source>Default background color</source>
      <extracomment>Color trigger default background color button, ensure all three instances have the same text</extracomment>
      <translation>Cor de fundo padrão</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="8266"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8379"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13263"/>
      <source>Background color [ANSI %1]</source>
      <extracomment>Color trigger ANSI background color button, ensure all three instances have the same text</extracomment>
      <translation>Cor de fundo [ANSI %1]</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="8444"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8448"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13084"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13106"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13682"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13684"/>
      <source>keep</source>
      <extracomment>Keep the existing colour on matches to highlight. Use shortest word possible so it fits on the button</extracomment>
      <translation>guardar</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="8472"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8547"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="8621"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9056"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9166"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="9245"/>
      <source>Package item. Copy before editing to preserve changes.</source>
      <extracomment>First-time educational message for screen reader users about package items</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="8973"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13062"/>
      <source>Command:</source>
      <translation>Comando:</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="9012"/>
      <source>Menu properties</source>
      <translation>Propriedades do menu</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="9022"/>
      <source>Button properties</source>
      <translation>Propriedades do botão</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="9030"/>
      <source>Command (down);</source>
      <translation>Comando (para baixo);</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="9292"/>
      <source>Aliases - Input Triggers</source>
      <translation>Aliases - Gatilhos de entrada</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="9306"/>
      <source>Key Bindings</source>
      <translation>Atalhos de teclado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10438"/>
      <source>Add Trigger</source>
      <translation>Adicionar gatilho</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10439"/>
      <source>Add new trigger</source>
      <translation>Adicionar novo gatilho</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10440"/>
      <source>Add Trigger Group</source>
      <translation>Adicionar grupo de gatilhos</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10441"/>
      <source>Add new group of triggers</source>
      <translation>Adicionar novo grupo de gatilhos</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10442"/>
      <source>Delete Trigger</source>
      <translation>Excluir gatilho</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10443"/>
      <source>Delete the selected trigger</source>
      <translation>Excluir o gatilho selecionado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10444"/>
      <location filename="../src/dlgTriggerEditor.h" line="556"/>
      <source>Save Trigger</source>
      <translation>Salvar gatilho</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10445"/>
      <source>Saves the selected trigger, causing new changes to take effect - does not save to disk though...</source>
      <translation>Salva o gatilho selecionado, fazendo com que novas alterações entrem em vigor - embora não seja salvo no disco ...</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10448"/>
      <source>Add Timer</source>
      <translation>Adicionar temporizador</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10449"/>
      <source>Add new timer</source>
      <translation>Adicionar novo cronômetro</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10450"/>
      <source>Add Timer Group</source>
      <translation>Adicionar grupo de temporizadores</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10451"/>
      <source>Add new group of timers</source>
      <translation>Adicionar novo grupo de temporizadores</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10452"/>
      <source>Delete Timer</source>
      <translation>Excluir cronômetro</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10453"/>
      <source>Delete the selected timer</source>
      <translation>Excluir o cronômetro selecionado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10454"/>
      <location filename="../src/dlgTriggerEditor.h" line="557"/>
      <source>Save Timer</source>
      <translation>Salvar cronômetro</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10455"/>
      <source>Saves the selected timer, causing new changes to take effect - does not save to disk though...</source>
      <translation>Salva o cronômetro selecionado, fazendo com que novas alterações entrem em vigor - embora não seja salvo no disco ...</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10458"/>
      <source>Add Alias</source>
      <translation>Adicionar alias</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10459"/>
      <source>Add new alias</source>
      <translation>Adicionar novo alias</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10460"/>
      <source>Add Alias Group</source>
      <translation>Adicionar grupo de alias</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10461"/>
      <source>Add new group of aliases</source>
      <translation>Adicionar novo grupo de aliases</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10462"/>
      <source>Delete Alias</source>
      <translation>Excluir alias</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10463"/>
      <source>Delete the selected alias</source>
      <translation>Excluir o alias selecionado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10464"/>
      <location filename="../src/dlgTriggerEditor.h" line="558"/>
      <source>Save Alias</source>
      <translation>Salvar alias</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10465"/>
      <source>Saves the selected alias, causing new changes to take effect - does not save to disk though...</source>
      <translation>Salva o alias selecionado, fazendo com que novas alterações entrem em vigor - embora não seja salvo no disco ...</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10468"/>
      <source>Add Script</source>
      <translation>Adicionar script</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10469"/>
      <source>Add new script</source>
      <translation>Adicionar novo script</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10470"/>
      <source>Add Script Group</source>
      <translation>Adicionar grupo de scripts</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10471"/>
      <source>Add new group of scripts</source>
      <translation>Adicionar novo grupo de scripts</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10472"/>
      <source>Delete Script</source>
      <translation>Excluir script</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10473"/>
      <source>Delete the selected script</source>
      <translation>Excluir o script selecionado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10474"/>
      <location filename="../src/dlgTriggerEditor.h" line="559"/>
      <source>Save Script</source>
      <translation>Salvar script</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10475"/>
      <source>Saves the selected script, causing new changes to take effect - does not save to disk though...</source>
      <translation>Salva o script selecionado, fazendo com que novas alterações entrem em vigor - embora não seja salvo no disco ...</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10478"/>
      <source>Add Button</source>
      <translation>Adicionar botão</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10479"/>
      <source>Add new button</source>
      <translation>Adicionar novo botão</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10480"/>
      <source>Add Button Group</source>
      <translation>Adicionar grupo de botões</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10481"/>
      <source>Add new group of buttons</source>
      <translation>Adicionar novo grupo de botões</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10482"/>
      <source>Delete Button</source>
      <translation>Botão Excluir</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10483"/>
      <source>Delete the selected button</source>
      <translation>Excluir o botão selecionado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10484"/>
      <location filename="../src/dlgTriggerEditor.h" line="560"/>
      <source>Save Button</source>
      <translation>Botão Salvar</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10485"/>
      <source>Saves the selected button, causing new changes to take effect - does not save to disk though...</source>
      <translation>Salva o botão selecionado, fazendo com que novas alterações entrem em vigor - embora não salve no disco ...</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10488"/>
      <source>Add Key</source>
      <translation>Adicionar chave</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10489"/>
      <source>Add new key</source>
      <translation>Adicionar nova chave</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10490"/>
      <source>Add Key Group</source>
      <translation>Adicionar grupo de chaves</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10491"/>
      <source>Add new group of keys</source>
      <translation>Adicionar novo grupo de chaves</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10492"/>
      <source>Delete Key</source>
      <translation>Excluir chave</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10493"/>
      <source>Delete the selected key</source>
      <translation>Excluir a chave selecionada</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10494"/>
      <location filename="../src/dlgTriggerEditor.h" line="561"/>
      <source>Save Key</source>
      <translation>Salvar chave</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10495"/>
      <source>Saves the selected key, causing new changes to take effect - does not save to disk though...</source>
      <translation>Salva a chave selecionada, fazendo com que novas alterações entrem em vigor - embora não seja salvo no disco ...</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10498"/>
      <source>Add Variable</source>
      <translation>Adicionar variável</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10499"/>
      <source>Add new variable</source>
      <translation>Adicionar nova variável</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10500"/>
      <source>Add Lua table</source>
      <translation>Adicionar tabela Lua</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10501"/>
      <source>Add new Lua table</source>
      <translation>Adicionar nova tabela Lua</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10502"/>
      <source>Delete Variable</source>
      <translation>Excluir variável</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10503"/>
      <source>Delete the selected variable</source>
      <translation>Excluir a variável selecionada</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10504"/>
      <location filename="../src/dlgTriggerEditor.h" line="562"/>
      <source>Save Variable</source>
      <translation>Salvar variável</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="10505"/>
      <source>Saves the selected variable, causing new changes to take effect - does not save to disk though...</source>
      <translation>Salva a variável selecionada, fazendo com que novas alterações entrem em vigor - embora não seja salvo no disco...</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11281"/>
      <source>Central Debug Console</source>
      <translation>Console de depuração central</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11563"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11567"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11587"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="11611"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="11718"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11765"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="11838"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="11894"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11933"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11950"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11989"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="12006"/>
      <source>Export Package:</source>
      <translation>Pacote da exportação:</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11563"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11567"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11587"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="11701"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11765"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11821"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="11989"/>
      <source>You have to choose an item for export first. Please select a tree item and then click on export again.</source>
      <translation>Você deve escolher um item para exportação primeiro. Selecione um item de árvore e clique em exportar novamente.</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11572"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11596"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11620"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="11668"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11693"/>
      <source>Package %1 saved</source>
      <translation>Pacote %1 Salvou</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11718"/>
      <source>No valid triggers found to export.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11726"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11789"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="11845"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="11957"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="12013"/>
      <source>Copied %1 to clipboard</source>
      <translation>Copiado %1 para a área de transferência</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11730"/>
      <source>Copied %1 triggers to clipboard</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11782"/>
      <source>No valid timers found to export.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11792"/>
      <source>Copied %1 timers to clipboard</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11838"/>
      <source>No valid aliases found to export.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11848"/>
      <source>Copied %1 aliases to clipboard</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11894"/>
      <source>No valid actions found to export.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11904"/>
      <source>Copied %1 actions to clipboard</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11950"/>
      <source>No valid scripts found to export.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="11960"/>
      <source>Copied %1 scripts to clipboard</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12006"/>
      <source>No valid keys found to export.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12016"/>
      <source>Copied %1 keys to clipboard</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12050"/>
      <source>Mudlet packages (*.xml)</source>
      <translation>Pacotes Mudlet (*.xml)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12050"/>
      <source>Export Item</source>
      <translation>Exportar item</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12067"/>
      <source>export package:</source>
      <translation>Pacote da exportação:</translation>
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    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12067"/>
      <source>Cannot write file %1:
%2.</source>
      <translation>Não é possível gravar o arquivo %1:
%2.</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12287"/>
      <source>Pasted %1 items successfully</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12307"/>
      <source>paste</source>
      <extracomment>Undo/redo text for pasting items</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12776"/>
      <source>Import Mudlet Package</source>
      <translation>Importar pacote Mudlet</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12878"/>
      <source>Couldn&apos;t save profile</source>
      <translation>Não foi possível&apos;t salvar perfil</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12878"/>
      <source>Sorry, couldn&apos;t save your profile - got the following error: %1</source>
      <translation>Desculpe, não consegui&apos;t salvar seu perfil - obteve o seguinte erro: %1</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12888"/>
      <source>Backup Profile</source>
      <translation>Perfil de backup</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="12888"/>
      <source>trigger files (*.trigger *.xml)</source>
      <translation>arquivos de gatilho (*.trigger *.xml)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13122"/>
      <source>Audio files(*.aac *.mp3 *.mp4a *.oga *.ogg *.pcm *.wav *.wma);;Advanced Audio Coding-stream(*.aac);;MPEG-2 Audio Layer 3(*.mp3);;MPEG-4 Audio(*.mp4a);;Ogg Vorbis(*.oga *.ogg);;PCM Audio(*.pcm);;Wave(*.wav);;Windows Media Audio(*.wma);;All files(*.*)</source>
      <extracomment>This the list of file extensions that are considered for sounds from triggers, the terms inside of the &apos;(&apos;...&apos;)&apos; and the &quot;;;&quot; are used programmatically and should not be changed.</extracomment>
      <translation>Arquivos de áudio(*.aac *.mp3 *.mp4a *.oga *.ogg *.pcm *.wav *.wma);; Fluxo de codificação de áudio avançado (* .aac);; Camada de áudio MPEG-2 3 (* .mp3); Áudio MPEG-4(*.mp4a);; Ogg Vorbis(*.oga *.ogg);; Áudio PCM(*.pcm);; Onda(*.wav);; Áudio do Windows Media(*.wma);; Todos os arquivos(*.*)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="14650"/>
      <source>Banner hidden. &lt;a href=&apos;undo&apos; style=&apos;color: inherit; text-decoration: underline;&apos;&gt;Undo&lt;/a&gt; | &lt;a href=&apos;hide-permanently&apos; style=&apos;color: inherit; text-decoration: underline;&apos;&gt;Hide permanently&lt;/a&gt;</source>
      <extracomment>Toast notification shown when user dismisses an editor tip banner. Allows them to undo or permanently hide the tips for this editor view type.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13058"/>
      <source>Command (down):</source>
      <translation>Comando (para baixo):</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13079"/>
      <source>Select foreground color to apply to matches</source>
      <translation>Selecione a cor do primeiro plano para aplicar às correspondências</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13101"/>
      <source>Select background color to apply to matches</source>
      <translation>Selecione a cor de fundo para aplicar às correspondências</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13117"/>
      <source>Choose sound file</source>
      <translation>Escolha o arquivo de som</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13175"/>
      <source>Select foreground trigger color for item %1</source>
      <translation>Selecione a cor do gatilho em primeiro plano para o item %1</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13238"/>
      <source>Select background trigger color for item %1</source>
      <translation>Selecione a cor do gatilho de fundo para o item %1</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13286"/>
      <source>Saving…</source>
      <translation>Salvando…</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13516"/>
      <source>Format All</source>
      <translation>Formatar tudo</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13522"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13531"/>
      <source>Cut</source>
      <translation>Cortar</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13526"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="13535"/>
      <source>Select All</source>
      <translation>Selecionar tudo</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="13698"/>
      <source>Sound file to play when the trigger fires.</source>
      <translation>Arquivo de som para reproduzir quando o gatilho disparar.</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1389"/>
      <source>substring</source>
      <translation>Subsequência</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="113"/>
      <source>Alias react on user input.</source>
      <extracomment>Headline for the Alias intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="115"/>
      <source>How to add a new alias now</source>
      <extracomment>Name of a selectable option for the Alias intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="117"/>
      <source>&lt;ol&gt;&lt;li&gt;Click on the &apos;Add Item&apos; icon above.&lt;/li&gt;&lt;li&gt;Define an input &lt;strong&gt;pattern&lt;/strong&gt; either literally or with a Perl regular expression.&lt;/li&gt;&lt;li&gt;Define a &apos;substitution&apos; &lt;strong&gt;command&lt;/strong&gt; to send to the game in clear text &lt;strong&gt;instead of the alias pattern&lt;/strong&gt;, or write a script for more complicated needs.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Activate&lt;/strong&gt; the alias.&lt;/li&gt;&lt;/ol&gt;</source>
      <extracomment>Help contents of a selectable option for the Alias intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="149"/>
      <source>Triggers react on game output.</source>
      <extracomment>Headline for the Trigger intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="151"/>
      <source>How to add a new trigger now</source>
      <extracomment>Name of a selectable option for the Trigger intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="153"/>
      <source>&lt;ol&gt;&lt;li&gt;Click on the &apos;Add Item&apos; icon above.&lt;/li&gt;&lt;li&gt;Define a &lt;strong&gt;pattern&lt;/strong&gt; that you want to trigger on.&lt;/li&gt;&lt;li&gt;Select the appropriate pattern &lt;strong&gt;type&lt;/strong&gt;.&lt;/li&gt;&lt;li&gt;Define a clear text &lt;strong&gt;command&lt;/strong&gt; that you want to send to the game if the trigger finds the pattern in the text from the game, or write a script for more complicated needs..&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Activate&lt;/strong&gt; the trigger.&lt;/li&gt;&lt;/ol&gt;</source>
      <extracomment>Help contents of a selectable option for the Trigger intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="184"/>
      <source>Scripts organize code and can react to events.</source>
      <extracomment>Headline for the Script intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="186"/>
      <source>How to add a new script now</source>
      <extracomment>Name of a selectable option for the Script intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="188"/>
      <source>&lt;ol&gt;&lt;li&gt;Click on the &apos;Add Item&apos; icon above.&lt;/li&gt;&lt;li&gt;Enter a script in the box below. You can for example define &lt;strong&gt;functions&lt;/strong&gt; to be called by other triggers, aliases, etc.&lt;/li&gt;&lt;li&gt;If you write lua &lt;strong&gt;commands&lt;/strong&gt; without defining a function, they will be run on Mudlet startup and each time you open the script for editing.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Activate&lt;/strong&gt; the script.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt; Scripts are run automatically when viewed, even if they are deactivated.&lt;/p&gt;</source>
      <extracomment>Help contents of a selectable option for the Script intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="194"/>
      <source>How to have a script react to events</source>
      <extracomment>Name of a selectable option for the Script intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="196"/>
      <source>&lt;p&gt;You can register a list of &lt;strong&gt;events&lt;/strong&gt; with the + and - symbols. If one of these events take place, the function with the same name as the script item itself will be called.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt; Events can also be added to a script from the command line in the main profile window like this:&lt;/p&gt;&lt;p&gt;&lt;code&gt;lua registerAnonymousEventHandler(&amp;quot;nameOfTheMudletEvent&amp;quot;, &amp;quot;nameOfYourFunctionToBeCalled&amp;quot;)&lt;/code&gt;&lt;/p&gt;</source>
      <extracomment>Help contents of a selectable option for the Script intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="209"/>
      <source>Timers react after a timespan once or regularly.</source>
      <extracomment>Headline for the Timer intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="211"/>
      <source>How to add a new timer now</source>
      <extracomment>Name of a selectable option for the Timer intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="213"/>
      <source>&lt;ol&gt;&lt;li&gt;Click on the &apos;Add Item&apos; icon above.&lt;/li&gt;&lt;li&gt;Define the &lt;strong&gt;timespan&lt;/strong&gt; after which the timer should react in a this format: hours : minutes : seconds.&lt;/li&gt;&lt;li&gt;Define a clear text &lt;strong&gt;command&lt;/strong&gt; that you want to send to the game when the time has passed, or write a script for more complicated needs.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Activate&lt;/strong&gt; the timer.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt; If you want the trigger to react only once and not regularly, use the Lua tempTimer() function instead.&lt;/p&gt;</source>
      <extracomment>Help contents of a selectable option for the Timer intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="221"/>
      <source>&lt;p&gt;Timers can also be defined from the input line in the main profile window like this:&lt;/p&gt;&lt;p&gt;&lt;code&gt;lua tempTimer(3, function() echo(&amp;quot;hello!
