Lots of Mudlet stuff happened this week, so here’s an update for those out of the loop.

keneanung updated the IRE mapping script and added goto area, among other things. The script was also updated to handle walking through rubble, icons, and received a number of mapping improvements – it now updates the room environment. It also won’t rename rooms when you’re flying or walking on a road anymore. A small, but annoying bit where ‘rf’ wouldn’t find the room if it ended with a dot (from copy/pasting) was fixed as well.

demonnic and Rayth has been busy this week improving Mudlet documentation on the wiki, getting the Lua API function listing into shape. Feel free to join in and help out – every 5mins helps!

chris has published an awesome cMud to Mudlet map importer script – this’ll be handy for those who built up extensive maps in cMud.

JerleMinara published a package that allows Mudlet to connect to Simutronics games – however it requires the final 2.0 release, which is unreleased yet. Stay tuned for when that’ll be available!

A rather notable Mudlet event, the Mudlet-based svo system for Achaea also entered early access this week as well.