Accessibility for Mudlet: part 1

While Mudlet is fully translated and playable in 5 languages, it is infamously not accessible to visually impared players. The main reason for this is the high-performance, custom text  display we use and the fact that it is not hooked up to screenreader software....

Reducing overload: release automation

Making a new release of Mudlet, while very exciting, is also a very intricate affair easily taking up 4-6 hours just on the day of the release – nevermind all of the preparation that happens beforehand. Doing that once or twice is okay, doing it for many months...