&amp;quot;) end)&lt;/code&gt;&lt;/p&gt;&lt;p&gt;This will greet you exactly 3 seconds after it was made.&lt;/p&gt;</source>
      <extracomment>Help contents of a selectable option for the Timer intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="232"/>
      <source>Buttons react on mouse clicks.</source>
      <extracomment>Headline for the Button intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="234"/>
      <source>How to add a new button now</source>
      <extracomment>Name of a selectable option for the Button intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="236"/>
      <source>&lt;ol&gt;&lt;li&gt;Add a new group to define a new &lt;strong&gt;button bar&lt;/strong&gt; in case you don&apos;t have any.&lt;/li&gt;&lt;li&gt;Add new groups as &lt;strong&gt;menus&lt;/strong&gt; to a button bar or sub-menus to menus.&lt;li&gt;&lt;li&gt;Add new items as &lt;strong&gt;buttons&lt;/strong&gt; to a button bar or menu or sub-menu.&lt;/li&gt;&lt;li&gt;Define a clear text &lt;strong&gt;command&lt;/strong&gt; that you want to send to the game if the button is pressed, or write a script for more complicated needs.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Activate&lt;/strong&gt; the toolbar, menu or button. &lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt; Deactivated items will be hidden and if they are toolbars or menus then all the items they contain will be also be hidden.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt; If a button is made a &lt;strong&gt;click-down&lt;/strong&gt; button then you may also define a clear text command that you want to send to the game when the button is pressed a second time to uncheck it or to write a script to run when it happens - within such a script the Lua &apos;getButtonState()&apos; function reports whether the button is up or down.&lt;/p&gt;</source>
      <extracomment>Help contents of a selectable option for the Button intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="253"/>
      <source>Keys react on keyboard presses.</source>
      <extracomment>Headline for the Keys intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="255"/>
      <source>How to add a new keybinding now</source>
      <extracomment>Name of a selectable option for the Keys intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="257"/>
      <source>&lt;ol&gt;&lt;li&gt;Click on the &apos;Add Item&apos; icon above.&lt;/li&gt;&lt;li&gt;Click on &lt;strong&gt;&apos;grab key&apos;&lt;/strong&gt; and then press your key combination, e.g. including modifier keys like Control, Shift, etc.&lt;/li&gt;&lt;li&gt;Define a clear text &lt;strong&gt;command&lt;/strong&gt; that you want to send to the game if the button is pressed, or write a script for more complicated needs.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Activate&lt;/strong&gt; the new key binding.&lt;/li&gt;&lt;/ol&gt;</source>
      <extracomment>Help contents of a selectable option for the Keys intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="264"/>
      <source>&lt;p&gt;Keys can be defined from the input line in the main profile window like this:&lt;/p&gt;&lt;p&gt;&lt;code&gt;lua permKey(&amp;quot;my jump key&amp;quot;, &amp;quot;&amp;quot;, mudlet.key.F8, [[send(&amp;quot;jump&amp;quot;]]) end)&lt;/code&gt;&lt;/p&gt;&lt;p&gt;Pressing F8 will make you jump.&lt;/p&gt;</source>
      <extracomment>Help contents of a selectable option for the Keys intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="277"/>
      <source>Variables store information.</source>
      <extracomment>Headline for the Variable intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="279"/>
      <source>How to add a new variable now</source>
      <extracomment>Name of a selectable option for the Variable intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="281"/>
      <source>&lt;ol&gt;&lt;li&gt;Click on the &apos;Add Item&apos; icon above. To add a table instead click &apos;Add Group&apos;.&lt;/li&gt;&lt;li&gt;Select type of variable value (can be a string, integer, boolean)&lt;/li&gt;&lt;li&gt;Enter the value you want to store in this variable.&lt;/li&gt;&lt;li&gt;If you want to keep the variable in your next Mudlet sessions, check the checkbox in the list of variables to the left.&lt;/li&gt;&lt;li&gt;To remove a variable manually, set it to &apos;nil&apos; or click on the &apos;Delete&apos; icon above.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt; Variables created here won&apos;t be saved when Mudlet shuts down unless you check their checkbox in the list of variables to the left. You could also create scripts with the variables instead.&lt;/p&gt;</source>
      <extracomment>Help contents of a selectable option for the Variable intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="290"/>
      <source>&lt;p&gt;Variables and tables can also be defined from the input line in the main profile window like this:&lt;/p&gt;&lt;p&gt;&lt;code&gt;lua foo = &amp;quot;bar&amp;quot;&lt;/code&gt;&lt;/p&gt;&lt;p&gt;This will create a string called &apos;foo&apos; with &apos;bar&apos; as its value.&lt;/p&gt;</source>
      <extracomment>Help contents of a selectable option for the Variable intro</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="302"/>
      <source>activated</source>
      <extracomment>Item is currently on, short enough to be spoken</extracomment>
      <translation>ativado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="304"/>
      <source>deactivated</source>
      <extracomment>Item is currently off, short enough to be spoken</extracomment>
      <translation>desativado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="306"/>
      <source>activated folder</source>
      <extracomment>Folder is currently turned on</extracomment>
      <translation>pasta ativada</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="308"/>
      <source>deactivated folder</source>
      <extracomment>Folder is currently turned off</extracomment>
      <translation>pasta desativada</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="310"/>
      <source>deactivated due to error</source>
      <extracomment>Item is currently inactive because of errors, short enough to be spoken</extracomment>
      <translation>desativado devido a erro</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="312"/>
      <source>%1 in a deactivated group</source>
      <extracomment>Item is currently turned on individually, but is member of an inactive group</extracomment>
      <translation>%1 em um grupo desativado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="314"/>
      <source>activated filter chain</source>
      <extracomment>A trigger that unlocks other triggers is currently turned on, short enough to be spoken</extracomment>
      <translation>cadeia de filtro ativada</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="316"/>
      <source>deactivated filter chain</source>
      <extracomment>A trigger that unlocks other triggers is currently turned off, short enough to be spoken</extracomment>
      <translation>cadeia de filtros desativada</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="318"/>
      <source>activated offset timer</source>
      <extracomment>A timer that starts after another timer is currently turned on</extracomment>
      <translation>temporizador de deslocamento ativado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="320"/>
      <source>deactivated offset timer</source>
      <extracomment>A timer that starts after another timer is currently turned off</extracomment>
      <translation>Temporizador de deslocamento desativado</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="396"/>
      <source>-- add your Lua code here</source>
      <translation>-- adicione seu código Lua aqui</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="826"/>
      <location filename="../src/dlgTriggerEditor.h" line="571"/>
      <source>Errors</source>
      <translation>Erros</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="827"/>
      <source>Show/Hide the errors console in the bottom right of this editor.</source>
      <translation>Mostrar/ocultar o console de erros no canto inferior direito deste editor.</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="828"/>
      <source>Show/Hide errors console</source>
      <translation>Mostrar/ocultar erros do console</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="832"/>
      <source>Generate a statistics summary display on the main profile console.</source>
      <translation>Gere uma exibição de resumo de estatísticas no console principal do perfil.</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="833"/>
      <source>Generate statistics</source>
      <translation>Gerar estatísticas</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="837"/>
      <source>Show/Hide the separate Central Debug Console - when being displayed the system will be slower.</source>
      <translation>Mostrar/ocultar o console central de depuração separado - ao ser exibido, o sistema ficará mais lento.</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1248"/>
      <source>Match case precisely</source>
      <translation>Combine o caso com precisão</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1252"/>
      <source>Include variables</source>
      <translation>Incluir variáveis</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1254"/>
      <source>Search variables (slower)</source>
      <translation>Variáveis de pesquisa (mais lentas)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1305"/>
      <source>Type</source>
      <extracomment>Heading for the first column of the search results</extracomment>
      <translation>Tipo</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1309"/>
      <source>Where</source>
      <translation>Onde</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1311"/>
      <source>What</source>
      <translation>Que</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1390"/>
      <source>perl regex</source>
      <translation>regex perl</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1392"/>
      <source>exact match</source>
      <translation>Correspondência exata</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1393"/>
      <source>lua function</source>
      <translation>lua (Função Lua)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1394"/>
      <source>line spacer</source>
      <translation>espaçador de linha</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1395"/>
      <source>color trigger</source>
      <translation>gatilho de cor</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1396"/>
      <source>prompt</source>
      <translation>prompt</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2915"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2927"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2955"/>
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      <source>Trigger</source>
      <translation>Gatilho</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="1307"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2434"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="3496"/>
      <source>Name</source>
      <translation>Nome</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2489"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2494"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2562"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="3508"/>
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      <source>Command</source>
      <translation>Comando</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2955"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2960"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3056"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3061"/>
      <source>Pattern {%1}</source>
      <translation>Padrão {%1}</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2520"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2525"/>
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      <location filename="../src/dlgTriggerEditor.cpp" line="3395"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3464"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3469"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3538"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3543"/>
      <source>Lua code (%1:%2)</source>
      <translation>Código Lua (%1:%2)</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2828"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2838"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2855"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2885"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3123"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3133"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3150"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3180"/>
      <source>Alias</source>
      <translation>Alias</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2855"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2860"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3150"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3155"/>
      <source>Pattern</source>
      <translation>Padrão</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2744"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2766"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2798"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3212"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3234"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3266"/>
      <source>Script</source>
      <translation>Código</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2766"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2771"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3234"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3239"/>
      <source>Event Handler</source>
      <translation>Manipulador de eventos</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2622"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2634"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2653"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2714"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3298"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3310"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3329"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3390"/>
      <source>Button</source>
      <translation>Botão</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="877"/>
      <source>Add Group (%1)</source>
      <extracomment>%1 is a keyboard shortcut, e.g. &apos;Ctrl+Shift+N&apos; on Windows/Linux or &apos;⌘⇧N&apos; on macOS</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="887"/>
      <source>&lt;p&gt;Saves the selected item. (%1)&lt;/p&gt;&lt;p&gt;Saving causes any changes to the item to take effect. It will not save to disk, so changes will be lost in case of a computer/program crash (but Save Profile to the right will be secure.)&lt;/p&gt;</source>
      <extracomment>%1 is a keyboard shortcut, e.g. &apos;Ctrl+S&apos; on Windows/Linux or &apos;⌘S&apos; on macOS</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2634"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2639"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3310"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3315"/>
      <source>Command {Down}</source>
      <translation>Comando {Down}</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2653"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2658"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3329"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3334"/>
      <source>Command {Up}</source>
      <translation>Comando {Up}</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2682"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3358"/>
      <source>Action</source>
      <translation>Ação</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2682"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2687"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3358"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3363"/>
      <source>Stylesheet {L: %1 C: %2}</source>
      <translation>Folha de estilo {L: %1 C: %2}</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2550"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2562"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2592"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3422"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3434"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3464"/>
      <source>Timer</source>
      <translation>Temporizador</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2477"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2489"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2520"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3496"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3508"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="3538"/>
      <source>Key</source>
      <translation>Chave</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2434"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2448"/>
      <source>Variable</source>
      <translation>Variável</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.cpp" line="2448"/>
      <location filename="../src/dlgTriggerEditor.cpp" line="2454"/>
      <source>Value</source>
      <translation>Valor</translation>
    </message>
    <message>
      <location filename="../src/dlgTriggerEditor.h" line="555"/>
      <source>Save Item</source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>dlgVarsMainArea</name>
    <message>
      <location filename="../src/dlgVarsMainArea.cpp" line="54"/>
      <location filename="../src/dlgVarsMainArea.cpp" line="81"/>
      <source>Auto-Type</source>
      <translation>Auto-Tipo</translation>
    </message>
    <message>
      <location filename="../src/dlgVarsMainArea.cpp" line="55"/>
      <source>key (string)</source>
      <translation>chave (string)</translation>
    </message>
    <message>
      <location filename="../src/dlgVarsMainArea.cpp" line="56"/>
      <source>index (integer number)</source>
      <translation>índice (número inteiro)</translation>
    </message>
    <message>
      <location filename="../src/dlgVarsMainArea.cpp" line="57"/>
      <source>table (use &quot;Add Group&quot; to create)</source>
      <translation>tabela (use "Adicionar Grupo" para criar)</translation>
    </message>
    <message>
      <location filename="../src/dlgVarsMainArea.cpp" line="58"/>
      <source>function (cannot create from GUI)</source>
      <translation>função (não é possível criar a partir da GUI)</translation>
    </message>
    <message>
      <location filename="../src/dlgVarsMainArea.cpp" line="82"/>
      <source>string</source>
      <translation>string</translation>
    </message>
    <message>
      <location filename="../src/dlgVarsMainArea.cpp" line="83"/>
      <source>number</source>
      <translation>Número</translation>
    </message>
    <message>
      <location filename="../src/dlgVarsMainArea.cpp" line="84"/>
      <source>boolean</source>
      <translation>booleano</translation>
    </message>
    <message>
      <location filename="../src/dlgVarsMainArea.cpp" line="85"/>
      <source>table</source>
      <translation>tabela</translation>
    </message>
    <message>
      <location filename="../src/dlgVarsMainArea.cpp" line="86"/>
      <source>function</source>
      <translation>função</translation>
    </message>
  </context>
  <context>
    <name>edbee::TextEditorComponent</name>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/views/components/texteditorcomponent.cpp" line="562"/>
      <source>Cut</source>
      <translation>Cortar</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/views/components/texteditorcomponent.cpp" line="563"/>
      <source>Copy</source>
      <translation>Copiar</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/views/components/texteditorcomponent.cpp" line="564"/>
      <source>Paste</source>
      <translation>Colar</translation>
    </message>
    <message>
      <location filename="../3rdparty/edbee-lib/edbee-lib/edbee/views/components/texteditorcomponent.cpp" line="566"/>
      <source>Select All</source>
      <translation>Selecionar tudo</translation>
    </message>
  </context>
  <context>
    <name>irc</name>
    <message>
      <location filename="../src/ui/irc.ui" line="25"/>
      <source>Mudlet IRC Client</source>
      <translation>Cliente IRC Mudlet</translation>
    </message>
  </context>
  <context>
    <name>keybindings_main_area</name>
    <message>
      <location filename="../src/ui/keybindings_main_area.ui" line="23"/>
      <source>Name:</source>
      <translation>Nome:</translation>
    </message>
    <message>
      <location filename="../src/ui/keybindings_main_area.ui" line="33"/>
      <source>&lt;p&gt;Choose a good, ideally unique, name for your key or key group. This will be displayed in the key tree.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Escolha um nome bom, idealmente exclusivo, para sua chave ou grupo de chaves. Isso será exibido na árvore de chaves.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/keybindings_main_area.ui" line="61"/>
      <source>ID:</source>
      <translation>ID:</translation>
    </message>
    <message>
      <location filename="../src/ui/keybindings_main_area.ui" line="90"/>
      <source>Command:</source>
      <translation>Comando:</translation>
    </message>
    <message>
      <location filename="../src/ui/keybindings_main_area.ui" line="100"/>
      <source>&lt;p&gt;Enter one or more commands to use if the given command matches the pattern. (Optional)&lt;/p&gt;&lt;p&gt;This could be another alias or a command to send directly to the game. For complex commands that require modification of variables within this profile, use a Lua script in the editor area below instead. It&apos;s possible to use both this field and a Lua script - the contents of this field will be used before running the script.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Insira um ou mais comandos a serem usados se o comando fornecido corresponder ao padrão. (Opcional)&lt;/p&gt;&lt;p&gt;Pode ser outro alias ou um comando para enviar diretamente para o jogo. Para comandos complexos que requerem modificação de variáveis dentro deste perfil, use um script Lua na área do editor abaixo. Ela&apos;é possível usar este campo e um script Lua - o conteúdo deste campo será usado antes de executar o script.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/keybindings_main_area.ui" line="103"/>
      <source>Text to send to the game (optional)</source>
      <translation>Texto para enviar ao jogo (opcional)</translation>
    </message>
    <message>
      <location filename="../src/ui/keybindings_main_area.ui" line="110"/>
      <source>Key Binding:</source>
      <translation>Atalhos de teclas</translation>
    </message>
    <message>
      <location filename="../src/ui/keybindings_main_area.ui" line="127"/>
      <source>Grab New Key</source>
      <translation>Obter Nova Chave</translation>
    </message>
  </context>
  <context>
    <name>lacking_mapper_script</name>
    <message>
      <location filename="../src/ui/lacking_mapper_script.ui" line="23"/>
      <source>No mapping script found</source>
      <translation>Nenhum script de mapeamento encontrado</translation>
    </message>
    <message>
      <location filename="../src/ui/lacking_mapper_script.ui" line="35"/>
      <source>&lt;p&gt;It seems that you don&apos;t have any &lt;a href=&quot;http://wiki.mudlet.org/w/Mapping_script&quot;&gt;mapping scripts&lt;/a&gt; installed yet - the mapper needs you to have one for your game, so it can track where you are and autowalk you. You can either make one yourself, or import an existing one that someone else made.&lt;/p&gt;&lt;p&gt;Would you like to see if any are available?&lt;/p&gt;</source>
      <translation>&lt;p&gt;Parece que você não&apos;t tem qualquer &lt;a href=&quot;http://wiki.mudlet.org/w/Mapping_script&quot;&gt;Scripts de mapeamento&lt;/a&gt; Instalado ainda - o mapeador precisa que você tenha um para o seu jogo, para que ele possa rastrear onde você está e andar automaticamente em você. Você pode fazer um você mesmo ou importar um existente que outra pessoa fez.&lt;/p&gt;&lt;p&gt;Gostaria de ver se algum está disponível?&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/lacking_mapper_script.ui" line="86"/>
      <source>Close</source>
      <translation>Fechar</translation>
    </message>
    <message>
      <location filename="../src/ui/lacking_mapper_script.ui" line="93"/>
      <source>Find some scripts</source>
      <translation>Encontre alguns scripts</translation>
    </message>
  </context>
  <context>
    <name>main</name>
    <message>
      <location filename="../src/main.cpp" line="318"/>
      <source>Warning: %1
</source>
      <translation>Aviso: %1
</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="328"/>
      <source>       -h, --help                   displays this message.</source>
      <translation>       -h, --help exibe esta mensagem.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="329"/>
      <source>       -v, --version                displays version information.</source>
      <translation>       -v, --version exibe informações de versão.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="331"/>
      <source>       -p, --profile=&lt;profile&gt;      additional profile to open, may be
                                    repeated.</source>
      <translation>       -p, --perfil=&lt;profile&gt;      perfil adicional para abrir, pode ser
                                    repetido.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="333"/>
      <source>       -o, --only=&lt;predefined&gt;      make Mudlet only show the specific
                                    predefined game, may be repeated.</source>
      <translation>       -o, --only=&lt;predefined&gt;      faça com que o Mudlet mostre apenas o específico
                                    jogo predefinido, pode ser repetido.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="335"/>
      <source>       -f, --fullscreen             start Mudlet in fullscreen mode.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/main.cpp" line="336"/>
      <source>       --steammode                  adjusts Mudlet settings to match
                                    Steam&apos;s requirements.</source>
      <translation>       --steammode ajusta as configurações do Mudlet para corresponder
                                    Vapor&apos;s requisitos.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="338"/>
      <source>There are other inherited options that arise from the Qt Libraries which are
less likely to be useful for normal use of this application:</source>
      <translation>Existem outras opções herdadas que surgem das bibliotecas Qt, que são
menos provável de ser útil para o uso normal deste aplicativo:</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="341"/>
      <source>       --dograb                     ignore any implicit or explicit -nograb.
                                    --dograb wins over --nograb even when --nograb is last on
                                    the command line.</source>
      <translation>       --dograb ignora qualquer -nograb implícito ou explícito.
                                    --dograb vence --nograb mesmo quando --nograb é o último ligado
                                    a linha de comando.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="345"/>
      <source>       --nograb                     the application should never grab the mouse or the
                                    keyboard. This option is set by default when Mudlet is
                                    running in the gdb debugger under Linux.</source>
      <translation>       --nograb o aplicativo nunca deve pegar o mouse ou o
                                    teclado. Esta opção é definida por padrão quando o Mudlet é
                                    em execução no depurador gdb no Linux.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="349"/>
      <source>       --nograb                     the application should never grab the mouse or the
                                    keyboard.</source>
      <translation>       --nograb o aplicativo nunca deve pegar o mouse ou o
                                    teclado.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="352"/>
      <source>       --reverse                    sets the application&apos;s layout direction to right to left.</source>
      <translation>       --reverse define o aplicativo&apos;s direção do layout da direita para a esquerda.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="353"/>
      <source>       --style=style                sets the application GUI style. Possible values depend on
                                    your system configuration. If Qt was compiled with
                                    additional styles or has additional styles as plugins
                                    these will be available to the -style command line
                                    option. You can also set the style for all Qt
                                    applications by setting the QT_STYLE_OVERRIDE environment
                                    variable.</source>
      <translation>       --style=style define o estilo da GUI do aplicativo. Os valores possíveis dependem de
                                    configuração do sistema. Se o Qt foi compilado com
                                    estilos adicionais ou tem estilos adicionais como plugins
                                    eles estarão disponíveis para a linha de comando -style
                                    opção. Você também pode definir o estilo para todos os Qt
                                    aplicativos definindo o ambiente QT_STYLE_OVERRIDE
                                    variável.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="360"/>
      <source>       --style style                is the same as listed above.</source>
      <translation>       --style é o mesmo listado acima.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="361"/>
      <source>       --stylesheet=stylesheet      sets the application styleSheet.
                                    The value must be a path to a file that contains the
                                    Style Sheet. Note: Relative URLs in the Style Sheet file
                                    are relative to the Style Sheet file&apos;s path.</source>
      <translation>       --stylesheet=stylesheet define o styleSheet do aplicativo.
                                    O valor deve ser um caminho para um arquivo que contenha o
                                    Folha de estilo. Nota: URLs relativos no arquivo de folha de estilos
                                    são relativos ao arquivo de folha de estilos&apos;caminho de s.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="366"/>
      <source>       --stylesheet stylesheet      is the same as listed above.</source>
      <translation>       --stylesheet é o mesmo listado acima.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="369"/>
      <source>       --sync                       forces the X server to perform each X client request
                                    immediately and not use buffer optimization. It makes the
                                    program easier to debug and often much slower. The --sync
                                    option is only valid for the X11 version of Qt.</source>
      <translation>       --sync força o servidor X a executar cada solicitação do cliente X
                                    imediatamente e não usar a otimização de buffer. Isso faz com que o
                                    programa mais fácil de depurar e muitas vezes muito mais lento. O --sync
                                    é válida apenas para a versão X11 do Qt.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="374"/>
      <source>       --widgetcount                prints debug message at the end about number of widgets
                                    left undestroyed and maximum number of widgets existing
                                    at the same time.</source>
      <translation>       --widgetcount imprime a mensagem de depuração no final sobre o número de widgets
                                    não destruídos e número máximo de widgets existentes
                                    ao mesmo tempo.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="377"/>
      <source>       --qmljsdebugger=1234[,block] activates the QML/JS debugger with a
                                    specified port. The number is the port value and block is
                                    optional and will make the application wait until a
                                    debugger connects to it.</source>
      <translation>       --qmljsdebugger=1234[,block] ativa o depurador QML/JS com um
                                    porta especificada. O número é o valor da porta e o bloco é
                                    opcional e fará com que o aplicativo aguarde até que um
                                    O depurador se conecta a ele.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="381"/>
      <source>Arguments:</source>
      <translation>Argumentos:</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="382"/>
      <source>        [FILE]                       File to install as a package</source>
      <translation>        [ARQUIVO]                       Arquivo para instalar como um pacote</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="383"/>
      <source>Report bugs to: https://github.com/Mudlet/Mudlet/issues</source>
      <translation>Relate bugs para: https://github.com/Mudlet/Mudlet/issues</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="323"/>
      <source>Usage: %1 [OPTION...] [FILE] </source>
      <comment>%1 is the name of the executable as it is on this OS.</comment>
      <translation>Uso: %1 [OPÇÃO...] [ARQUIVO] </translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="327"/>
      <source>Options:</source>
      <translation>Opções:</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="330"/>
      <source>       -s, --splashscreen           show splashscreen on startup.</source>
      <translation>       -s, --splashscreen mostra a tela inicial na inicialização.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="384"/>
      <source>Project home page: http://www.mudlet.org/</source>
      <translation>Página inicial do projeto: http://www.mudlet.org/</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="392"/>
      <source>%1 %2%3 (with debug symbols, without optimisations)</source>
      <comment>%1 is the name of the application like mudlet or Mudlet.exe, %2 is the version number like 3.20 and %3 is a build suffix like -dev</comment>
      <translation>%1 %2%3 (com símbolos de depuração, sem otimizações)</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="398"/>
      <source>Qt libraries %1 (compilation) %2 (runtime)</source>
      <comment>%1 and %2 are version numbers</comment>
      <translation>Bibliotecas Qt %1 (compilação) %2 (tempo de execução)</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="401"/>
      <source>Copyright © 2008-2026  Mudlet developers</source>
      <translation>Direitos autorais © 2008-2026 Desenvolvedores do Mudlet</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="402"/>
      <source>Licence GPLv2+: GNU GPL version 2 or later - http://gnu.org/licenses/gpl.html</source>
      <translation>Licença GPLv2+: GNU GPL versão 2 ou posterior - http://gnu.org/licenses/gpl.html</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="403"/>
      <source>This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.</source>
      <translation>Este é um software livre: você é livre para alterá-lo e redistribuí-lo.
