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Videos covering the basics — aliases, triggers, timers and buttons — and then the things that make a script worth keeping: the event system, capturing text out of the game, and writing Lua you can still read in a year.
Mudlet draws what you tell it to. These are other people’s: gauges, buttons, floating windows and maps, arranged to suit the game they play and the way they play it. Take an idea, or send us yours.
Nothing appears on this page until somebody has looked at it. Sending a screenshot says it is yours to give and that Mudlet may show it here.
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