by Vadim Peretokin | Aug 4, 2019 | Release
2 years and 4 months or in tech speak, nearly 2,000 commits later – Mudlet 4.0 is here! We’ve achieved our stated goal to make Mudlet playable internationally; from Spanish to Chinese games :) There are still minor improvements to do, such as translating...
by Vadim Peretokin | Jul 28, 2019 | Informational
We’ve mentioned in the last 3.22.0 update that we’ll be changing the command separator to a more intuitive (for the new player) one: two semicolons, like so: ;; Unfortunately due to the hotfix that we released a few days after and an oversight in the...
by Vadim Peretokin | Jul 7, 2019 | Release
This month we help international players, we warn about deprecation of the semicolon, ease up exporting a package, speedwalk through non-English games, and bring lots of bugfixes to you. Also, in case you’re not on Twitter, we’re working on setting up a...
by Vadim Peretokin | Jun 17, 2019 | Release
Three, two, one! Counting down to the next Mudlet version, which lets you open a game offline, or shrink the trigger editor window for example. Open profile offline It’s a small thing, but one that has been requested over the years – and one that LiamLeFey...
by Vadim Peretokin | Apr 6, 2019 | Release
Better dark themes support, more of Mudlet translated for Chinese, German, Russian and Italian, and mapper improvements are all in this update! More internalisation Big thanks to all of the translators who worked to translate Mudlet! German translation is up 10% and...