NÃO HÁ GARANTIA, na medida permitida por lei.</translation>
    </message>
    <message>
      <location filename="../src/main.cpp" line="483"/>
      <source>Version: %1</source>
      <translation>Versão: %1</translation>
    </message>
  </context>
  <context>
    <name>main_window</name>
    <message>
      <location filename="../src/ui/main_window.ui" line="95"/>
      <source>Toolbox</source>
      <translation>Caixa de ferramentas</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="112"/>
      <source>Options</source>
      <translation>Opções</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="123"/>
      <source>Help</source>
      <translation>Ajuda</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="134"/>
      <source>About</source>
      <translation>Sobre</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="143"/>
      <source>Window</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="154"/>
      <source>Games</source>
      <translation>Jogos</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="173"/>
      <source>Reattach detached windows</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="176"/>
      <source>&lt;p&gt;Reattach all detached profile windows back to the main Mudlet window.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="187"/>
      <source>Always on Top</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="190"/>
      <source>&lt;p&gt;Keep the main Mudlet window always on top of other windows.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="195"/>
      <source>Minimize</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="198"/>
      <source>&lt;p&gt;Minimize the main Mudlet window.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="203"/>
      <source>Play</source>
      <translation>Jogar</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="206"/>
      <source>&lt;p&gt;Configure connection details of, and make a connection to, game servers.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Configure os detalhes da conexão e faça uma conexão com os servidores do jogo.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="214"/>
      <source>&lt;p&gt;Disconnect from the current game server.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Desconecte-se do servidor de jogo atual.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="222"/>
      <source>&lt;p&gt;Disconnect and then reconnect to the current game server.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Desconecte e reconecte-se ao servidor de jogo atual.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="230"/>
      <source>&lt;p&gt;Configure setting for the Mudlet application globally and for the current profile.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Defina a configuração para o aplicativo Mudlet globalmente e para o perfil atual.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="241"/>
      <source>&lt;p&gt;Opens the Editor for the different types of things that can be scripted by the user.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Abre o Editor para os diferentes tipos de coisas que podem ser programadas pelo usuário.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="246"/>
      <source>Show errors</source>
      <translation>Mostrar erros</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="249"/>
      <source>&lt;p&gt;Show errors from scripts that you have running&lt;/p&gt;</source>
      <translation>&lt;p&gt;Mostrar erros de scripts que você tem em execução&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="284"/>
      <source>&lt;p&gt;Opens an (on-line) collection of &quot;Educational Mudlet screencasts&quot; in your system web-browser.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Abre uma coleção (on-line) de &quot;Screencasts educacionais do Mudlet&quot; no navegador da web do seu sistema.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="292"/>
      <source>&lt;p&gt;Load a previous saved game session that can be used to test Mudlet lua systems (off-line!).&lt;/p&gt;</source>
      <translation>&lt;p&gt;Carregue uma sessão de jogo salva anterior que pode ser usada para testar sistemas Mudlet lua (off-line!).&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="300"/>
      <source>&lt;p&gt;Opens the (on-line) Mudlet Forum in your system web-browser.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Abre o Fórum (on-line) do Mudlet no navegador do seu sistema.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="313"/>
      <source>&lt;p&gt;Opens a connect to an IRC server (LiberaChat) in your system web-browser.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="321"/>
      <source>&lt;p&gt;Show or hide the game map.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Mostre ou oculte o mapa do jogo.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="329"/>
      <source>&lt;p&gt;Install and remove collections of Mudlet lua items (packages).&lt;/p&gt;</source>
      <translation>&lt;p&gt;Instale e remova coleções de itens (pacotes) do Mudlet lua.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="337"/>
      <source>&lt;p&gt;Install and remove (share- &amp; sync-able) collections of Mudlet lua items (modules).&lt;/p&gt;</source>
      <translation>&lt;p&gt;Instale e remova coleções (compartilháveis e sincronizáveis) de itens (módulos) do Mudlet lua.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="342"/>
      <source>Package exporter</source>
      <translation>Exportador de pacotes</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="345"/>
      <source>&lt;p&gt;Gather and bundle up collections of Mudlet Lua items and other reasources into a module.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Reúna e agrupe coleções de itens Mudlet Lua e outros recursos em um módulo.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="356"/>
      <source>Multiview</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="479"/>
      <source>Timestamps</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="487"/>
      <source>Record replay</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="495"/>
      <source>Record log</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="503"/>
      <source>Emergency stop</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="506"/>
      <source>&lt;p&gt;Toggle all triggers, aliases, timers, etc. on or off&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="381"/>
      <source>Mute all media</source>
      <translation>Silenciar todas as mídias</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="384"/>
      <source>&lt;p&gt;Mutes all media played.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Silencia todas as mídias reproduzidas.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="395"/>
      <source>Mute sounds from Mudlet (triggers, scripts, etc.)</source>
      <translation>Silenciar sons do Mudlet (gatilhos, scripts, etc.)</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="398"/>
      <source>&lt;p&gt;Mutes media played by the Lua API and scripts.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Silencia a mídia reproduzida pela API Lua e scripts.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="426"/>
      <source>&lt;p&gt;Hide / show the search area and buttons at the bottom of the screen.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Ocultar / mostrar a área de pesquisa e os botões na parte inferior da tela.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="431"/>
      <source>Discord</source>
      <translation>Discord</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="434"/>
      <source>&lt;p&gt;Open a link to Discord.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Abra um link para o Discord.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="442"/>
      <source>Discord help channel</source>
      <translation>Canal de ajuda do Discord</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="445"/>
      <source>&lt;p&gt;Open a link to the Mudlet server on Discord.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Abra um link para o servidor Mudlet no Discord.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="450"/>
      <location filename="../src/ui/main_window.ui" line="453"/>
      <source>Report an issue</source>
      <translation>Relatar um problema</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="456"/>
      <source>The public test build gets newer features to you quicker, and you help us find issues in them quicker. Spotted something odd? Let us know asap!</source>
      <translation>A compilação de teste público fornece recursos mais recentes para você mais rapidamente e você nos ajuda a encontrar problemas neles mais rapidamente. Viu algo estranho? Deixe-nos saber o mais rápido possível!</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="461"/>
      <source>Close profile</source>
      <translation>Fechar perfil</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="466"/>
      <source>Close Mudlet</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="474"/>
      <source>Show changelog</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="482"/>
      <source>&lt;p&gt;Toggle time stamps on the main console.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="490"/>
      <source>&lt;p&gt;Toggle recording of replays.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="498"/>
      <source>&lt;p&gt;Toggle logging facilities.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="211"/>
      <source>Disconnect</source>
      <translation>Desconectar</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="219"/>
      <source>Reconnect</source>
      <translation>Reconectar</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="227"/>
      <source>Preferences</source>
      <translation>Preferências</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="238"/>
      <source>Script editor</source>
      <translation>Editor de scripts</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="254"/>
      <source>Notepad</source>
      <translation>Bloco de notas</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="262"/>
      <source>API Reference</source>
      <translation>Referência da API</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="297"/>
      <source>Online forum</source>
      <translation>Fórum online</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="270"/>
      <source>About Mudlet</source>
      <translation>Sobre o Mudlet</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="257"/>
      <source>&lt;p&gt;Opens a free form text editor window for this profile that is saved between sessions.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Abre uma janela do editor de texto de forma livre para este perfil que é salva entre as sessões.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="265"/>
      <source>&lt;p&gt;Opens the Mudlet manual in your web browser.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Abre o manual do Mudlet em seu navegador da web.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="273"/>
      <source>&lt;p&gt;Inform yourself about this version of Mudlet, the people who made it and the licence under which you can share it.&lt;/p&gt;</source>
      <comment>Tooltip for About Mudlet sub-menu item and main toolbar button (or menu item if an update has changed that control to have a popup menu instead) (Used in 3 places - please ensure all have the same translation).</comment>
      <translation>&lt;p&gt;Informe-se sobre esta versão do Mudlet, as pessoas que o fizeram e a licença sob a qual você pode compartilhá-lo.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="281"/>
      <source>Video tutorials</source>
      <translation>Tutoriais em vídeo</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="289"/>
      <source>Load replay</source>
      <translation>Carregar replay</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="305"/>
      <source>Check for updates...</source>
      <translation>Verifique se há atualizações...</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="310"/>
      <source>Live help chat</source>
      <translation>Chat de ajuda ao vivo</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="318"/>
      <source>Show map</source>
      <translation>Mostrar o mapa</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="326"/>
      <source>Package manager</source>
      <translation>Gerenciador de pacotes</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="334"/>
      <source>Module manager</source>
      <translation>Gerenciador de módulos</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="359"/>
      <source>&lt;p&gt;Splits the Mudlet screen to show multiple profiles at once; disabled when less than two are loaded.&lt;/p&gt;</source>
      <comment>Same text is used in 2 places.</comment>
      <translation>&lt;p&gt;Divide a tela do Mudlet para mostrar vários perfis de uma só vez; desabilitado quando menos de dois são carregados.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="370"/>
      <source>Fullscreen</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="409"/>
      <source>Mute sounds from the game (MCMP, MSP)</source>
      <translation>Silenciar sons do jogo (MCMP, MSP)</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="412"/>
      <source>&lt;p&gt;Mutes media played by the game (MCMP, MSP).&lt;/p&gt;</source>
      <translation>&lt;p&gt;Silencia a mídia reproduzida pelo jogo (MCMP, MSP).&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/main_window.ui" line="423"/>
      <source>Compact input line</source>
      <translation>Linha de entrada compacta</translation>
    </message>
  </context>
  <context>
    <name>map_label</name>
    <message>
      <location filename="../src/ui/map_label.ui" line="20"/>
      <source>Map label</source>
      <translation>Rótulo do mapa</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="38"/>
      <source>Type:</source>
      <translation>Tipo:</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="49"/>
      <source>Text</source>
      <translation>Texto</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="54"/>
      <source>Image</source>
      <translation>Imagem</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="62"/>
      <source>Image:</source>
      <translation>Imagem:</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="79"/>
      <location filename="../src/ui/map_label.ui" line="133"/>
      <source>...</source>
      <translation>...</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="86"/>
      <source>Stretch image</source>
      <translation>Esticar imagem</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="93"/>
      <source>Label text:</source>
      <translation>Texto do rótulo:</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="109"/>
      <source>My Label</source>
      <translation>Meu rótulo</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="116"/>
      <source>Font:</source>
      <translation>Fonte:</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="140"/>
      <source>Foreground:</source>
      <translation>Primeiro Plano:</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="157"/>
      <source>Background:</source>
      <translation>Plano de Fundo:</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="174"/>
      <source>Text outline:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="202"/>
      <source>Background</source>
      <translation>Plano de Fundo</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="207"/>
      <source>Foreground</source>
      <translation>Primeiro Plano</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="215"/>
      <source>&lt;p&gt;If deselected the label will have the same size when you zoom in and out in the mapper. If it is selected the label will scale when you zoom the mapper.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Se desmarcado, o rótulo terá o mesmo tamanho quando você aumentar e diminuir o zoom no mapeador. Se estiver selecionado, o rótulo será dimensionado quando você ampliar o mapeador.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="191"/>
      <source>Position:</source>
      <translation>Posição:</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="218"/>
      <source>Scale with zoom</source>
      <translation>Dimensionar com zoom</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="266"/>
      <source>Save</source>
      <translation>Salvar</translation>
    </message>
    <message>
      <location filename="../src/ui/map_label.ui" line="273"/>
      <source>Cancel</source>
      <translation>Cancelar</translation>
    </message>
  </context>
  <context>
    <name>mapper</name>
    <message>
      <location filename="../src/ui/mapper.ui" line="60"/>
      <source>^</source>
      <translation>^</translation>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="247"/>
      <source>Area:</source>
      <translation>Área:</translation>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="285"/>
      <source>Map autosave failed - click for options</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="447"/>
      <source>top + 1</source>
      <translation>topo + 1</translation>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="597"/>
      <source>Player Icon Adjustments:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="607"/>
      <source>Height</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="614"/>
      <source>Rot X</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="621"/>
      <source>Rot Y</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="628"/>
      <source>Rot Z</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="635"/>
      <source>Scale</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="663"/>
      <source>Adjust player icon height (-2.0 to +5.0 units)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="691"/>
      <source>Rotate player icon around X axis (-180° to +180°)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="719"/>
      <source>Rotate player icon around Y axis (-180° to +180°)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="747"/>
      <source>Rotate player icon around Z axis (-180° to +180°)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="775"/>
      <source>Adjust player icon scale (0.001 to 0.02)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="782"/>
      <source>Reset Player Icon</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="785"/>
      <source>Reset player icon adjustments to default values</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="421"/>
      <source>bottom + 1</source>
      <translation>inferior + 1</translation>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="301"/>
      <source>≡</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="304"/>
      <source>Mapper display options</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="434"/>
      <source>bottom -1</source>
      <translation>inferior -1</translation>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="460"/>
      <source>top - 1</source>
      <translation>top - 1</translation>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="408"/>
      <source>1 level</source>
      <translation>Nível 1</translation>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="356"/>
      <source>default</source>
      <translation>padrão</translation>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="369"/>
      <source>top view</source>
      <translation>Vista superior</translation>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="382"/>
      <source>side view</source>
      <translation>vista lateral</translation>
    </message>
    <message>
      <location filename="../src/ui/mapper.ui" line="395"/>
      <source>all levels</source>
      <translation>todos os níveis</translation>
    </message>
  </context>
  <context>
    <name>module_manager</name>
    <message>
      <location filename="../src/ui/module_manager.ui" line="79"/>
      <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Modules are a way to utilize a common package across many sessions - unlike packages, which are installed per-profile.&lt;/p&gt;
&lt;p&gt;Modules are loaded in ascending priority (1 will get loaded before 2 and so on), modules with the same priority will be loaded in alphabetical order.&lt;/p&gt;
&lt;p&gt;Modules with negative priority will be loaded before script packages.&lt;/p&gt;
&lt;p&gt;The &lt;b&gt;&lt;i&gt;Sync&lt;/i&gt;&lt;/b&gt; option, if it is enabled, will, when the module in &lt;b&gt;this profile&lt;/b&gt; is saved &lt;b&gt;to disk&lt;/b&gt;, cause it to be then reloaded into all profiles which also are using the same file that contains the module. To make several profiles use the same module, install it in each profile through this module manager (which should be opened when the particular profile is the one currently in the foreground).&lt;/p&gt;&lt;p&gt;
&lt;p&gt;For each save operation, modules are backed up to a directory, &lt;i&gt;moduleBackups&lt;/i&gt;, within your Mudlet profile directory.&lt;/p&gt;
&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Os módulos são uma maneira de utilizar um pacote comum em muitas sessões - ao contrário dos pacotes, que são instalados por perfil.&lt;/p&gt;
&lt;p&gt;Os módulos são carregados em prioridade crescente (1 será carregado antes de 2 e assim por diante), os módulos com a mesma prioridade serão carregados em ordem alfabética.&lt;/p&gt;
&lt;p&gt;Os módulos com prioridade negativa serão carregados antes dos pacotes de script.&lt;/p&gt;
&lt;p&gt;a Opção &lt;b&gt;&lt;i&gt;Sincronizar&lt;/i&gt;&lt;/b&gt;, se estiver habilitada, quando o módulo estiver em &lt;b&gt;este perfil&lt;/b&gt; é salvo &lt;b&gt;para disco&lt;/b&gt;, faça com que ele seja recarregado em todos os perfis que também estão usando o mesmo arquivo que contém o módulo. Para fazer com que vários perfis usem o mesmo módulo, instale-o em cada perfil através deste gerenciador de módulos (que deve ser aberto quando o perfil específico for o que está atualmente em primeiro plano).&lt;/p&gt;&lt;p&gt;
&lt;p&gt;Para cada operação de salvamento, os módulos são copiados para um diretório, &lt;i&gt;moduleBackups&lt;/i&gt;, dentro do diretório de perfis do Mudlet.&lt;/p&gt;
&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/module_manager.ui" line="128"/>
      <source>Uninstall</source>
      <translation>Desinstalar</translation>
    </message>
    <message>
      <location filename="../src/ui/module_manager.ui" line="141"/>
      <source>Install</source>
      <translation>Instalar</translation>
    </message>
    <message>
      <location filename="../src/ui/module_manager.ui" line="148"/>
      <source>Module Help</source>
      <translation>Ajuda do módulo</translation>
    </message>
  </context>
  <context>
    <name>mudlet</name>
    <message>
      <location filename="../src/mudlet.cpp" line="953"/>
      <source>Afrikaans</source>
      <extracomment>In the translation source texts the language is the leading term, with, generally, the (primary) country(ies) in the brackets, with a trailing language disabiguation after a &apos;-&apos; Chinese is an exception!</extracomment>
      <translation>Africâner</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="954"/>
      <source>Afrikaans (South Africa)</source>
      <translation>Africâner (África do Sul)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="955"/>
      <source>Aragonese</source>
      <translation>Aragonês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="956"/>
      <source>Aragonese (Spain)</source>
      <translation>Aragonês (Espanha)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="957"/>
      <source>Arabic</source>
      <translation>Árabe</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="958"/>
      <source>Arabic (United Arab Emirates)</source>
      <translation>Árabe (Emirados Árabes Unidos)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="959"/>
      <source>Arabic (Bahrain)</source>
      <translation>Árabe (Bahrein)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="960"/>
      <source>Arabic (Algeria)</source>
      <translation>Árabe (Argélia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="962"/>
      <source>Arabic (India)</source>
      <translation>Árabe (Índia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="963"/>
      <source>Arabic (Iraq)</source>
      <translation>Árabe (Iraque)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="964"/>
      <source>Arabic (Jordan)</source>
      <translation>Árabe (Jordânia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="965"/>
      <source>Arabic (Kuwait)</source>
      <translation>Árabe (Kuwait)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="966"/>
      <source>Arabic (Lebanon)</source>
      <translation>Árabe (Líbano)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="967"/>
      <source>Arabic (Libya)</source>
      <translation>Árabe (Líbia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="968"/>
      <source>Arabic (Morocco)</source>
      <translation>Árabe (Marrocos)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="969"/>
      <source>Arabic (Oman)</source>
      <translation>Árabe (Omã)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="970"/>
      <source>Arabic (Qatar)</source>
      <translation>Árabe (Qatar)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="971"/>
      <source>Arabic (Saudi Arabia)</source>
      <translation>Árabe (Arábia Saudita)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="972"/>
      <source>Arabic (Sudan)</source>
      <translation>Árabe (Sudão)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="973"/>
      <source>Arabic (Syria)</source>
      <translation>Árabe (Síria)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="974"/>
      <source>Arabic (Tunisia)</source>
      <translation>Árabe (Tunísia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="975"/>
      <source>Arabic (Yemen)</source>
      <translation>Árabe (Iêmen)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="976"/>
      <source>Belarusian</source>
      <translation>Bielo-russo</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="977"/>
      <source>Belarusian (Belarus)</source>
      <translation>Bielorrusso (Bielorrússia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="978"/>
      <source>Belarusian (Russia)</source>
      <translation>Bielorrusso (Rússia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="979"/>
      <source>Bulgarian</source>
      <translation>Búlgaro</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="980"/>
      <source>Bulgarian (Bulgaria)</source>
      <translation>Búlgaro (Bulgária)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="981"/>
      <source>Bangla</source>
      <translation>Bangla</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="982"/>
      <source>Bangla (Bangladesh)</source>
      <translation>Bangla (Bangladesh)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="983"/>
      <source>Bangla (India)</source>
      <translation>Bangla (Índia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="984"/>
      <source>Tibetan</source>
      <translation>Tibetano</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="985"/>
      <source>Tibetan (China)</source>
      <translation>Tibetano (China)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="986"/>
      <source>Tibetan (India)</source>
      <translation>Tibetano (Índia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="987"/>
      <source>Breton</source>
      <translation>Bretão</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="988"/>
      <source>Breton (France)</source>
      <translation>Bretão (França)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="989"/>
      <source>Bosnian</source>
      <translation>Bósnio</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="990"/>
      <source>Bosnian (Bosnia/Herzegovina)</source>
      <translation>Bósnio (Bósnia/Herzegovina)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="991"/>
      <source>Bosnian (Bosnia/Herzegovina - Cyrillic alphabet)</source>
      <translation>Bósnio (Bósnia/Herzegovina - alfabeto cirílico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="992"/>
      <source>Catalan</source>
      <translation>Catalão</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="993"/>
      <source>Catalan (Spain)</source>
      <translation>Catalão (Espanha)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="994"/>
      <source>Catalan (Spain - Valencian)</source>
      <translation>Catalão (Espanha - Valenciano)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="995"/>
      <source>Central Kurdish</source>
      <translation>Curdo Central</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="996"/>
      <source>Central Kurdish (Iraq)</source>
      <translation>Curdo Central (Iraque)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="997"/>
      <source>Czech</source>
      <translation>Tcheco</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="998"/>
      <source>Czech (Czechia)</source>
      <translation>Tcheco (República Tcheca)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1001"/>
      <source>Danish</source>
      <translation>Dinamarquês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1002"/>
      <source>Danish (Denmark)</source>
      <translation>Dinamarquês (Dinamarca)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1003"/>
      <source>German</source>
      <translation>Alemão</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1004"/>
      <source>German (Austria)</source>
      <translation>Alemão (Áustria)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1005"/>
      <source>German (Austria, revised by F M Baumann)</source>
      <translation>Alemão (Áustria, revisado por FM Baumann)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1006"/>
      <source>German (Belgium)</source>
      <translation>Alemão (Bélgica)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1007"/>
      <source>German (Switzerland)</source>
      <translation>Alemão (Suíça)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1008"/>
      <source>German (Switzerland, revised by F M Baumann)</source>
      <translation>Alemão (Suíça, revisado por FM Baumann)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1009"/>
      <source>German (Germany/Belgium/Luxemburg)</source>
      <translation>Alemão (Alemanha/Bélgica/Luxemburgo)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1010"/>
      <source>German (Germany/Belgium/Luxemburg, revised by F M Baumann)</source>
      <translation>Alemão (Alemanha/Bélgica/Luxemburgo, revisado por F. M. Baumann)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1011"/>
      <source>German (Liechtenstein)</source>
      <translation>Alemão (Liechtenstein)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1012"/>
      <source>German (Luxembourg)</source>
      <translation>Alemão (Luxemburgo)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1015"/>
      <source>Greek</source>
      <translation>Grego</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1016"/>
      <source>Greek (Greece)</source>
      <translation>Grego (Grécia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1017"/>
      <source>English</source>
      <translation>Inglês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1018"/>
      <source>English (Antigua/Barbuda)</source>
      <translation>Inglês (Antígua/Barbuda)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1019"/>
      <source>English (Australia)</source>
      <translation>Português (Austrália)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1021"/>
      <source>English (Bahamas)</source>
      <translation>Português (Bahamas)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1022"/>
      <source>English (Botswana)</source>
      <translation>Português (Botswana)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1023"/>
      <source>English (Belize)</source>
      <translation>Inglês (Belize)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="961"/>
      <source>Arabic (Egypt)</source>
      <translation>Árabe (Egito)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="322"/>
      <location filename="../src/mudlet.cpp" line="324"/>
      <location filename="../src/mudlet.cpp" line="716"/>
      <source>Close profile</source>
      <translation>Fechar perfil</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="327"/>
      <location filename="../src/mudlet.cpp" line="329"/>
      <source>Close Mudlet</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="383"/>
      <source>Mute</source>
      <translation>Silenciar</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="390"/>
      <location filename="../src/mudlet.cpp" line="392"/>
      <location filename="../src/mudlet.cpp" line="712"/>
      <location filename="../src/mudlet.cpp" line="4533"/>
      <location filename="../src/mudlet.cpp" line="4536"/>
      <source>Mute all media</source>
      <translation>Silenciar todas as mídias</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="396"/>
      <location filename="../src/mudlet.cpp" line="398"/>
      <location filename="../src/mudlet.cpp" line="4568"/>
      <source>Mute sounds from Mudlet (triggers, scripts, etc.)</source>
      <translation>Silenciar sons do Mudlet (gatilhos, scripts, etc.)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="425"/>
      <source>Mudlet chat</source>
      <translation>Bate-papo Mudlet</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="426"/>
      <source>Open a link to the Mudlet server on Discord</source>
      <translation>Abra um link para o servidor Mudlet no Discord</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="464"/>
      <source>Show Main Toolbar</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="520"/>
      <source>Report issue</source>
      <translation>Relatar problema</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="543"/>
      <source>Full Screen</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="704"/>
      <source>Script editor</source>
      <translation>Editor de scripts</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="705"/>
      <source>Show Map</source>
      <translation>Mostrar mapa</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="706"/>
      <source>Compact input line</source>
      <translation>Linha de entrada compacta</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="707"/>
      <source>Preferences</source>
      <translation>Preferências</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="709"/>
      <source>Package manager</source>
      <translation>Gerenciador de pacotes</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="710"/>
      <source>Module manager</source>
      <translation>Gerenciador de módulos</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="713"/>
      <source>Play</source>
      <translation>Jogar</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="717"/>
      <source>Toggle Time Stamps</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="718"/>
      <source>Toggle Replay</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="719"/>
      <source>Toggle Logging</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="720"/>
      <source>Toggle Emergency Stop</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="999"/>
      <source>Welsh</source>
      <translation>Galês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1000"/>
      <source>Welsh (United Kingdom {Wales})</source>
      <translation>Galês (Reino Unido {Wales})</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1013"/>
      <source>Dzongkha</source>
      <translation>Dzongkha</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1014"/>
      <source>Dzongkha (Bhutan)</source>
      <translation>Dzongkha (Butão)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1020"/>
      <source>English (Australia, Large)</source>
      <comment>This dictionary contains larger vocabulary.</comment>
      <translation>Inglês (Austrália, Grande)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1024"/>
      <source>English (Canada)</source>
      <translation>Inglês (Canadá)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1025"/>
      <source>English (Canada, Large)</source>
      <comment>This dictionary contains larger vocabulary.</comment>
      <translation>Inglês (Canadá, Grande)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1026"/>
      <source>English (Denmark)</source>
      <translation>Inglês (Dinamarca)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1027"/>
      <source>English (United Kingdom)</source>
      <translation>Português (Reino Unido)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1028"/>
      <source>English (United Kingdom, Large)</source>
      <comment>This dictionary contains larger vocabulary.</comment>
      <translation>Inglês (Reino Unido, Grande)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1029"/>
