by Vadim Peretokin | Mar 24, 2026 | Informational
As we plan for Mudlet 5.0, the team has taken a step back to reevaluate the overall direction of the project. To ensure we are working in the right direction, we are making some core changes to how we approach development, feature requests, and our release milestones....
by ZookaOnGit | Feb 4, 2026 | Informational
No more IP address, no more port numbers; give your players the ability to launch your game straight from the desktop! Note: this post is aimed at MUD Administrators. Ever wonder if you are losing players due to confusing instructions on how to install a MUD client,...
by ZookaOnGit | Dec 26, 2024 | Informational, Press
A long time requested feature gets added to Mudlet. Being able to move Mudlet profiles effortlessly between computers has been a long time dream for many Mudlet players and simplifying the backup process a feature requested by many others. Mudlet now incorporates a...
by ZookaOnGit | Nov 1, 2024 | Informational
An innocent pull request sends me on a multi-day adventure through Mudlet’s issue tracker. In an effort to level up my coding knowledge and gain experience in Mudlet’s core application I decided to pick an open issue on Github, the platform Mudlet uses to...
by ZookaOnGit | Jul 10, 2024 | Informational, Press
Mudlet and Carrion Fields have joined forces to bring MUDding to the Steam desktop. Carrion Fields has been a dominating MUD ever since it’s inception over 30 years ago. With a slick user interface developed in Mudlet’s very own Geyser it is now taking...
by ZookaOnGit | May 15, 2024 | Informational
Gone are the days of static JPEG maps on your game’s website. Create dynamic, beautiful and fully explorable maps directly from your Mudlet map.dat file. Originally designed for Arkadia, fellow GitHub user Delwing has unbranded and released an outstanding new...