#ifndef MUDLET_DLGMAPPER_H
#define MUDLET_DLGMAPPER_H

/***************************************************************************
 *   Copyright (C) 2008-2012 by Heiko Koehn - KoehnHeiko@googlemail.com    *
 *   Copyright (C) 2014 by Ahmed Charles - acharles@outlook.com            *
 *   Copyright (C) 2016, 2021-2022 by Stephen Lyons                        *
 *                                               - slysven@virginmedia.com *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/


#include "ui_mapper.h"
#include <QPointer>

class Host;
class TMap;
class QFrame;
class QLabel;
class QProgressBar;
class QPushButton;
struct MapInfoProperties;
#if defined(INCLUDE_3DMAPPER)
#include "glwidget_integration.h"
class QOpenGLWidget;
#endif


class dlgMapper : public QWidget, public Ui::mapper
{
    Q_OBJECT

public:
    Q_DISABLE_COPY(dlgMapper)
    dlgMapper(QWidget*, Host*, TMap*);
#if defined(INCLUDE_3DMAPPER)
    QOpenGLWidget* glWidget = nullptr;
#endif
    void updateAreaComboBox();
    void resetAreaComboBoxToPlayerRoomArea();
    // The member variable is the source for this bit of information:
    bool isIn3DMode() const { return mIs3DMode; }
    bool isFloatAndDockable() const;
    int getCurrentShownAreaIndex();
    void setFont(const QFont&);
    void recreate3DWidget();

    void showMapProgress(const QString& label, bool cancelable);
    void setMapProgressLabel(const QString& text);
    void setMapProgressRange(int minimum, int maximum);
    void setMapProgressValue(int value);
    int mapProgressMaximum() const;
    void setMapProgressCancelable(bool cancelable);
    void hideMapProgress();
    bool isMapProgressVisible() const;

signals:
    void signal_mapProgressCanceled();

public slots:
    void updateEmptyStateOverlay();
    void slot_toggleRoundRooms(const bool);
    void slot_toggleShowRoomIDs(int toggle);
    void slot_toggleShowRoomNames(int toggle);
    void slot_toggleStrongHighlight(int toggle);
    void slot_toggle3DView(const bool);
    void slot_togglePanel();
    void slot_setMapperPanelVisible(bool panelVisible);
    void slot_roomSize(int size);
    void slot_exitSize(int size);
    void slot_setShowRoomIds(bool showRoomIds);
    void slot_setShowGrid(bool showGrid);
    void slot_updateInfoContributors();
    void slot_switchArea(const int);
    void slot_setupMapperMenu();
    void slot_toggleUpperLowerLevels(bool enabled);
    void slot_toggleShowRoomIDsFromMenu(bool enabled);
    void updateInfoMenu();
    void slot_showSaveWarningMenu();
    void slot_saveErrorChanged(bool hasError);

    static void paintMapInfo(const QElapsedTimer& renderTimer,
                             QPainter& painter,
                             Host* pHost,
                             TMap* pMap,
                             int roomID,
                             int displayAreaId,
                             int selectionSize,
                             QColor& infoColor,
                             int xOffset,
                             int yOffset,
                             int widgetWidth,
                             int fontHeight);
    static int paintMapInfoContributor(QPainter& painter, int xOffset, int yOffset, const MapInfoProperties& properties, QColor bgColor, int fontHeight, int widgetWidth);

protected:
    bool eventFilter(QObject* watched, QEvent* event) override;

private:
    void setupEmptyStateOverlay();
    void repositionEmptyStateOverlay();
    void setupProgressOverlay();
    void repositionProgressOverlay();
    void loadMapFromFile();

    TMap* mpMap = nullptr;
    QPointer<Host> mpHost;
    QPointer<QMenu> mpInfoMenu;
    QFrame* mpEmptyStateOverlay = nullptr;
    QPushButton* mpEmptyStateDownloadButton = nullptr;
    QFrame* mpProgressOverlay = nullptr;
    QLabel* mpProgressLabel = nullptr;
    QProgressBar* mpProgressBar = nullptr;
    QPushButton* mpProgressCancelButton = nullptr;
    bool mEmptyStateDismissed = false;
    bool mIs3DMode = false;
};

#endif // MUDLET_DLGMAPPER_H