      <source>English (United Kingdom - &apos;ise&apos; not &apos;ize&apos;)</source>
      <comment>This dictionary prefers the British &apos;ise&apos; form over the American &apos;ize&apos; one.</comment>
      <translation>Inglês (Reino Unido - &apos;Ise&apos; não &apos;Ize&apos;)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1030"/>
      <source>English (Ghana)</source>
      <translation>Inglês (Gana)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1031"/>
      <source>English (Hong Kong SAR China)</source>
      <translation>Inglês (Hong Kong, RAE da China)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1032"/>
      <source>English (Ireland)</source>
      <translation>Inglês (Irlanda)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1033"/>
      <source>English (India)</source>
      <translation>Inglês (Índia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1034"/>
      <source>English (Jamaica)</source>
      <translation>Inglês (Jamaica)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1035"/>
      <source>English (Namibia)</source>
      <translation>Inglês (Namíbia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1036"/>
      <source>English (Nigeria)</source>
      <translation>Inglês (Nigéria)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1037"/>
      <source>English (New Zealand)</source>
      <translation>Inglês (Nova Zelândia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1038"/>
      <source>English (Philippines)</source>
      <translation>Inglês (Filipinas)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1039"/>
      <source>English (Singapore)</source>
      <translation>Inglês (Cingapura)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1040"/>
      <source>English (Trinidad/Tobago)</source>
      <translation>Inglês (Trindade/Tobago)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1041"/>
      <source>English (United States)</source>
      <translation>Inglês (Estados Unidos)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1042"/>
      <source>English (United States, Large)</source>
      <comment>This dictionary contains larger vocabulary.</comment>
      <translation>Inglês (Estados Unidos, Grande)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1043"/>
      <source>English (South Africa)</source>
      <translation>Inglês (África do Sul)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1044"/>
      <source>English (Zimbabwe)</source>
      <translation>Inglês (Zimbábue)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1045"/>
      <source>Esperanto</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1046"/>
      <source>Spanish</source>
      <translation>Espanhol</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1047"/>
      <source>Spanish (Argentina)</source>
      <translation>Espanhol (Argentina)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1048"/>
      <source>Spanish (Bolivia)</source>
      <translation>Espanhol (Bolívia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1049"/>
      <source>Spanish (Chile)</source>
      <translation>Espanhol (Chile)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1050"/>
      <source>Spanish (Colombia)</source>
      <translation>Espanhol (Colômbia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1051"/>
      <source>Spanish (Costa Rica)</source>
      <translation>Espanhol (Costa Rica)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1052"/>
      <source>Spanish (Cuba)</source>
      <translation>Espanhol (Cuba)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1053"/>
      <source>Spanish (Dominican Republic)</source>
      <translation>Espanhol (República Dominicana)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1054"/>
      <source>Spanish (Ecuador)</source>
      <translation>Espanhol (Equador)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1055"/>
      <source>Spanish (Spain)</source>
      <translation>Espanhol (Espanha)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1056"/>
      <source>Spanish (Guatemala)</source>
      <translation>Espanhol (Guatemala)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1057"/>
      <source>Spanish (Honduras)</source>
      <translation>Espanhol (Honduras)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1058"/>
      <source>Spanish (Mexico)</source>
      <translation>Espanhol (México)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1059"/>
      <source>Spanish (Nicaragua)</source>
      <translation>Espanhol (Nicarágua)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1060"/>
      <source>Spanish (Panama)</source>
      <translation>Espanhol (Panamá)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1061"/>
      <source>Spanish (Peru)</source>
      <translation>Espanhol (Peru)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1062"/>
      <source>Spanish (Puerto Rico)</source>
      <translation>Espanhol (Porto Rico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1063"/>
      <source>Spanish (Paraguay)</source>
      <translation>Espanhol (Paraguai)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1064"/>
      <source>Spanish (El Savador)</source>
      <translation>Espanhol (El Salvador)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1065"/>
      <source>Spanish (United States)</source>
      <translation>Espanhol (Estados Unidos)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1066"/>
      <source>Spanish (Uruguay)</source>
      <translation>Espanhol (Uruguai)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1067"/>
      <source>Spanish (Venezuela)</source>
      <translation>Espanhol (Venezuela)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1068"/>
      <source>Estonian</source>
      <translation>Estoniano</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1069"/>
      <source>Estonian (Estonia)</source>
      <translation>Estoniano (Estônia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1070"/>
      <source>Basque</source>
      <translation>Basco</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1071"/>
      <source>Basque (Spain)</source>
      <translation>Basco (Espanha)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1072"/>
      <source>Basque (France)</source>
      <translation>Basco (França)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1073"/>
      <location filename="../src/mudlet.cpp" line="1074"/>
      <source>Finnish</source>
      <translation>Finlandês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1075"/>
      <source>Faroese</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1076"/>
      <source>Faroese (Faroe Islands)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1077"/>
      <location filename="../src/mudlet.cpp" line="1081"/>
      <source>French</source>
      <translation>Francês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1082"/>
      <source>French (Belgium)</source>
      <translation>Francês (Bélgica)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1083"/>
      <source>French (Catalan)</source>
      <translation>Francês (Catalão)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1084"/>
      <source>French (Switzerland)</source>
      <translation>Francês (Suíça)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1085"/>
      <source>French (France)</source>
      <translation>Francês (França)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1086"/>
      <source>French (Luxemburg)</source>
      <translation>Francês (Luxemburgo)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1087"/>
      <source>French (Monaco)</source>
      <translation>Francês (Mônaco)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1088"/>
      <source>Irish</source>
      <translation>Irlandês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1089"/>
      <source>Gaelic</source>
      <translation>Gaélico</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1090"/>
      <source>Gaelic (United Kingdom {Scots})</source>
      <translation>Gaélico (Reino Unido {Scots})</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1091"/>
      <source>Galician</source>
      <translation>Galego</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1092"/>
      <source>Galician (Spain)</source>
      <translation>Galego (Espanha)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1093"/>
      <location filename="../src/mudlet.cpp" line="1098"/>
      <source>Guarani</source>
      <translation>Guarani</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1094"/>
      <location filename="../src/mudlet.cpp" line="1099"/>
      <source>Guarani (Paraguay)</source>
      <translation>Guarani (Paraguai)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1095"/>
      <source>Gujarati</source>
      <translation>Guzerate</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1096"/>
      <source>Gujarati (India)</source>
      <translation>Gujarati (Índia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1100"/>
      <source>Hebrew</source>
      <translation>Hebraico</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1101"/>
      <source>Hebrew (Israel)</source>
      <translation>Hebraico (Israel)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1102"/>
      <source>Hindi</source>
      <translation>Hindi</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1103"/>
      <source>Hindi (India)</source>
      <translation>Hindi (Índia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1104"/>
      <source>Croatian</source>
      <translation>Croata</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1105"/>
      <source>Croatian (Croatia)</source>
      <translation>Croata (Croácia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1106"/>
      <source>Hungarian</source>
      <translation>Húngaro</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1107"/>
      <source>Hungarian (Hungary)</source>
      <translation>Húngaro (Hungria)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1108"/>
      <source>Armenian</source>
      <translation>Armênio</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1109"/>
      <source>Armenian (Armenia)</source>
      <translation>Armênio (Armênia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1110"/>
      <source>Indonesian</source>
      <translation>Indonésio</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1111"/>
      <source>Indonesian (Indonesia)</source>
      <translation>Indonésio (Indonésia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1139"/>
      <source>Mongolian</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1140"/>
      <source>Mongolian (Mongolia)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1205"/>
      <source>Tagalog</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1308"/>
      <source>Medievia {Custom codec for that MUD}</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>Medievia {Custom codec for that MUD}</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1333"/>
      <source>hh:mm:ss.zzz </source>
      <extracomment>This represents the format of the timestamps shown alongside the texts * in a console and might require translation for a few locales; the content * is as per QDateTime::toString(...) and needs to follow the rules for that * function as well as being suitable for the translation locale.</extracomment>
      <translation>hh:mm:ss.zzz </translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1338"/>
      <source>------------ </source>
      <extracomment>This represents the format of the timestamps shown for lines that do not * have a timestamp in a console that is showing them. If localised this * should be set to the same format and length as the smTimeStampFormat:</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1801"/>
      <source>%1 (Main Window)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1828"/>
      <source>%1 (Detached)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="3805"/>
      <source>Map - %1</source>
      <translation>Mapa - %1</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4533"/>
      <location filename="../src/mudlet.cpp" line="4536"/>
      <source>Unmute all media</source>
      <translation>Ativar som de todas as mídias</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4551"/>
      <source>[ INFO ]  - Mudlet and game sounds are muted. Use &quot;%1&quot; to unmute.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4552"/>
      <source>[ INFO ]  - Mudlet and game sounds are unmuted. Use &quot;%1&quot; to mute.</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4614"/>
      <source>[ INFO ]  - Compact input line set. Press &quot;%1&quot; to show bottom-right buttons again.</source>
      <extracomment>Here %1 will be replaced with the keyboard shortcut, default is ALT+L.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4705"/>
      <location filename="../src/mudlet.cpp" line="4769"/>
      <source>Profile Toolbar</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4758"/>
      <source>Detach Tab &quot;%1&quot;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4777"/>
      <source>Show Connection Indicators on Tabs</source>
      <translation type="unfinished"/>
    </message>
    <message numerus="yes">
      <location filename="../src/mudlet.cpp" line="5362"/>
      <source>&lt;p&gt;About Mudlet&lt;/p&gt;&lt;p&gt;&lt;i&gt;%n update(s) is/are now available!&lt;/i&gt;&lt;p&gt;</source>
      <extracomment>This is the tooltip text for the &apos;About&apos; Mudlet main toolbar button when it has been changed by adding a menu which now contains the original &apos;About Mudlet&apos; action and a new one to access the manual update process</extracomment>
      <translation>
        <numerusform>&lt;p&gt;Sobre o Mudlet&lt;/p&gt;&lt;p&gt;&lt;i&gt;%n a(s) atualização(ões) já está(ão) disponível(is)!&lt;/i&gt;&lt;p&gt;</numerusform>
        <numerusform>&lt;p&gt;Sobre o Mudlet&lt;/p&gt;&lt;p&gt;&lt;i&gt;%n a(s) atualização(ões) já está(ão) disponível(is)!&lt;/i&gt;&lt;p&gt;</numerusform>
      </translation>
    </message>
    <message numerus="yes">
      <location filename="../src/mudlet.cpp" line="5380"/>
      <source>Review %n update(s)...</source>
      <extracomment>Review update(s) menu item, %n is the count of how many updates are available</extracomment>
      <translation>
        <numerusform>Revisar %n atualização(ões)...</numerusform>
        <numerusform>Revisar %n atualização(ões)...</numerusform>
      </translation>
    </message>
    <message numerus="yes">
      <location filename="../src/mudlet.cpp" line="5383"/>
      <source>Review the update(s) available...</source>
      <extracomment>Tool-tip for review update(s) menu item, given that the count of how many updates are available is already shown in the menu, the %n parameter that is that number need not be used here</extracomment>
      <translation>
        <numerusform>Revise a(s) atualização(ões) disponível(is)...</numerusform>
        <numerusform>Revise a(s) atualização(ões) disponível(is)...</numerusform>
      </translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1114"/>
      <source>Icelandic</source>
      <translation>Islandês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="402"/>
      <location filename="../src/mudlet.cpp" line="404"/>
      <location filename="../src/mudlet.cpp" line="4573"/>
      <source>Mute sounds from the game (MCMP, MSP)</source>
      <translation>Silenciar sons do jogo (MCMP, MSP)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1115"/>
      <source>Icelandic (Iceland)</source>
      <translation>Islandês (Islândia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1116"/>
      <source>Italian</source>
      <translation>Italiano</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1117"/>
      <source>Italian (Switzerland)</source>
      <translation>Italiano (Suíça)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1118"/>
      <source>Italian (Italy)</source>
      <translation>Italiano (Itália)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1119"/>
      <source>Kazakh</source>
      <translation>Cazaque</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1120"/>
      <source>Kazakh (Kazakhstan)</source>
      <translation>Cazaquistão (Cazaquistão)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1121"/>
      <source>Kurmanji</source>
      <translation>Kurmanji</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1122"/>
      <source>Kurmanji {Latin-alphabet Kurdish}</source>
      <translation>Kurmanji {Latin-alphabet Kurdish}</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1123"/>
      <source>Korean</source>
      <translation>Coreano</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1124"/>
      <source>Korean (South Korea)</source>
      <translation>Coreano (Coreia do Sul)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1125"/>
      <source>Kurdish</source>
      <translation>Curdo</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1126"/>
      <source>Kurdish (Syria)</source>
      <translation>Curdo (Síria)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1127"/>
      <source>Kurdish (Turkey)</source>
      <translation>Curdo (Turquia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1128"/>
      <source>Latin</source>
      <translation>Latim</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1129"/>
      <source>Luxembourgish</source>
      <translation>Luxemburguês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1130"/>
      <source>Luxembourgish (Luxembourg)</source>
      <translation>Luxemburguês (Luxemburgo)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1131"/>
      <source>Lao</source>
      <translation>Lao</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1132"/>
      <source>Lao (Laos)</source>
      <translation>Lao (Laos)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1133"/>
      <source>Lithuanian</source>
      <translation>Lituano</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1134"/>
      <source>Lithuanian (Lithuania)</source>
      <translation>Lituano (Lituânia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1135"/>
      <source>Latvian</source>
      <translation>Letão</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1136"/>
      <source>Latvian (Latvia)</source>
      <translation>Letão (Letónia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1137"/>
      <source>Malayalam</source>
      <translation>Malaiala</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1138"/>
      <source>Malayalam (India)</source>
      <translation>Malaiala (Índia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1141"/>
      <source>Norwegian Bokmål</source>
      <translation>Bokmål norueguês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1142"/>
      <source>Norwegian Bokmål (Norway)</source>
      <translation>Norueguês Bokmål (Noruega)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1143"/>
      <source>Nepali</source>
      <translation>Nepalês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1144"/>
      <source>Nepali (Nepal)</source>
      <translation>Nepalês (Nepal)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1145"/>
      <source>Dutch</source>
      <translation>Holandês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1146"/>
      <source>Dutch (Netherlands Antilles)</source>
      <translation>Holandês (Antilhas Holandesas)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1147"/>
      <source>Dutch (Aruba)</source>
      <translation>Holandês (Aruba)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1148"/>
      <source>Dutch (Belgium)</source>
      <translation>Holandês (Bélgica)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1149"/>
      <source>Dutch (Netherlands)</source>
      <translation>Holandês (Países Baixos)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1150"/>
      <source>Dutch (Suriname)</source>
      <translation>Holandês (Suriname)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1151"/>
      <source>Norwegian Nynorsk</source>
      <translation>Norueguês Nynorsk</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1152"/>
      <source>Norwegian Nynorsk (Norway)</source>
      <translation>Norueguês Nynorsk (Noruega)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1153"/>
      <source>Occitan</source>
      <translation>Occitano</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1154"/>
      <source>Occitan (France)</source>
      <translation>Occitano (França)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1155"/>
      <source>Polish</source>
      <translation>Polonês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1156"/>
      <source>Polish (Poland)</source>
      <translation>Polonês (Polônia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1157"/>
      <source>Portuguese</source>
      <translation>Português</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1158"/>
      <source>Portuguese (Brazil)</source>
      <translation>Português (Brasil)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1159"/>
      <source>Portuguese (Portugal)</source>
      <translation>Português (Portugal)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1160"/>
      <source>Romanian</source>
      <translation>Romeno</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1161"/>
      <source>Romanian (Romania)</source>
      <translation>Romeno (Romênia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1162"/>
      <source>Russian</source>
      <translation>Russo</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1163"/>
      <source>Russian (Russia)</source>
      <translation>Russo (Rússia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1164"/>
      <source>Northern Sami</source>
      <translation>Sami do Norte</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1165"/>
      <source>Northern Sami (Finland)</source>
      <translation>Sami do Norte (Finlândia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1166"/>
      <source>Northern Sami (Norway)</source>
      <translation>Sami do Norte (Noruega)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1167"/>
      <source>Northern Sami (Sweden)</source>
      <translation>Sami do Norte (Suécia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1172"/>
      <source>Sinhala</source>
      <translation>Cingalês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1173"/>
      <source>Sinhala (Sri Lanka)</source>
      <translation>Sinhala (Sri Lanka)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1174"/>
      <source>Slovak</source>
      <translation>Eslovaco</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1175"/>
      <source>Slovak (Slovakia)</source>
      <translation>Eslovaco (Eslováquia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1176"/>
      <source>Slovenian</source>
      <translation>Esloveno</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1177"/>
      <source>Slovenian (Slovenia)</source>
      <translation>Esloveno (Eslovênia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1178"/>
      <source>Somali</source>
      <translation>Somali</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1179"/>
      <source>Somali (Somalia)</source>
      <translation>Somali (Somália)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1180"/>
      <source>Albanian</source>
      <translation>Albanês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1181"/>
      <source>Albanian (Albania)</source>
      <translation>Albanês (Albânia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1182"/>
      <source>Serbian</source>
      <translation>Sérvio</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1183"/>
      <source>Serbian (Montenegro)</source>
      <translation>Sérvio (Montenegro)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1184"/>
      <source>Serbian (Serbia)</source>
      <translation>Sérvio (Sérvia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1185"/>
      <source>Serbian (Serbia - Latin-alphabet)</source>
      <translation>Sérvio (Sérvia - alfabeto latino)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1186"/>
      <source>Serbian (former state of Yugoslavia)</source>
      <translation>Sérvio (antigo estado da Iugoslávia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1187"/>
      <source>Swati</source>
      <translation>Swati</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1188"/>
      <source>Swati (Swaziland)</source>
      <translation>Swati (Suazilândia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1189"/>
      <source>Swati (South Africa)</source>
      <translation>Swati (África do Sul)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1190"/>
      <source>Swedish</source>
      <translation>Sueco</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1191"/>
      <source>Swedish (Sweden)</source>
      <translation>Sueco (Suécia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1192"/>
      <source>Swedish (Finland)</source>
      <translation>Sueco (Finlândia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1193"/>
      <source>Swahili</source>
      <translation>Suaíle</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1194"/>
      <source>Swahili (Kenya)</source>
      <translation>Suaíli (Quênia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1195"/>
      <source>Swahili (Tanzania)</source>
      <translation>Suaíli (Tanzânia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1209"/>
      <source>Turkish</source>
      <translation>Turco</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1196"/>
      <source>Telugu</source>
      <translation>Telugu</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1197"/>
      <source>Telugu (India)</source>
      <translation>Telugu (Índia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1198"/>
      <source>Thai</source>
      <translation>Tailandês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1199"/>
      <source>Thai (Thailand)</source>
      <translation>Tailandês (Tailândia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1200"/>
      <source>Tigrinya</source>
      <translation>Tigrinya</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1201"/>
      <source>Tigrinya (Eritrea)</source>
      <translation>Tigrinya (Eritreia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1202"/>
      <source>Tigrinya (Ethiopia)</source>
      <translation>Tigrinya (Etiópia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1203"/>
      <source>Turkmen</source>
      <translation>Turcomeno</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1204"/>
      <source>Turkmen (Turkmenistan)</source>
      <translation>Turcomenistão (Turcomenistão)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1206"/>
      <source>Tswana</source>
      <translation>Tswana</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1207"/>
      <source>Tswana (Botswana)</source>
      <translation>Tswana (Botswana)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1208"/>
      <source>Tswana (South Africa)</source>
      <translation>Tswana (África do Sul)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1211"/>
      <source>Tsonga</source>
      <translation>Tsonga</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1212"/>
      <source>Tsonga (South Africa)</source>
      <translation>Tsonga (África do Sul)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1213"/>
      <source>Ukrainian</source>
      <translation>Ucraniano</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1214"/>
      <source>Ukrainian (Ukraine)</source>
      <translation>Ucraniano (Ucrânia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1215"/>
      <source>Uzbek</source>
      <translation>Uzbeque</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1216"/>
      <source>Uzbek (Uzbekistan)</source>
      <translation>Uzbeque (Uzbequistão)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1217"/>
      <source>Venda</source>
      <translation>Venda</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1218"/>
      <source>Vietnamese</source>
      <translation>Vietnamita</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1219"/>
      <source>Vietnamese (Vietnam)</source>
      <translation>Vietnamita (Vietnã)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1226"/>
      <source>Walloon</source>
      <translation>Valão</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1227"/>
      <source>Xhosa</source>
      <translation>Xhosa</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1228"/>
      <source>Yiddish</source>
      <translation>Iídiche</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1229"/>
      <source>Chinese</source>
      <translation>Chinês</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1230"/>
      <source>Chinese (China - simplified)</source>
      <translation>Chinês (China - simplificado)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1231"/>
      <source>Chinese (Taiwan - traditional)</source>
      <translation>Chinês (Taiwan - tradicional)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1232"/>
      <source>Zulu</source>
      <translation>Zulu</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1236"/>
      <source>ASCII (Basic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ASCII (Básico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1238"/>
      <source>UTF-8 (Recommended)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>UTF-8 (recomendado)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1240"/>
      <source>EUC-KR (Korean)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>EUC-KR (coreano)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1242"/>
      <source>GBK (Chinese)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>GBK (chinês)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1244"/>
      <source>GB18030 (Chinese)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>GB18030 (chinês)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1246"/>
      <source>Big5-ETen (Taiwan)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>Big5-ETen (Taiwan)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1248"/>
      <source>Big5-HKSCS (Hong Kong)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>Big5-HKSCS (Hong Kong)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1250"/>
      <source>ISO 8859-1 (Western European)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-1 (Europa Ocidental)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1252"/>
      <source>ISO 8859-2 (Central European)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-2 (Europa Central)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1254"/>
      <source>ISO 8859-3 (South European)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-3 (Sul da Europa)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1256"/>
      <source>ISO 8859-4 (Baltic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-4 (Báltico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1258"/>
      <source>ISO 8859-5 (Cyrillic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-5 (cirílico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1260"/>
      <source>ISO 8859-6 (Arabic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-6 (árabe)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1262"/>
      <source>ISO 8859-7 (Greek)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-7 (Grego)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1264"/>
      <source>ISO 8859-8 (Hebrew Visual)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-8 (Visual Hebraico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1266"/>
      <source>ISO 8859-9 (Turkish)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-9 (turco)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1268"/>
      <source>ISO 8859-10 (Nordic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-10 (nórdico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1270"/>
      <source>ISO 8859-11 (Latin/Thai)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-11 (latim / tailandês)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1272"/>
      <source>ISO 8859-13 (Baltic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-13 (Báltico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1274"/>
      <source>ISO 8859-14 (Celtic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-14 (celta)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1276"/>
      <source>ISO 8859-15 (Western)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-15 (Ocidental)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1278"/>
      <source>ISO 8859-16 (Romanian)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>ISO 8859-16 (romeno)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1280"/>
      <location filename="../src/mudlet.cpp" line="1282"/>
      <source>CP437 (OEM Font)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>CP437 (Fonte OEM)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1284"/>
      <location filename="../src/mudlet.cpp" line="1286"/>
      <source>CP667 (Mazovia)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>CP667 (Mazóvia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1288"/>
      <location filename="../src/mudlet.cpp" line="1290"/>
      <source>CP737 (DOS Greek)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>CP737 (DOS grego)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1292"/>
      <source>CP850 (Western Europe)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>CP850 (Europa Ocidental)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1294"/>
      <source>CP866 (Cyrillic/Russian)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>CP866 (cirílico / russo)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1296"/>
      <location filename="../src/mudlet.cpp" line="1298"/>
      <source>CP869 (DOS Greek 2)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>CP869 (DOS Grego 2)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1300"/>
      <source>CP1161 (Latin/Thai)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>CP1161 (latim / tailandês)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1302"/>
      <source>KOI8-R (Cyrillic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>KOI8-R (cirílico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1304"/>
      <source>KOI8-U (Cyrillic/Ukrainian)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>KOI8-U (cirílico/ucraniano)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1306"/>
      <source>MACINTOSH</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>MACINTOSH</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1310"/>
      <source>WINDOWS-1250 (Central European)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>WINDOWS-1250 (Europa Central)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1312"/>
      <source>WINDOWS-1251 (Cyrillic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>WINDOWS-1251 (cirílico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1314"/>
      <source>WINDOWS-1252 (Western)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>WINDOWS-1252 (Ocidental)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1316"/>
      <source>WINDOWS-1253 (Greek)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>WINDOWS-1253 (Grego)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1318"/>
      <source>WINDOWS-1254 (Turkish)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>WINDOWS-1254 (Turco)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1320"/>
      <source>WINDOWS-1255 (Hebrew)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>WINDOWS-1255 (hebraico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1322"/>
      <source>WINDOWS-1256 (Arabic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>WINDOWS-1256 (árabe)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1324"/>
      <source>WINDOWS-1257 (Baltic)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>WINDOWS-1257 (Báltico)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1326"/>
      <source>WINDOWS-1258 (Vietnamese)</source>
      <extracomment>Keep the English translation intact, so if a user accidentally changes to a language they don&apos;t understand, they can change back e.g. ISO 8859-2 (Центральная Европа/Central European)</extracomment>
      <translation>WINDOWS-1258 (vietnamita)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="5463"/>
      <source>Could not open profile file: %1</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="5472"/>
      <source>[ ERROR ] - Something went wrong loading your Mudlet profile and it could not be loaded.
Try loading an older version in &apos;Connect - Options - Profile history&apos; or double-check that %1 looks correct.</source>
      <extracomment>%1 is the path and file name (i.e. the location) of the problem fil</extracomment>
      <translation>[ ERRO ] - Algo deu errado ao carregar seu perfil do Mudlet e ele não pôde ser carregado.
