news 13 posts

Year: 2022

2022

25 Dec

2022 Mudlet review

Informational

As we wrap up 2022 for Mudlet, we can’t help but feel a sense of accomplishment for all the hard work that’s been put in. While there have only been…

Vadim Peretokin

04 Dec

AI’s poem on Mudlet

Informational

In the land of gamingWhere adventure aboundsThere’s a tool that’s reveredBy players all around   It’s called Mudlet, oh MudletA GUI that’s divineFor crafting your own worldAnd making it shine…

Vadim Peretokin

15 Aug

We made Mudlet’s display 20% faster on accident and didn’t notice

Informational

Ever wanted to benchmark your Mudlet setup to see how quick it is? demonnic‘s newly-updated Stressinator is just the tool for that. While demonnic was building the update, he was…

Vadim Peretokin

06 Jul

Accessibility for Mudlet: part 3, Linux is working🐧

Informational

In our accessibility journey for Mudlet part 1 we detailed the primary, but not the only, challenge Mudlet’s accessibility faces – the main display being completely invisible to screen readers.…

Vadim Peretokin

24 Jun

Accessibility for Mudlet: part 2, breakthrough on macOS

Informational

Last time in our accessibility journey we were stuck on a very fundamental problem: with the screenreader focusing on the input line, no text that was coming from the game…

Vadim Peretokin

11 Jun

4.16 PR payout – easier map labels, setConfig, and getCharacterName

Informational

4.16 update has been out for a couple of weeks and the polls on what you liked best in it have closed! Results breakdown is: (5 votes) Easier Map labels…

Vadim Peretokin

08 May

4.16 – easier map labels, map autosaves, and scriptable settings

Release

Summer is around the corner in the Northern Hemisphere... and so is a new update of Mudlet! It brings easier map labels, map autosaves, and scriptable settings. Easier map labels…

Vadim Peretokin

04 May

Accessibility for Mudlet: part 1

Informational

While Mudlet is fully translated and playable in 5 languages, it is infamously not accessible to visually impared players. The main reason for this is the high-performance, custom text  display…

Vadim Peretokin

29 Apr

Looking for help: commissioning a lottie animation

Informational

Lottie animations – essentially an animated SVG – are very handy to quickly give someone an idea of how an app works. RainforestQA, for example, has one on their homepage…

Vadim Peretokin

23 Apr

Patron poll: simplifying the connection dialog

Informational

The current connection dialog displays a lot of information at once – which for a first time player is often just too much. So we thought – how about we…

Vadim Peretokin

02 Apr

Reducing overload: release automation

Informational

Making a new release of Mudlet, while very exciting, is also a very intricate affair easily taking up 4-6 hours just on the day of the release – nevermind all…

Vadim Peretokin

23 Feb

4.15 PR payout – gifs, sounds, and shortcuts

Informational

4.15 update has been out for a couple of weeks and the polls on what you liked best in it have closed! Results breakdown is: (4 votes) Enhance labels to…

Vadim Peretokin

01 Feb

4.15 – gifs, music, and editable shortcuts!

Release

Every Mudlet release is like a box of presents, according to Mudlet dev Delwing. This box brings gifs, scrollboxes, and revamped sound & music to Mudlet – welcome to the…

Vadim Peretokin

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