Tente carregar uma versão mais antiga em &apos;Connect - Opções - Histórico de perfil&apos; ou verifique novamente se %1 parece correto.</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4555"/>
      <source>[ INFO ]  - Mudlet and game sounds are muted.</source>
      <translation>[ INFO ] - Mudlet e sons de jogo são silenciados.</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4556"/>
      <source>[ INFO ]  - Mudlet and game sounds are unmuted.</source>
      <translation>[ INFO ] - Os sons do Mudlet e do jogo são ativados.</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4568"/>
      <source>Unmute sounds from Mudlet (Triggers, Scripts, etc.)</source>
      <translation>Ativar som do Mudlet (Gatilhos, Scripts, etc.)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4573"/>
      <source>Unmute sounds from the game (MCMP, MSP)</source>
      <translation>Ativar som do jogo (MCMP, MSP)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4806"/>
      <source>Cannot load a replay as one is already in progress in this or another profile.</source>
      <translation>Não é possível carregar um replay, pois um já está em andamento neste ou em outro perfil.</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4825"/>
      <source>Replay each step with a shorter time interval between steps.</source>
      <translation>Repita cada etapa com um intervalo de tempo menor entre as etapas.</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4831"/>
      <source>Replay each step with a longer time interval between steps.</source>
      <translation>Repita cada etapa com um intervalo de tempo mais longo entre as etapas.</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="6586"/>
      <source>Hide tray icon</source>
      <translation>Ocultar ícone da bandeja</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="6591"/>
      <source>Quit Mudlet</source>
      <translation>Sair do Mudlet</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="254"/>
      <source>Main Toolbar</source>
      <translation>Barra de ferramentas principal</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="307"/>
      <location filename="../src/mudlet.cpp" line="314"/>
      <location filename="../src/mudlet.cpp" line="316"/>
      <source>Connect</source>
      <translation>conectar</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="319"/>
      <location filename="../src/mudlet.cpp" line="714"/>
      <source>Disconnect</source>
      <translation>Desconecte</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="420"/>
      <source>Open Discord</source>
      <translation>Abrir o Discord</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="338"/>
      <source>Triggers</source>
      <translation>Gatilhos</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="219"/>
      <source>hh:mm:ss</source>
      <extracomment>Formatting string for elapsed time display in replay playback - see QDateTime::toString(const QString&amp;) for the gory details...!</extracomment>
      <translation>hh:mm:ss</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="339"/>
      <source>Show and edit triggers</source>
      <translation>Mostrar e editar gatilhos</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="346"/>
      <source>Aliases</source>
      <translation>Aliases</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="347"/>
      <source>Show and edit aliases</source>
      <translation>Mostrar e editar aliases</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="352"/>
      <source>Timers</source>
      <translation>Temporizadores</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="353"/>
      <source>Show and edit timers</source>
      <translation>Mostrar e editar temporizadores</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="358"/>
      <source>Buttons</source>
      <translation>Botões</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="359"/>
      <source>Show and edit easy buttons</source>
      <translation>Mostrar e editar botões fáceis</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="364"/>
      <source>Scripts</source>
      <translation>Scripts</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="365"/>
      <source>Show and edit scripts</source>
      <translation>Mostrar e editar scripts</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="370"/>
      <source>Keys</source>
      <translation>Chaves</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="371"/>
      <source>Show and edit keys</source>
      <translation>Mostrar e editar chaves</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="376"/>
      <source>Variables</source>
      <translation>Variáveis</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="377"/>
      <source>Show and edit Lua variables</source>
      <translation>Mostrar e editar variáveis Lua</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="436"/>
      <source>Map</source>
      <translation>Mapa</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="437"/>
      <source>Show/hide the map</source>
      <translation>Mostrar/ocultar o mapa</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="442"/>
      <source>Manual</source>
      <translation>Manual</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="443"/>
      <source>Browse reference material and documentation</source>
      <translation>Navegue pelo material de referência e documentação</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="448"/>
      <source>Settings</source>
      <translation>Configurações</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="449"/>
      <source>See and edit profile preferences</source>
      <translation>Ver e editar preferências de perfil</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="457"/>
      <location filename="../src/mudlet.cpp" line="708"/>
      <source>Notepad</source>
      <translation>Bloco de notas</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="458"/>
      <source>Open a notepad that you can store your notes in</source>
      <translation>Abra um bloco de notas no qual você pode armazenar suas anotações</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="470"/>
      <location filename="../src/mudlet.cpp" line="479"/>
      <source>Packages</source>
      <translation>Pacotes</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="477"/>
      <source>Package Manager</source>
      <translation>Gerenciador de pacotes</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="482"/>
      <source>Module Manager</source>
      <translation>Gerenciador de módulos</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="486"/>
      <source>Package Exporter</source>
      <translation>Exportador de Pacotes</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="496"/>
      <source>Replay</source>
      <translation>Reproduzir</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="501"/>
      <location filename="../src/mudlet.cpp" line="715"/>
      <source>Reconnect</source>
      <translation>Reconectar</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="502"/>
      <source>Disconnects you from the game and connects once again</source>
      <translation>Desconecta você do jogo e conecta mais uma vez</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="507"/>
      <location filename="../src/mudlet.cpp" line="711"/>
      <source>MultiView</source>
      <translation>Multi-Visualização</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="509"/>
      <source>Splits the Mudlet screen to show multiple profiles at once; disabled when less than two are loaded.</source>
      <extracomment>Same text is used in 2 places.</extracomment>
      <translation>Divide a tela do Mudlet para mostrar vários perfis de uma só vez; desabilitado quando menos de dois são carregados.</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="531"/>
      <location filename="../src/mudlet.cpp" line="5367"/>
      <source>About</source>
      <translation>Sobre</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="533"/>
      <location filename="../src/mudlet.cpp" line="5350"/>
      <source>Inform yourself about this version of Mudlet, the people who made it and the licence under which you can share it.</source>
      <extracomment>Tooltip for About Mudlet sub-menu item and main toolbar button (or menu item if an update has changed that control to have a popup menu instead) (Used in 3 places - please ensure all have the same translation).</extracomment>
      <translation>Informe-se sobre esta versão do Mudlet, as pessoas que o fizeram e a licença sob a qual você pode compartilhá-lo.</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1113"/>
      <source>Interlingue</source>
      <extracomment>, formerly known as Occidental, and not to be mistaken for Interlingua</extracomment>
      <translation>Interlingue</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1169"/>
      <source>Shtokavian</source>
      <extracomment>This code seems to be the identifier for the prestige dialect for several languages used in the region of the former Yugoslavia state without a state indication</extracomment>
      <translation>Shtokaviano</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1171"/>
      <source>Shtokavian (former state of Yugoslavia)</source>
      <extracomment>This code seems to be the identifier for the prestige dialect for several languages used in the region of the former Yugoslavia state with a (withdrawn from ISO 3166) state indication</extracomment>
      <translation>Shtokavian (antigo estado da Iugoslávia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1210"/>
      <source>Turkish (Turkey)</source>
      <translation>Turco (Turquia)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1220"/>
      <location filename="../src/mudlet.cpp" line="1224"/>
      <source>Vietnamese (DauCu variant - old-style diacritics)</source>
      <translation>Vietnamita (variante DauCu - diacríticos de estilo antigo)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="1221"/>
      <location filename="../src/mudlet.cpp" line="1225"/>
      <source>Vietnamese (DauMoi variant - new-style diacritics)</source>
      <translation>Vietnamita (variante DauMoi - diacríticos de novo estilo)</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="2335"/>
      <location filename="../src/mudlet.cpp" line="2442"/>
      <location filename="../src/mudlet.cpp" line="4902"/>
      <source>Load a Mudlet replay.</source>
      <translation>Carregar uma reprodução do Mudlet.</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4289"/>
      <source>Central Debug Console</source>
      <translation>Console de depuração central</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="544"/>
      <location filename="../src/mudlet.cpp" line="725"/>
      <source>Toggle Full Screen View</source>
      <translation>Alternar visualização em tela cheia</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="524"/>
      <source>The public test build gets newer features to you quicker, and you help us find issues in them quicker. Spotted something odd? Let us know asap!</source>
      <translation>A compilação de teste público fornece recursos mais recentes para você mais rapidamente e você nos ajuda a encontrar problemas neles mais rapidamente. Viu algo estranho? Deixe-nos saber o mais rápido possível!</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="2253"/>
      <location filename="../src/mudlet.cpp" line="2340"/>
      <source>&lt;p&gt;Load a Mudlet replay.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Disabled until a profile is loaded.&lt;/i&gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;Carregue um replay do Mudlet.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Desabilitado até que um perfil seja carregado.&lt;/i&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="3992"/>
      <source>%1 - notes</source>
      <translation>%1 -anotações</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4096"/>
      <source>Select Replay</source>
      <translation>Selecione Replay</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4098"/>
      <source>*.dat</source>
      <translation>*.Dat</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4405"/>
      <source>[  OK  ]  - Profile &quot;%1&quot; loaded in offline mode.</source>
      <translation>[ OK ] - Perfil &quot;%1&quot; carregado no modo offline.</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4823"/>
      <source>Faster</source>
      <translation>Mais Rápido</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4829"/>
      <source>Slower</source>
      <translation>Mais lento</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4841"/>
      <location filename="../src/mudlet.cpp" line="4910"/>
      <location filename="../src/mudlet.cpp" line="4919"/>
      <source>Speed: X%1</source>
      <translation>Velocidade: X%1</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="4848"/>
      <location filename="../src/mudlet.cpp" line="4865"/>
      <source>Time: %1</source>
      <translation>Tempo: %1</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="5405"/>
      <source>Update installed - restart to apply</source>
      <translation>Atualização instalada - reinicie para aplicar</translation>
    </message>
    <message>
      <location filename="../src/mudlet.cpp" line="5522"/>
      <source>[ WARN ]  - Cannot perform replay, another one may already be in progress,
try again when it has finished.</source>
      <translation>[ AVISAR ] - Não é possível realizar replay, outro pode já estar em andamento,
Tente novamente quando terminar.</translation>
    </message>
  </context>
  <context>
    <name>notes_editor</name>
    <message>
      <location filename="../src/ui/notes_editor.ui" line="39"/>
      <source>toolBar</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/notes_editor.ui" line="76"/>
      <source>Send all</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/notes_editor.ui" line="84"/>
      <source>Send line</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/notes_editor.ui" line="92"/>
      <source>Send selection</source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>package_manager</name>
    <message>
      <location filename="../src/ui/package_manager.ui" line="62"/>
      <location filename="../src/ui/package_manager.ui" line="65"/>
      <source>Search packages</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/package_manager.ui" line="124"/>
      <source>Install package from repository</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/package_manager.ui" line="127"/>
      <source>Install</source>
      <translation>Instalar</translation>
    </message>
    <message>
      <location filename="../src/ui/package_manager.ui" line="137"/>
      <source>Install package from file</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/package_manager.ui" line="140"/>
      <source>Install from file</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/package_manager.ui" line="153"/>
      <source>Remove package from installed packages</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/package_manager.ui" line="156"/>
      <source>Remove</source>
      <comment>Message on button in package manager initially and when there is no packages to remove.</comment>
      <translation>Remover</translation>
    </message>
    <message>
      <location filename="../src/ui/package_manager.ui" line="209"/>
      <source>TextLabel</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/package_manager.ui" line="311"/>
      <source>Open package repository website</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/package_manager.ui" line="324"/>
      <source>Report an issue with this package</source>
      <translation type="unfinished"/>
    </message>
  </context>
  <context>
    <name>package_manager_unpack</name>
    <message>
      <location filename="../src/ui/package_manager_unpack.ui" line="24"/>
      <source>unpacking please wait ...</source>
      <translation>desempacotando por favor aguarde ...</translation>
    </message>
  </context>
  <context>
    <name>profile_preferences</name>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="20"/>
      <source>Profile preferences</source>
      <translation>Preferências de perfil</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="55"/>
      <source>General</source>
      <translation>Geral</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="61"/>
      <source>Icon sizes</source>
      <translation>Tamanhos de ícones</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="67"/>
      <source>Icon size toolbars:</source>
      <translation>Barras de ferramentas de tamanho de ícone:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="93"/>
      <source>Icon size in tree views:</source>
      <translation>Tamanho do ícone em exibições de árvore:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="116"/>
      <source>Show menu bar:</source>
      <translation>Mostrar barra de menus:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="130"/>
      <location filename="../src/ui/profile_preferences.ui" line="162"/>
      <location filename="../src/ui/profile_preferences.ui" line="613"/>
      <source>Never</source>
      <translation>Nunca</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="135"/>
      <location filename="../src/ui/profile_preferences.ui" line="167"/>
      <source>Until a profile is loaded</source>
      <translation>Até que um perfil seja carregado</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="140"/>
      <location filename="../src/ui/profile_preferences.ui" line="172"/>
      <location filename="../src/ui/profile_preferences.ui" line="623"/>
      <source>Always</source>
      <translation>Sempre</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="148"/>
      <source>Show main toolbar</source>
      <translation>Mostrar barra de ferramentas principal</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="342"/>
      <source>Allow server to install script packages</source>
      <translation>Permitir que o servidor instale pacotes de script</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="305"/>
      <source>Game protocols</source>
      <translation>Protocolos de jogo</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="329"/>
      <location filename="../src/ui/profile_preferences.ui" line="4308"/>
      <source>Please reconnect to your game for the change to take effect</source>
      <translation>Reconecte-se ao seu jogo para que a mudança entre em vigor</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="362"/>
      <source>Log options</source>
      <translation>Opções de registro</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="371"/>
      <source>Save log files in HTML format instead of plain text</source>
      <translation>Salve arquivos de registro em formato HTML em vez de texto simples</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="378"/>
      <source>Add timestamps at the beginning of log lines</source>
      <translation>Adicionar carimbos de data/hora no início das linhas de registro</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="385"/>
      <source>Save log files in:</source>
      <translation>Salve os arquivos de registro em:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="402"/>
      <source>Browse...</source>
      <translation>Navegar...</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="409"/>
      <source>Reset</source>
      <translation>Reiniciar</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="416"/>
      <source>Log format:</source>
      <translation>Formato do registo:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="429"/>
      <source>Log name:</source>
      <translation>Nome do registro:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="449"/>
      <source>.txt</source>
      <translation>.txt</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="482"/>
      <source>Input line</source>
      <translation>Linha de entrada</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="491"/>
      <source>Input</source>
      <translation>Entrada</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="506"/>
      <source>Strict UNIX line endings</source>
      <translation>Terminações de linha UNIX estritas</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="519"/>
      <source>Auto clear the input line after you sent text</source>
      <translation>Limpar automaticamente a linha de entrada depois de enviar o texto</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="213"/>
      <source>&lt;p&gt;If you are playing a non-English game and seeing � instead of text, or special letters like &lt;span style=&quot; font-weight:600;&quot;&gt;ñ&lt;/span&gt; aren&apos;t showing right - try changing the encoding to UTF-8 or to one suggested by your game.&lt;/p&gt;&lt;p&gt;For some encodings on some Operating Systems Mudlet itself has to provide the codec needed; if that is the case for this Mudlet then there will be a &lt;tt&gt;m &lt;/tt&gt; prefixed applied to those encoding names (so if they have errors the blame can be applied correctly!)&lt;/p&gt;</source>
      <translation>&lt;p&gt;Se você estiver jogando um jogo que não seja em inglês e vendo em vez de texto, ou letras especiais como &lt;span style=&quot; font-weight:600;&quot;&gt;ñ&lt;/span&gt; aren&apos;t mostrando à direita - tente alterar a codificação para UTF-8 ou para uma sugerida pelo seu jogo.&lt;/p&gt;&lt;p&gt;Para algumas codificações em alguns sistemas operacionais, o próprio Mudlet deve fornecer o codec necessário; se esse for o caso deste Mudlet, haverá um &lt;tt&gt;m &lt;/tt&gt; prefixado aplicado a esses nomes de codificação (portanto, se eles tiverem erros, a culpa pode ser aplicada corretamente!)&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="368"/>
      <source>&lt;p&gt;When checked will cause the date-stamp named log file to be HTML (file extension &apos;.html&apos;) which can convey color, font and other formatting information rather than a plain text (file extension &apos;.txt&apos;) format.  If changed while logging is already in progress it is necessary to stop and restart logging for this setting to take effect in a new log file.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Quando marcado, fará com que o arquivo de log nomeado com carimbo de data e hora seja HTML (extensão de arquivo &apos;.html&apos;) que pode transmitir cor, fonte e outras informações de formatação em vez de um texto simples (extensão de arquivo &apos;.Txt&apos;).  Se alterado enquanto o registro já estiver em andamento, é necessário interromper e reiniciar o log para que essa configuração entre em vigor em um novo arquivo de log.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="503"/>
      <source>&lt;p&gt;Use strict UNIX line endings on commands for old UNIX servers that can&apos;t handle windows line endings correctly.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="551"/>
      <source>React to all keybindings on the same key</source>
      <translation>Reagir a todas as combinações de teclas na mesma tecla</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="532"/>
      <source>&lt;p&gt;Highlights your input line text when scrolling through your history for easy cancellation.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="631"/>
      <source>Command separator:</source>
      <translation>Separador de comando:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="654"/>
      <source>Command line minimum height in pixels:</source>
      <translation>Altura mínima da linha de comando em pixels:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="781"/>
      <source>Main display</source>
      <translation>Exibição principal</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="793"/>
      <source>Font</source>
      <translation>Fonte</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="799"/>
      <source>Font:</source>
      <translation>Fonte:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="825"/>
      <source>Size:</source>
      <translation>Tamanho:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="854"/>
      <source>&lt;p&gt;Use anti aliasing on fonts. Smoothes fonts if you have a high screen resolution and you can use larger fonts. Note that on low resolutions and small font sizes, the font gets blurry.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="857"/>
      <source>Enable anti-aliasing</source>
      <translation>Ativar suavização de serrilhado</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="898"/>
      <source>Display Border</source>
      <translation>Exibir borda</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="916"/>
      <location filename="../src/ui/profile_preferences.ui" line="935"/>
      <source>&lt;p&gt;Extra space to have before text on top - can be set to negative to move text up beyond the screen.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="919"/>
      <source>Top border height:</source>
      <translation>Altura da borda superior:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="963"/>
      <location filename="../src/ui/profile_preferences.ui" line="982"/>
      <source>&lt;p&gt;Extra space to have before text on the left - can be set to negative to move text left beyond the screen.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="966"/>
      <source>Left border width:</source>
      <translation>Largura da borda esquerda:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1010"/>
      <location filename="../src/ui/profile_preferences.ui" line="1029"/>
      <source>&lt;p&gt;Extra space to have before text on the bottom - can be set to negative to allow text to go down beyond the screen.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1013"/>
      <source>Bottom border height:</source>
      <translation>Altura da borda inferior:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1057"/>
      <location filename="../src/ui/profile_preferences.ui" line="1076"/>
      <source>&lt;p&gt;Extra space to have before text on the right - can be set to negative to move text right beyond the screen.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1060"/>
      <source>Right border width:</source>
      <translation>Largura da borda direita:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1104"/>
      <source>Word wrapping</source>
      <translation>Empacotamento de palavras</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1128"/>
      <source>Wrap lines at:</source>
      <translation>Embrulhe linhas em:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1151"/>
      <location filename="../src/ui/profile_preferences.ui" line="1205"/>
      <location filename="../src/ui/profile_preferences.ui" line="1262"/>
      <source>characters</source>
      <translation>Caracteres</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1182"/>
      <source>Indent wrapped lines by:</source>
      <translation>Indentar linhas empacotadas por:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1236"/>
      <source>&lt;p&gt;Subsequent wrapped lines will be indented by this amount.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1357"/>
      <source>Double-click</source>
      <translation>Clique duplo</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1363"/>
      <source>Stop selecting a word on these characters:</source>
      <translation>Pare de selecionar uma palavra nestes caracteres:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1376"/>
      <source>&apos;&quot;</source>
      <translation>&apos;&quot;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1389"/>
      <location filename="../src/ui/profile_preferences.ui" line="1594"/>
      <source>Display options</source>
      <translation>Opções de exibição</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1418"/>
      <source>Fix unnecessary linebreaks on GA servers</source>
      <translation>Corrigir quebras de linha desnecessárias em servidores GA</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1603"/>
      <source>Show Spaces/Tabs</source>
      <translation>Exibir Espaços/Abas</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1613"/>
      <source>Show Line/Paragraphs</source>
      <translation>Mostrar linha/parágrafos</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1435"/>
      <source>Echo Lua errors to the main console</source>
      <translation>Erros de Echo Lua para o console principal</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1494"/>
      <source>Editor</source>
      <translation>Editor</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1500"/>
      <source>Theme</source>
      <translation>Tema</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1568"/>
      <source>Updating themes from colorsublime.github.io...</source>
      <translation>Atualizando temas de colorsublime.github.io...</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1620"/>
      <source>&lt;p&gt;Shows bidirection Unicode characters which can be used to change the meaning of source code while remaining invisible to the eye.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1657"/>
      <source>Color view</source>
      <translation>Visualização de cores</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1663"/>
      <source>Select your color preferences</source>
      <translation>Selecione suas preferências de cores</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1669"/>
      <source>Foreground:</source>
      <translation>Primeiro Plano:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1695"/>
      <source>Background:</source>
      <translation>Plano de Fundo:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1718"/>
      <source>Command line foreground:</source>
      <translation>Linha de comando em primeiro plano:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1738"/>
      <source>Command line background:</source>
      <translation>Plano de fundo da linha de comando:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1758"/>
      <source>Command foreground:</source>
      <translation>Primeiro plano do comando:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1781"/>
      <source>Command background:</source>
      <translation>Plano de fundo do comando:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="183"/>
      <source>Language &amp;&amp; data encoding</source>
      <translation>Codificação de idioma e dados</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="189"/>
      <source>Interface language:</source>
      <translation>Idioma da interface:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="203"/>
      <source>Server data encoding:</source>
      <translation>Codificação de dados do servidor:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="225"/>
      <source>Please restart Mudlet to apply the new language</source>
      <translation>Por favor, reinicie o Mudlet para aplicar o novo idioma</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="235"/>
      <source>Miscellaneous</source>
      <translation>Variado</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="548"/>
      <source>&lt;p&gt;Check all Key-bindings against key-presses.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Versions of Mudlet prior to &lt;b&gt;3.9.0&lt;/b&gt; would stop checking after the first matching combination of&lt;/i&gt; KeyCode &lt;i&gt;and&lt;/i&gt; KeyModifier &lt;i&gt;was found and then send the command and/or run the script of that Key-binding only.  This&lt;/i&gt; per-profile &lt;i&gt;option tells Mudlet to check and run the remaining matches; but, to retain compatibility with previous versions, defaults to the &lt;b&gt;un&lt;/b&gt;-checked state.&lt;/i&gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;Verifique todas as combinações de teclas em relação aos pressionamentos de tecla.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Versões do Mudlet anteriores a &lt;b&gt;3.9.0&lt;/b&gt; pararia de verificar após a primeira combinação correspondente de&lt;/i&gt; Código-chave &lt;i&gt;e&lt;/i&gt; KeyModifier &lt;i&gt;foi encontrado e, em seguida, enviar o comando e/ou executar o script somente dessa associação de teclas.  Este&lt;/i&gt; por perfil &lt;i&gt;diz ao Mudlet para verificar e executar as correspondências restantes; mas, para manter a compatibilidade com versões anteriores, o padrão é o &lt;b&gt;ONU&lt;/b&gt;estado verificado.&lt;/i&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="686"/>
      <source>Spell checking</source>
      <translation>Verificação ortográfica</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="692"/>
      <source>&lt;p&gt;This option controls spell-checking on the command line in the main console for this profile.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Essa opção controla a verificação ortográfica na linha de comando no console principal para esse perfil.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="695"/>
      <source>System/Mudlet dictionary:</source>
      <translation>Dicionário System/Mudlet:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="725"/>
      <source>&lt;p&gt;A user dictionary specific to this profile will be available. This will be on the command line (words which are in it will appear with a dashed cyan underline) and in the lua sub-system.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Um dicionário do usuário específico para este perfil estará disponível. Isso estará na linha de comando (as palavras que estão nela aparecerão com um sublinhado ciano tracejado) e no subsistema lua.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="728"/>
      <source>Profile</source>
      <translation>Perfil</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="735"/>
      <source>&lt;p&gt;A user dictionary that is shared between all profiles (which have this option selected) will be available. This will be on the command line (words which are in it will appear with a dashed cyan underline) and in the lua sub-system.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Um dicionário do usuário compartilhado entre todos os perfis (que têm essa opção selecionada) estará disponível. Isso estará na linha de comando (as palavras que estão nela aparecerão com um sublinhado ciano tracejado) e no subsistema lua.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="738"/>
      <source>Shared</source>
      <translation>Compartilhado</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="869"/>
      <source>The selected font doesn&apos;t work with Mudlet, please pick another</source>
      <translation>A fonte selecionada não&apos;t trabalhar com Mudlet, por favor, escolha outro</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1373"/>
      <source>&lt;p&gt;Enter the characters you&apos;d like double-clicking to stop selecting text on here. If you don&apos;t enter any, double-clicking on a word will only stop at a space, and will include characters like a double or a single quote. For example, double-clicking on the word &lt;span style=&quot; font-style:italic;&quot;&gt;Hello&lt;/span&gt; in the following will select &lt;span style=&quot; font-style:italic;&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;Hello!&amp;quot;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;You say, &lt;span style=&quot; font-weight:600;&quot;&gt;&amp;quot;Hello!&amp;quot;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;If you set the characters in the field to &lt;span style=&quot; font-weight:600;&quot;&gt;&apos;&amp;quot;! &lt;/span&gt;which will mean it should stop selecting on &apos; &lt;span style=&quot; font-style:italic;&quot;&gt;or&lt;/span&gt; &amp;quot; &lt;span style=&quot; font-style:italic;&quot;&gt;or&lt;/span&gt; ! then double-clicking on &lt;span style=&quot; font-style:italic;&quot;&gt;Hello&lt;/span&gt; will just select &lt;span style=&quot; font-style:italic;&quot;&gt;Hello&lt;/span&gt;&lt;/p&gt;&lt;p&gt;You say, &amp;quot;&lt;span style=&quot; font-weight:600;&quot;&gt;Hello&lt;/span&gt;!&amp;quot;&lt;/p&gt;</source>
      <translation>&lt;p&gt;Digite os caracteres que você&apos;d gostaria de clicar duas vezes para parar de selecionar o texto aqui. Se você não&apos;t digite qualquer, clicar duas vezes em uma palavra só parará em um espaço e incluirá caracteres como aspas duplas ou simples. Por exemplo, clicar duas vezes na palavra &lt;span style=&quot; font-style:italic;&quot;&gt;Olá&lt;/span&gt; no seguinte selecionará &lt;span style=&quot; font-style:italic;&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;Olá!&amp;quot;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Você diz, &lt;span style=&quot; font-weight:600;&quot;&gt;&amp;quot;Olá!&amp;quot;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Se você definir os caracteres no campo como &lt;span style=&quot; font-weight:600;&quot;&gt;&apos;&amp;quot;! &lt;/span&gt;o que significa que ele deve parar de selecionar em &apos; &lt;span style=&quot; font-style:italic;&quot;&gt;ou&lt;/span&gt; &amp;quot; &lt;span style=&quot; font-style:italic;&quot;&gt;ou&lt;/span&gt; ! em seguida, clicando duas vezes em &lt;span style=&quot; font-style:italic;&quot;&gt;Olá&lt;/span&gt; apenas selecionará &lt;span style=&quot; font-style:italic;&quot;&gt;Olá&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Você diz, &amp;quot;&lt;span style=&quot; font-weight:600;&quot;&gt;Olá&lt;/span&gt;!&amp;quot;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1379"/>
      <source>(characters to ignore in selection, for example &apos; or &quot;)</source>
      <translation>(caracteres a serem ignorados na seleção, por exemplo &apos; ou &quot;)</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1415"/>
      <source>&lt;p&gt;Some games (notably all IRE MUDs) suffer from a bug where they don&apos;t properly communicate with the client on where a newline should be. Enable this to fix text from getting appended to the previous prompt line.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Alguns jogos (notadamente todos os IRE MUDs) sofrem de um bug onde eles don&apos;t se comunicam adequadamente com o cliente sobre onde uma nova linha deve estar. Habilitar isso para corrigir texto a partir de ser anexado à linha de prompt anterior.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1600"/>
      <source>&lt;body&gt;&lt;p&gt;When displaying Lua contents in the main text editor area of the Editor show tabs and spaces with visible marks instead of whitespace.&lt;/p&gt;</source>
      <translation>&lt;body&gt;&lt;p&gt;Ao exibir o conteúdo Lua na área principal do editor de texto do Editor, mostre guias e espaços com marcas visíveis em vez de espaços em branco.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1610"/>
      <source>&lt;body&gt;&lt;p&gt;When displaying Lua contents in the main text editor area of the Editor show  line and paragraphs ends with visible marks as well as whitespace.&lt;/p&gt;</source>
      <translation>&lt;body&gt;&lt;p&gt;Ao exibir o conteúdo Lua na área principal do editor de texto do Editor, mostre as extremidades das linhas e dos parágrafos com marcas visíveis, bem como espaços em branco.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1432"/>
      <source>&lt;p&gt;Prints Lua errors to the main console in addition to the error tab in the editor.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Imprime erros de Lua no console principal, além da guia de erro no editor.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1425"/>
      <source>Enable text analyzer</source>
      <translation>Ativar analisador de texto</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2316"/>
      <source>Delete map:</source>
      <translation>Excluir mapa:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2481"/>
      <source>Use large area exit arrows in 2D view</source>
      <translation>Usar setas de saída de área grande na vista 2D</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2960"/>
      <source>Map info background:</source>
      <translation>Plano de fundo de informações do mapa:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3934"/>
      <source>Allow secure connection reminder</source>
      <translation>Lembrete de permissão de conexão segura</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3931"/>
      <source>&lt;p&gt;To encourage enhanced data transfer protection and privacy, be prompted for a choice to switch to an encrypted port when advertised via Mud Server Status Protocol (MSSP).&lt;/p&gt;</source>
      <translation>&lt;p&gt;Para incentivar a proteção e a privacidade aprimoradas da transferência de dados, seja solicitado a alternar para uma porta criptografada quando anunciado por meio do Mud Server Status Protocol (MSSP).&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2349"/>
      <source>&lt;p&gt;Select profiles that you want to copy map to, then press the Copy button to the right.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2362"/>
      <source>&lt;p&gt;Copy map into the selected profiles on the left.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2394"/>
      <source>&lt;p&gt;Change this to a lower version if you need to save your map in a format that can be read by older versions of Mudlet. Doing so will lose the extra data available in the current map format.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2433"/>
      <location filename="../src/ui/profile_preferences.ui" line="2446"/>
      <source>&lt;p&gt;On games that provide maps for download, you can press this button to get the latest map. Note that this will &lt;span style=&quot; font-weight:600;&quot;&gt;overwrite&lt;/span&gt; any changes you&apos;ve done to your map, and will use the new map only.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2566"/>
      <source>&lt;p&gt;The default area (area id -1) is used by some mapper scripts as a temporary &apos;holding area&apos; for rooms before they&apos;re placed in the correct area.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2579"/>
      <source>&lt;p&gt;This enables borders around room. Color can be set in Mapper colors tab.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2537"/>
      <source>&lt;p&gt;If checked, scrolling up zooms out and scrolling down zooms in. If unchecked, scrolling up zooms in and scrolling down zooms out.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2491"/>
      <source>Symbols</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2540"/>
      <source>Invert zoom direction</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2602"/>
      <source>Player room marker</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2745"/>
      <source>Room size:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2761"/>
      <source>Exit size:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2805"/>
      <source>Grid width:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3037"/>
      <source>Grid color:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3486"/>
      <source>&lt;p&gt;Allow Lua to set Discord status.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3992"/>
      <source>&lt;p&gt;Username for logging into the proxy if required.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4008"/>
      <source>&lt;p&gt;Password for logging into the proxy if required.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4041"/>
      <source>Shortcuts</source>
      <translation>Atalhos</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4056"/>
      <source>Main window shortcuts</source>
      <translation>Atalhos da janela principal</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4068"/>
      <source>To disable shortcut input &apos;Esc&apos; key.</source>
      <translation>Para desativar a entrada de atalho &apos;Esc&apos; chave.</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4087"/>
      <source>Reset to defaults</source>
      <translation>Redefinir para os padrões</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4123"/>
      <source>&lt;p&gt;On some platforms, like macOS, the screen reader tool has issues announcing incoming text fully, without skipping. You can opt into disabling announcing new text from the game with this option to use a custom TTS instead which avoids such issues.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4133"/>
      <source>Advertise screen reader use via protocols supporting this notice (NEW-ENVIRON, MNES, MTTS)</source>
      <translation>Anuncie o uso do leitor de tela por meio de protocolos compatíveis com este aviso (NEW-ENVIRON, MNES, MTTS)</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4140"/>
      <source>Enable closed caption for media</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4210"/>
      <source>&lt;p&gt;Enable F3 and Shift+F3 shortcuts for searching up and down in the buffer.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4259"/>
      <source>&lt;p&gt;This option adds a line line break &lt;LF&gt; or &quot;
&quot; to your command input on empty commands. This option will rarely be necessary.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4277"/>
      <source>&lt;p&gt;Some servers use KaVir’s protocol snippet, which expects the client to provide both its name and a decimal version number during Telnet TTYPE negotiation. However, including a version number is not in accordance with the relevant RFCs as the period character is not permitted therein; so since 2024 Mudlet has stopped sending it by default. As a result, servers that rely on this information may assume Mudlet is version 1.0 or earlier, and consequently restrict color support to 16 colors instead of enabling 256-color mode.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4280"/>
      <source>Send Mudlet version in terminal type</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4287"/>
      <source>&lt;p&gt;Some servers do not negotiate Mud eXtension Protocol (MXP). When checked, this preference forces the MXP processor to be enabled. Note: To disable MXP entirely, leave this unchecked and also uncheck MXP in Choose protocols section of the General tab in Settings.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4290"/>
      <source>Force MXP processing on</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4324"/>
      <source>Clear stored media</source>
      <translation>Limpar mídia armazenada</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4330"/>
      <location filename="../src/ui/profile_preferences.ui" line="4343"/>
      <source>&lt;p&gt;Media files used with Mudlet&apos;s Lua API, Mud Client Media Protocol (MCMP), and Mud Sound Protocol (MSP) are cached with the game profile. You can press this button to clear the media cache. For many games the media will get downloaded again upon demand.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Arquivos de mídia usados com o Mudlet&apos;A API Lua, o Mud Client Media Protocol (MCMP) e o Mud Sound Protocol (MSP) são armazenados em cache com o perfil do jogo. Você pode pressionar este botão para limpar o cache de mídia. Para muitos jogos, a mídia será baixada novamente sob demanda.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4333"/>
      <source>Purge stored media files for the current profile:</source>
      <translation>Limpe os arquivos de mídia armazenados para o perfil atual:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4346"/>
      <source>Clear</source>
      <translation>Claro</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4406"/>
      <source>Crash report sending policy:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4414"/>
      <source>Always send</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4419"/>
      <source>Never send</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4424"/>
      <source>Ask each time</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4432"/>
      <source>&lt;p&gt;Some MUDs use a flawed interpretation of the ANSI Set Graphics Rendition (&lt;b&gt;SGR&lt;/b&gt;) code sequences for 16M color mode which only uses semi-colons and not colons to separate parameter elements i.e. instead of using a code in the form: &lt;br&gt;&lt;tt&gt;\e[&lt;/tt&gt;...&lt;tt&gt;38:2:&lt;/tt&gt;&amp;lt;Color Space Id&amp;gt;&lt;tt&gt;:&lt;/tt&gt;&amp;lt;Red&amp;gt;&lt;tt&gt;:&lt;/tt&gt;&amp;lt;Green&amp;gt;&lt;tt&gt;:&lt;/tt&gt;&amp;lt;Blue&amp;gt;&lt;tt&gt;:&lt;/tt&gt;&amp;lt;Unused&amp;gt;&lt;tt&gt;:&lt;/tt&gt;&amp;lt;Tolerance&amp;gt;&lt;tt&gt;:&lt;/tt&gt;&amp;lt;Tolerance Color Space (0=CIELUV; 1=CIELAB)&amp;gt;&lt;tt&gt;;&lt;/tt&gt;...&lt;tt&gt;m&lt;/tt&gt;&lt;br&gt;where the &lt;i&gt;Color Space Id&lt;/i&gt; is expected to be an empty string to specify the usual (default) case and all of the &lt;i&gt;Parameter Elements&lt;/i&gt; (the &quot;2&quot; and the values in the &lt;tt&gt;&amp;lt;...&amp;gt;&lt;/tt&gt;s) may, technically, be omitted; they use: &lt;br&gt;&lt;tt&gt;\e[&lt;/tt&gt;...&lt;tt&gt;38;2;&lt;/tt&gt;&amp;lt;Red&amp;gt;&lt;tt&gt;;&lt;/tt&gt;&amp;lt;Green&amp;gt;&lt;tt&gt;;&lt;/tt&gt;&amp;lt;Blue&amp;gt;&lt;tt&gt;;&lt;/tt&gt;...&lt;tt&gt;m&lt;/tt&gt;&lt;br&gt;or: &lt;br&gt;&lt;tt&gt;\e[&lt;/tt&gt;...&lt;tt&gt;38;2;&lt;/tt&gt;&amp;lt;Color Space Id&amp;gt;&lt;tt&gt;;&lt;/tt&gt;&amp;lt;Red&amp;gt;&lt;tt&gt;;&lt;/tt&gt;&amp;lt;Green&amp;gt;&lt;tt&gt;;&lt;/tt&gt;&amp;lt;Blue&amp;gt;&lt;tt&gt;;&lt;/tt&gt;...&lt;tt&gt;m&lt;/tt&gt; .&lt;/p&gt;&lt;p&gt;It is not possible to reliably detect the difference between these two so checking this option causes Mudlet to expect the last one with the additional (but empty!) parameter.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4536"/>
      <source>h:mm:ss.zzz</source>
      <comment>Used to set a time interval only</comment>
      <translation>h: mm: ss.zzz</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1578"/>
      <source>Autocomplete</source>
      <translation>Preenchimento automático</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="295"/>
      <source>Notify on new data</source>
      <translation>Notificar sobre novos dados</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="292"/>
      <source>&lt;p&gt;Show a toolbar notification if Mudlet is minimized and new data arrives.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Mostre uma notificação na barra de ferramentas se o Mudlet for minimizado e novos dados chegarem.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="285"/>
      <source>Auto save on exit</source>
      <translation>Salvamento automático na saída</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="352"/>
      <source>Allow server to download and play media</source>
      <translation>Permitir que o servidor baixe e reproduza mídia</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="252"/>
      <source>System setting</source>
      <translation>Configuração do sistema</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="257"/>
      <source>Light</source>
      <translation>Luz</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="262"/>
      <source>Dark</source>
      <translation>Escuro</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="241"/>
      <source>Appearance</source>
      <translation>Aparência</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="275"/>
      <source>Set dark theme in &lt;a href=&quot;dark-code-editor&quot;&gt;code editor&lt;/a&gt; as well?</source>
      <translation>Defina o tema escuro em &lt;a href=&quot;dark-code-editor&quot;&gt;editor de código&lt;/a&gt; também?</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="535"/>
      <source>Highlight history</source>
      <translation>História do destaque</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="564"/>
      <source>&lt;p&gt;Disable password masking when servers request hidden input.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Warning:&lt;/b&gt; This is not recommended for security reasons as passwords will be visible in plain text.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="567"/>
      <source>Disable password masking</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="587"/>
      <source>Show sent commands:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="603"/>
      <source>&lt;p&gt;Controls how sent commands are echoed in the display box:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;b&gt;Never&lt;/b&gt;: Commands are never shown regardless of script settings&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Script controlled&lt;/b&gt;: Scripts can control visibility using send(cmd, true/false)&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Always&lt;/b&gt;: Commands are always shown regardless of script settings&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;i&gt;This can be disabled by the game server if it negotiates to use the telnet ECHO option.&lt;/i&gt;&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="618"/>
      <source>Script controlled</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="881"/>
      <source>This font is not monospace, which may not be ideal for playing some text games:
you can use it but there could be issues with aligning columns of text</source>
      <comment>Note that this text is split into two lines so that the message is not too wide in English, please do the same for other locales where the text is the same or longer</comment>
      <translation>Esta fonte não é monoespaçada, o que pode não ser ideal para jogar alguns jogos de texto:
Você pode usá-lo, mas pode haver problemas com o alinhamento de colunas de texto</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1239"/>
      <source>Indent hanging wrapped lines by:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1278"/>
      <source>Scrollback</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1302"/>
      <source>&lt;p&gt;Maximum number of lines to keep in the console buffer. When exceeded, older lines are removed in batches.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1305"/>
      <source>Main display size:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1315"/>
      <source>&lt;p&gt;Maximum number of lines to keep in the console buffer. Minimum is 100 lines.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1331"/>
      <source>lines</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1344"/>
      <source>&lt;p&gt;Use the maximum buffer size your system can handle. This will be calculated based on available memory.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1347"/>
      <source>Use maximum lines possible</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1395"/>
      <source>Display control characters as:</source>
      <translation>Exiba caracteres de controle como:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1405"/>
      <source>Make &apos;Ambiguous&apos; E. Asian width characters wide</source>
      <translation>Fazer &apos;Ambíguo&apos; E. Largura de caracteres de largura asiática</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1449"/>
      <source>nothing</source>
      <translation>nada</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1454"/>
      <source>Unicode Control Pictures</source>
      <translation>Imagens de controle Unicode</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1459"/>
      <source>CP437 (OEM Font)- like</source>
      <translation>CP437 (fonte OEM) - como</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1467"/>
      <source>Display whenever a tab is connected or a disconnected</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1470"/>
      <source>Show connection status on tabs</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1584"/>
      <source>Autocomplete Lua functions in code editor</source>
      <translation>Preenchimento automático de funções Lua no editor de código</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1623"/>
      <source>Show invisible Unicode control characters</source>
      <translation>Mostrar caracteres de controle Unicode invisíveis</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1630"/>
      <source>&lt;p&gt;Shows the &lt;b&gt;unique&lt;/b&gt; ID number that Mudlet uses internally to identify each instance of an item this is the same number that the Lua API functions that create aliases, key-binding, etc. return on success. This may be useful to know when there are multiple items of the same type with the same name and will be incorporated in the names of the related items&apos; Lua scripts in the Central Debug Console output.&lt;/p&gt;&lt;p&gt;Note that although the number assigned to an item is constant during a session of the profile it may be different the next time the profile is loaded if other items are added or removed.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Mostra o &lt;b&gt;único&lt;/b&gt; Número de ID que o Mudlet usa internamente para identificar cada instância de um item, este é o mesmo número que as funções da API Lua que criam aliases, atalhos de teclado, etc. retornam com sucesso. Isso pode ser útil para saber quando há vários itens do mesmo tipo com o mesmo nome e serão incorporados aos nomes dos itens relacionados&apos; Lua na saída do Console de Depuração Central.&lt;/p&gt;&lt;p&gt;Observe que, embora o número atribuído a um item seja constante durante uma sessão do perfil, ele pode ser diferente na próxima vez que o perfil for carregado se outros itens forem adicionados ou removidos.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1633"/>
      <source>Show Items&apos; ID number</source>
      <translation>Mostrar itens&apos; Número de identificação</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1679"/>
      <source>&lt;p&gt;The foreground color used by default for the main console (unless changed by a lua command or the game server).&lt;/p&gt;</source>
      <translation>&lt;p&gt;A cor de primeiro plano usada por padrão para o console principal (a menos que seja alterada por um comando lua ou pelo servidor do jogo).&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1705"/>
      <source>&lt;p&gt;The background color used by default for the main console (unless changed by a lua command or the game server).&lt;/p&gt;</source>
      <translation>&lt;p&gt;A cor de fundo usada por padrão para o console principal (a menos que seja alterada por um comando lua ou pelo servidor do jogo).&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1728"/>
      <source>&lt;p&gt;The foreground color used for the main input area.&lt;/p&gt;</source>
      <translation>&lt;p&gt;A cor do primeiro plano usada para a área de entrada principal.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1748"/>
      <source>&lt;p&gt;The background color used for the main input area.&lt;/p&gt;</source>
      <translation>&lt;p&gt;A cor de fundo usada para a área de entrada principal.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1768"/>
      <source>&lt;p&gt;The foreground color used for text sent to the game server.&lt;/p&gt;</source>
      <translation>&lt;p&gt;A cor de primeiro plano usada para o texto enviado ao servidor do jogo.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1791"/>
      <source>&lt;p&gt;The background color used for text sent to the game server.&lt;/p&gt;</source>
      <translation>&lt;p&gt;A cor de fundo usada para o texto enviado ao servidor do jogo.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1817"/>
      <source>These preferences set how you want a particular color to be represented visually in the main display:</source>
      <translation>Essas preferências definem como você deseja que uma determinada cor seja representada visualmente na tela principal:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1827"/>
      <location filename="../src/ui/profile_preferences.ui" line="3064"/>
      <source>Black:</source>
      <translation>Preto:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1837"/>
      <source>ANSI Color Number 0</source>
      <translation>Cor ANSI Número 0</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1850"/>
      <location filename="../src/ui/profile_preferences.ui" line="3084"/>
      <source>Light black:</source>
      <translation>Preto claro:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1860"/>
      <source>ANSI Color Number 8</source>
      <translation>Cor ANSI Número 8</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1873"/>
      <location filename="../src/ui/profile_preferences.ui" line="3104"/>
      <source>Red:</source>
      <translation>Vermelho:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1883"/>
      <source>ANSI Color Number 1</source>
      <translation>Cor ANSI Número 1</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1896"/>
      <location filename="../src/ui/profile_preferences.ui" line="3124"/>
      <source>Light red:</source>
      <translation>Vermelho claro:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1906"/>
      <source>ANSI Color Number 9</source>
      <translation>Cor ANSI número 9</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1919"/>
      <location filename="../src/ui/profile_preferences.ui" line="3144"/>
      <source>Green:</source>
      <translation>Verde:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1929"/>
      <source>ANSI Color Number 2</source>
      <translation>Cor ANSI número 2</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1942"/>
      <location filename="../src/ui/profile_preferences.ui" line="3164"/>
      <source>Light green:</source>
      <translation>Verde claro:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1952"/>
      <source>ANSI Color Number 10</source>
      <translation>Cor ANSI Número 10</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1965"/>
      <location filename="../src/ui/profile_preferences.ui" line="3184"/>
      <source>Yellow:</source>
      <translation>Amarelo:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1975"/>
      <source>ANSI Color Number 3</source>
      <translation>Cor ANSI Número 3</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1988"/>
      <location filename="../src/ui/profile_preferences.ui" line="3204"/>
      <source>Light yellow:</source>
      <translation>Amarelo Claro:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="1998"/>
      <source>ANSI Color Number 11</source>
      <translation>Cor ANSI Número 11</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2011"/>
      <location filename="../src/ui/profile_preferences.ui" line="3224"/>
      <source>Blue:</source>
      <translation>Azul:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2021"/>
      <source>ANSI Color Number 4</source>
      <translation>Cor ANSI Número 4</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2034"/>
      <location filename="../src/ui/profile_preferences.ui" line="3244"/>
      <source>Light blue:</source>
      <translation>Azul claro:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2044"/>
      <source>ANSI Color Number 12</source>
      <translation>Cor ANSI Número 12</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2057"/>
      <location filename="../src/ui/profile_preferences.ui" line="3264"/>
      <source>Magenta:</source>
      <translation>Magenta:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2067"/>
      <source>ANSI Color Number 5</source>
      <translation>Cor ANSI Número 5</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2080"/>
      <location filename="../src/ui/profile_preferences.ui" line="3284"/>
      <source>Light magenta:</source>
      <translation>Magenta claro:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2090"/>
      <source>ANSI Color Number 13</source>
      <translation>Número de cor ANSI 13</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2103"/>
      <location filename="../src/ui/profile_preferences.ui" line="3304"/>
      <source>Cyan:</source>
      <translation>Ciano:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2113"/>
      <source>ANSI Color Number 6</source>
      <translation>Cor ANSI número 6</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2126"/>
      <location filename="../src/ui/profile_preferences.ui" line="3324"/>
      <source>Light cyan:</source>
      <translation>Ciano claro:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2136"/>
      <source>ANSI Color Number 14</source>
      <translation>Cor ANSI Número 14</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2149"/>
      <location filename="../src/ui/profile_preferences.ui" line="3344"/>
      <source>White:</source>
      <translation>Branco:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2159"/>
      <source>ANSI Color Number 7</source>
      <translation>Cor ANSI Número 7</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2172"/>
      <location filename="../src/ui/profile_preferences.ui" line="3364"/>
      <source>Light white:</source>
      <translation>Branco claro:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2182"/>
      <source>ANSI Color Number 15</source>
      <translation>Número de cor ANSI 15</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2205"/>
      <location filename="../src/ui/profile_preferences.ui" line="3384"/>
      <source>Reset all colors to default</source>
      <translation>Redefinir todas as cores para o padrão</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2195"/>
      <source>&lt;p&gt;If this option is checked the Mud Server may send codes to change the above 16 colors or to reset them to their defaults by using standard ANSI &lt;tt&gt;OSC&lt;/tt&gt; Escape codes.&lt;/p&gt;&lt;p&gt;Specifically &lt;tt&gt;&amp;lt;OSC&amp;gt;Pirrggbb&amp;lt;ST&amp;gt;&lt;/tt&gt; will set the color with index &lt;i&gt;i&lt;/i&gt; to have the color with the given &lt;i&gt;rr&lt;/i&gt; red, &lt;i&gt;gg&lt;/i&gt; green and &lt;i&gt;bb&lt;/i&gt;  blue components where i is a single hex-digit (&apos;0&apos; to &apos;9&apos; or &apos;a&apos; to &apos;f&apos; or &apos;A&apos; to &apos;F&apos; to give a number between 0 an d15) and rr, gg and bb are two digit hex-digits numbers (between 0 to 255); &amp;lt;OSC&amp;gt; is &lt;i&gt;Operating System Command&lt;/i&gt; which is normally encoded as the ASCII &amp;lt;ESC&amp;gt; character followed by &lt;tt&gt;[&lt;/tt&gt; and &amp;lt;ST&amp;gt; is the &lt;i&gt;String Terminator&lt;/i&gt; which is normally encoded as the ASCII &amp;lt;ESC&amp;gt; character followed by &lt;tt&gt;\&lt;tt&gt;.&lt;/p&gt;&lt;p&gt;Conversely &lt;tt&gt;&amp;lt;OSC&amp;gt;R&amp;lt;ST&amp;gt;&lt;/tt&gt; will reset the colors to the defaults like the button to the right does.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Se esta opção estiver marcada, o Mud Server pode enviar códigos para alterar as 16 cores acima ou para redefini-las para seus padrões usando o ANSI padrão &lt;tt&gt;OSC&lt;/tt&gt; Códigos de escape.&lt;/p&gt;&lt;p&gt;Especificamente &lt;tt&gt;&amp;lt;OSC&amp;gt;Pirrggbb&amp;lt;ST&amp;gt;&lt;/tt&gt; definirá a cor com índice &lt;i&gt;eu&lt;/i&gt; para ter a cor com o dado &lt;i&gt;Rr&lt;/i&gt; vermelho &lt;i&gt;Gg&lt;/i&gt; verde e &lt;i&gt;Bb&lt;/i&gt;  componentes azuis onde i é um único dígito hexadecimal (&apos;0&apos; Para &apos;9&apos; ou &apos;um&apos; Para &apos;f&apos; ou &apos;Um&apos; Para &apos;F&apos; para dar um número entre 0 e d15) e rr, gg e bb são números de dois dígitos hexadecimais (entre 0 e 255); &amp;lt;OSC&amp;gt; É &lt;i&gt;Comando do sistema operacional&lt;/i&gt; que normalmente é codificado como ASCII &amp;lt;ESC&amp;gt; caractere seguido por &lt;tt&gt;[&lt;/tt&gt; e &amp;lt;ST&amp;gt; é o &lt;i&gt;Terminador de cadeia de caracteres&lt;/i&gt; que normalmente é codificado como ASCII &amp;lt;ESC&amp;gt; caractere seguido por &lt;tt&gt;\&lt;tt&gt;.&lt;/p&gt;&lt;p&gt;Inversamente &lt;tt&gt;&amp;lt;OSC&amp;gt;R&amp;lt;ST&amp;gt;&lt;/tt&gt; redefinirá as cores para os padrões, como o botão à direita.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2198"/>
      <source>Server allowed to redefine these colors</source>
      <translation>Servidor autorizado a redefinir essas cores</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2229"/>
      <source>Mapper</source>
      <translation>Mapeador</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2235"/>
      <source>Map files</source>
      <translation>Arquivos de mapa</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2241"/>
      <source>Save your current map:</source>
      <translation>Salve seu mapa atual:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2268"/>
      <source>Load another map file in:</source>
      <translation>Carregue outro arquivo de mapa em:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2258"/>
      <source>&lt;p&gt;Mudlet now does some sanity checking and repairing to clean up issues that may have arisen in previous version due to faulty code or badly documented commands. However if significant problems are found the report can be quite extensive, in particular for larger maps.&lt;/p&gt;&lt;p&gt;Unless this option is set, Mudlet will reduce the amount of on-screen messages by hiding many texts and showing a suggestion to review the report file instead.&lt;/p&gt;</source>
      <translation>&lt;p&gt;O Mudlet agora faz algumas verificações e reparos de sanidade para limpar problemas que podem ter surgido na versão anterior devido a código defeituoso ou comandos mal documentados. No entanto, se forem encontrados problemas significativos, o relatório pode ser bastante extenso, em particular para mapas maiores.&lt;/p&gt;&lt;p&gt;A menos que essa opção seja definida, o Mudlet reduzirá a quantidade de mensagens na tela ocultando muitos textos e mostrando uma sugestão para revisar o arquivo de relatório.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="311"/>
      <source>Choose protocols</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="349"/>
      <source>&lt;p&gt;This also needs GMCP to be enabled in the protocols.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2261"/>
      <source>report map issues on screen</source>
      <translation>Relatar problemas de mapa na tela</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2278"/>
      <source>choose map...</source>
      <translation>Escolha o mapa...</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2285"/>
      <source>Or load an older version:</source>
      <translation>Ou carregue uma versão mais antiga:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2302"/>
      <source>◀ load this map</source>
      <translation>◀ Carregar este mapa</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2329"/>
      <source>delete</source>
      <comment>Text on the button to delete a map, ensure the text matches the word or words `quoted` for the adjacent checkbox</comment>
      <translation>excluir</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2352"/>
      <source>pick destinations...</source>
      <comment>text on button to select other profiles to receive the map from this profile, this is used when no profiles have been selected</comment>
      <translation>escolha destinos...</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2436"/>
      <source>Download latest map provided by your game:</source>
      <translation>Baixe o mapa mais recente fornecido pelo seu jogo:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2592"/>
      <source>&lt;p&gt;This enables anti-aliasing (AA) for the 2D map view, making it look smoother and nicer. Disable this if you&apos;re on a very slow computer.&lt;/p&gt;&lt;p&gt;3D map view always has anti-aliasing enabled.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Isso permite o anti-aliasing (AA) para a visualização do mapa 2D, tornando-a mais suave e agradável. Desative isso se você&apos;re em um computador muito lento.&lt;/p&gt;&lt;p&gt;A visualização de mapa 3D sempre tem o anti-aliasing ativado.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2524"/>
      <source>&lt;p&gt;When enabled, rooms on floors above and below the current level will be drawn with a lighter color to show the map layout context.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2527"/>
      <source>Draw rooms on upper and lower levels</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2608"/>
      <source>2D map player room marker style:</source>
      <translation>Estilo de marcador de sala de jogador de mapa 2D:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2618"/>
      <source>Outer ring color</source>
      <translation>Cor do anel externo</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2628"/>
      <source>Inner ring color</source>
      <translation>Cor do anel interno</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2642"/>
      <source>Original</source>
      <translation>Original</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2647"/>
      <source>Red ring</source>
      <translation>Anel vermelho</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2652"/>
      <source>Blue/Yellow ring</source>
      <translation>Anel azul/amarelo</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2657"/>
      <source>Custom ring</source>
      <translation>Anel personalizado</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2665"/>
      <source>&lt;p&gt;Percentage ratio (&lt;i&gt;the default is 120%&lt;/i&gt;) of the marker symbol to the space available for the room.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Razão percentual (&lt;i&gt;o padrão é 120%&lt;/i&gt;) do símbolo do marcador ao espaço disponível para a sala.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2671"/>
      <location filename="../src/ui/profile_preferences.ui" line="2699"/>
      <source>%</source>
      <translation>%</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2674"/>
      <source>Outer diameter: </source>
      <translation>Diâmetro externo: </translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2693"/>
      <source>&lt;p&gt;Percentage ratio of the inner diameter of the marker symbol to the outer one (&lt;i&gt;the default is 70%&lt;/i&gt;).&lt;/p&gt;</source>
      <translation>&lt;p&gt;Relação percentual entre o diâmetro interno do símbolo do marcador e o diâmetro externo (&lt;i&gt;o padrão é 70%&lt;/i&gt;).&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2702"/>
      <source>Inner diameter: </source>
      <translation>Diâmetro interno: </translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2582"/>
      <source>Show room borders</source>
      <translation>Mostrar bordas da sala</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2940"/>
      <source>Room border color:</source>
      <translation>Cor da borda do quarto:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3408"/>
      <source>Chat</source>
      <translation>Bate-papo</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4246"/>
      <source>Special options needed for some older game drivers (needs client restart to take effect)</source>
      <translation>Opções especiais necessárias para alguns drivers de jogos mais antigos (precisa de reinicialização do cliente para entrar em vigor)</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4453"/>
      <source>the computer&apos;s password manager (secure)</source>
      <translation>o computador&apos;Gerenciador de senhas (seguro)</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4458"/>
      <source>plaintext with the profile (portable)</source>
      <translation>texto simples com o perfil (portátil)</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4546"/>
      <source>&lt;p&gt;If checked this will cause all problem Unicode codepoints to be reported in the debug output as they occur; if cleared then each different one will only be reported once and summarized in as a table when the console in which they occurred is finally destroyed (when the profile is closed).&lt;/p&gt;</source>
      <translation>&lt;p&gt;Se marcado, isso fará com que todos os pontos de código Unicode problemáticos sejam relatados na saída de depuração à medida que ocorrem; Se desmarcado, cada um será relatado apenas uma vez e resumido como uma tabela quando o console em que ocorreram for finalmente destruído (quando o perfil for fechado).&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4435"/>
      <source>Expect Color Space Id in SGR...(3|4)8;2;...m codes</source>
      <translation>Espere o ID do espaço de cores em SGR... (3|4)8; 2;... Códigos M</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4442"/>
      <source>Store character login passwords in:</source>
      <translation>Armazene as senhas de login dos personagens em:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3598"/>
      <source>TLS/SSL secure connection</source>
      <translation>Conexão segura TLS/SSL</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3699"/>
      <source>Accept self-signed certificates</source>
      <translation>Aceitar certificados autoassinados</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3709"/>
      <source>Accept expired certificates</source>
      <translation>Aceitar certificados expirados</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3616"/>
      <source>Certificate</source>
      <translation>Certificado</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3676"/>
      <source>Serial:</source>
      <translation>Serial:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3625"/>
      <source>Issuer:</source>
      <translation>Emissor:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3642"/>
      <source>Issued to:</source>
      <translation>Emitido para:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3659"/>
      <source>Expires:</source>
      <translation>Expira:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3719"/>
      <source>Accept all certificate errors       (unsecure)</source>
      <translation>Aceitar todos os erros de certificado (não seguro)</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2336"/>
      <source>Copy map to other profile(s):</source>
      <translation>Copiar mapa para outro(s) perfil(is):</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2417"/>
      <source>An action above happened</source>
      <translation>Uma ação acima aconteceu</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2372"/>
      <source>Map format version:</source>
      <translation>Versão em formato de mapa:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2400"/>
      <location filename="../src/ui/profile_preferences.ui" line="2404"/>
      <source># {default version}</source>
      <translation># {default version}</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2427"/>
      <source>Map download</source>
      <translation>Download do mapa</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2449"/>
      <source>Download</source>
      <translation>Baixar</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2459"/>
      <source>Map view</source>
      <translation>Visualização de mapa</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2511"/>
      <source>2D Map Room Symbol Font</source>
      <translation>Fonte de símbolo de sala de mapa 2D</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2595"/>
      <source>Use high quality graphics in 2D view</source>
      <translation>Use gráficos de alta qualidade na visualização 2D</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="196"/>
      <source>&lt;p&gt;Can you help translate Mudlet?&lt;/p&gt;&lt;p&gt;If so, please visit: &lt;b&gt;https://www.mudlet.org/translate&lt;/b&gt;.&lt;/p&gt;</source>
      <translation>U&lt;p&gt;Você pode ajudar a traduzir o Mudlet?&lt;/p&gt;&lt;p&gt;Se sim, por favor, visite: &lt;b&gt;https://www.mudlet.org/translate&lt;/b&gt;.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="647"/>
      <source>Text to separate commands or blank to disable</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="718"/>
      <source>User dictionary: </source>
      <translation>Dicionário do usuário: </translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2251"/>
      <source>choose location...</source>
      <translation>Escolha o local...</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2569"/>
      <source>Show the default area in map area selection</source>
      <translation>Mostrar a área padrão na seleção da área do mapa</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2497"/>
      <source>Only use symbols (glyphs) from chosen font</source>
      <translation>Use apenas símbolos (glifos) da fonte escolhida</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2504"/>
      <source>Show symbol usage...</source>
      <translation>Mostrar uso do símbolo...</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2885"/>
      <source>Mapper colors</source>
      <translation>Cores do mapeador</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2891"/>
      <source>Select your color preferences for the map display</source>
      <translation>Selecione suas preferências de cores para a exibição do mapa</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2897"/>
      <source>Link color</source>
      <translation>Cor do link</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2920"/>
      <source>Background color:</source>
      <translation>Cor de fundo:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2977"/>
      <source>Lower level color:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="2997"/>
      <source>Upper level color:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3017"/>
      <source>Overlapping rooms border:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4213"/>
      <source>Enable F3 search shortcuts</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4240"/>
      <source>Special Options</source>
      <translation>Opções especiais</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4252"/>
      <source>Force compression off</source>
      <translation>Forçar a compressão desligada</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4270"/>
      <source>Force telnet GA signal interpretation off</source>
      <translation>Forçar a interpretação do sinal telnet GA a ser desativada</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4263"/>
      <source>Force new line on empty commands</source>
      <translation>Forçar nova linha em comandos vazios</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3414"/>
      <source>Discord privacy</source>
      <translation>Privacidade do Discord</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3447"/>
      <source>Don&apos;t hide small icon or tooltip</source>
      <translation>Vestir&apos;t ocultar pequeno ícone ou dica de ferramenta</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3452"/>
      <source>Hide small icon tooltip</source>
      <translation>Ocultar dica de ferramenta de ícone pequeno</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3457"/>
      <source>Hide small icon and tooltip</source>
      <translation>Ocultar pequeno ícone e dica de ferramenta</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3479"/>
      <source>Hide timer</source>
      <translation>Esconder o temporizador</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3502"/>
      <location filename="../src/ui/profile_preferences.ui" line="3518"/>
      <location filename="../src/ui/profile_preferences.ui" line="3534"/>
      <location filename="../src/ui/profile_preferences.ui" line="3550"/>
      <source>&lt;p&gt;Mudlet will only show Rich Presence information while you use this Discord username (useful if you have multiple Discord accounts). Leave empty to show it for any Discord account you log in to.&lt;/p&gt;</source>
      <translation>&lt;p&gt;O Mudlet mostrará apenas informações de Rich Presence enquanto você usar este nome de usuário do Discord (útil se você tiver várias contas do Discord). Deixe em branco para mostrá-lo para qualquer conta do Discord em que você fizer login.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3508"/>
      <source>Restrict to:</source>
      <translation>Restringir a:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3421"/>
      <source>Don&apos;t hide large icon or tooltip</source>
      <translation>Vestir&apos;t ocultar ícone grande ou dica de ferramenta</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3426"/>
      <source>Hide large icon tooltip</source>
      <translation>Ocultar dica de ferramenta de ícone grande</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3431"/>
      <source>Hide large icon and tooltip</source>
      <translation>Ocultar ícone grande e dica de ferramenta</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3489"/>
      <source>Enable Lua API</source>
      <translation>Ativar API Lua</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3524"/>
      <source>specific Discord username</source>
      <translation>nome de usuário específico do Discord</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3465"/>
      <source>Hide state</source>
      <translation>Ocultar estado</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3472"/>
      <source>Hide party details</source>
      <translation>Ocultar detalhes da festa</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3439"/>
      <source>Hide detail</source>
      <translation>Ocultar detalhe</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4372"/>
      <source>Search Engine</source>
      <translation>Motor de busca</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4356"/>
      <source>Mudlet updates</source>
      <translation>Atualizações do Mudlet</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4362"/>
      <source>Disable automatic updates</source>
      <translation>Desativar atualizações automáticas</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4384"/>
      <source>Other Special options</source>
      <translation>Outras opções especiais</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4390"/>
      <source>Show icons on menus</source>
      <translation>Mostrar ícones nos menus</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3592"/>
      <source>Connection</source>
      <translation>Conexão</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3947"/>
      <source>Connect to the game via proxy</source>
      <translation>Conecte-se ao jogo via proxy</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3962"/>
      <source>Address</source>
      <translation>Endereço</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3982"/>
      <source>port</source>
      <translation>porta</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="3998"/>
      <source>username (optional)</source>
      <translation>nome de usuário (opcional)</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4014"/>
      <source>password (optional)</source>
      <translation>senha (opcional)</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4502"/>
      <source>Show debug messages for timers not smaller than:</source>
      <translation>Mostrar mensagens de depuração para temporizadores não menores que:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4499"/>
      <source>&lt;p&gt;Show &apos;LUA OK&apos; messages for Timers with the specified minimum interval (h:mm:ss.zzz), the minimum value (the default) shows all such messages but can render the &lt;i&gt;Central Debug Console&lt;/i&gt; useless if there is a very small interval timer running.&lt;/p&gt;</source>
      <comment>The term in &apos;...&apos; refer to a Mudlet specific thing and ought to match the corresponding translation elsewhere.</comment>
      <translation>&lt;p&gt;Programa &apos;LUA OK&apos; mensagens para temporizadores com o intervalo mínimo especificado (h:mm:ss.zzz), o valor mínimo (o padrão) mostra todas essas mensagens, mas pode renderizar o &lt;i&gt;Console de depuração central&lt;/i&gt; inútil se houver um temporizador de intervalo muito pequeno em execução.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4549"/>
      <source>Report all Codepoint problems immediately</source>
      <translation>Relate todos os problemas do Codepoint imediatamente</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4556"/>
      <source>Additional text wait time:</source>
      <translation>Tempo de espera de texto adicional:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4566"/>
      <source>&lt;p&gt;&lt;i&gt;Go-Ahead&lt;/i&gt; (&lt;tt&gt;GA&lt;/tt&gt;) and &lt;i&gt;End-of-record&lt;/i&gt; (&lt;tt&gt;EOR&lt;/tt&gt;) signalling tells Mudlet when the game server is done sending text. On games that do not provide &lt;tt&gt;GA&lt;/tt&gt; or &lt;tt&gt;EOR&lt;/tt&gt;, this option controls how long Mudlet will wait for more text to arrive. Greater values will help reduce the risk that Mudlet will split a large piece of text (with unintended line-breaks in the middle) which can stop some triggers from working. Lesser values increases the risk of text getting broken up, but may make the game feel more responsive.&lt;/p&gt;&lt;p&gt;&lt;i&gt;The default value, which was what Mudlet used before this control was added, is 0.300 Seconds.&lt;/i&gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;&lt;i&gt;Sinal verde&lt;/i&gt; (&lt;tt&gt;GA&lt;/tt&gt;) e &lt;i&gt;Fim do registro&lt;/i&gt; (&lt;tt&gt;EOR&lt;/tt&gt;) informa ao Mudlet quando o servidor do jogo termina de enviar texto. Em jogos que não fornecem &lt;tt&gt;GA&lt;/tt&gt; ou &lt;tt&gt;EOR&lt;/tt&gt;, essa opção controla quanto tempo o Mudlet aguardará a chegada de mais texto. Valores maiores ajudarão a reduzir o risco de que o Mudlet divida um grande pedaço de texto (com quebras de linha não intencionais no meio), o que pode impedir que alguns gatilhos funcionem. Valores menores aumentam o risco de quebra de texto, mas podem tornar o jogo mais responsivo.&lt;/p&gt;&lt;p&gt;&lt;i&gt;O valor padrão, que era o que o Mudlet usava antes de esse controle ser adicionado, é 0,300 segundos.&lt;/i&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4569"/>
      <source> seconds</source>
      <extracomment>For most locales a space should be included so that the text is separated from the number!</extracomment>
      <translation> Segundos</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4111"/>
      <location filename="../src/ui/profile_preferences.ui" line="4117"/>
      <source>Accessibility</source>
      <translation>Acessibilidade</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4126"/>
      <source>Announce incoming text in screen reader</source>
      <translation>Anunciar texto recebido no leitor de tela</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4158"/>
      <source>show them</source>
      <translation>mostrá-los</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4163"/>
      <source>hide them</source>
      <translation>escondê-los</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4168"/>
      <source>replace with a space</source>
      <translation>Substitua por um espaço</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4147"/>
      <source>When the game sends blank lines:</source>
      <translation>Quando o jogo envia linhas em branco:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4176"/>
      <source>Switch between input line and main window using:</source>
      <translation>Alterne entre a linha de entrada e a janela principal usando:</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4187"/>
      <source>no key</source>
      <translation>sem chave</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4192"/>
      <source>Tab</source>
      <translation>Aba</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4197"/>
      <source>Ctrl+Tab</source>
      <translation>Ctrl+Tab</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4202"/>
      <source>F6</source>
      <translation>F6</translation>
    </message>
    <message>
      <location filename="../src/ui/profile_preferences.ui" line="4639"/>
      <source>Save</source>
      <translation>Salvar</translation>
    </message>
  </context>
  <context>
    <name>room_exits</name>
    <message>
      <location filename="../src/ui/room_exits.ui" line="38"/>
      <source>General exits:</source>
      <translation>Saídas gerais:</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="91"/>
      <source>NW exit...</source>
      <translation>Saída NW...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="101"/>
      <location filename="../src/ui/room_exits.ui" line="235"/>
      <location filename="../src/ui/room_exits.ui" line="369"/>
      <location filename="../src/ui/room_exits.ui" line="503"/>
      <location filename="../src/ui/room_exits.ui" line="640"/>
      <location filename="../src/ui/room_exits.ui" line="887"/>
      <location filename="../src/ui/room_exits.ui" line="1021"/>
      <location filename="../src/ui/room_exits.ui" line="1173"/>
      <location filename="../src/ui/room_exits.ui" line="1307"/>
      <location filename="../src/ui/room_exits.ui" line="1441"/>
      <location filename="../src/ui/room_exits.ui" line="1575"/>
      <location filename="../src/ui/room_exits.ui" line="1838"/>
      <source>&lt;p&gt;Set to a positive value to override the default (Room) Weight for using this Exit route, zero value assigns the default.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Defina como um valor positivo para substituir o peso padrão (ambiente) para usar esta rota de saída, o valor zero atribui o padrão.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="225"/>
      <source>N exit...</source>
      <translation>N saída...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="359"/>
      <source>NE exit...</source>
      <translation>NE saída...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="493"/>
      <source>Up exit...</source>
      <translation>Saída para cima...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="630"/>
      <source>W exit...</source>
      <translation>W saída...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="735"/>
      <source>ID:</source>
      <translation>ID:</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="769"/>
      <source>&lt;p&gt;This is the Room ID Number for this room.</source>
      <translation>&lt;p&gt;Este é o número de identificação do quarto para este quarto.</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="804"/>
      <source>Weight:</source>
      <translation>Peso:</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="817"/>
      <source>&lt;p&gt;This is the default weight for this room, which will be used for any exit &lt;i&gt;that leads to &lt;u&gt;this room&lt;/u&gt;&lt;/i&gt; which does not have its own value set.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Este é o peso padrão para esta sala, que será usado para qualquer saída &lt;i&gt;que leva a &lt;u&gt;este quarto&lt;/u&gt;&lt;/i&gt; que não tem seu próprio conjunto de valores.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="880"/>
      <source>E exit...</source>
      <translation>E saída...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1011"/>
      <source>Down exit...</source>
      <translation>Saída para baixo...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1157"/>
      <source>SW exit...</source>
      <translation>SW saída...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1297"/>
      <source>S exit...</source>
      <translation>S saída...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1431"/>
      <source>SE exit...</source>
      <translation>Saída SE...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1565"/>
      <source>In exit...</source>
      <translation>Na saída...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1828"/>
      <source>Out exit...</source>
      <translation>Saída de saída ...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1681"/>
      <source>No route</source>
      <translation>Sem rota</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1696"/>
      <source>Stub Exit</source>
      <translation>Saída de Esboço</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="65"/>
      <location filename="../src/ui/room_exits.ui" line="199"/>
      <location filename="../src/ui/room_exits.ui" line="333"/>
      <location filename="../src/ui/room_exits.ui" line="467"/>
      <location filename="../src/ui/room_exits.ui" line="601"/>
      <location filename="../src/ui/room_exits.ui" line="854"/>
      <location filename="../src/ui/room_exits.ui" line="985"/>
      <location filename="../src/ui/room_exits.ui" line="1125"/>
      <location filename="../src/ui/room_exits.ui" line="1271"/>
      <location filename="../src/ui/room_exits.ui" line="1405"/>
      <location filename="../src/ui/room_exits.ui" line="1539"/>
      <location filename="../src/ui/room_exits.ui" line="1802"/>
      <location filename="../src/ui/room_exits.ui" line="1986"/>
      <source>&lt;p&gt;Prevent a route being created via this exit, equivalent to an infinite exit weight.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Impedir que uma rota seja criada por meio dessa saída, equivalente a um peso de saída infinito.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="53"/>
      <source>Northwest</source>
      <translation>Noroeste</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="81"/>
      <location filename="../src/ui/room_exits.ui" line="215"/>
      <location filename="../src/ui/room_exits.ui" line="349"/>
      <location filename="../src/ui/room_exits.ui" line="483"/>
      <location filename="../src/ui/room_exits.ui" line="617"/>
      <location filename="../src/ui/room_exits.ui" line="870"/>
      <location filename="../src/ui/room_exits.ui" line="1001"/>
      <location filename="../src/ui/room_exits.ui" line="1147"/>
      <location filename="../src/ui/room_exits.ui" line="1287"/>
      <location filename="../src/ui/room_exits.ui" line="1421"/>
      <location filename="../src/ui/room_exits.ui" line="1555"/>
      <location filename="../src/ui/room_exits.ui" line="1818"/>
      <source>&lt;p&gt;Create an exit in this direction with unknown destination, mutually exclusive with an actual exit roomID.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Crie uma saída nessa direção com destino desconhecido, mutuamente exclusiva com um roomID de saída real.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="114"/>
      <location filename="../src/ui/room_exits.ui" line="248"/>
      <location filename="../src/ui/room_exits.ui" line="382"/>
      <location filename="../src/ui/room_exits.ui" line="516"/>
      <location filename="../src/ui/room_exits.ui" line="653"/>
      <location filename="../src/ui/room_exits.ui" line="900"/>
      <location filename="../src/ui/room_exits.ui" line="1034"/>
      <location filename="../src/ui/room_exits.ui" line="1186"/>
      <location filename="../src/ui/room_exits.ui" line="1320"/>
      <location filename="../src/ui/room_exits.ui" line="1454"/>
      <location filename="../src/ui/room_exits.ui" line="1588"/>
      <location filename="../src/ui/room_exits.ui" line="1851"/>
      <location filename="../src/ui/room_exits.ui" line="2004"/>
      <source>&lt;p&gt;No door symbol is drawn on 2D Map for this exit.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Nenhum símbolo de porta é desenhado no mapa 2D para esta saída.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="133"/>
      <location filename="../src/ui/room_exits.ui" line="267"/>
      <location filename="../src/ui/room_exits.ui" line="401"/>
      <location filename="../src/ui/room_exits.ui" line="672"/>
      <location filename="../src/ui/room_exits.ui" line="919"/>
      <location filename="../src/ui/room_exits.ui" line="1205"/>
      <location filename="../src/ui/room_exits.ui" line="1339"/>
      <location filename="../src/ui/room_exits.ui" line="1473"/>
      <source>&lt;p&gt;Green (Open) door symbol is drawn on 2D Map, can be set on either a stub or a real exit.&lt;/p&gt;</source>
      <translation>&lt;p&gt;O símbolo da porta verde (aberta) é desenhado no mapa 2D, pode ser definido em um stub ou em uma saída real.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="149"/>
      <location filename="../src/ui/room_exits.ui" line="283"/>
      <location filename="../src/ui/room_exits.ui" line="417"/>
      <location filename="../src/ui/room_exits.ui" line="688"/>
      <location filename="../src/ui/room_exits.ui" line="935"/>
      <location filename="../src/ui/room_exits.ui" line="1221"/>
      <location filename="../src/ui/room_exits.ui" line="1355"/>
      <location filename="../src/ui/room_exits.ui" line="1489"/>
      <source>&lt;p&gt;Orange (Closed) door symbol is drawn on 2D Map, can be set on either a stub or a real exit.&lt;/p&gt;</source>
      <translation>&lt;p&gt;O símbolo da porta laranja (fechada) é desenhado no mapa 2D, pode ser definido em um stub ou em uma saída real.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="165"/>
      <location filename="../src/ui/room_exits.ui" line="299"/>
      <location filename="../src/ui/room_exits.ui" line="433"/>
      <location filename="../src/ui/room_exits.ui" line="704"/>
      <location filename="../src/ui/room_exits.ui" line="951"/>
      <location filename="../src/ui/room_exits.ui" line="1237"/>
      <location filename="../src/ui/room_exits.ui" line="1371"/>
      <location filename="../src/ui/room_exits.ui" line="1505"/>
      <source>&lt;p&gt;Red (Locked) door symbol is drawn on 2D Map, can be set on either a stub or a real exit.&lt;/p&gt;</source>
      <translation>&lt;p&gt;O símbolo da porta vermelha (trancada) é desenhado no mapa 2D, pode ser definido em um stub ou em uma saída real.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="187"/>
      <source>North</source>
      <translation>Norte</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="321"/>
      <source>Northeast</source>
      <translation>Nordeste</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="455"/>
      <source>Up</source>
      <translation>Cima</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="535"/>
      <location filename="../src/ui/room_exits.ui" line="1053"/>
      <location filename="../src/ui/room_exits.ui" line="1607"/>
      <location filename="../src/ui/room_exits.ui" line="1870"/>
      <source>&lt;p&gt;A symbol is drawn with a green (Open) fill color on 2D Map, can be set on either a stub or a real exit.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Um símbolo é desenhado com uma cor de preenchimento verde (Aberto) no Mapa 2D, pode ser definido em um stub ou em uma saída real.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="551"/>
      <location filename="../src/ui/room_exits.ui" line="1069"/>
      <location filename="../src/ui/room_exits.ui" line="1623"/>
      <location filename="../src/ui/room_exits.ui" line="1886"/>
      <source>&lt;p&gt;A symbol is drawn with an orange (Closed) fill color on 2D Map, can be set on either a stub or a real exit.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Um símbolo é desenhado com uma cor de preenchimento laranja (Fechado) no Mapa 2D, pode ser definido em um esboço ou em uma saída real.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="567"/>
      <location filename="../src/ui/room_exits.ui" line="1085"/>
      <location filename="../src/ui/room_exits.ui" line="1639"/>
      <location filename="../src/ui/room_exits.ui" line="1902"/>
      <source>&lt;p&gt;A symbol is drawn with a red (Locked) fill color on 2D Map, can be set on either a stub or a real exit.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Um símbolo é desenhado com uma cor de preenchimento vermelha (bloqueada) no mapa 2D, pode ser definido em um stub ou em uma saída real.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="589"/>
      <source>West</source>
      <translation>Oeste</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="729"/>
      <source>This room</source>
      <translation>Esta sala</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="842"/>
      <source>East</source>
      <translation>Leste</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="973"/>
      <source>Down</source>
      <translation>Baixo</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1107"/>
      <source>Southwest</source>
      <translation>Sudoeste</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1259"/>
      <source>South</source>
      <translation>Sul</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1393"/>
      <source>Southeast</source>
      <translation>Sudeste</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1527"/>
      <source>In</source>
      <translation>Dentro</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1667"/>
      <source>Key</source>
      <translation>Chave</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1708"/>
      <source>Exit RoomID number</source>
      <translation>Número de identificação da sala de saída</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1735"/>
      <source>No door</source>
      <translation>Sem porta</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1750"/>
      <source>Open door</source>
      <translation>Abrir Porta</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1762"/>
      <source>Closed door</source>
      <translation>Porta fechada</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1774"/>
      <source>Locked door</source>
      <translation>Porta trancada</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1790"/>
      <source>Out</source>
      <translation>Fora</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1973"/>
      <source>Exit
Status</source>
      <translation>Saída
Status</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1977"/>
      <source>&lt;p&gt;Indicates whether the exit is invalid, leads to another room in this area or leads to a room in another area.&lt;/p&gt;</source>
      <translation>&lt;p>Indica se a saída é inválida, leva a outra sala nesta área ou leva a uma sala em outra área.&lt;/p></translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2013"/>
      <source>&lt;p&gt;Green (Open) door symbol is drawn on 2D Map.&lt;/p&gt;</source>
      <translation>&lt;p&gt;símbolo de porta verde (aberta) é desenhado no mapa 2D.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2022"/>
      <source>&lt;p&gt;Orange (Closed) door symbol is drawn on 2D Map.&lt;/p&gt;</source>
      <translation>&lt;p>Símbolo de porta laranja (fechada) é desenhado no Mapa 2D.&lt;/p></translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2031"/>
      <source>&lt;p&gt;Red (Locked) door symbol is drawn on 2D Map.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Símbolo de porta vermelha (Bloqueada) é desenhado no mapa 2D.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2108"/>
      <source>&lt;p&gt;Use this button to save any changes, will also remove any invalid Special exits.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Use este botão para salvar quaisquer alterações, também removerá quaisquer saídas especiais inválidas.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2124"/>
      <source>&lt;p&gt;Use this button to close the dialogue without changing anything.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Use este botão para fechar o diálogo sem alterar nada.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1968"/>
      <source>&lt;p&gt;Set the number of the room that this exit leads to, if set to zero the exit will be removed on saving the exits.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Defina o número da sala para a qual essa saída leva, se definido como zero, a saída será removida ao salvar as saídas.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2057"/>
      <source>&lt;p&gt;Add an empty item to Special exits to be edited as required.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Adicione um item vazio às saídas especiais a serem editadas conforme necessário.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2076"/>
      <source>&lt;p&gt;Press this button to deactivate the selection of a Special exit.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Aperte este botão para desativar a seleção de uma saída especial.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2111"/>
      <source>&amp;Save</source>
      <translation>&amp;Salvar</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1720"/>
      <source>Exit Weight (0=No override)</source>
      <translation>Saída Peso (0 = Sem substituição)</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2127"/>
      <source>&amp;Cancel</source>
      <translation>&amp;Cancelar</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1921"/>
      <source>Special exits:</source>
      <translation>Saídas Especiais:</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1930"/>
      <source>&lt;p&gt;Click on an item to edit/change it. To delete a Special Exit, either: select it and press the keyboard Delete key; or set its Exit roomID to less than one; or clear the name/command entry.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1964"/>
      <source>Exit
Room ID</source>
      <translation>Sair
ID da sala</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1982"/>
      <source>No
Route</source>
      <translation>Nenhum
Rota</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1991"/>
      <source>Exit
Weight</source>
      <translation>Sair
Peso</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="1995"/>
      <source>&lt;p&gt;Set to a positive integer value to override the default (Room) Weight for using this Exit route, a zero value assigns the default.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Definir um valor inteiro positivo para substituir o peso padrão (quarto) para usar esta rota, um valor zero atribui o padrão.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2000"/>
      <source>Door
None</source>
      <translation>Porta
Nenhuma</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2009"/>
      <source>Door
Open</source>
      <translation>Porta
aberta</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2018"/>
      <source>Door
Closed</source>
      <translation>Porta
fechada</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2027"/>
      <source>Door
Locked</source>
      <translation>Porta
Trancada</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2036"/>
      <source>Command
or LUA script</source>
      <translation>Comando ou script Lua</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2040"/>
      <source>&lt;p&gt;Some mapper scripts may require prefixing the keyword &quot;script:&quot;.&lt;/p&gt;</source>
      <translation>Alguns scripts de mapeador podem exigir o prefixo da palavra-chave &quot;roteiro:&quot;).</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2060"/>
      <source>&amp;Add special exit</source>
      <translation>&amp;Adicionar saída especial</translation>
    </message>
    <message>
      <location filename="../src/ui/room_exits.ui" line="2079"/>
      <source>&amp;End S. Exits editing</source>
      <translation>&amp;Finalizar S. Edição de saídas</translation>
    </message>
  </context>
  <context>
    <name>room_properties</name>
    <message>
      <location filename="../src/ui/room_properties.ui" line="20"/>
      <source>Room properties</source>
      <translation>Propriedades da sala</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="47"/>
      <source>Name:</source>
      <translation>Nome:</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="54"/>
      <source>Room name...</source>
      <translation>Nome da Sala...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="61"/>
      <source>Icon:</source>
      <translation>Ícone:</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="111"/>
      <source>Set room color</source>
      <translation>Definir a cor da sala</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="127"/>
      <source>Symbol</source>
      <translation>Símbolo</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="167"/>
      <source>Room symbol...</source>
      <translation>Símbolo da sala ...</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="210"/>
      <source>Color of to use for the room symbol(s)</source>
      <translation>Cor a ser usada para os símbolos de quarto</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="216"/>
      <source>Set symbol color</source>
      <translation>Definir cor do símbolo</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="229"/>
      <location filename="../src/ui/room_properties.ui" line="307"/>
      <source>Reset</source>
      <extracomment>This button is located next to the button &quot;Set symbol color&quot; and will reset the symbol color back to the original color.</extracomment>
      <translation>Redefinir</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="242"/>
      <source>Border</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="288"/>
      <source>Color of the room border</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="294"/>
      <source>Set border color</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="332"/>
      <source>Thickness:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="345"/>
      <source>(use global)</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="364"/>
      <source>Pathfinding</source>
      <translation>Encontrar o caminho</translation>
    </message>
    <message>
      <location filename="../src/ui/room_properties.ui" line="410"/>
      <source>1 (default)</source>
      <translation>1 (padrão)</translation>
    </message>
  </context>
  <context>
    <name>scripts_main_area</name>
    <message>
      <location filename="../src/ui/scripts_main_area.ui" line="23"/>
      <source>Name:</source>
      <translation>Nome:</translation>
    </message>
    <message>
      <location filename="../src/ui/scripts_main_area.ui" line="33"/>
      <source>&lt;p&gt;Choose a good, (ideally, though it need not be, unique) name for your script or script group. This will be displayed in the script tree.&lt;/p&gt;&lt;p&gt;If a function within the script is to be used to handle events entered in the list below &lt;b&gt;&lt;u&gt;it must have the same name as is entered here.&lt;/u&gt;&lt;/b&gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;Escolha um bem, (idealmente, embora não precise ser, exclusivo) nome para o seu script ou grupo de script. Isto será exibido na árvore de script.&lt;/p&gt;&lt;p&gt;Se uma função dentro do script deve ser usada para tratar eventos inseridos na lista abaixo de &lt;b&gt;&lt;u&gt;ele deve ter o mesmo nome que está inserido aqui.&lt;/u&gt;&lt;/b&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/scripts_main_area.ui" line="61"/>
      <source>ID:</source>
      <translation>ID:</translation>
    </message>
    <message>
      <location filename="../src/ui/scripts_main_area.ui" line="90"/>
      <source>Registered Events:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/scripts_main_area.ui" line="137"/>
      <source>&lt;p&gt;Remove (selected) event from list.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/scripts_main_area.ui" line="147"/>
      <source>Add User Event:</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/scripts_main_area.ui" line="181"/>
      <source>&lt;p&gt;Add entered event name to list.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/scripts_main_area.ui" line="140"/>
      <source>-</source>
      <translation>-</translation>
    </message>
    <message>
      <location filename="../src/ui/scripts_main_area.ui" line="184"/>
      <source>+</source>
      <translation>+</translation>
    </message>
  </context>
  <context>
    <name>set_room_area</name>
    <message>
      <location filename="../src/ui/set_room_area.ui" line="14"/>
      <source>Move rooms to another area</source>
      <translation>Mover salas para outra área</translation>
    </message>
    <message>
      <location filename="../src/ui/set_room_area.ui" line="20"/>
      <source>Which area would you like to move the room(s) to?</source>
      <translation>Para qual área você gostaria de mover a(s) sala(s)?</translation>
    </message>
    <message>
      <location filename="../src/ui/set_room_area.ui" line="36"/>
      <source>Input new area name to create one.</source>
      <translation>Digite um novo nome de área para criar uma.</translation>
    </message>
  </context>
  <context>
    <name>source_editor_area</name>
    <message>
      <location filename="../src/ui/source_editor_area.ui" line="26"/>
      <source>Form</source>
      <translation>Formulário</translation>
    </message>
  </context>
  <context>
    <name>source_editor_find_area</name>
    <message>
      <location filename="../src/ui/source_editor_find_area.ui" line="41"/>
      <source>Find</source>
      <translation>Procurar</translation>
    </message>
    <message>
      <location filename="../src/ui/source_editor_find_area.ui" line="87"/>
      <source>Replace</source>
      <translation>Substituir</translation>
    </message>
  </context>
  <context>
    <name>timers_main_area</name>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="29"/>
      <source>Name:</source>
      <translation>Nome:</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="116"/>
      <source>Command:</source>
      <translation>Comando:</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="186"/>
      <source>&lt;p&gt;milliseconds&lt;/p&gt;</source>
      <translation>&lt;p&gt;milissegundos&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="220"/>
      <source>Time:</source>
      <translation>Tempo:</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="39"/>
      <source>&lt;p&gt;Choose a good, (ideally, though it need not be, unique) name for your timer, offset-timer or timer group. This will be displayed in the timer tree.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Escolha um bem, (idealmente, embora não precise ser, exclusivo) nome para o seu timer, cronômetro de deslocamento ou cronômetro. Isso será exibido na árvore do temporizador.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="67"/>
      <source>ID:</source>
      <translation>ID:</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="141"/>
      <source>&lt;p&gt;hours&lt;/p&gt;</source>
      <translation>&lt;p&gt;horas&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="156"/>
      <source>&lt;p&gt;minutes&lt;/p&gt;</source>
      <translation>&lt;p&gt;minutos&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="171"/>
      <source>&lt;p&gt;seconds&lt;/p&gt;</source>
      <translation>&lt;p&gt;segundos&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="235"/>
      <source>&lt;p&gt;The &lt;b&gt;hour&lt;/b&gt; part of the interval that the timer will go off at.&lt;/p&gt;</source>
      <translation>&lt;p&gt;A &lt;b&gt;hora&lt;/b&gt; parte do intervalo que o cronômetro irá desligar.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="440"/>
      <source>&lt;p&gt;The &lt;b&gt;millisecond&lt;/b&gt; part of the interval that the timer will go off at (1000 milliseconds = 1 second).&lt;/p&gt;</source>
      <translation>&lt;p&gt;O &lt;b&gt;milissegundo&lt;/b&gt; parte do intervalo que o temporizador irá desliga em (1000 milissegundos = 1 second).&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="310"/>
      <source>&lt;p&gt;The &lt;b&gt;minute&lt;/b&gt; part of the interval that the timer will go off at.&lt;/p&gt;</source>
      <translation>&lt;p&gt;O &lt;b&gt;minuto&lt;/b&gt; parte do intervalo que o temporizador irá desligar.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="126"/>
      <source>&lt;p&gt;Enter one or more commands to use if the given command matches the pattern. (Optional)&lt;/p&gt;&lt;p&gt;This could be another alias or a command to send directly to the game. For complex commands that require modification of variables within this profile, use a Lua script in the editor area below instead. It&apos;s possible to use both this field and a Lua script - the contents of this field will be used before running the script.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Insira um ou mais comandos a serem usados se o comando fornecido corresponder ao padrão. (Opcional)&lt;/p&gt;&lt;p&gt;Pode ser outro alias ou um comando para enviar diretamente para o jogo. Para comandos complexos que requerem modificação de variáveis dentro deste perfil, use um script Lua na área do editor abaixo. Ela&apos;é possível usar este campo e um script Lua - o conteúdo deste campo será usado antes de executar o script.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="129"/>
      <source>Text to send to the game (optional)</source>
      <translation>Texto para enviar ao jogo (opcional)</translation>
    </message>
    <message>
      <location filename="../src/ui/timers_main_area.ui" line="375"/>
      <source>&lt;p&gt;The &lt;b&gt;second&lt;/b&gt; part of the interval that the timer will go off at.&lt;/p&gt;</source>
      <translation>&lt;p>A segunda parte do intervalo em que o temporizador vai disparar.&lt;/p></translation>
    </message>
  </context>
  <context>
    <name>trigger_editor</name>
    <message>
      <location filename="../src/ui/trigger_editor.ui" line="152"/>
      <location filename="../src/ui/trigger_editor.ui" line="200"/>
      <location filename="../src/ui/trigger_editor.ui" line="245"/>
      <location filename="../src/ui/trigger_editor.ui" line="290"/>
      <location filename="../src/ui/trigger_editor.ui" line="335"/>
      <location filename="../src/ui/trigger_editor.ui" line="380"/>
      <location filename="../src/ui/trigger_editor.ui" line="428"/>
      <location filename="../src/ui/trigger_editor.ui" line="550"/>
      <source>1</source>
      <translation>1</translation>
    </message>
    <message>
      <location filename="../src/ui/trigger_editor.ui" line="436"/>
      <source>Show normally hidden variables</source>
      <translation>Mostrar as variáveis normalmente ocultas</translation>
    </message>
    <message>
      <location filename="../src/ui/trigger_editor.ui" line="476"/>
      <source>&lt;p&gt;Enter text here to search through your code.&lt;/p&gt;</source>
      <translation>&lt;p>Digite o texto aqui para pesquisar através do seu código.&lt;/p></translation>
    </message>
  </context>
  <context>
    <name>trigger_main_area</name>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="65"/>
      <source>Name:</source>
      <translation>Nome:</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="85"/>
      <source>&lt;p&gt;Use this control to show or hide the extra controls for the trigger; this can be used to allow more space to show the trigger &lt;i&gt;items&lt;/i&gt; on smaller screen.&lt;/p&gt;</source>
      <translation>&lt;p>Use este controle para mostrar ou ocultar os controles extras para o gatilho; isso pode ser usado para permitir mais espaço para mostrar os &lt;i>itens&lt;/i> de gatilho em uma tela menor.&lt;/p></translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="111"/>
      <source>Command:</source>
      <translation>Comando:</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="155"/>
      <source>ID:</source>
      <translation>ID:</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="449"/>
      <source> lines)</source>
      <extracomment>This text is appended after the numeric value shown in the spin box (so that it and the prefix text is &quot;wrapped&quot; around it), except when the control is set to the special first value when all of them are replaced by that text.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="452"/>
      <source>AND / Multi-line (within: </source>
      <extracomment>This text is prepended before the numeric value shown in the spin box (so that it and the suffix text is &quot;wrapped&quot; around it), except when the control is set to the special first value when all of them are replaced by that text. For locales using spaces between words ensure a space is left at the end to separate the text from the number that is shown from the control after it.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="481"/>
      <source>only pass matches</source>
      <translation>somente passar correspondências</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="254"/>
      <source>&lt;p&gt;Keep firing the script for this many more lines, after the trigger or chain has matched.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Continue disparando o script para isso muitas mais linhas, depois que o gatilho ou cadeia correspondeu.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="260"/>
      <source>fire length (extra lines)</source>
      <translation>comprimento do fogo (linhas extras)</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="318"/>
      <source>&lt;p&gt;Play a sound file if the trigger fires.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Reproduzir um arquivo de som se o disparo disparar.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="351"/>
      <source>&lt;p&gt;Use this to open a file selection dialogue to find a sound file to play when the trigger fires.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Cancelling from the file dialogue will not make any changes; to clear the file use the clear button to the right of the file name display.&lt;/i&gt;&lt;/p&gt;</source>
      <comment>This is the button used to select a sound file to be played when a trigger fires.</comment>
      <extracomment>Please ensure the text used here is duplicated within the tooltip for the QLineEdit that displays the file name selected.</extracomment>
      <translation>&lt;p&gt;Use isso para abrir um diálogo de seleção de arquivos para encontrar um arquivo de som para tocar quando o disparo disparar.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Cancelamento do diálogo de arquivo não fará nenhuma alteração; para limpar o arquivo utilize o botão claro para o direito do display de nome do arquivo.&lt;/i&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="355"/>
      <source>Choose file...</source>
      <translation>Selecionar Arquivo…</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="380"/>
      <source>no file</source>
      <translation>nenhum arquivo</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="407"/>
      <source>&lt;p&gt;If set to any value but the first the trigger will only fire if &lt;u&gt;all&lt;/u&gt; conditions on the list have been met within the specified line delta, and captures will be saved in &lt;tt&gt;multimatches&lt;/tt&gt; instead of &lt;tt&gt;matches&lt;/tt&gt;.&lt;/p&gt;&lt;p&gt;If set to the first value the trigger will fire if &lt;u&gt;any&lt;/u&gt; condition on the list have been met.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="413"/>
      <source>handle multiple items as a</source>
      <extracomment>This text preceeds (is above) the content of the spinBox_lineMargin which also contain text with the text in the label_multiLineTrigger suffixed on the end (underneath).</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="440"/>
      <source>&lt;p&gt;&lt;b&gt;Multi-line Trigger Range&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Specifies within how many consecutive lines all trigger patterns must match.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Example:&lt;/b&gt; If set to 3 and pattern 1 matches on line 100, pattern 2 must match somewhere between lines 100-103 for the trigger to fire.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="446"/>
      <source>OR / Multi-item</source>
      <extracomment>This text represents what is shown in the spinBox_lineMargin control when it is at it minimum value and replaces the normal value and the normal prefix and suffix that would otherwise surround it before this or those elements are inserted in the middle of the groupBox_multiLineTrigger and the label_multiLineTrigger text.</extracomment>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="465"/>
      <source>trigger</source>
      <extracomment>This text follows (is beneath) the content of the spinBox_lineMargin which also contain text with the groupBox_multiLineTrigger prefixed at the beginning (above).</extracomment>
      <translation>gatilho</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="478"/>
      <source>&lt;p&gt;Do not pass whole line to children.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="495"/>
      <source>&lt;p&gt;Enable this to highlight the matching text by changing the fore and background colors to the ones selected here.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Habilite isso para destacar o texto correspondente, alterando as cores da fore e do fundo para os selecionados aqui.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="551"/>
      <source>Background</source>
      <translation>Plano de Fundo</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="544"/>
      <location filename="../src/ui/triggers_main_area.ui" line="567"/>
      <source>keep</source>
      <comment>Keep the existing colour on matches to highlight. Use shortest word possible so it fits on the button</comment>
      <translation>guardar</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="528"/>
      <source>Foreground</source>
      <translation>Primeiro Plano</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="321"/>
      <source>play sound</source>
      <translation>reproduzir som</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="78"/>
      <source>&lt;p&gt;Choose a good, (ideally, though it need not be, unique) name for your trigger or trigger group. This will be displayed in the trigger tree.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Escolha um bem, (idealmente, embora não precise ser, exclusivo) nome para o seu timer, cronômetro de deslocamento ou cronômetro. Isso será exibido na árvore do temporizador.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="124"/>
      <source>&lt;p&gt;Enter one or more commands to use if the given command matches the pattern. (Optional)&lt;/p&gt;&lt;p&gt;This could be another alias or a command to send directly to the game. For complex commands that require modification of variables within this profile, use a Lua script in the editor area below instead. It&apos;s possible to use both this field and a Lua script - the contents of this field will be used before running the script.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Insira um ou mais comandos a serem usados se o comando fornecido corresponder ao padrão. (Opcional)&lt;/p&gt;&lt;p&gt;Pode ser outro alias ou um comando para enviar diretamente para o jogo. Para comandos complexos que requerem modificação de variáveis dentro deste perfil, use um script Lua na área do editor abaixo. Ela&apos;é possível usar este campo e um script Lua - o conteúdo deste campo será usado antes de executar o script.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="127"/>
      <source>Text to send to the game (optional)</source>
      <translation>Texto para enviar ao jogo (opcional)</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="211"/>
      <source>&lt;p&gt;Match all occurrences of the pattern in the line.&lt;/p&gt;</source>
      <translation type="unfinished"/>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="488"/>
      <source>match all</source>
      <translation>corresponder a todos</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="302"/>
      <source>&lt;p&gt;How many more lines, after the one that fired the trigger, should be passed to the trigger&apos;s children?&lt;/p&gt;</source>
      <translation>&lt;p&gt;Quantas linhas mais, depois da que disparou o gatilho, deve ser passada para o gatilho&apos;s crianças?&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="371"/>
      <source>&lt;p&gt;Sound file to play when the trigger fires.&lt;/p&gt;</source>
      <comment>This is the tooltip for the QLineEdit that shows - but does not permit changing - the sound file used for a trigger.</comment>
      <translation>Arquivo de som para reproduzir quando o gatilho disparar.</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="393"/>
      <source>&lt;p&gt;Click to remove the sound file set for this trigger.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Clique para remover o conjunto de arquivos de som para este disparo.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/triggers_main_area.ui" line="501"/>
      <source>highlight</source>
      <translation>destacar</translation>
    </message>
  </context>
  <context>
    <name>trigger_pattern_edit</name>
    <message>
      <location filename="../src/ui/trigger_pattern_edit.ui" line="113"/>
      <source>Foreground color ignored</source>
      <translation>Cor do primeiro plano ignorada</translation>
    </message>
    <message>
      <location filename="../src/ui/trigger_pattern_edit.ui" line="132"/>
      <source>Background color ignored</source>
      <translation>Cor de fundo ignorada</translation>
    </message>
    <message>
      <location filename="../src/ui/trigger_pattern_edit.ui" line="154"/>
      <source>match on the prompt line</source>
      <translation>corresponder na linha do prompt</translation>
    </message>
  </context>
  <context>
    <name>vars_main_area</name>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="62"/>
      <source>Name:</source>
      <translation>Nome:</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="94"/>
      <source>⏴ Key type:</source>
      <translation>⏴ Tipo de chave:</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="81"/>
      <source>&lt;p&gt;Set the &lt;i&gt;global variable&lt;/i&gt; or the &lt;i&gt;table entry&lt;/i&gt; name here. The name has to start with a letter, but can contain a mix of letters and numbers.&lt;/p&gt;</source>
      <translation>&lt;p&gt;Configure a variável global &lt;i&gt;&lt;/i&gt; ou a entrada de tabela &lt;i&gt;&lt;/i&gt; nome aqui. O nome tem que começar com uma letra, mas pode conter uma mistura de letras e números.&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="114"/>
      <location filename="../src/ui/vars_main_area.ui" line="171"/>
      <source>Auto-Type</source>
      <translation>Auto-Tipo</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="84"/>
      <source>Variable name ...</source>
      <translation>Nome da variável ...</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="107"/>
      <source>&lt;p&gt;Tables can store values either in a list, and/or a hashmap.&lt;/p&gt;&lt;p&gt;In a &lt;b&gt;list&lt;/b&gt;, &lt;i&gt;unique indexed keys&lt;/i&gt; represent values - so you can have values at &lt;i&gt;1, 2, 3...&lt;/i&gt;&lt;/p&gt;&lt;p&gt;In a &lt;b&gt;map&lt;/b&gt; {a.k.a. an &lt;i&gt;associative array}&lt;/i&gt;, &lt;i&gt;unique keys&lt;/i&gt; represent values - so you can have values under any identifier you would like (theoretically even a function or other lua entity although this GUI only supports strings).&lt;/p&gt;&lt;p&gt;This, for a newly created table (group) selects whenever you would like your table to be an indexed or an associative one.&lt;/p&gt;&lt;p&gt;In other cases it displays other entities (&lt;span style=&quot; font-style:italic;&quot;&gt;functions&lt;/span&gt;) which cannot be modified from here.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;</source>
      <translation>&lt;p&gt;Tabelas podem armazenar valores em uma lista e/ou um hashmap. Rformat@@1&lt;p&gt;Em um &lt;b&gt;lista&lt;/b&gt;, &lt;i&gt;chaves indexadas exclusivas&lt;/i&gt; representam valores - então você pode ter valores em &lt;i&gt;1, 2, 3. .&lt;/i&gt;&lt;/p&gt;&lt;p&gt;Em um mapa &lt;b&gt;&lt;/b&gt; {a. .a. Um &lt;i&gt;array associativo}&lt;/i&gt;, &lt;i&gt;chaves exclusivas&lt;/i&gt; representam valores - para que possa ter valores sob qualquer identificador que queira (teoricamente até uma função ou outra entidade lua, embora esta GUI suporte apenas strings).&lt;/p&gt;&lt;p&gt;Isso, para uma tabela recém-criada (grupo) seleciona sempre que você deseja que sua tabela seja indexada ou associativa.&lt;/p&gt;&lt;p&gt;Em outros casos exibe outras entidades (&lt;span style=&quot; font-style:italic;&quot;&gt;funções&lt;/span&gt;) que não podem ser modificadas a partir daqui.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="119"/>
      <source>key (string)</source>
      <translation>chave (string)</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="124"/>
      <source>index (integer)</source>
      <translation>índice (inteiro)</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="129"/>
      <location filename="../src/ui/vars_main_area.ui" line="191"/>
      <source>table</source>
      <translation>tabela</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="134"/>
      <source>function
(cannot create
from GUI)</source>
      <translation>função (não é possível criar a partir da GUI)</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="144"/>
      <source>&lt;p&gt;If checked this item (and its children, if applicable) does not show in area to the left unless &lt;b&gt;Show normally hidden variables&lt;/b&gt; is checked.&lt;/p&gt;</source>
      <translation>&lt;p>Se marcado, este item (e seus filhos, se aplicável) não será exibido na área à esquerda, a menos que a opção &lt;b>Mostrar variáveis normalmente ocultas&lt;/b> esteja marcada.&lt;/p></translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="147"/>
      <source>hidden variable</source>
      <translation>variável oculta</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="154"/>
      <source>⏷ Value type:</source>
      <translation>⏷ Tipo de valor:</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="176"/>
      <source>string</source>
      <translation>string</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="181"/>
      <source>number</source>
      <translation>Número</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="186"/>
      <source>boolean</source>
      <translation>booleano</translation>
    </message>
    <message>
      <location filename="../src/ui/vars_main_area.ui" line="196"/>
      <source>function</source>
      <translation>função</translation>
    </message>
  </context>
</TS>
